Files
cup_edit/windows/polyvox_filament_plugin.cpp

510 lines
17 KiB
C++

#pragma comment(lib, "dxgi.lib")
#pragma comment(lib, "d3d11.lib")
#include "polyvox_filament_plugin.h"
// This must be included before many other Windows headers.
#include <windows.h>
// For getPlatformVersion; remove unless needed for your plugin implementation.
#include <VersionHelpers.h>
#include <flutter/method_channel.h>
#include <flutter/plugin_registrar_windows.h>
#include <flutter/standard_method_codec.h>
#include <flutter/texture_registrar.h>
#include <codecvt>
#include <cstring>
#include <filesystem>
#include <fstream>
#include <iostream>
#include <locale>
#include <map>
#include <math.h>
#include <memory>
#include <sstream>
#include <string>
#include <vector>
#include <future>
#include "PolyvoxFilamentApi.h"
#ifdef USE_ANGLE
#include "PlatformANGLE.h"
#endif
#include <Windows.h>
#include <wrl.h>
using namespace std::chrono_literals;
namespace polyvox_filament {
// static
void PolyvoxFilamentPlugin::RegisterWithRegistrar(
flutter::PluginRegistrarWindows *registrar) {
auto channel =
std::make_unique<flutter::MethodChannel<flutter::EncodableValue>>(
registrar->messenger(), "app.polyvox.filament/event",
&flutter::StandardMethodCodec::GetInstance());
auto plugin = std::make_unique<PolyvoxFilamentPlugin>(
registrar->texture_registrar(), registrar);
channel->SetMethodCallHandler(
[plugin_pointer = plugin.get()](const auto &call, auto result) {
plugin_pointer->HandleMethodCall(call, std::move(result));
});
registrar->AddPlugin(std::move(plugin));
}
PolyvoxFilamentPlugin::PolyvoxFilamentPlugin(
flutter::TextureRegistrar *textureRegistrar,
flutter::PluginRegistrarWindows *pluginRegistrar)
: _textureRegistrar(textureRegistrar), _pluginRegistrar(pluginRegistrar) {}
PolyvoxFilamentPlugin::~PolyvoxFilamentPlugin() {}
ResourceBuffer PolyvoxFilamentPlugin::loadResource(const char *name) {
std::string name_str(name);
std::filesystem::path targetFilePath;
if (name_str.rfind("file://", 0) == 0) {
targetFilePath = name_str.substr(7);
} else {
if (name_str.rfind("asset://", 0) == 0) {
name_str = name_str.substr(8);
}
TCHAR pBuf[512];
size_t len = sizeof(pBuf);
int bytes = GetModuleFileName(NULL, pBuf, len);
std::wstring_convert<std::codecvt_utf8_utf16<wchar_t>> converter;
std::wstring assetPath = converter.from_bytes(name_str.c_str());
std::wstring exePathBuf(pBuf);
std::filesystem::path exePath(exePathBuf);
auto exeDir = exePath.remove_filename();
targetFilePath = exeDir.wstring() + L"data/flutter_assets/" +
assetPath;
}
std::streampos length;
std::ifstream is(targetFilePath.c_str(), std::ios::binary);
if (!is) {
std::cout << "Failed to find resource at file path " << targetFilePath << std::endl;
return ResourceBuffer(nullptr, 0, -1);
}
is.seekg(0, std::ios::end);
length = is.tellg();
char *buffer;
buffer = new char[length];
is.seekg(0, std::ios::beg);
is.read(buffer, length);
is.close();
auto id = _resources.size();
auto rb = ResourceBuffer(buffer, length, id);
_resources.emplace(id, rb);
std::wcout << "Loaded resource of length " << length << " from path " << targetFilePath << std::endl;
return rb;
}
void PolyvoxFilamentPlugin::freeResource(ResourceBuffer rbuf) {
free((void *)rbuf.data);
}
static ResourceBuffer _loadResource(const char *path, void *const plugin) {
return ((PolyvoxFilamentPlugin *)plugin)->loadResource(path);
}
static void _freeResource(ResourceBuffer rbf, void *const plugin) {
((PolyvoxFilamentPlugin *)plugin)->freeResource(rbf);
}
// this is the C-style function that will be returned via getRenderCallback
// called on every frame by the FFI API
// this is just a convenient wrapper to call RenderCallback on the actual plugin instance
void render_callback(void* owner) {
((PolyvoxFilamentPlugin*)owner)->RenderCallback();
}
// this is the method on PolyvoxFilamentPlugin that will copy between D3D textures
void PolyvoxFilamentPlugin::RenderCallback() {
#ifdef USE_ANGLE
_D3D11DeviceContext->CopyResource(_externalD3DTexture2D.Get(),
_internalD3DTexture2D.Get());
_D3D11DeviceContext->Flush();
#endif
std::lock_guard<std::mutex> guard(*(_renderMutex.get()));
if (_active) {
_textureRegistrar->MarkTextureFrameAvailable(_active->flutterTextureId);
}
}
#ifdef USE_ANGLE
bool PolyvoxFilamentPlugin::MakeD3DTexture(uint32_t width, uint32_t height,std::unique_ptr<flutter::MethodResult<flutter::EncodableValue>> result) {
// D3D starts here
IDXGIAdapter* adapter_ = nullptr;
// first, we need to initialize the D3D device and create the backing texture
// this has been taken from https://github.com/alexmercerind/flutter-windows-ANGLE-OpenGL-ES/blob/master/windows/angle_surface_manager.cc
auto feature_levels = {
D3D_FEATURE_LEVEL_11_0,
D3D_FEATURE_LEVEL_10_1,
D3D_FEATURE_LEVEL_10_0,
D3D_FEATURE_LEVEL_9_3,
};
// NOTE: Not enabling DirectX 12.
// |D3D11CreateDevice| crashes directly on Windows 7.
// D3D_FEATURE_LEVEL_12_2, D3D_FEATURE_LEVEL_12_1, D3D_FEATURE_LEVEL_12_0,
// D3D_FEATURE_LEVEL_11_1, D3D_FEATURE_LEVEL_11_0, D3D_FEATURE_LEVEL_10_1,
// D3D_FEATURE_LEVEL_10_0, D3D_FEATURE_LEVEL_9_3,
IDXGIFactory* dxgi = nullptr;
::CreateDXGIFactory(__uuidof(IDXGIFactory), (void**)&dxgi);
// Manually selecting adapter. As far as my experience goes, this is the
// safest approach. Passing NULL (so-called default) seems to cause issues
// on Windows 7 or maybe some older graphics drivers.
// First adapter is the default.
// |D3D_DRIVER_TYPE_UNKNOWN| must be passed with manual adapter selection.
dxgi->EnumAdapters(0, &adapter_);
dxgi->Release();
if (!adapter_) {
result->Error("ERROR", "Failed to locate default D3D adapter", nullptr);
return false;
}
DXGI_ADAPTER_DESC adapter_desc_;
adapter_->GetDesc(&adapter_desc_);
std::wcout << L"D3D adapter description: " << adapter_desc_.Description << std::endl;
auto hr = ::D3D11CreateDevice(
adapter_, D3D_DRIVER_TYPE_UNKNOWN, 0, 0, feature_levels.begin(),
static_cast<UINT>(feature_levels.size()), D3D11_SDK_VERSION,
&_D3D11Device, 0, &_D3D11DeviceContext);
if (FAILED(hr)) {
result->Error("ERROR", "Failed to create D3D device", nullptr);
return false;
}
Microsoft::WRL::ComPtr<IDXGIDevice> dxgi_device = nullptr;
auto dxgi_device_success = _D3D11Device->QueryInterface(
__uuidof(IDXGIDevice), (void**)&dxgi_device);
if (SUCCEEDED(dxgi_device_success) && dxgi_device != nullptr) {
dxgi_device->SetGPUThreadPriority(5); // Must be in interval [-7, 7].
}
auto level = _D3D11Device->GetFeatureLevel();
std::cout << "media_kit: ANGLESurfaceManager: Direct3D Feature Level: "
<< (((unsigned)level) >> 12) << "_"
<< ((((unsigned)level) >> 8) & 0xf) << std::endl;
auto d3d11_texture2D_desc = D3D11_TEXTURE2D_DESC{0};
d3d11_texture2D_desc.Width = width;
d3d11_texture2D_desc.Height = height;
d3d11_texture2D_desc.Format = DXGI_FORMAT_B8G8R8A8_UNORM;
d3d11_texture2D_desc.MipLevels = 1;
d3d11_texture2D_desc.ArraySize = 1;
d3d11_texture2D_desc.SampleDesc.Count = 1;
d3d11_texture2D_desc.SampleDesc.Quality = 0;
d3d11_texture2D_desc.Usage = D3D11_USAGE_DEFAULT;
d3d11_texture2D_desc.BindFlags =
D3D11_BIND_RENDER_TARGET | D3D11_BIND_SHADER_RESOURCE;
d3d11_texture2D_desc.CPUAccessFlags = 0;
d3d11_texture2D_desc.MiscFlags = D3D11_RESOURCE_MISC_SHARED;
// create internal texture
hr = _D3D11Device->CreateTexture2D(&d3d11_texture2D_desc, nullptr, &_internalD3DTexture2D);
if FAILED(hr)
{
result->Error("ERROR", "Failed to create D3D texture", nullptr);
return false;
}
auto resource = Microsoft::WRL::ComPtr<IDXGIResource>{};
hr = _internalD3DTexture2D.As(&resource);
if FAILED(hr) {
result->Error("ERROR", "Failed to create D3D texture", nullptr);
return false;
}
hr = resource->GetSharedHandle(&_internalD3DTextureHandle);
if FAILED(hr) {
result->Error("ERROR", "Failed to get shared handle to D3D texture", nullptr);
return false;
}
_internalD3DTexture2D->AddRef();
std::cout << "Created internal D3D texture" << std::endl;
// external
hr = _D3D11Device->CreateTexture2D(&d3d11_texture2D_desc, nullptr, &_externalD3DTexture2D);
if FAILED(hr)
{
result->Error("ERROR", "Failed to create D3D texture", nullptr);
return false;
}
hr = _externalD3DTexture2D.As(&resource);
if FAILED(hr) {
result->Error("ERROR", "Failed to create D3D texture", nullptr);
return false;
}
hr = resource->GetSharedHandle(&_externalD3DTextureHandle);
if FAILED(hr) {
result->Error("ERROR", "Failed to get shared handle to external D3D texture", nullptr);
return false;
}
_externalD3DTexture2D->AddRef();
std::cout << "Created external D3D texture" << std::endl;
_platform = new filament::backend::PlatformANGLE(_internalD3DTextureHandle, width, height);
_textureDescriptor = std::make_unique<FlutterDesktopGpuSurfaceDescriptor>();
_textureDescriptor->struct_size = sizeof(FlutterDesktopGpuSurfaceDescriptor);
_textureDescriptor->handle = _externalD3DTextureHandle;
_textureDescriptor->width = _textureDescriptor->visible_width = width;
_textureDescriptor->height = _textureDescriptor->visible_height = height;
_textureDescriptor->release_context = nullptr;
_textureDescriptor->release_callback = [](void* release_context) {};
_textureDescriptor->format = kFlutterDesktopPixelFormatBGRA8888;
_texture =
std::make_unique<flutter::TextureVariant>(flutter::GpuSurfaceTexture(
kFlutterDesktopGpuSurfaceTypeDxgiSharedHandle,
[&](auto, auto) { return _textureDescriptor.get(); }));
_flutterTextureId = _textureRegistrar->RegisterTexture(_texture.get());
std::cout << "Registered Flutter texture ID " << _flutterTextureId << std::endl;
std::vector<flutter::EncodableValue> resultList;
resultList.push_back(flutter::EncodableValue(_flutterTextureId));
resultList.push_back(flutter::EncodableValue((int64_t)nullptr));
resultList.push_back(flutter::EncodableValue(_platform->glTextureId));
result->Success(resultList);
return true;
}
#else
bool PolyvoxFilamentPlugin::MakeOpenGLTexture(uint32_t width, uint32_t height,std::unique_ptr<flutter::MethodResult<flutter::EncodableValue>> result) {
HWND hwnd = _pluginRegistrar->GetView()
->GetNativeWindow();
HDC whdc = GetDC(hwnd);
if (whdc == NULL) {
result->Error("ERROR", "No device context for temporary window", nullptr);
return false;
}
if(!_renderMutex.get()) {
_renderMutex = std::make_shared<std::mutex>();
}
// we need a single context (since this will be passed to the renderer)
// if this is the first time we are attempting to create a texture, let's create the context
if(_context == NULL) {
std::cout << "No GL context exists, creating" << std::endl;
PIXELFORMATDESCRIPTOR pfd = {
sizeof(PIXELFORMATDESCRIPTOR),
1,
PFD_DRAW_TO_BITMAP | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER, // Flags
PFD_TYPE_RGBA, // The kind of framebuffer. RGBA or palette.
32, // Colordepth of the framebuffer.
0, 0, 0, 0, 0, 0,
0,
0,
0,
0, 0, 0, 0,
32, // Number of bits for the depthbuffer
0, // Number of bits for the stencilbuffer
0, // Number of Aux buffers in the framebuffer.
PFD_MAIN_PLANE,
0,
0, 0, 0
};
int pixelFormat = ChoosePixelFormat(whdc, &pfd);
SetPixelFormat(whdc, pixelFormat, &pfd);
// We need a tmp context to retrieve and call wglCreateContextAttribsARB.
HGLRC tempContext = wglCreateContext(whdc);
if (!wglMakeCurrent(whdc, tempContext)) {
result->Error("ERROR", "Failed to acquire temporary context", nullptr);
}
GLenum err = glGetError();
if(err != GL_NO_ERROR) {
result->Error("ERROR", "GL Error @ 455 %d", err);
return false;
}
PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribs = nullptr;
wglCreateContextAttribs =
(PFNWGLCREATECONTEXTATTRIBSARBPROC)wglGetProcAddress(
"wglCreateContextAttribsARB");
if (!wglCreateContextAttribs) {
result->Error("ERROR", "Failed to resolve wglCreateContextAttribsARB",
nullptr);
return false;
}
for (int minor = 5; minor >= 1; minor--) {
std::vector<int> mAttribs = {WGL_CONTEXT_MAJOR_VERSION_ARB, 4,
WGL_CONTEXT_MINOR_VERSION_ARB, minor, 0};
_context = wglCreateContextAttribs(whdc, nullptr, mAttribs.data());
if (_context) {
break;
}
}
wglMakeCurrent(NULL, NULL);
wglDeleteContext(tempContext);
if (!_context || !wglMakeCurrent(whdc, _context)) {
result->Error("ERROR", "Failed to create OpenGL context.");
return false;
}
}
if(_active.get()) {
result->Error("ERROR", "Texture already exists. You must call destroyTexture before attempting to create a new one.");
return false;
}
_active = std::make_unique<OpenGLTextureBuffer>(
_pluginRegistrar,
_textureRegistrar,
std::move(result),
width,
height,
_context,
_renderMutex
);
return _active->flutterTextureId != -1;
}
#endif
void PolyvoxFilamentPlugin::CreateTexture(
const flutter::MethodCall<flutter::EncodableValue> &methodCall,
std::unique_ptr<flutter::MethodResult<flutter::EncodableValue>> result) {
const auto *args =
std::get_if<flutter::EncodableList>(methodCall.arguments());
const auto width = (uint32_t)round(*(std::get_if<double>(&(args->at(0)))));
const auto height = (uint32_t)round(*(std::get_if<double>(&(args->at(1)))));
#ifdef USE_ANGLE
bool success = MakeD3DTexture(width, height, std::move(result));
#else
bool success = MakeOpenGLTexture(width, height, std::move(result));
#endif
}
void PolyvoxFilamentPlugin::DestroyTexture(
const flutter::MethodCall<flutter::EncodableValue> &methodCall,
std::unique_ptr<flutter::MethodResult<flutter::EncodableValue>> result) {
const auto *flutterTextureId =
std::get_if<int64_t>(methodCall.arguments());
if(!flutterTextureId) {
result->Error("NOT_IMPLEMENTED", "Flutter texture ID must be provided");
return;
}
#ifdef USE_ANGLE
// TODO
result->Error("NOT_IMPLEMENTED", "Method is not implemented %s", methodCall.method_name());
#else
auto sh = std::make_shared<std::unique_ptr<flutter::MethodResult<flutter::EncodableValue>>>(std::move(result));
if(!_active) {
result->Success("Texture has already been detroyed, ignoring");
return;
}
if(_active->flutterTextureId != *flutterTextureId) {
result->Error("TEXTURE_MISMATCH", "Specified texture ID is not active");
return;
}
_textureRegistrar->UnregisterTexture(_active->flutterTextureId, [=,
sharedResult=std::move(sh)
]() {
if(this->_inactive) {
HWND hwnd = _pluginRegistrar->GetView()->GetNativeWindow();
HDC whdc = GetDC(hwnd);
if (!wglMakeCurrent(whdc, _context)) {
std::cout << "Failed to switch OpenGL context in destructor." << std::endl;
// result->Error("CONTEXT", "Failed to switch OpenGL context.", nullptr);
return;
}
glDeleteTextures(1, &this->_inactive->glTextureId);
wglMakeCurrent(NULL, NULL);
}
this->_inactive = std::move(this->_active);
auto unique = std::move(*(sharedResult.get()));
unique->Success(flutter::EncodableValue(true));
std::cout << "Destroyed OpenGLTextureBuffer." << std::endl;
});
#endif
}
void PolyvoxFilamentPlugin::HandleMethodCall(
const flutter::MethodCall<flutter::EncodableValue> &methodCall,
std::unique_ptr<flutter::MethodResult<flutter::EncodableValue>> result) {
// std::cout << methodCall.method_name() << std::endl;
if (methodCall.method_name() == "getSharedContext") {
#ifdef USE_ANGLE
result->Success(flutter::EncodableValue((int64_t)nullptr));
#else
result->Success(flutter::EncodableValue((int64_t)_context));
#endif
} else if (methodCall.method_name() == "getResourceLoaderWrapper") {
const ResourceLoaderWrapper *const resourceLoader =
new ResourceLoaderWrapper(_loadResource, _freeResource, this);
result->Success(flutter::EncodableValue((int64_t)resourceLoader));
} else if (methodCall.method_name() == "createTexture") {
CreateTexture(methodCall, std::move(result));
} else if (methodCall.method_name() == "destroyTexture") {
DestroyTexture(methodCall, std::move(result));
} else if(methodCall.method_name() == "getRenderCallback") {
flutter::EncodableList resultList;
resultList.push_back(flutter::EncodableValue((int64_t)&render_callback));
resultList.push_back(flutter::EncodableValue((int64_t)this));
result->Success(resultList);
} else if(methodCall.method_name() == "getDriverPlatform") {
#ifdef USE_ANGLE
result->Success(flutter::EncodableValue((int64_t)_platform));
#else
result->Success(flutter::EncodableValue((int64_t)nullptr));
#endif
} else {
result->Error("NOT_IMPLEMENTED", "Method is not implemented %s", methodCall.method_name());
}
}
} // namespace polyvox_filament