Files
cup_edit/ios/src/PolyvoxFilamentApi.cpp
2023-04-27 16:32:32 +08:00

553 lines
17 KiB
C++

#include "ResourceBuffer.hpp"
#include "FilamentViewer.hpp"
#include "filament/LightManager.h"
#include "Log.hpp"
#include "ThreadPool.hpp"
#include <thread>
#include <functional>
using namespace polyvox;
#define FLUTTER_PLUGIN_EXPORT __attribute__((visibility("default")))
// static ThreadPool* _tp;
extern "C" {
#include "PolyvoxFilamentApi.h"
FLUTTER_PLUGIN_EXPORT void* create_filament_viewer(void* context, ResourceLoaderWrapper* loader) {
loader->load("foo");
// if(!_tp) {
// _tp = new ThreadPool();
// }
// //std::packaged_task<void*()> lambda([=]() mutable {
return (void*) new FilamentViewer(context, loader);
// });
// auto fut = _tp->add_task(lambda);
// fut.wait();
// //return fut.get();
}
FLUTTER_PLUGIN_EXPORT ResourceLoaderWrapper* make_resource_loader(LoadResourceFromOwner loadFn, FreeResourceFromOwner freeFn, void* const owner) {
return new ResourceLoaderWrapper(loadFn, freeFn, owner);
// ResourceLoaderWrapper* lod(loadFn, freeFn, owner);
// return &lod;
}
FLUTTER_PLUGIN_EXPORT void create_render_target(void* viewer, uint32_t textureId, uint32_t width, uint32_t height) {
// //std::packaged_task<void()> lambda([=]() mutable {
((FilamentViewer*)viewer)->createRenderTarget(textureId, width, height);
// });
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT void delete_filament_viewer(void* viewer) {
delete((FilamentViewer*)viewer);
}
FLUTTER_PLUGIN_EXPORT void set_background_color(void* viewer, const float r, const float g, const float b, const float a) {
// //std::packaged_task<void()> lambda([=]() mutable {
((FilamentViewer*)viewer)->setBackgroundColor(r, g, b, a);
// });
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT void clear_background_image(void* viewer) {
// //std::packaged_task<void()> lambda([=]() mutable {
((FilamentViewer*)viewer)->clearBackgroundImage();
// });
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT void set_background_image(void* viewer, const char* path) {
// //std::packaged_task<void()> lambda([=]() mutable {
((FilamentViewer*)viewer)->setBackgroundImage(path);
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT void set_background_image_position(void* viewer, float x, float y, bool clamp) {
//std::packaged_task<void()> lambda([=]() mutable {
((FilamentViewer*)viewer)->setBackgroundImagePosition(x, y, clamp);
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT void load_skybox(void* viewer, const char* skyboxPath) {
//std::packaged_task<void()> lambda([=]() mutable {
((FilamentViewer*)viewer)->loadSkybox(skyboxPath);
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT void load_ibl(void* viewer, const char* iblPath, float intensity) {
//std::packaged_task<void()> lambda([=]() mutable {
((FilamentViewer*)viewer)->loadIbl(iblPath, intensity);
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT void remove_skybox(void* viewer) {
//std::packaged_task<void()> lambda([=]() mutable {
((FilamentViewer*)viewer)->removeSkybox();
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT void remove_ibl(void* viewer) {
//std::packaged_task<void()> lambda([=]() mutable {
((FilamentViewer*)viewer)->removeIbl();
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT EntityId add_light(void* viewer, uint8_t type, float colour, float intensity, float posX, float posY, float posZ, float dirX, float dirY, float dirZ, bool shadows) {
//std::packaged_task<EntityId()> lambda([=]() mutable {
return ((FilamentViewer*)viewer)->addLight((LightManager::Type)type, colour, intensity, posX, posY, posZ, dirX, dirY, dirZ, shadows);
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
//return fut.get();
}
FLUTTER_PLUGIN_EXPORT void remove_light(void* viewer, int32_t entityId) {
//std::packaged_task<void()> lambda([=]() mutable {
((FilamentViewer*)viewer)->removeLight(entityId);
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT void clear_lights(void* viewer) {
//std::packaged_task<void()> lambda([=]() mutable {
((FilamentViewer*)viewer)->clearLights();
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT EntityId load_glb(void* assetManager, const char* assetPath, bool unlit) {
//std::packaged_task<EntityId()> lambda([=]() mutable {
return ((AssetManager*)assetManager)->loadGlb(assetPath, unlit);
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
//return fut.get();
}
FLUTTER_PLUGIN_EXPORT EntityId load_gltf(void* assetManager, const char* assetPath, const char* relativePath) {
//std::packaged_task<EntityId()> lambda([=]() mutable {
return ((AssetManager*)assetManager)->loadGltf(assetPath, relativePath);
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
//return fut.get();
}
FLUTTER_PLUGIN_EXPORT bool set_camera(void* viewer, EntityId asset, const char* nodeName) {
//std::packaged_task<bool()> lambda([=]() mutable {
return ((FilamentViewer*)viewer)->setCamera(asset, nodeName);
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
//return fut.get();
}
FLUTTER_PLUGIN_EXPORT void set_camera_exposure(void* viewer, float aperture, float shutterSpeed, float sensitivity) {
//std::packaged_task<void()> lambda([=]() mutable {
((FilamentViewer*)viewer)->setCameraExposure(aperture, shutterSpeed, sensitivity);
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT void set_camera_position(void* viewer, float x, float y, float z) {
//std::packaged_task<void()> lambda([=]() mutable {
((FilamentViewer*)viewer)->setCameraPosition(x, y, z);
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT void set_camera_rotation(void* viewer, float rads, float x, float y, float z) {
//std::packaged_task<void()> lambda([=]() mutable {
((FilamentViewer*)viewer)->setCameraRotation(rads, x, y, z);
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT void set_camera_model_matrix(void* viewer, const float* const matrix) {
//std::packaged_task<void()> lambda([=]() mutable {
((FilamentViewer*)viewer)->setCameraModelMatrix(matrix);
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT void set_camera_focal_length(void* viewer, float focalLength) {
//std::packaged_task<void()> lambda([=]() mutable {
((FilamentViewer*)viewer)->setCameraFocalLength(focalLength);
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT void render(
void* viewer,
uint64_t frameTimeInNanos
) {
//std::packaged_task<void()> lambda([=]() mutable {
((FilamentViewer*)viewer)->render(frameTimeInNanos);
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT void set_frame_interval(
void* viewer,
float frameInterval
) {
//std::packaged_task<void()> lambda([=]() mutable {
((FilamentViewer*)viewer)->setFrameInterval(frameInterval);
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT void destroy_swap_chain(void* viewer) {
//std::packaged_task<void()> lambda([=]() mutable {
((FilamentViewer*)viewer)->destroySwapChain();
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT void create_swap_chain(void* viewer, void* surface=nullptr, uint32_t width=0, uint32_t height=0) {
//std::packaged_task<void()> lambda([=]() mutable {
((FilamentViewer*)viewer)->createSwapChain(surface, width, height);
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT void* get_renderer(void* viewer) {
//std::packaged_task<void*()> lambda([=]() mutable {
return ((FilamentViewer*)viewer)->getRenderer();
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
//return fut.get();
}
FLUTTER_PLUGIN_EXPORT void update_viewport_and_camera_projection(void* viewer, int width, int height, float scaleFactor) {
//std::packaged_task<void()> lambda([=]() mutable {
return ((FilamentViewer*)viewer)->updateViewportAndCameraProjection(width, height, scaleFactor);
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT void scroll_update(void* viewer, float x, float y, float delta) {
//std::packaged_task<void()> lambda([=]() mutable {
((FilamentViewer*)viewer)->scrollUpdate(x, y, delta);
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT void scroll_begin(void* viewer) {
//std::packaged_task<void()> lambda([=]() mutable {
((FilamentViewer*)viewer)->scrollBegin();
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT void scroll_end(void* viewer) {
//std::packaged_task<void()> lambda([=]() mutable {
((FilamentViewer*)viewer)->scrollEnd();
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT void grab_begin(void* viewer, float x, float y, bool pan) {
//std::packaged_task<void()> lambda([=]() mutable {
((FilamentViewer*)viewer)->grabBegin(x, y, pan);
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT void grab_update(void* viewer, float x, float y) {
//std::packaged_task<void()> lambda([=]() mutable {
((FilamentViewer*)viewer)->grabUpdate(x, y);
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT void grab_end(void* viewer) {
//std::packaged_task<void()> lambda([=]() mutable {
((FilamentViewer*)viewer)->grabEnd();
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT void* get_asset_manager(void* viewer) {
//std::packaged_task<void*()> lambda([=]() mutable {
return (void*)((FilamentViewer*)viewer)->getAssetManager();
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
//return fut.get();
}
FLUTTER_PLUGIN_EXPORT void apply_weights(
void* assetManager,
EntityId asset,
const char* const entityName,
float* const weights,
int count) {
// //std::packaged_task<void()> lambda([=]() mutable {
// ((AssetManager*)assetManager)->setMorphTargetWeights(asset, entityName, weights, count);
// });
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT bool set_morph_animation(
void* assetManager,
EntityId asset,
const char* const entityName,
const float* const morphData,
int numMorphWeights,
int numFrames,
float frameLengthInMs) {
//std::packaged_task<void()> lambda([=]() mutable {
return ((AssetManager*)assetManager)->setMorphAnimationBuffer(
asset,
entityName,
morphData,
numMorphWeights,
numFrames,
frameLengthInMs
);
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT void set_bone_animation(
void* assetManager,
EntityId asset,
const float* const frameData,
int numFrames,
int numBones,
const char** const boneNames,
const char* const meshName,
float frameLengthInMs) {
//std::packaged_task<void()> lambda([=]() mutable {
((AssetManager*)assetManager)->setBoneAnimationBuffer(
asset,
frameData,
numFrames,
numBones,
boneNames,
meshName,
frameLengthInMs
);
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
// void set_bone_transform(
// EntityId asset,
// const char* boneName,
// const char* entityName,
// float transX,
// float transY,
// float transZ,
// float quatX,
// float quatY,
// float quatZ,
// float quatW
// ) {
// ((AssetManager*)assetManager)->setBoneTransform(
// boneName,
// entityName,
// transX,
// transY,
// transZ,
// quatX,
// quatY,
// quatZ,
// quatW,
// false
// );
// }
FLUTTER_PLUGIN_EXPORT void play_animation(
void* assetManager,
EntityId asset,
int index,
bool loop,
bool reverse) {
//std::packaged_task<void()> lambda([=]() mutable {
((AssetManager*)assetManager)->playAnimation(asset, index, loop, reverse);
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT void set_animation_frame(
void* assetManager,
EntityId asset,
int animationIndex,
int animationFrame) {
// //std::packaged_task<void()> lambda([=]() mutable {
// ((AssetManager*)assetManager)->setAnimationFrame(asset, animationIndex, animationFrame);
// });
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT int get_animation_count(
void* assetManager,
EntityId asset) {
//std::packaged_task<int()> lambda([=]() mutable {
auto names = ((AssetManager*)assetManager)->getAnimationNames(asset);
return names->size();
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
//return fut.get();
}
FLUTTER_PLUGIN_EXPORT void get_animation_name(
void* assetManager,
EntityId asset,
char* const outPtr,
int index
) {
//std::packaged_task<void()> lambda([=]() mutable {
auto names = ((AssetManager*)assetManager)->getAnimationNames(asset);
string name = names->at(index);
strcpy(outPtr, name.c_str());
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT int get_morph_target_name_count(void* assetManager, EntityId asset, const char* meshName) {
//std::packaged_task<int()> lambda([=]() mutable {
unique_ptr<vector<string>> names = ((AssetManager*)assetManager)->getMorphTargetNames(asset, meshName);
return names->size();
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
//return fut.get();
}
FLUTTER_PLUGIN_EXPORT void get_morph_target_name(void* assetManager, EntityId asset, const char* meshName, char* const outPtr, int index ) {
//std::packaged_task<void()> lambda([=]() mutable {
unique_ptr<vector<string>> names = ((AssetManager*)assetManager)->getMorphTargetNames(asset, meshName);
string name = names->at(index);
strcpy(outPtr, name.c_str());
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT void remove_asset(void* viewer, EntityId asset) {
//std::packaged_task<void()> lambda([=]() mutable {
((FilamentViewer*)viewer)->removeAsset(asset);
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT void clear_assets(void* viewer) {
//std::packaged_task<void()> lambda([=]() mutable {
((FilamentViewer*)viewer)->clearAssets();
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT void load_texture(void* assetManager, EntityId asset, const char* assetPath, int renderableIndex) {
// ((AssetManager*)assetManager)->loadTexture(assetPath, renderableIndex);
}
FLUTTER_PLUGIN_EXPORT void set_texture(void* assetManager, EntityId asset) {
// ((AssetManager*)assetManager)->setTexture();
}
FLUTTER_PLUGIN_EXPORT void transform_to_unit_cube(void* assetManager, EntityId asset) {
//std::packaged_task<void()> lambda([=]() mutable {
((AssetManager*)assetManager)->transformToUnitCube(asset);
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT void set_position(void* assetManager, EntityId asset, float x, float y, float z) {
//std::packaged_task<void()> lambda([=]() mutable {
((AssetManager*)assetManager)->setPosition(asset, x, y, z);
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT void set_rotation(void* assetManager, EntityId asset, float rads, float x, float y, float z) {
//std::packaged_task<void()> lambda([=]() mutable {
((AssetManager*)assetManager)->setRotation(asset, rads, x, y, z);
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT void set_scale(void* assetManager, EntityId asset, float scale) {
//std::packaged_task<void()> lambda([=]() mutable {
((AssetManager*)assetManager)->setScale(asset, scale);
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT void stop_animation(void* assetManager, EntityId asset, int index) {
//std::packaged_task<void()> lambda([=]() mutable {
((AssetManager*)assetManager)->stopAnimation(asset, index);
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT void ios_dummy() {
Log("Dummy called");
}
}