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cup_edit/ios
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Nick Fisher ff25744a84 use std::variant for AnimationComponent to distinguish between arbitrray entities and glTF FilamentAsset
2024-04-26 10:56:30 +08:00
..
Assets
first commit
2021-09-15 20:07:11 +08:00
Classes
rename plugin files
2024-03-05 10:21:26 +08:00
include
use std::variant for AnimationComponent to distinguish between arbitrray entities and glTF FilamentAsset
2024-04-26 10:56:30 +08:00
lib
update macos/ios to Filament v1.51.2
2024-04-20 13:46:58 +08:00
src
remove unused FFI morph animation method
2024-04-26 10:55:23 +08:00
.gitignore
first commit
2021-09-15 20:07:11 +08:00
flutter_filament.podspec
use iOS 13.0 as min target
2024-02-18 15:23:19 +08:00
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