Files
cup_edit/example/lib/main.dart

500 lines
18 KiB
Dart

import 'package:flutter/material.dart';
import 'package:flutter_filament/filament_controller_ffi.dart';
import 'package:flutter_filament_example/camera_matrix_overlay.dart';
import 'package:flutter_filament_example/controller_menu.dart';
import 'package:flutter_filament_example/example_viewport.dart';
import 'package:flutter_filament_example/picker_result_widget.dart';
import 'package:flutter_filament_example/scene_menu.dart';
import 'package:flutter_filament/filament_controller.dart';
const loadDefaultScene = bool.hasEnvironment('--load-default-scene');
void main() async {
print(loadDefaultScene);
runApp(MyApp());
}
class MyApp extends StatefulWidget {
const MyApp({Key? key}) : super(key: key);
@override
State<MyApp> createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> with SingleTickerProviderStateMixin {
@override
Widget build(BuildContext context) {
return MaterialApp(
theme: ThemeData(useMaterial3: true),
// showPerformanceOverlay: true,
home: Scaffold(body: ExampleWidget()));
}
}
class ExampleWidget extends StatefulWidget {
const ExampleWidget({super.key});
@override
State<StatefulWidget> createState() {
return _ExampleWidgetState();
}
}
enum MenuType { controller, assets, camera, misc }
class _ExampleWidgetState extends State<ExampleWidget> {
FilamentController? _filamentController;
FilamentEntity? _flightHelmet;
FilamentEntity? _buster;
FilamentEntity? _light;
final weights = List.filled(255, 0.0);
EdgeInsets _viewportMargin = EdgeInsets.zero;
Widget _item(void Function() onTap, String text) {
return GestureDetector(
onTap: () {
setState(() {
onTap();
});
},
child: Container(
color: Colors.transparent,
padding: const EdgeInsets.symmetric(vertical: 10, horizontal: 10),
child: Text(text)));
}
@override
void initState() {
super.initState();
if (loadDefaultScene) {
WidgetsBinding.instance.addPostFrameCallback((timeStamp) async {
setState(() {
_filamentController = FilamentControllerFFI();
});
await Future.delayed(const Duration(milliseconds: 100));
WidgetsBinding.instance.addPostFrameCallback((timeStamp) async {
await _filamentController!.createViewer();
await _filamentController!
.loadSkybox("assets/default_env/default_env_skybox.ktx");
await _filamentController!.setRendering(true);
await _filamentController!.loadGlb("assets/shapes/shapes.glb");
});
});
}
}
@override
Widget build(BuildContext context) {
return Stack(children: [
Positioned.fill(
child: ExampleViewport(
controller: _filamentController,
padding: _viewportMargin,
),
),
Align(
alignment: Alignment.bottomCenter,
child: Container(
height: 30,
color: Colors.white,
child: Row(children: [
ControllerMenu(
controller: _filamentController,
onControllerDestroyed: () {},
onControllerCreated: (controller) {
setState(() {
_filamentController = controller;
});
}),
SceneMenu(
controller: _filamentController,
)
]))),
_filamentController == null
? Container()
: Align(
alignment: Alignment.topLeft,
child: CameraMatrixOverlay(controller: _filamentController!),
),
_filamentController == null
? Container()
: Align(
alignment: Alignment.topRight,
child: PickerResultWidget(controller: _filamentController!),
)
]);
// _item(() {
// _item(() async {
// _animations = await _filamentController!.setCamera(_shapes!, null);
// setState(() {});
// }, 'set camera to first camera in shapes GLB'),
// _item(() async {
// if (_coneHidden) {
// _filamentController!.reveal(_shapes!, "Cone");
// } else {
// _filamentController!.hide(_shapes!, "Cone");
// }
// setState(() {
// _coneHidden = !_coneHidden;
// });
// }, _coneHidden ? 'show cone' : 'hide cone'),
// _item(() async {
// if (_shapes != null) {
// _filamentController!.removeAsset(_shapes!);
// }
// _shapes = await _filamentController!
// .loadGltf('assets/shapes/shapes.gltf', 'assets/shapes');
// }, 'load shapes GLTF'),
// _item(() async {
// _filamentController!.transformToUnitCube(_shapes!);
// }, 'transform to unit cube'),
// _item(() async {
// _filamentController!.setPosition(_shapes!, 1.0, 1.0, -1.0);
// }, 'set shapes position to 1, 1, -1'),
// _item(() async {
// _filamentController!.setCameraPosition(1.0, 1.0, -1.0);
// }, 'move camera to 1, 1, -1'),
// _item(() async {
// var frameData = Float32List.fromList(
// List<double>.generate(120, (i) => i / 120).expand((x) {
// var vals = List<double>.filled(7, x);
// vals[3] = 1.0;
// // vals[4] = 0;
// vals[5] = 0;
// vals[6] = 0;
// return vals;
// }).toList());
// _filamentController!.setBoneAnimation(
// _shapes!,
// BoneAnimationData(
// "Bone.001", ["Cube.001"], frameData, 1000.0 / 60.0));
// // ,
// // "Bone.001",
// // "Cube.001",
// // BoneTransform([Vec3(x: 0, y: 0.0, z: 0.0)],
// // [Quaternion(x: 1, y: 1, z: 1, w: 1)]));
// }, 'construct bone animation'),
// _item(() async {
// _filamentController!.removeAsset(_shapes!);
// _shapes = null;
// }, 'remove shapes'),
// _item(() async {
// _filamentController!.clearAssets();
// _shapes = null;
// }, 'clear all assets'),
// _item(() async {
// var names = await _filamentController!
// .getMorphTargetNames(_shapes!, "Cylinder");
// await showDialog(
// context: context,
// builder: (ctx) {
// return Container(
// height: 100,
// width: 100,
// color: Colors.white,
// child: Text(names.join(",")));
// });
// }, "show morph target names for Cylinder"),
// _item(() {
// _filamentController!.setMorphTargetWeights(
// _shapes!, "Cylinder", List.filled(4, 1.0));
// }, "set Cylinder morph weights to 1"),
// _item(() {
// _filamentController!.setMorphTargetWeights(
// _shapes!, "Cylinder", List.filled(4, 0.0));
// }, "set Cylinder morph weights to 0.0"),
// _item(() async {
// var morphs = await _filamentController!
// .getMorphTargetNames(_shapes!, "Cylinder");
// final animation = AnimationBuilder(
// availableMorphs: morphs,
// framerate: 30,
// meshName: "Cylinder")
// .setDuration(4)
// .setMorphTargets(["Key 1", "Key 2"])
// .interpolateMorphWeights(0, 4, 0, 1)
// .build();
// _filamentController!.setMorphAnimationData(_shapes!, animation);
// }, "animate cylinder morph weights #1 and #2"),
// _item(() async {
// var morphs = await _filamentController!
// .getMorphTargetNames(_shapes!, "Cylinder");
// final animation = AnimationBuilder(
// availableMorphs: morphs,
// framerate: 30,
// meshName: "Cylinder")
// .setDuration(4)
// .setMorphTargets(["Key 3", "Key 4"])
// .interpolateMorphWeights(0, 4, 0, 1)
// .build();
// _filamentController!.setMorphAnimationData(_shapes!, animation);
// }, "animate cylinder morph weights #3 and #4"),
// _item(() async {
// var morphs = await _filamentController!
// .getMorphTargetNames(_shapes!, "Cube");
// final animation = AnimationBuilder(
// availableMorphs: morphs, framerate: 30, meshName: "Cube")
// .setDuration(4)
// .setMorphTargets(["Key 1", "Key 2"])
// .interpolateMorphWeights(0, 4, 0, 1)
// .build();
// _filamentController!.setMorphAnimationData(_shapes!, animation);
// }, "animate shapes morph weights #1 and #2"),
// _item(() {
// _filamentController!
// .setMaterialColor(_shapes!, "Cone", 0, Colors.purple);
// }, "set cone material color to purple"),
// _item(() {
// _loop = !_loop;
// setState(() {});
// }, "toggle animation looping ${_loop ? "OFF" : "ON"}"),
// _item(() {
// setState(() {
// _viewportMargin = _viewportMargin == EdgeInsets.zero
// ? EdgeInsets.all(50)
// : EdgeInsets.zero;
// });
// }, "resize"),
// _item(() async {
// await Permission.microphone.request();
// }, "request permissions (tests inactive->resume)")
// ]);
// if (_animations != null) {
// children.addAll(_animations!.map((a) => _item(() {
// _filamentController!.playAnimation(
// _shapes!, _animations!.indexOf(a),
// replaceActive: true, crossfade: 0.5, loop: _loop);
// }, "play animation ${_animations!.indexOf(a)} (replace/fade)")));
// children.addAll(_animations!.map((a) => _item(() {
// _filamentController!.playAnimation(
// _shapes!, _animations!.indexOf(a),
// replaceActive: false, loop: _loop);
// }, "play animation ${_animations!.indexOf(a)} (noreplace)")));
// }
// children.addAll([
// _item(() async {
// await Permission.microphone.request();
// }, "request permissions (tests inactive->resume)"),
// _item(() async {
// if (_buster != null) {
// await _filamentController!.removeAsset(_buster!);
// }
// _buster = await (_filamentController as FilamentControllerFFI)
// .loadGltf("assets/BusterDrone/scene.gltf", "assets/BusterDrone",
// force: true);
// await _filamentController!.playAnimation(_buster!, 0, loop: true);
// }, "load buster")
// ]);
// }
// if (_animations != null) {
// children.addAll(_animations!.map((a) => _item(() {
// _filamentController!.playAnimation(
// _shapes!, _animations!.indexOf(a),
// replaceActive: true, crossfade: 0.5, loop: _loop);
// }, "play animation ${_animations!.indexOf(a)} (replace/fade)")));
// children.addAll(_animations!.map((a) => _item(() {
// _filamentController!.playAnimation(
// _shapes!, _animations!.indexOf(a),
// replaceActive: false, loop: _loop);
// }, "play animation ${_animations!.indexOf(a)} (noreplace)")));
// }
// }
// return Stack(children: [
// Viewport(_filamentController, _viewportPadding),
// Positioned(
// right: 50,
// top: 50,
// child: PickerResultWidget(controller: _filamentController!)),
// _cameraTimer == null
// ? Container()
// : Positioned(
// top: 10,
// left: 10,
// child: ,
// Align(
// alignment: Alignment.bottomCenter,
// child: OrientationBuilder(builder: (ctx, orientation) {
// return Container(
// alignment: Alignment.bottomCenter,
// height: orientation == Orientation.landscape ? 100 : 200,
// color: Colors.white.withOpacity(0.75),
// child: SingleChildScrollView(child: Wrap(children: children)));
// }))
// ]);
}
}
// _item(24 () async { 'rotate by pi around Y axis'),
// _item(5 () async { 'load flight helmet'),
// _item(7 () async { 'set all weights to 1'),
// _item(8 () async { 'set all weights to 0'),
// _item(9 () async { 'play all animations'),
// _item(34 () async { 'play animation 0'),
// _item(34 () async { 'play animation 0 (noreplace)'),
// _item(35 () async { 'play animation 1'),
// _item(34 () async { 'play animation 0 (noreplace)'),
// _item(36 () async { 'play animation 2'),
// _item(34 () async { 'play animation 0 (noreplace)'),
// _item(36 () async { 'play animation 3'),
// _item(34 () async { 'play animation 3 (noreplace)'),
// _item(37 () async { 'stop animation 0'),
// _item(14 () async { 'set camera'),
// _item(15 () async { 'animate weights'),
// _item(16 () async { 'get target names'),
// _item(17 () async { 'get animation names'),
// _item(18 () async { 'pan left'),
// _item(19 () async { 'pan right'),
// _item(25 () async {
// Text(_vertical ? 'set horizontal' : 'set vertical')),
// _item(26 () async { 'set camera pos to 0,0,3'),
// _item(27 () async { 'toggle framerate'),
// _item(28 () async { 'set bg image pos'),
// _item(29 () async { 'add light'),
// _item(30 () async { 'remove light'),
// _item(31 () async { 'clear all lights'),
// _item(32 () async { 'set camera model matrix'),
// case -1:
// break;
// case -2:
// _filamentController!.render();
// break;
// case -4:
// setState(() {
// _rendering = !_rendering;
// _filamentController!.setRendering(_rendering);
// });
// break;
// case -5:
// setState(() {
// _framerate = _framerate == 60 ? 30 : 60;
// _filamentController!.setFrameRate(_framerate);
// });
// break;
// case -6:
// _filamentController!.setBackgroundColor(Color(0xFF73C9FA));
// break;
// case 5:
// _flightHelmet ??= await _filamentController!.loadGltf(
// 'assets/FlightHelmet/FlightHelmet.gltf', 'assets/FlightHelmet');
// break;
// case 11:
// setState(() {
// _loop = !_loop;
// });
// break;
// case 14:
// _filamentController!.setCamera(_shapes!, "Camera_Orientation");
// break;
// case 15:
// break;
// case 17:
// var animationNames =
// await _filamentController!.getAnimationNames(_shapes!);
// await showDialog(
// context: context,
// builder: (ctx) {
// return Container(
// height: 100,
// width: 100,
// color: Colors.white,
// child: Text(animationNames.join(",")));
// });
// break;
// case 18:
// _filamentController!.panStart(1, 1);
// _filamentController!.panUpdate(1, 2);
// _filamentController!.panEnd();
// break;
// case 19:
// _filamentController!.panStart(1, 1);
// _filamentController!.panUpdate(0, 0);
// _filamentController!.panEnd();
// break;
// case 20:
// _filamentController!.clearAssets();
// break;
// case 21:
// break;
// case 22:
// break;
// case 23:
// break;
// case 24:
// _filamentController!.setRotation(_shapes!, pi / 2, 0.0, 1.0, 0.0);
// break;
// case 26:
// _filamentController!.setCameraPosition(0, 0, 3);
// _filamentController!.setCameraRotation(0, 0, 1, 0);
// break;
// case 27:
// _framerate = _framerate == 60 ? 30 : 60;
// _filamentController!.setFrameRate(_framerate);
// break;
// case 28:
// _filamentController!.setBackgroundImagePosition(25, 25);
// break;
// case 30:
// if (_light != null) {
// _filamentController!.removeLight(_light!);
// _light = null;
// }
// break;
// case 31:
// break;
// case 32:
// // break;
// break;
// case 33:
// break;
// case 34:
// var duration =
// await _filamentController!.getAnimationDuration(_shapes!, 0);
// _filamentController!.playAnimation(_shapes!, 0,
// loop: false, crossfade: 0.5);
// await Future.delayed(
// Duration(milliseconds: (duration * 1000.0).toInt()));
// print("animation complete");
// // showDialog(
// // context: context,
// // builder: (context) {
// // return Container(
// // width: 100,
// // height: 100,
// // color: Colors.white,
// // child: "animation complete!");
// // });
// break;
// case 35:
// _filamentController!.playAnimation(_shapes!, 1,
// loop: false, crossfade: 0.5);
// break;
// case 36:
// _filamentController!.playAnimation(_shapes!, 2,
// loop: false, crossfade: 0.5);
// break;
// case 37:
// _filamentController!.stopAnimation(_shapes!, 0);
// break;