Files
cup_edit/lib/animations/animation_builder.dart
2023-04-27 16:32:32 +08:00

158 lines
4.8 KiB
Dart

import 'package:polyvox_filament/animations/bone_animation_data.dart';
import 'package:polyvox_filament/animations/morph_animation_data.dart';
import 'package:polyvox_filament/filament_controller.dart';
import 'package:flutter/foundation.dart';
import 'package:vector_math/vector_math.dart';
class AnimationBuilder {
final FilamentController controller;
// BoneAnimationData? BoneAnimationData;
double _frameLengthInMs = 0;
double _duration = 0;
double? _interpMorphStart;
double? _interpMorphEnd;
double? _interpMorphStartValue;
double? _interpMorphEndValue;
// List<BoneAnimationData>? _BoneAnimationDatas = null;
FilamentEntity asset;
String meshName;
late List<String> morphNames;
AnimationBuilder(
{required this.controller,
required this.asset,
required this.meshName,
required int framerate}) {
_frameLengthInMs = 1000 / framerate;
morphNames = controller.getMorphTargetNames(asset, meshName);
}
void set() {
if (morphNames.isEmpty == 0 || _duration == 0 || _frameLengthInMs == 0)
throw Exception();
int numFrames = _duration * 1000 ~/ _frameLengthInMs;
final morphData = Float32List((numFrames * morphNames.length).toInt());
var frameStart = (_interpMorphStart! * 1000) ~/ _frameLengthInMs;
var frameEnd = (_interpMorphEnd! * 1000) ~/ _frameLengthInMs;
for (int i = frameStart; i < frameEnd; i++) {
var linear = (i - frameStart) / frameEnd;
var val = ((1 - linear) * _interpMorphStartValue!) +
(linear * _interpMorphEndValue!);
for (int j = 0; j < morphNames.length; j++) {
morphData[(i * morphNames.length) + j] = val;
}
}
var morphAnimation =
MorphAnimationData(meshName, morphData, morphNames, _frameLengthInMs);
controller.setMorphAnimationData(asset, morphAnimation);
// return Tuple2<MorphAnimationData, List<BoneAnimationData>>(
// morphAnimation, _BoneAnimationDatas!);
}
AnimationBuilder setDuration(double secs) {
_duration = secs;
return this;
}
AnimationBuilder interpolateMorphWeights(
double start, double end, double startValue, double endValue) {
this._interpMorphStart = start;
this._interpMorphEnd = end;
this._interpMorphStartValue = startValue;
this._interpMorphEndValue = endValue;
return this;
}
AnimationBuilder interpolateBoneTransform(
String boneName,
String meshName,
double start,
double end,
Vector3 transStart,
Vector3 transEnd,
Quaternion quatStart,
Quaternion quatEnd) {
var translations = <Vector3>[];
var quats = <Quaternion>[];
var frameStart = (start * 1000) ~/ _frameLengthInMs;
var frameEnd = (end * 1000) ~/ _frameLengthInMs;
int numFrames = _duration * 1000 ~/ _frameLengthInMs;
if (frameEnd > numFrames) {
throw Exception();
}
for (int i = 0; i < numFrames; i++) {
if (i >= frameStart && i < frameEnd) {
var linear = (i - frameStart) / (frameEnd - frameStart);
translations.add(Vector3(
((1 - linear) * transStart.x) + (linear * transEnd.x),
((1 - linear) * transStart.y) + (linear * transEnd.y),
((1 - linear) * transStart.z) + (linear * transEnd.z),
));
quats.add(Quaternion(
((1 - linear) * quatStart.x) + (linear * quatEnd.x),
((1 - linear) * quatStart.y) + (linear * quatEnd.y),
((1 - linear) * quatStart.z) + (linear * quatEnd.z),
((1 - linear) * quatStart.w) + (linear * quatEnd.w),
));
} else {
translations.add(Vector3.zero());
quats.add(Quaternion.identity());
}
}
throw Exception();
// var boneFrameData = BoneTransformFrameData(translations, quats);
// _BoneAnimationDatas ??= <BoneAnimationData>[];
// var frameData = List<List<double>>.generate(
// numFrames, (index) => boneFrameData.getFrameData(index).toList());
// var animData = Float32List.fromList(frameData.expand((x) => x).toList());
// _BoneAnimationDatas!.add(DartBoneAnimationData([boneName], [meshName], animData));
return this;
}
}
class BoneTransformFrameData {
final List<Vector3> translations;
final List<Quaternion> quaternions;
///
/// The length of [translations] and [quaternions] must be the same;
/// each entry represents the Vec3/Quaternion for the given frame.
///
BoneTransformFrameData(this.translations, this.quaternions) {
if (translations.length != quaternions.length) {
throw Exception("Length of translation/quaternion frames must match");
}
}
Iterable<double> getFrameData(int frame) sync* {
yield translations[frame].x;
yield translations[frame].y;
yield translations[frame].z;
yield quaternions[frame].x;
yield quaternions[frame].y;
yield quaternions[frame].z;
yield quaternions[frame].w;
}
}