Files
cup_edit/lib/filament_widget.dart
2023-04-26 17:50:44 +08:00

128 lines
3.8 KiB
Dart

import 'dart:io';
import 'dart:math';
import 'package:flutter/rendering.dart';
import 'package:flutter/widgets.dart';
import 'dart:async';
import 'filament_controller.dart';
typedef ResizeCallback = void Function(Size oldSize, Size newSize);
class ResizeObserver extends SingleChildRenderObjectWidget {
final ResizeCallback onResized;
const ResizeObserver({
Key? key,
required this.onResized,
Widget? child,
}) : super(
key: key,
child: child,
);
@override
RenderObject createRenderObject(BuildContext context) =>
_RenderResizeObserver(onLayoutChangedCallback: onResized);
}
class _RenderResizeObserver extends RenderProxyBox {
final ResizeCallback onLayoutChangedCallback;
_RenderResizeObserver({
RenderBox? child,
required this.onLayoutChangedCallback,
}) : super(child);
late var _oldSize = size;
@override
void performLayout() {
super.performLayout();
if (size != _oldSize) {
onLayoutChangedCallback(_oldSize, size);
_oldSize = size;
}
}
}
class FilamentWidget extends StatefulWidget {
final FilamentController controller;
const FilamentWidget({Key? key, required this.controller}) : super(key: key);
@override
_FilamentWidgetState createState() => _FilamentWidgetState();
}
class _FilamentWidgetState extends State<FilamentWidget> {
StreamSubscription? _listener;
bool _resizing = false;
@override
void initState() {
_listener = widget.controller.onInitializationRequested.listen((_) {
WidgetsBinding.instance.addPostFrameCallback((timeStamp) async {
var size = ((context.findRenderObject()) as RenderBox).size;
print(
"Requesting creation of Filament back-end texture/viewer for viewport size $size");
await widget.controller
.createViewer(size.width.toInt(), size.height.toInt());
print("Filament texture/viewer created.");
_listener!.cancel();
_listener = null;
});
setState(() {});
});
super.initState();
}
void dispose() {
_listener?.cancel();
super.dispose();
}
@override
Widget build(BuildContext context) {
return StreamBuilder(
stream: widget.controller.textureId,
builder: (ctx, AsyncSnapshot<int?> textureId) {
if (textureId.data == null) {
return Container();
}
var texture = Texture(
key: ObjectKey("texture_${textureId.data}"),
textureId: textureId.data!,
filterQuality: FilterQuality.high,
);
return LayoutBuilder(
builder: ((context, constraints) => SizedBox(
height: constraints.maxHeight,
width: constraints.maxWidth,
child: ResizeObserver(
onResized: (Size oldSize, Size newSize) async {
// setState(() {
// _resizing = true;
// });
await widget.controller.resize(
newSize.width.toInt(), newSize.height.toInt());
setState(() {
_resizing = false;
});
},
child: Platform.isLinux
? _resizing
? Container()
: Transform(
alignment: Alignment.center,
transform: Matrix4.rotationX(
pi), // TODO - this rotation is due to OpenGL texture coordinate working in a different space from Flutter, can we move this to the C++ side somewhere?
child: texture)
: texture))));
});
}
}