Files
cup_edit/flutter_filament/test/cpp/test.cpp

94 lines
2.4 KiB
C++

#include <filament/Engine.h>
#include <iostream>
#include <math.h>
#include <fstream>
#include <cstring>
#include <vector>
#include <string>
#include <map>
#include <unistd.h>
#include "SceneManager.hpp"
#include "ResourceBuffer.hpp"
using namespace filament;
using namespace flutter_filament;
using namespace std;
int _i = 0;
ResourceBuffer loadResource(const char* name) {
std::cout << "LOADING RESOURCE" << std::endl;
char cwd[PATH_MAX];
if (getcwd(cwd, sizeof(cwd)) != NULL) {
std::cout << "Current working dir: " << cwd << std::endl;
}
string name_str(name);
auto id = _i++;
name_str = string(cwd) + string("/") + name_str;
std::cout << "Loading resource at " << name_str.c_str() << std::endl;
streampos length;
ifstream is(name_str, ios::binary);
ResourceBuffer rb { nullptr, -1, 0 };
if(!is) {
std::cout << "Failed to find resource at file path " << name_str.c_str() << std::endl;
return rb;
}
is.seekg (0, ios::end);
length = is.tellg();
char * buffer;
buffer = new char [length];
is.seekg (0, ios::beg);
is.read (buffer, length);
is.close();
return ResourceBuffer { buffer, static_cast<int32_t>(length), id };
}
void freeResource(ResourceBuffer rb) {
}
int main(int argc, char** argv) {
auto engine = Engine::create();
auto scene = engine->createScene();
auto loader = ResourceLoaderWrapper(loadResource, freeResource);
auto sceneManager = SceneManager(&loader, engine, scene, nullptr);
auto shapes = sceneManager.loadGlb("../example/assets/shapes/shapes.glb", 2);
sceneManager.remove(shapes);
shapes = sceneManager.loadGlb("../example/assets/shapes/shapes.glb", 2);
auto instanceCount = sceneManager.getInstanceCount(shapes);
assert(instanceCount == 2);
EntityId instances[instanceCount];
sceneManager.getInstances(shapes, instances);
sceneManager.transformToUnitCube(shapes);
auto morphTargetNames = sceneManager.getMorphTargetNames(shapes, "Cylinder");
assert(morphTargetNames->size() == 4);
morphTargetNames = sceneManager.getMorphTargetNames(shapes, "Cube");
assert(morphTargetNames->size() == 2);
morphTargetNames = sceneManager.getMorphTargetNames(shapes, "Cone");
assert(morphTargetNames->size() == 8);
math::mat4f boneTransform;
sceneManager.setBoneTransform(shapes, "Cylinder", 0, "Bone", boneTransform);
sceneManager.destroyAll();
}