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v0.2.0
cup_edit/ios/include
History
Nick Fisher b7f50df2dc camera fixes for assets with large bounding boxes
2023-10-11 14:12:04 +08:00
..
filament
move Filament headers to own directory under iOS/macOS
2023-10-03 00:15:41 +08:00
material
move Filament headers to own directory under iOS/macOS
2023-10-03 00:15:41 +08:00
AssetManager.hpp
implement picker/getNameForEntity
2023-10-11 11:10:47 +08:00
cgltf.h
update external headers
2022-02-06 13:28:28 +08:00
FilamentViewer.hpp
camera fixes for assets with large bounding boxes
2023-10-11 14:12:04 +08:00
Log.hpp
first pass Windows support
2023-09-23 15:27:09 +10:00
PolyvoxFilamentApi.h
implement picker/getNameForEntity
2023-10-11 11:10:47 +08:00
PolyvoxFilamentFFIApi.h
fix type for nativeTextureId and add picker definition
2023-10-11 09:30:01 +08:00
PolyvoxFilamentPlugin.h
rearrange source/header files for compatibility with CocoaPods Framework structure
2022-10-04 09:23:53 +08:00
ResourceBuffer.hpp
don't include C++ Log.hpp in ResourceBuffer
2023-10-03 00:46:58 +08:00
SceneAsset.hpp
allow partial morph animations
2023-08-18 15:43:20 +08:00
StreamBufferAdapter.hpp
rearrange source/header files for compatibility with CocoaPods Framework structure
2022-10-04 09:23:53 +08:00
SwiftPolyvoxFilamentPlugin-Bridging-Header.h
iOS fixes for direct FFI
2023-09-29 21:51:33 +08:00
ThreadPool.hpp
more D3D interop work
2023-09-26 15:14:17 +10:00
TimeIt.hpp
first pass Windows support
2023-09-23 15:27:09 +10:00
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