bump Dart SDK version for NativeCallable

This commit is contained in:
Nick Fisher
2024-02-15 13:45:51 +08:00
parent 73c039b413
commit 0b315f3dfe
2 changed files with 40 additions and 13 deletions

View File

@@ -541,14 +541,10 @@ external void transform_to_unit_cube(
);
@ffi.Native<
ffi.Void Function(
ffi.Pointer<ffi.Void>,
EntityId,
ffi.Float,
ffi.Float,
ffi.Float,
ffi.Bool)>(symbol: 'set_position', assetId: 'flutter_filament_plugin')
external void set_position(
ffi.Void Function(ffi.Pointer<ffi.Void>, EntityId, ffi.Float, ffi.Float,
ffi.Float, ffi.Bool)>(
symbol: 'queue_position_update', assetId: 'flutter_filament_plugin')
external void queue_position_update(
ffi.Pointer<ffi.Void> assetManager,
int asset,
double x,
@@ -557,6 +553,32 @@ external void set_position(
bool relative,
);
@ffi.Native<
ffi.Void Function(ffi.Pointer<ffi.Void>, EntityId, ffi.Float, ffi.Float,
ffi.Float, ffi.Float, ffi.Float, ffi.Bool)>(
symbol: 'queue_rotation_update', assetId: 'flutter_filament_plugin')
external void queue_rotation_update(
ffi.Pointer<ffi.Void> assetManager,
int asset,
double rads,
double x,
double y,
double z,
double w,
bool relative,
);
@ffi.Native<
ffi.Void Function(ffi.Pointer<ffi.Void>, EntityId, ffi.Float, ffi.Float,
ffi.Float)>(symbol: 'set_position', assetId: 'flutter_filament_plugin')
external void set_position(
ffi.Pointer<ffi.Void> assetManager,
int asset,
double x,
double y,
double z,
);
@ffi.Native<
ffi.Void Function(
ffi.Pointer<ffi.Void>,
@@ -565,8 +587,7 @@ external void set_position(
ffi.Float,
ffi.Float,
ffi.Float,
ffi.Float,
ffi.Bool)>(symbol: 'set_rotation', assetId: 'flutter_filament_plugin')
ffi.Float)>(symbol: 'set_rotation', assetId: 'flutter_filament_plugin')
external void set_rotation(
ffi.Pointer<ffi.Void> assetManager,
int asset,
@@ -575,7 +596,6 @@ external void set_rotation(
double y,
double z,
double w,
bool relative,
);
@ffi.Native<ffi.Void Function(ffi.Pointer<ffi.Void>, EntityId, ffi.Float)>(
@@ -828,11 +848,18 @@ external void flutter_filament_free(
ffi.Pointer<ffi.Void> ptr,
);
@ffi.Native<ffi.Void Function(ffi.Pointer<ffi.Void>, EntityId)>(
@ffi.Native<
ffi.Void Function(
ffi.Pointer<ffi.Void>,
EntityId,
ffi.Pointer<
ffi.NativeFunction<ffi.Void Function(EntityId entityId)>>)>(
symbol: 'add_collision_component', assetId: 'flutter_filament_plugin')
external void add_collision_component(
ffi.Pointer<ffi.Void> assetManager,
int entityId,
ffi.Pointer<ffi.NativeFunction<ffi.Void Function(EntityId entityId)>>
callback,
);
@ffi.Native<

View File

@@ -4,7 +4,7 @@ version: 0.5.0
homepage:
environment:
sdk: ">=3.0.0 <4.0.0"
sdk: ">=3.1.0 <4.0.0"
flutter: ">=3.16.0-0.2.pre"
dependencies: