start using menu for example project & add methods for getting camera model/view matrices
This commit is contained in:
@@ -7,7 +7,7 @@ import 'package:flutter_filament/filament_controller.dart';
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class CameraMatrixOverlay extends StatefulWidget {
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final FilamentController controller;
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CameraMatrixOverlay({super.key, required this.controller});
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const CameraMatrixOverlay({super.key, required this.controller});
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@override
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State<StatefulWidget> createState() => _CameraMatrixOverlayState();
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@@ -18,23 +18,37 @@ class _CameraMatrixOverlayState extends State<CameraMatrixOverlay> {
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String? _cameraPosition;
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String? _cameraRotation;
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void _updateTimer() {
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_cameraTimer?.cancel();
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if (widget.controller.hasViewer.value) {
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_cameraTimer =
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Timer.periodic(const Duration(milliseconds: 50), (timer) async {
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var cameraPosition = await widget.controller.getCameraPosition();
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var cameraRotation = await widget.controller.getCameraRotation();
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_cameraPosition =
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"${cameraPosition.storage.map((v) => v.toStringAsFixed(2))}";
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_cameraRotation =
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"${cameraRotation.storage.map((v) => v.toStringAsFixed(2))}";
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setState(() {});
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});
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}
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}
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@override
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void initState() {
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super.initState();
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_cameraTimer =
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Timer.periodic(const Duration(milliseconds: 50), (timer) async {
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var cameraPosition = await widget.controller.getCameraPosition();
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var cameraRotation = await widget.controller.getCameraRotation();
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_cameraPosition = cameraPosition.toString();
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_cameraRotation = cameraRotation.toString();
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setState(() {});
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});
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_updateTimer();
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widget.controller.hasViewer.addListener(_updateTimer);
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}
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@override
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void dispose() {
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super.dispose();
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widget.controller.hasViewer.removeListener(_updateTimer);
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_cameraTimer?.cancel();
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}
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@@ -1,58 +0,0 @@
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import 'package:flutter/material.dart';
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import 'package:flutter/widgets.dart';
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import 'package:flutter_filament/filament_controller.dart';
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class CameraMenu extends StatefulWidget {
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final FilamentController? controller;
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CameraMenu({super.key, required this.controller});
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@override
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State<StatefulWidget> createState() {
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return _CameraMenuState();
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}
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}
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class _CameraMenuState extends State<CameraMenu> {
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bool _frustumCulling = true;
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final FocusNode _buttonFocusNode = FocusNode(debugLabel: 'Camera Menu');
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@override
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void didUpdateWidget(CameraMenu oldWidget) {
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super.didUpdateWidget(oldWidget);
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if (widget.controller != oldWidget.controller) {
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setState(() {});
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}
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}
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@override
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Widget build(BuildContext context) {
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return MenuAnchor(
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childFocusNode: _buttonFocusNode,
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menuChildren: <Widget>[
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MenuItemButton(
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child: Text("Camera"),
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onPressed: () {},
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),
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],
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builder:
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(BuildContext context, MenuController controller, Widget? child) {
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return Align(
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alignment: Alignment.bottomLeft,
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child: TextButton(
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onPressed: widget.controller?.hasViewer != true
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? null
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: () {
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if (controller.isOpen) {
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controller.close();
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} else {
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controller.open();
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}
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},
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child: const Text("Camera"),
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));
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},
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);
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}
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}
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@@ -6,11 +6,14 @@ import 'package:flutter_filament/filament_controller.dart';
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import 'package:flutter_filament/filament_controller_ffi.dart';
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class ControllerMenu extends StatefulWidget {
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final FilamentController? controller;
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final void Function(FilamentController controller) onControllerCreated;
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final void Function() onControllerDestroyed;
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ControllerMenu(
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{required this.onControllerCreated, required this.onControllerDestroyed});
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{this.controller,
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required this.onControllerCreated,
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required this.onControllerDestroyed});
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@override
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State<StatefulWidget> createState() => _ControllerMenuState();
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@@ -21,11 +24,30 @@ class _ControllerMenuState extends State<ControllerMenu> {
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final FocusNode _buttonFocusNode = FocusNode(debugLabel: 'Camera Menu');
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void _createController({String? uberArchivePath}) {
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if (_filamentController != null) {
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throw Exception("Controller already exists");
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}
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_filamentController =
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FilamentControllerFFI(uberArchivePath: uberArchivePath);
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widget.onControllerCreated(_filamentController!);
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}
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@override
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void initState() {
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super.initState();
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_filamentController = widget.controller;
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}
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@override
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void didUpdateWidget(ControllerMenu oldWidget) {
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super.didUpdateWidget(oldWidget);
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if (widget.controller != _filamentController) {
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setState(() {
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_filamentController = widget.controller;
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});
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}
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}
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@override
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Widget build(BuildContext context) {
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var items = <Widget>[];
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@@ -1,27 +1,18 @@
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import 'dart:async';
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import 'dart:io';
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import 'dart:typed_data';
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import 'package:flutter/material.dart';
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import 'package:flutter_filament/filament_controller_ffi.dart';
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import 'package:flutter_filament_example/camera_matrix_overlay.dart';
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import 'package:flutter_filament_example/controller_menu.dart';
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import 'package:flutter_filament_example/example_viewport.dart';
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import 'package:flutter_filament_example/picker_result_widget.dart';
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import 'package:flutter_filament_example/scene_menu.dart';
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import 'package:permission_handler/permission_handler.dart';
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import 'package:flutter_filament/animations/animation_data.dart';
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import 'package:flutter_filament/filament_controller.dart';
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import 'package:flutter_filament/filament_controller_ffi.dart';
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import 'package:flutter_filament/animations/animation_builder.dart';
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import 'package:flutter_filament/widgets/filament_gesture_detector.dart';
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import 'package:flutter_filament/widgets/filament_widget.dart';
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import 'camera_menu.dart';
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const loadDefaultScene = bool.hasEnvironment('--load-default-scene');
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void main() async {
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runApp(const MyApp());
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print(loadDefaultScene);
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runApp(MyApp());
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}
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class MyApp extends StatefulWidget {
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@@ -42,6 +33,8 @@ class _MyAppState extends State<MyApp> with SingleTickerProviderStateMixin {
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}
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class ExampleWidget extends StatefulWidget {
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const ExampleWidget({super.key});
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@override
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State<StatefulWidget> createState() {
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return _ExampleWidgetState();
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@@ -53,26 +46,14 @@ enum MenuType { controller, assets, camera, misc }
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class _ExampleWidgetState extends State<ExampleWidget> {
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FilamentController? _filamentController;
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FilamentEntity? _shapes;
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FilamentEntity? _flightHelmet;
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FilamentEntity? _buster;
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FilamentEntity? _light;
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List<String>? _animations;
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final weights = List.filled(255, 0.0);
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bool _loop = false;
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EdgeInsets _viewportMargin = EdgeInsets.zero;
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bool _hasViewer = false;
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bool _rendering = false;
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int _framerate = 60;
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bool _postProcessing = true;
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bool _coneHidden = false;
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Widget _item(void Function() onTap, String text) {
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return GestureDetector(
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onTap: () {
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@@ -86,7 +67,25 @@ class _ExampleWidgetState extends State<ExampleWidget> {
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child: Text(text)));
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}
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final FocusNode _buttonFocusNode = FocusNode(debugLabel: 'Menu Button');
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@override
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void initState() {
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super.initState();
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if (loadDefaultScene) {
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WidgetsBinding.instance.addPostFrameCallback((timeStamp) async {
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setState(() {
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_filamentController = FilamentControllerFFI();
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});
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await Future.delayed(const Duration(milliseconds: 100));
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WidgetsBinding.instance.addPostFrameCallback((timeStamp) async {
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await _filamentController!.createViewer();
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await _filamentController!
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.loadSkybox("assets/default_env/default_env_skybox.ktx");
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await _filamentController!.setRendering(true);
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await _filamentController!.loadGlb("assets/shapes/shapes.glb");
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});
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});
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}
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}
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@override
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Widget build(BuildContext context) {
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@@ -104,6 +103,7 @@ class _ExampleWidgetState extends State<ExampleWidget> {
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color: Colors.white,
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child: Row(children: [
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ControllerMenu(
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controller: _filamentController,
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onControllerDestroyed: () {},
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onControllerCreated: (controller) {
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setState(() {
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@@ -114,24 +114,22 @@ class _ExampleWidgetState extends State<ExampleWidget> {
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controller: _filamentController,
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)
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]))),
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_filamentController == null
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? Container()
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: Align(
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alignment: Alignment.topLeft,
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child: CameraMatrixOverlay(controller: _filamentController!),
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),
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_filamentController == null
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? Container()
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: Align(
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alignment: Alignment.topRight,
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child: PickerResultWidget(controller: _filamentController!),
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)
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]);
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// _item(() {
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// _item(() async {
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// _light = await _filamentController!
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// .addLight(1, 6500, 150000, 0, 1, 0, 0, -1, 0, true);
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// }, "add directional light"),
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// _item(() async {
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// await _filamentController!.clearLights();
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// }, "clear lights"),
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// _item(() {
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// setState(() {
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// _postProcessing = !_postProcessing;
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// });
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// _filamentController!.setPostProcessing(_postProcessing);
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// }, "${_postProcessing ? "Disable" : "Enable"} postprocessing"),
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// _item(() async {
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// _animations = await _filamentController!.setCamera(_shapes!, null);
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// setState(() {});
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@@ -281,21 +279,6 @@ class _ExampleWidgetState extends State<ExampleWidget> {
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// }, "play animation ${_animations!.indexOf(a)} (noreplace)")));
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// }
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// children.add(_item(() {
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// _filamentController!.setToneMapping(ToneMapper.LINEAR);
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// }, "Set tone mapping to linear"));
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// children.add(_item(() {
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// _filamentController!.moveCameraToAsset(_shapes!);
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// }, "Move camera to shapes asset"));
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// children.add(_item(() {
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// setState(() {
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// _frustumCulling = !_frustumCulling;
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// });
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// _filamentController!.setViewFrustumCulling(_frustumCulling);
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// }, "${_frustumCulling ? "Disable" : "Enable"} frustum culling"));
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// children.addAll([
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// _item(() async {
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// await Permission.microphone.request();
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@@ -350,37 +333,37 @@ class _ExampleWidgetState extends State<ExampleWidget> {
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}
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}
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// _item(24 () async { 'rotate by pi around Y axis'),
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// _item(5 () async { 'load flight helmet'),
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// _item(24 () async { 'rotate by pi around Y axis'),
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// _item(5 () async { 'load flight helmet'),
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// _item(7 () async { 'set all weights to 1'),
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// _item(8 () async { 'set all weights to 0'),
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// _item(9 () async { 'play all animations'),
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// _item(34 () async { 'play animation 0'),
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// _item(34 () async { 'play animation 0 (noreplace)'),
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// _item(35 () async { 'play animation 1'),
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// _item(34 () async { 'play animation 0 (noreplace)'),
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// _item(36 () async { 'play animation 2'),
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// _item(34 () async { 'play animation 0 (noreplace)'),
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// _item(36 () async { 'play animation 3'),
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// _item(34 () async { 'play animation 3 (noreplace)'),
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// _item(37 () async { 'stop animation 0'),
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// _item(7 () async { 'set all weights to 1'),
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// _item(8 () async { 'set all weights to 0'),
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// _item(9 () async { 'play all animations'),
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// _item(34 () async { 'play animation 0'),
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// _item(34 () async { 'play animation 0 (noreplace)'),
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// _item(35 () async { 'play animation 1'),
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// _item(34 () async { 'play animation 0 (noreplace)'),
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// _item(36 () async { 'play animation 2'),
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// _item(34 () async { 'play animation 0 (noreplace)'),
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// _item(36 () async { 'play animation 3'),
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// _item(34 () async { 'play animation 3 (noreplace)'),
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// _item(37 () async { 'stop animation 0'),
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// _item(14 () async { 'set camera'),
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// _item(15 () async { 'animate weights'),
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// _item(16 () async { 'get target names'),
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// _item(17 () async { 'get animation names'),
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// _item(18 () async { 'pan left'),
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// _item(19 () async { 'pan right'),
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// _item(25 () async {
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// Text(_vertical ? 'set horizontal' : 'set vertical')),
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// _item(26 () async { 'set camera pos to 0,0,3'),
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// _item(27 () async { 'toggle framerate'),
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// _item(28 () async { 'set bg image pos'),
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// _item(29 () async { 'add light'),
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// _item(30 () async { 'remove light'),
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// _item(31 () async { 'clear all lights'),
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// _item(32 () async { 'set camera model matrix'),
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// _item(14 () async { 'set camera'),
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// _item(15 () async { 'animate weights'),
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// _item(16 () async { 'get target names'),
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// _item(17 () async { 'get animation names'),
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// _item(18 () async { 'pan left'),
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// _item(19 () async { 'pan right'),
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// _item(25 () async {
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// Text(_vertical ? 'set horizontal' : 'set vertical')),
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// _item(26 () async { 'set camera pos to 0,0,3'),
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// _item(27 () async { 'toggle framerate'),
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// _item(28 () async { 'set bg image pos'),
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// _item(29 () async { 'add light'),
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// _item(30 () async { 'remove light'),
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// _item(31 () async { 'clear all lights'),
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// _item(32 () async { 'set camera model matrix'),
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// case -1:
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@@ -1,11 +1,10 @@
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import 'package:flutter/material.dart';
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import 'package:flutter_filament/filament_controller.dart';
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import 'package:flutter_filament/generated_bindings.dart';
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class PickerResultWidget extends StatelessWidget {
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final FilamentController controller;
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const PickerResultWidget({super.key, required this.controller});
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const PickerResultWidget({required this.controller, super.key});
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@override
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Widget build(BuildContext context) {
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@@ -1,12 +1,11 @@
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import 'package:flutter/foundation.dart';
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import 'package:flutter/material.dart';
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import 'package:flutter/widgets.dart';
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import 'package:flutter_filament/filament_controller.dart';
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class SceneMenu extends StatefulWidget {
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final FilamentController? controller;
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SceneMenu({super.key, required this.controller});
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const SceneMenu({super.key, required this.controller});
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@override
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State<StatefulWidget> createState() {
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@@ -15,9 +14,8 @@ class SceneMenu extends StatefulWidget {
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}
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class _SceneMenuState extends State<SceneMenu> {
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FilamentEntity? _shapes;
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List<String>? _animations;
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bool _hasSkybox = false;
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bool _postProcessing = true;
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final FocusNode _buttonFocusNode = FocusNode(debugLabel: 'Camera Menu');
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@override
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@@ -29,6 +27,14 @@ class _SceneMenuState extends State<SceneMenu> {
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}
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}
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bool _coneHidden = false;
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FilamentEntity? _shapes;
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FilamentEntity? _directionalLight;
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List<String>? _animations;
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bool _loop = false;
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bool _hasSkybox = false;
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List<MenuItemButton> _assetMenu() {
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return [
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MenuItemButton(
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@@ -84,6 +90,101 @@ class _SceneMenuState extends State<SceneMenu> {
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];
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}
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bool _frustumCulling = true;
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ManipulatorMode _cameraManipulatorMode = ManipulatorMode.ORBIT;
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double _zoomSpeed = 0.01;
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double _orbitSpeedX = 0.01;
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double _orbitSpeedY = 0.01;
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List<Widget> _cameraMenu() {
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return [
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MenuItemButton(
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onPressed: () {
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widget.controller!.moveCameraToAsset(_shapes!);
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},
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child: const Text("Move camera to shapes asset"),
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),
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MenuItemButton(
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onPressed: () {
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setState(() {
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_frustumCulling = !_frustumCulling;
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});
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widget.controller!.setViewFrustumCulling(_frustumCulling);
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},
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child:
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Text("${_frustumCulling ? "Disable" : "Enable"} frustum culling"),
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),
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SubmenuButton(
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menuChildren: ManipulatorMode.values.map((mm) {
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return MenuItemButton(
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onPressed: () {
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_cameraManipulatorMode = mm;
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widget.controller!.setCameraManipulatorOptions(
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mode: _cameraManipulatorMode,
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orbitSpeedX: _orbitSpeedX,
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||||
orbitSpeedY: _orbitSpeedY,
|
||||
zoomSpeed: _zoomSpeed);
|
||||
setState(() {});
|
||||
},
|
||||
child: Text(
|
||||
mm.name,
|
||||
style: TextStyle(
|
||||
fontWeight: _cameraManipulatorMode == mm
|
||||
? FontWeight.bold
|
||||
: FontWeight.normal),
|
||||
),
|
||||
);
|
||||
}).toList(),
|
||||
child: Text("Manipulator mode")),
|
||||
SubmenuButton(
|
||||
menuChildren: [0.01, 0.1, 1.0, 10.0, 100.0].map((speed) {
|
||||
return MenuItemButton(
|
||||
onPressed: () {
|
||||
_zoomSpeed = speed;
|
||||
widget.controller!.setCameraManipulatorOptions(
|
||||
mode: _cameraManipulatorMode,
|
||||
orbitSpeedX: _orbitSpeedX,
|
||||
orbitSpeedY: _orbitSpeedY,
|
||||
zoomSpeed: _zoomSpeed);
|
||||
setState(() {});
|
||||
},
|
||||
child: Text(
|
||||
speed.toString(),
|
||||
style: TextStyle(
|
||||
fontWeight: (speed - _zoomSpeed).abs() < 0.0001
|
||||
? FontWeight.bold
|
||||
: FontWeight.normal),
|
||||
),
|
||||
);
|
||||
}).toList(),
|
||||
child: const Text("Zoom speed")),
|
||||
SubmenuButton(
|
||||
menuChildren: [0.001, 0.01, 0.1, 1.0].map((speed) {
|
||||
return MenuItemButton(
|
||||
onPressed: () {
|
||||
_orbitSpeedX = speed;
|
||||
_orbitSpeedY = speed;
|
||||
widget.controller!.setCameraManipulatorOptions(
|
||||
mode: _cameraManipulatorMode,
|
||||
orbitSpeedX: _orbitSpeedX,
|
||||
orbitSpeedY: _orbitSpeedY,
|
||||
zoomSpeed: _zoomSpeed);
|
||||
setState(() {});
|
||||
},
|
||||
child: Text(
|
||||
speed.toString(),
|
||||
style: TextStyle(
|
||||
fontWeight: (speed - _orbitSpeedX).abs() < 0.0001
|
||||
? FontWeight.bold
|
||||
: FontWeight.normal),
|
||||
),
|
||||
);
|
||||
}).toList(),
|
||||
child: const Text("Orbit speed (X & Y)"))
|
||||
];
|
||||
}
|
||||
|
||||
bool _rendering = false;
|
||||
int _framerate = 60;
|
||||
|
||||
@@ -107,7 +208,35 @@ class _SceneMenuState extends State<SceneMenu> {
|
||||
_framerate = _framerate == 60 ? 30 : 60;
|
||||
widget.controller!.setFrameRate(_framerate);
|
||||
},
|
||||
child: const Text("Toggle framerate (currently ) "),
|
||||
child: Text("Toggle framerate (currently $_framerate) "),
|
||||
),
|
||||
MenuItemButton(
|
||||
onPressed: () {
|
||||
widget.controller!.setToneMapping(ToneMapper.LINEAR);
|
||||
},
|
||||
child: const Text("Set tone mapping to linear"),
|
||||
),
|
||||
MenuItemButton(
|
||||
onPressed: () {
|
||||
setState(() {
|
||||
_postProcessing = !_postProcessing;
|
||||
});
|
||||
widget.controller!.setPostProcessing(_postProcessing);
|
||||
},
|
||||
child: Text("${_postProcessing ? "Disable" : "Enable"} postprocessing"),
|
||||
),
|
||||
MenuItemButton(
|
||||
onPressed: () async {
|
||||
_directionalLight = await widget.controller!
|
||||
.addLight(1, 6500, 150000, 0, 1, 0, 0, -1, 0, true);
|
||||
},
|
||||
child: const Text("add directional light"),
|
||||
),
|
||||
MenuItemButton(
|
||||
onPressed: () async {
|
||||
await widget.controller!.clearLights();
|
||||
},
|
||||
child: const Text("clear all lights"),
|
||||
),
|
||||
];
|
||||
}
|
||||
@@ -129,9 +258,9 @@ class _SceneMenuState extends State<SceneMenu> {
|
||||
menuChildren: _assetMenu(),
|
||||
child: const Text("Assets"),
|
||||
),
|
||||
const SubmenuButton(
|
||||
menuChildren: <Widget>[],
|
||||
child: Text("Camera"),
|
||||
SubmenuButton(
|
||||
menuChildren: _cameraMenu(),
|
||||
child: const Text("Camera"),
|
||||
),
|
||||
],
|
||||
builder: (BuildContext context, MenuController controller,
|
||||
|
||||
Reference in New Issue
Block a user