start using menu for example project & add methods for getting camera model/view matrices

This commit is contained in:
Nick Fisher
2023-11-03 22:17:39 +08:00
parent f5cc7a8174
commit 48be185bba
15 changed files with 895 additions and 729 deletions

View File

@@ -7,7 +7,7 @@ import 'package:flutter_filament/filament_controller.dart';
class CameraMatrixOverlay extends StatefulWidget {
final FilamentController controller;
CameraMatrixOverlay({super.key, required this.controller});
const CameraMatrixOverlay({super.key, required this.controller});
@override
State<StatefulWidget> createState() => _CameraMatrixOverlayState();
@@ -18,23 +18,37 @@ class _CameraMatrixOverlayState extends State<CameraMatrixOverlay> {
String? _cameraPosition;
String? _cameraRotation;
void _updateTimer() {
_cameraTimer?.cancel();
if (widget.controller.hasViewer.value) {
_cameraTimer =
Timer.periodic(const Duration(milliseconds: 50), (timer) async {
var cameraPosition = await widget.controller.getCameraPosition();
var cameraRotation = await widget.controller.getCameraRotation();
_cameraPosition =
"${cameraPosition.storage.map((v) => v.toStringAsFixed(2))}";
_cameraRotation =
"${cameraRotation.storage.map((v) => v.toStringAsFixed(2))}";
setState(() {});
});
}
}
@override
void initState() {
super.initState();
_cameraTimer =
Timer.periodic(const Duration(milliseconds: 50), (timer) async {
var cameraPosition = await widget.controller.getCameraPosition();
var cameraRotation = await widget.controller.getCameraRotation();
_cameraPosition = cameraPosition.toString();
_cameraRotation = cameraRotation.toString();
setState(() {});
});
_updateTimer();
widget.controller.hasViewer.addListener(_updateTimer);
}
@override
void dispose() {
super.dispose();
widget.controller.hasViewer.removeListener(_updateTimer);
_cameraTimer?.cancel();
}