feat: camera and resizing improvements
This commit is contained in:
@@ -4,12 +4,14 @@ headers:
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- '../native/include/ThermionDartRenderThreadApi.h'
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- '../native/include/ThermionDartApi.h'
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- '../native/include/TView.h'
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- '../native/include/TCamera.h'
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- '../native/include/TGizmo.h'
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- '../native/include/ResourceBuffer.h'
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include-directives:
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- '../native/include/ThermionDartRenderThreadApi.h'
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- '../native/include/ThermionDartApi.h'
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- '../native/include/TView.h'
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- '../native/include/TCamera.h'
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- '../native/include/TGizmo.h'
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- '../native/include/ResourceBuffer.h'
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- '../native/include/APIBoundaryTypes.h'
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@@ -9,6 +9,10 @@ import 'implementations/free_flight_camera_delegate.dart';
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class DelegateInputHandler implements InputHandler {
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final ThermionViewer viewer;
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Stream<List<InputType>> get gestures => _gesturesController.stream;
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final _gesturesController = StreamController<List<InputType>>.broadcast();
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final _logger = Logger("DelegateInputHandler");
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InputHandlerDelegate? transformDelegate;
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@@ -54,7 +58,7 @@ class DelegateInputHandler implements InputHandler {
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factory DelegateInputHandler.fixedOrbit(ThermionViewer viewer,
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{double minimumDistance = 10.0,
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double? Function(Vector3)? getDistanceToTarget,
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Future<double?> Function(Vector3)? getDistanceToTarget,
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ThermionEntity? entity,
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PickDelegate? pickDelegate}) =>
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DelegateInputHandler(
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@@ -105,39 +109,51 @@ class DelegateInputHandler implements InputHandler {
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await transformDelegate?.queue(action, vector);
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}
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final keyTypes = <InputType>[];
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for (final key in _pressedKeys) {
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InputAction? keyAction;
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InputType? keyType = null;
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Vector3? vector;
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switch (key) {
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case PhysicalKey.W:
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keyAction = _actions[InputType.KEYDOWN_W];
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keyType = InputType.KEYDOWN_W;
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vector = Vector3(0, 0, -1);
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break;
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case PhysicalKey.A:
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keyAction = _actions[InputType.KEYDOWN_A];
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keyType = InputType.KEYDOWN_A;
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vector = Vector3(-1, 0, 0);
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break;
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case PhysicalKey.S:
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keyAction = _actions[InputType.KEYDOWN_S];
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keyType = InputType.KEYDOWN_S;
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vector = Vector3(0, 0, 1);
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break;
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case PhysicalKey.D:
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keyAction = _actions[InputType.KEYDOWN_D];
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keyType = InputType.KEYDOWN_D;
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vector = Vector3(1, 0, 0);
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break;
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}
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if (keyAction != null) {
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var transform = _axes[keyAction];
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if (transform != null) {
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vector = transform * vector;
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if (keyType != null) {
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keyAction = _actions[keyType];
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if (keyAction != null) {
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var transform = _axes[keyAction];
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if (transform != null) {
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vector = transform * vector;
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}
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transformDelegate?.queue(keyAction, vector!);
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keyTypes.add(keyType);
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}
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transformDelegate?.queue(keyAction, vector!);
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}
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}
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await transformDelegate?.execute();
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var updates = _inputDeltas.keys.followedBy(keyTypes).toList();
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if(updates.isNotEmpty) {
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_gesturesController.add(updates);
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}
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_inputDeltas.clear();
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_processing = false;
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}
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@@ -4,12 +4,13 @@ import '../../../viewer/src/shared_types/camera.dart';
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import '../../../viewer/viewer.dart';
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import '../../input.dart';
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import '../input_handler.dart';
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import 'dart:math';
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class FixedOrbitRotateInputHandlerDelegate implements InputHandlerDelegate {
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final ThermionViewer viewer;
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late Future<Camera> _camera;
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final double minimumDistance;
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double? Function(Vector3)? getDistanceToTarget;
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Future<double?> Function(Vector3)? getDistanceToTarget;
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Vector2 _queuedRotationDelta = Vector2.zero();
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double _queuedZoomDelta = 0.0;
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@@ -22,7 +23,14 @@ class FixedOrbitRotateInputHandlerDelegate implements InputHandlerDelegate {
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this.getDistanceToTarget,
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this.minimumDistance = 10.0,
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}) {
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_camera = viewer.getMainCamera();
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_camera = viewer.getMainCamera().then((Camera cam) async {
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var viewMatrix = makeViewMatrix(Vector3(0.0, 0, -minimumDistance),
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Vector3.zero(), Vector3(0.0, 1.0, 0.0));
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viewMatrix.invert();
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await cam.setTransform(viewMatrix);
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return cam;
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});
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}
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void dispose() {
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@@ -50,12 +58,20 @@ class FixedOrbitRotateInputHandlerDelegate implements InputHandlerDelegate {
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}
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}
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bool _executing = false;
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@override
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Future<void> execute() async {
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if (_queuedRotationDelta.length2 == 0.0 && _queuedZoomDelta == 0.0) {
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return;
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}
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if (_executing) {
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return;
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}
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_executing = true;
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final view = await viewer.getViewAt(0);
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final viewport = await view.getViewport();
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@@ -66,15 +82,22 @@ class FixedOrbitRotateInputHandlerDelegate implements InputHandlerDelegate {
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Vector3 currentPosition = modelMatrix.getTranslation();
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Vector3 forward = -currentPosition.normalized();
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if (forward.length == 0) {
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forward = Vector3(0, 0, -1);
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currentPosition = Vector3(0, 0, minimumDistance);
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}
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Vector3 right = _up.cross(forward).normalized();
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Vector3 up = forward.cross(right);
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// Calculate intersection point and depth
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double radius = getDistanceToTarget?.call(currentPosition) ?? 1.0;
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if (radius != 1.0) {
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radius = currentPosition.length - radius;
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}
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Vector3 intersection = (-forward).scaled(radius);
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// Calculate the point where the camera forward ray intersects with the
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// surface of the target sphere
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var distanceToTarget =
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(await getDistanceToTarget?.call(currentPosition)) ?? 0;
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Vector3 intersection =
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(-forward).scaled(currentPosition.length - distanceToTarget);
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final intersectionInViewSpace = viewMatrix *
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Vector4(intersection.x, intersection.y, intersection.z, 1.0);
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@@ -98,17 +121,45 @@ class FixedOrbitRotateInputHandlerDelegate implements InputHandlerDelegate {
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var worldSpace3 = worldSpace.xyz.normalized() * currentPosition.length;
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currentPosition = worldSpace3;
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// Apply zoom
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// Zoom
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if (_queuedZoomDelta != 0.0) {
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Vector3 toSurface = currentPosition - intersection;
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currentPosition =
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currentPosition + toSurface.scaled(_queuedZoomDelta * 0.1);
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}
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var distToIntersection =
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(currentPosition - intersection).length - minimumDistance;
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// Ensure minimum distance
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if (currentPosition.length < radius + minimumDistance) {
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currentPosition =
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(currentPosition.normalized() * (radius + minimumDistance));
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// if we somehow overshot the minimum distance, reset the camera to the minimum distance
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if (distToIntersection < 0) {
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currentPosition +=
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(intersection.normalized().scaled(-distToIntersection * 10));
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} else {
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bool zoomingOut = _queuedZoomDelta > 0;
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late Vector3 offset;
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// when zooming, we don't always use fractions of the distance from
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// the camera to the target (this is due to float precision issues at
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// large distances, and also it doesn't work well for UI).
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// if we're zooming out and the distance is less than 10m, we zoom out by 1 unit
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if (zoomingOut) {
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if (distToIntersection < 10) {
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offset = intersection.normalized();
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} else {
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offset = intersection.normalized().scaled(distToIntersection / 10);
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}
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// if we're zooming in and the distance is less than 5m, zoom in by 1/2 the distance,
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// otherwise 1/10 of the distance each time
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} else {
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if (distToIntersection < 5) {
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offset = intersection.normalized().scaled(-distToIntersection / 2);
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} else {
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offset = intersection.normalized().scaled(-distToIntersection / 10);
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}
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if (offset.length > distToIntersection) {
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offset = Vector3.zero();
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}
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}
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currentPosition += offset;
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}
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}
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// Calculate view matrix
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@@ -126,5 +177,7 @@ class FixedOrbitRotateInputHandlerDelegate implements InputHandlerDelegate {
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// Reset queued deltas
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_queuedRotationDelta = Vector2.zero();
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_queuedZoomDelta = 0.0;
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_executing = false;
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}
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}
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@@ -27,11 +27,13 @@ enum PhysicalKey { W, A, S, D }
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enum InputAction { TRANSLATE, ROTATE, PICK, NONE }
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abstract class InputHandler {
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Stream<List<InputType>> get gestures;
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Future<void> onPointerHover(Vector2 localPosition, Vector2 delta);
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Future<void> onPointerScroll(Vector2 localPosition, double scrollDelta);
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Future<void> onPointerDown(Vector2 localPosition, bool isMiddle);
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Future<void> onPointerMove(Vector2 localPosition, Vector2 delta, bool isMiddle);
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Future<void> onPointerMove(
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Vector2 localPosition, Vector2 delta, bool isMiddle);
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Future<void> onPointerUp(bool isMiddle);
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Future<void> onScaleStart();
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Future<void> onScaleUpdate();
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@@ -4,32 +4,32 @@ import 'package:vector_math/vector_math_64.dart';
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import '../../../../utils/matrix.dart';
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import '../../thermion_viewer_base.dart';
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import 'thermion_dart.g.dart';
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import 'thermion_dart.g.dart' as g;
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class FFICamera extends Camera {
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final Pointer<TCamera> camera;
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final Pointer<TEngine> engine;
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final Pointer<g.TCamera> camera;
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final Pointer<g.TEngine> engine;
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late ThermionEntity _entity;
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FFICamera(this.camera, this.engine) {
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_entity = Camera_getEntity(camera);
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_entity = g.Camera_getEntity(camera);
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}
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@override
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Future setProjectionMatrixWithCulling(
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Matrix4 projectionMatrix, double near, double far) async {
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Camera_setCustomProjectionWithCulling(
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g.Camera_setCustomProjectionWithCulling(
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camera, matrix4ToDouble4x4(projectionMatrix), near, far);
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}
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Future<Matrix4> getModelMatrix() async {
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return double4x4ToMatrix4(Camera_getModelMatrix(camera));
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return double4x4ToMatrix4(g.Camera_getModelMatrix(camera));
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}
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@override
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Future setTransform(Matrix4 transform) async {
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var entity = Camera_getEntity(camera);
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Engine_setTransform(engine, entity, matrix4ToDouble4x4(transform));
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var entity = g.Camera_getEntity(camera);
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g.Engine_setTransform(engine, entity, matrix4ToDouble4x4(transform));
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}
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@override
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@@ -38,7 +38,7 @@ class FFICamera extends Camera {
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double far = kFar,
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double aspect = 1.0,
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double focalLength = kFocalLength}) async {
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Camera_setLensProjection(camera, near, far, aspect, focalLength);
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g.Camera_setLensProjection(camera, near, far, aspect, focalLength);
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}
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@override
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@@ -48,7 +48,7 @@ class FFICamera extends Camera {
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@override
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Future setModelMatrix(Matrix4 matrix) async {
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Camera_setModelMatrix(camera, matrix4ToDouble4x4(matrix));
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g.Camera_setModelMatrix(camera, matrix4ToDouble4x4(matrix));
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}
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@override
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@@ -63,21 +63,29 @@ class FFICamera extends Camera {
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@override
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Future<double> getCullingFar() async {
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return Camera_getCullingFar(camera);
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return g.Camera_getCullingFar(camera);
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}
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@override
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Future<double> getNear() async {
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return Camera_getNear(camera);
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return g.Camera_getNear(camera);
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}
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@override
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Future<double> getFocalLength() async {
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return Camera_getFocalLength(camera);
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return g.Camera_getFocalLength(camera);
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}
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@override
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Future<Matrix4> getViewMatrix() async {
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return double4x4ToMatrix4(Camera_getViewMatrix(camera));
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return double4x4ToMatrix4(g.Camera_getViewMatrix(camera));
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}
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@override
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Future setProjection(Projection projection, double left, double right,
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double bottom, double top, double near, double far) async {
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var pType = g.Projection.values[projection.index];
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g.Camera_setProjection(camera, pType, left,
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right, bottom, top, near, far);
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}
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}
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@@ -1,11 +1,7 @@
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import 'dart:ffi';
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import 'package:thermion_dart/src/viewer/src/ffi/src/thermion_dart.g.dart';
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import 'package:thermion_dart/src/viewer/src/shared_types/camera.dart';
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import 'package:thermion_dart/src/viewer/src/shared_types/shared_types.dart';
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import '../../shared_types/view.dart';
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import '../thermion_viewer_ffi.dart';
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import 'ffi_camera.dart';
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import 'thermion_viewer_ffi.dart';
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class FFIView extends View {
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@@ -54,4 +50,20 @@ class FFIView extends View {
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Future setRenderable(bool renderable, FFISwapChain swapChain) async {
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Viewer_setViewRenderable(viewer, swapChain.swapChain, view, renderable);
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}
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@override
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Future setFrustumCullingEnabled(bool enabled) async {
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View_setFrustumCullingEnabled(view, enabled);
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}
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@override
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Future setBloom(double strength) async {
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View_setBloom(view, strength);
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}
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@override
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Future setToneMapper(ToneMapper mapper) async {
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final engine = await Viewer_getEngine(viewer);
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View_setToneMappingRenderThread(view, engine, mapper.index);
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}
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}
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@@ -16,6 +16,16 @@ external ffi.Pointer<ffi.Void> make_resource_loader(
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ffi.Pointer<ffi.Void> owner,
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);
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@ffi.Native<
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ffi.Pointer<TViewer> Function(ffi.Pointer<ffi.Void>, ffi.Pointer<ffi.Void>,
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ffi.Pointer<ffi.Void>, ffi.Pointer<ffi.Char>)>(isLeaf: true)
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external ffi.Pointer<TViewer> Viewer_create(
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ffi.Pointer<ffi.Void> context,
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ffi.Pointer<ffi.Void> loader,
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ffi.Pointer<ffi.Void> platform,
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ffi.Pointer<ffi.Char> uberArchivePath,
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);
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@ffi.Native<ffi.Void Function(ffi.Pointer<TViewer>)>(isLeaf: true)
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external void destroy_filament_viewer(
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ffi.Pointer<TViewer> viewer,
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@@ -197,12 +207,6 @@ external void set_background_color(
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double a,
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);
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@ffi.Native<ffi.Void Function(ffi.Pointer<TViewer>, ffi.Float)>(isLeaf: true)
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external void set_bloom(
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ffi.Pointer<TViewer> viewer,
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double strength,
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);
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@ffi.Native<ffi.Void Function(ffi.Pointer<TViewer>, ffi.Pointer<ffi.Char>)>(
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isLeaf: true)
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external void load_skybox(
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@@ -329,18 +333,6 @@ external int load_glb(
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bool keepData,
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);
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@ffi.Native<
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EntityId Function(ffi.Pointer<TSceneManager>, ffi.Pointer<ffi.Void>,
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ffi.Size, ffi.Bool, ffi.Int, ffi.Int)>(isLeaf: true)
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external int load_glb_from_buffer(
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ffi.Pointer<TSceneManager> sceneManager,
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ffi.Pointer<ffi.Void> data,
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int length,
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bool keepData,
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int priority,
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int layer,
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);
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@ffi.Native<
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EntityId Function(ffi.Pointer<TSceneManager>, ffi.Pointer<ffi.Char>,
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ffi.Pointer<ffi.Char>, ffi.Bool)>(isLeaf: true)
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@@ -379,12 +371,6 @@ external int get_main_camera(
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ffi.Pointer<TViewer> viewer,
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);
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@ffi.Native<ffi.Void Function(ffi.Pointer<TViewer>, ffi.Bool)>(isLeaf: true)
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external void set_view_frustum_culling(
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ffi.Pointer<TViewer> viewer,
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bool enabled,
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);
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@ffi.Native<ffi.Void Function(ffi.Pointer<TViewer>, ffi.Float)>(isLeaf: true)
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external void set_frame_interval(
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ffi.Pointer<TViewer> viewer,
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@@ -671,6 +657,18 @@ external ffi.Pointer<TScene> SceneManager_getScene(
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ffi.Pointer<TSceneManager> tSceneManager,
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);
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@ffi.Native<
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EntityId Function(ffi.Pointer<TSceneManager>, ffi.Pointer<ffi.Uint8>,
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ffi.Size, ffi.Bool, ffi.Int, ffi.Int)>(isLeaf: true)
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external int SceneManager_loadGlbFromBuffer(
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ffi.Pointer<TSceneManager> sceneManager,
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ffi.Pointer<ffi.Uint8> arg1,
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||||
int length,
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||||
bool keepData,
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||||
int priority,
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||||
int layer,
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||||
);
|
||||
|
||||
@ffi.Native<ffi.Bool Function(ffi.Pointer<TSceneManager>, EntityId)>(
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isLeaf: true)
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||||
external bool update_bone_matrices(
|
||||
@@ -792,161 +790,6 @@ external void set_scale(
|
||||
double scale,
|
||||
);
|
||||
|
||||
@ffi.Native<
|
||||
ffi.Void Function(
|
||||
ffi.Pointer<TCamera>, ffi.Float, ffi.Float, ffi.Float)>(isLeaf: true)
|
||||
external void set_camera_exposure(
|
||||
ffi.Pointer<TCamera> camera,
|
||||
double aperture,
|
||||
double shutterSpeed,
|
||||
double sensitivity,
|
||||
);
|
||||
|
||||
@ffi.Native<ffi.Void Function(ffi.Pointer<TCamera>, double4x4)>(isLeaf: true)
|
||||
external void set_camera_model_matrix(
|
||||
ffi.Pointer<TCamera> camera,
|
||||
double4x4 matrix,
|
||||
);
|
||||
|
||||
@ffi.Native<ffi.Pointer<TCamera> Function(ffi.Pointer<TViewer>, EntityId)>(
|
||||
isLeaf: true)
|
||||
external ffi.Pointer<TCamera> get_camera(
|
||||
ffi.Pointer<TViewer> viewer,
|
||||
int entity,
|
||||
);
|
||||
|
||||
@ffi.Native<double4x4 Function(ffi.Pointer<TCamera>)>(isLeaf: true)
|
||||
external double4x4 get_camera_model_matrix(
|
||||
ffi.Pointer<TCamera> camera,
|
||||
);
|
||||
|
||||
@ffi.Native<double4x4 Function(ffi.Pointer<TCamera>)>(isLeaf: true)
|
||||
external double4x4 get_camera_view_matrix(
|
||||
ffi.Pointer<TCamera> camera,
|
||||
);
|
||||
|
||||
@ffi.Native<double4x4 Function(ffi.Pointer<TCamera>)>(isLeaf: true)
|
||||
external double4x4 get_camera_projection_matrix(
|
||||
ffi.Pointer<TCamera> camera,
|
||||
);
|
||||
|
||||
@ffi.Native<double4x4 Function(ffi.Pointer<TCamera>)>(isLeaf: true)
|
||||
external double4x4 get_camera_culling_projection_matrix(
|
||||
ffi.Pointer<TCamera> camera,
|
||||
);
|
||||
|
||||
@ffi.Native<ffi.Pointer<ffi.Double> Function(ffi.Pointer<TCamera>)>(
|
||||
isLeaf: true)
|
||||
external ffi.Pointer<ffi.Double> get_camera_frustum(
|
||||
ffi.Pointer<TCamera> camera,
|
||||
);
|
||||
|
||||
@ffi.Native<
|
||||
ffi.Void Function(
|
||||
ffi.Pointer<TCamera>, double4x4, ffi.Double, ffi.Double)>(isLeaf: true)
|
||||
external void set_camera_projection_matrix(
|
||||
ffi.Pointer<TCamera> camera,
|
||||
double4x4 matrix,
|
||||
double near,
|
||||
double far,
|
||||
);
|
||||
|
||||
@ffi.Native<
|
||||
ffi.Void Function(ffi.Pointer<TCamera>, ffi.Double, ffi.Double, ffi.Double,
|
||||
ffi.Double, ffi.Bool)>(isLeaf: true)
|
||||
external void set_camera_projection_from_fov(
|
||||
ffi.Pointer<TCamera> camera,
|
||||
double fovInDegrees,
|
||||
double aspect,
|
||||
double near,
|
||||
double far,
|
||||
bool horizontal,
|
||||
);
|
||||
|
||||
@ffi.Native<ffi.Double Function(ffi.Pointer<TCamera>)>(isLeaf: true)
|
||||
external double get_camera_focal_length(
|
||||
ffi.Pointer<TCamera> camera,
|
||||
);
|
||||
|
||||
@ffi.Native<ffi.Double Function(ffi.Pointer<TCamera>)>(isLeaf: true)
|
||||
external double Camera_getFocalLength(
|
||||
ffi.Pointer<TCamera> camera,
|
||||
);
|
||||
|
||||
@ffi.Native<ffi.Double Function(ffi.Pointer<TCamera>)>(isLeaf: true)
|
||||
external double Camera_getNear(
|
||||
ffi.Pointer<TCamera> camera,
|
||||
);
|
||||
|
||||
@ffi.Native<ffi.Double Function(ffi.Pointer<TCamera>)>(isLeaf: true)
|
||||
external double Camera_getCullingFar(
|
||||
ffi.Pointer<TCamera> camera,
|
||||
);
|
||||
|
||||
@ffi.Native<double4x4 Function(ffi.Pointer<TCamera>)>(isLeaf: true)
|
||||
external double4x4 Camera_getViewMatrix(
|
||||
ffi.Pointer<TCamera> camera,
|
||||
);
|
||||
|
||||
@ffi.Native<double4x4 Function(ffi.Pointer<TCamera>)>(isLeaf: true)
|
||||
external double4x4 Camera_getModelMatrix(
|
||||
ffi.Pointer<TCamera> camera,
|
||||
);
|
||||
|
||||
@ffi.Native<ffi.Double Function(ffi.Pointer<TCamera>)>(isLeaf: true)
|
||||
external double get_camera_near(
|
||||
ffi.Pointer<TCamera> camera,
|
||||
);
|
||||
|
||||
@ffi.Native<ffi.Double Function(ffi.Pointer<TCamera>)>(isLeaf: true)
|
||||
external double get_camera_culling_far(
|
||||
ffi.Pointer<TCamera> camera,
|
||||
);
|
||||
|
||||
@ffi.Native<ffi.Float Function(ffi.Pointer<TCamera>, ffi.Bool)>(isLeaf: true)
|
||||
external double get_camera_fov(
|
||||
ffi.Pointer<TCamera> camera,
|
||||
bool horizontal,
|
||||
);
|
||||
|
||||
@ffi.Native<ffi.Void Function(ffi.Pointer<TCamera>, ffi.Float)>(isLeaf: true)
|
||||
external void set_camera_focus_distance(
|
||||
ffi.Pointer<TCamera> camera,
|
||||
double focusDistance,
|
||||
);
|
||||
|
||||
@ffi.Native<
|
||||
ffi.Void Function(
|
||||
ffi.Pointer<TCamera>, double4x4, ffi.Double, ffi.Double)>(isLeaf: true)
|
||||
external void Camera_setCustomProjectionWithCulling(
|
||||
ffi.Pointer<TCamera> camera,
|
||||
double4x4 projectionMatrix,
|
||||
double near,
|
||||
double far,
|
||||
);
|
||||
|
||||
@ffi.Native<ffi.Void Function(ffi.Pointer<TCamera>, double4x4)>(isLeaf: true)
|
||||
external void Camera_setModelMatrix(
|
||||
ffi.Pointer<TCamera> camera,
|
||||
double4x4 modelMatrix,
|
||||
);
|
||||
|
||||
@ffi.Native<
|
||||
ffi.Void Function(ffi.Pointer<TCamera>, ffi.Double, ffi.Double, ffi.Double,
|
||||
ffi.Double)>(isLeaf: true)
|
||||
external void Camera_setLensProjection(
|
||||
ffi.Pointer<TCamera> camera,
|
||||
double near,
|
||||
double far,
|
||||
double aspect,
|
||||
double focalLength,
|
||||
);
|
||||
|
||||
@ffi.Native<EntityId Function(ffi.Pointer<TCamera>)>(isLeaf: true)
|
||||
external int Camera_getEntity(
|
||||
ffi.Pointer<TCamera> camera,
|
||||
);
|
||||
|
||||
@ffi.Native<ffi.Pointer<TEntityManager> Function(ffi.Pointer<TEngine>)>(
|
||||
isLeaf: true)
|
||||
external ffi.Pointer<TEntityManager> Engine_getEntityManager(
|
||||
@@ -1350,6 +1193,119 @@ external void MaterialInstance_setParameterFloat2(
|
||||
double y,
|
||||
);
|
||||
|
||||
@ffi.Native<TViewport Function(ffi.Pointer<TView>)>(isLeaf: true)
|
||||
external TViewport View_getViewport(
|
||||
ffi.Pointer<TView> view,
|
||||
);
|
||||
|
||||
@ffi.Native<ffi.Void Function(ffi.Pointer<TView>, ffi.Uint32, ffi.Uint32)>(
|
||||
isLeaf: true)
|
||||
external void View_updateViewport(
|
||||
ffi.Pointer<TView> view,
|
||||
int width,
|
||||
int height,
|
||||
);
|
||||
|
||||
@ffi.Native<ffi.Void Function(ffi.Pointer<TView>, ffi.Pointer<TRenderTarget>)>(
|
||||
isLeaf: true)
|
||||
external void View_setRenderTarget(
|
||||
ffi.Pointer<TView> view,
|
||||
ffi.Pointer<TRenderTarget> renderTarget,
|
||||
);
|
||||
|
||||
@ffi.Native<ffi.Void Function(ffi.Pointer<TView>, ffi.Bool)>(isLeaf: true)
|
||||
external void View_setFrustumCullingEnabled(
|
||||
ffi.Pointer<TView> view,
|
||||
bool enabled,
|
||||
);
|
||||
|
||||
@ffi.Native<ffi.Void Function(ffi.Pointer<TView>, ffi.Bool)>(isLeaf: true)
|
||||
external void View_setPostProcessing(
|
||||
ffi.Pointer<TView> tView,
|
||||
bool enabled,
|
||||
);
|
||||
|
||||
@ffi.Native<ffi.Void Function(ffi.Pointer<TView>, ffi.Bool)>(isLeaf: true)
|
||||
external void View_setShadowsEnabled(
|
||||
ffi.Pointer<TView> tView,
|
||||
bool enabled,
|
||||
);
|
||||
|
||||
@ffi.Native<ffi.Void Function(ffi.Pointer<TView>, ffi.Int)>(isLeaf: true)
|
||||
external void View_setShadowType(
|
||||
ffi.Pointer<TView> tView,
|
||||
int shadowType,
|
||||
);
|
||||
|
||||
@ffi.Native<ffi.Void Function(ffi.Pointer<TView>, ffi.Float, ffi.Float)>(
|
||||
isLeaf: true)
|
||||
external void View_setSoftShadowOptions(
|
||||
ffi.Pointer<TView> tView,
|
||||
double penumbraScale,
|
||||
double penumbraRatioScale,
|
||||
);
|
||||
|
||||
@ffi.Native<ffi.Void Function(ffi.Pointer<TView>, ffi.Float)>(isLeaf: true)
|
||||
external void View_setBloom(
|
||||
ffi.Pointer<TView> tView,
|
||||
double strength,
|
||||
);
|
||||
|
||||
@ffi.Native<
|
||||
ffi.Void Function(ffi.Pointer<TView>, ffi.Pointer<TEngine>,
|
||||
ffi.UnsignedInt)>(symbol: "View_setToneMapping", isLeaf: true)
|
||||
external void _View_setToneMapping(
|
||||
ffi.Pointer<TView> tView,
|
||||
ffi.Pointer<TEngine> tEngine,
|
||||
int toneMapping,
|
||||
);
|
||||
|
||||
void View_setToneMapping(
|
||||
ffi.Pointer<TView> tView,
|
||||
ffi.Pointer<TEngine> tEngine,
|
||||
ToneMapping toneMapping,
|
||||
) =>
|
||||
_View_setToneMapping(
|
||||
tView,
|
||||
tEngine,
|
||||
toneMapping.value,
|
||||
);
|
||||
|
||||
@ffi.Native<
|
||||
ffi.Void Function(
|
||||
ffi.Pointer<TView>, ffi.Bool, ffi.Bool, ffi.Bool)>(isLeaf: true)
|
||||
external void View_setAntiAliasing(
|
||||
ffi.Pointer<TView> tView,
|
||||
bool msaa,
|
||||
bool fxaa,
|
||||
bool taa,
|
||||
);
|
||||
|
||||
@ffi.Native<ffi.Void Function(ffi.Pointer<TView>, ffi.Int, ffi.Bool)>(
|
||||
isLeaf: true)
|
||||
external void View_setLayerEnabled(
|
||||
ffi.Pointer<TView> tView,
|
||||
int layer,
|
||||
bool visible,
|
||||
);
|
||||
|
||||
@ffi.Native<ffi.Void Function(ffi.Pointer<TView>, ffi.Pointer<TCamera>)>(
|
||||
isLeaf: true)
|
||||
external void View_setCamera(
|
||||
ffi.Pointer<TView> tView,
|
||||
ffi.Pointer<TCamera> tCamera,
|
||||
);
|
||||
|
||||
@ffi.Native<ffi.Pointer<TScene> Function(ffi.Pointer<TView>)>(isLeaf: true)
|
||||
external ffi.Pointer<TScene> View_getScene(
|
||||
ffi.Pointer<TView> tView,
|
||||
);
|
||||
|
||||
@ffi.Native<ffi.Pointer<TCamera> Function(ffi.Pointer<TView>)>(isLeaf: true)
|
||||
external ffi.Pointer<TCamera> View_getCamera(
|
||||
ffi.Pointer<TView> tView,
|
||||
);
|
||||
|
||||
@ffi.Native<
|
||||
ffi.Void Function(
|
||||
ffi.Pointer<ffi.Void>,
|
||||
@@ -1468,6 +1424,21 @@ external void Viewer_requestFrameRenderThread(
|
||||
ffi.Pointer<ffi.NativeFunction<ffi.Void Function()>> onComplete,
|
||||
);
|
||||
|
||||
@ffi.Native<
|
||||
ffi.Void Function(
|
||||
ffi.Pointer<TView>, ffi.Pointer<TEngine>, ffi.Int)>(isLeaf: true)
|
||||
external void View_setToneMappingRenderThread(
|
||||
ffi.Pointer<TView> tView,
|
||||
ffi.Pointer<TEngine> tEngine,
|
||||
int arg2,
|
||||
);
|
||||
|
||||
@ffi.Native<ffi.Void Function(ffi.Pointer<TView>, ffi.Double)>(isLeaf: true)
|
||||
external void View_setBloomRenderThread(
|
||||
ffi.Pointer<TView> tView,
|
||||
double bloom,
|
||||
);
|
||||
|
||||
@ffi.Native<ffi.Void Function(ffi.Pointer<TViewer>)>(isLeaf: true)
|
||||
external void destroy_filament_viewer_render_thread(
|
||||
ffi.Pointer<TViewer> viewer,
|
||||
@@ -1530,18 +1501,6 @@ external void set_background_image_position_render_thread(
|
||||
bool clamp,
|
||||
);
|
||||
|
||||
@ffi.Native<ffi.Void Function(ffi.Pointer<TViewer>, ffi.Int)>(isLeaf: true)
|
||||
external void set_tone_mapping_render_thread(
|
||||
ffi.Pointer<TViewer> viewer,
|
||||
int toneMapping,
|
||||
);
|
||||
|
||||
@ffi.Native<ffi.Void Function(ffi.Pointer<TViewer>, ffi.Float)>(isLeaf: true)
|
||||
external void set_bloom_render_thread(
|
||||
ffi.Pointer<TViewer> viewer,
|
||||
double strength,
|
||||
);
|
||||
|
||||
@ffi.Native<
|
||||
ffi.Void Function(ffi.Pointer<TViewer>, ffi.Pointer<ffi.Char>,
|
||||
ffi.Pointer<ffi.NativeFunction<ffi.Void Function()>>)>(isLeaf: true)
|
||||
@@ -1556,6 +1515,28 @@ external void remove_skybox_render_thread(
|
||||
ffi.Pointer<TViewer> viewer,
|
||||
);
|
||||
|
||||
@ffi.Native<
|
||||
ffi.Void Function(
|
||||
ffi.Pointer<TSceneManager>,
|
||||
ffi.Pointer<ffi.Uint8>,
|
||||
ffi.Size,
|
||||
ffi.Int,
|
||||
ffi.Bool,
|
||||
ffi.Int,
|
||||
ffi.Int,
|
||||
ffi.Pointer<ffi.NativeFunction<ffi.Void Function(EntityId)>>)>(
|
||||
isLeaf: true)
|
||||
external void SceneManager_loadGlbFromBufferRenderThread(
|
||||
ffi.Pointer<TSceneManager> sceneManager,
|
||||
ffi.Pointer<ffi.Uint8> data,
|
||||
int length,
|
||||
int numInstances,
|
||||
bool keepData,
|
||||
int priority,
|
||||
int layer,
|
||||
ffi.Pointer<ffi.NativeFunction<ffi.Void Function(EntityId)>> callback,
|
||||
);
|
||||
|
||||
@ffi.Native<
|
||||
ffi.Void Function(
|
||||
ffi.Pointer<TSceneManager>,
|
||||
@@ -1572,28 +1553,6 @@ external void load_glb_render_thread(
|
||||
ffi.Pointer<ffi.NativeFunction<ffi.Void Function(EntityId)>> callback,
|
||||
);
|
||||
|
||||
@ffi.Native<
|
||||
ffi.Void Function(
|
||||
ffi.Pointer<TSceneManager>,
|
||||
ffi.Pointer<ffi.Uint8>,
|
||||
ffi.Size,
|
||||
ffi.Int,
|
||||
ffi.Bool,
|
||||
ffi.Int,
|
||||
ffi.Int,
|
||||
ffi.Pointer<ffi.NativeFunction<ffi.Void Function(EntityId)>>)>(
|
||||
isLeaf: true)
|
||||
external void load_glb_from_buffer_render_thread(
|
||||
ffi.Pointer<TSceneManager> sceneManager,
|
||||
ffi.Pointer<ffi.Uint8> data,
|
||||
int length,
|
||||
int numInstances,
|
||||
bool keepData,
|
||||
int priority,
|
||||
int layer,
|
||||
ffi.Pointer<ffi.NativeFunction<ffi.Void Function(EntityId)>> callback,
|
||||
);
|
||||
|
||||
@ffi.Native<
|
||||
ffi.Void Function(
|
||||
ffi.Pointer<TSceneManager>,
|
||||
@@ -1833,118 +1792,202 @@ external void unproject_texture_render_thread(
|
||||
ffi.Pointer<ffi.NativeFunction<ffi.Void Function()>> callback,
|
||||
);
|
||||
|
||||
@ffi.Native<TViewport Function(ffi.Pointer<TView>)>(isLeaf: true)
|
||||
external TViewport View_getViewport(
|
||||
ffi.Pointer<TView> view,
|
||||
);
|
||||
|
||||
@ffi.Native<ffi.Void Function(ffi.Pointer<TView>, ffi.Uint32, ffi.Uint32)>(
|
||||
isLeaf: true)
|
||||
external void View_updateViewport(
|
||||
ffi.Pointer<TView> view,
|
||||
int width,
|
||||
int height,
|
||||
);
|
||||
|
||||
@ffi.Native<ffi.Void Function(ffi.Pointer<TView>, ffi.Pointer<TRenderTarget>)>(
|
||||
isLeaf: true)
|
||||
external void View_setRenderTarget(
|
||||
ffi.Pointer<TView> view,
|
||||
ffi.Pointer<TRenderTarget> renderTarget,
|
||||
);
|
||||
|
||||
@ffi.Native<ffi.Void Function(ffi.Pointer<TView>, ffi.Bool)>(isLeaf: true)
|
||||
external void View_setFrustumCullingEnabled(
|
||||
ffi.Pointer<TView> view,
|
||||
bool enabled,
|
||||
);
|
||||
|
||||
@ffi.Native<ffi.Void Function(ffi.Pointer<TView>, ffi.Bool)>(isLeaf: true)
|
||||
external void View_setPostProcessing(
|
||||
ffi.Pointer<TView> tView,
|
||||
bool enabled,
|
||||
);
|
||||
|
||||
@ffi.Native<ffi.Void Function(ffi.Pointer<TView>, ffi.Bool)>(isLeaf: true)
|
||||
external void View_setShadowsEnabled(
|
||||
ffi.Pointer<TView> tView,
|
||||
bool enabled,
|
||||
);
|
||||
|
||||
@ffi.Native<ffi.Void Function(ffi.Pointer<TView>, ffi.Int)>(isLeaf: true)
|
||||
external void View_setShadowType(
|
||||
ffi.Pointer<TView> tView,
|
||||
int shadowType,
|
||||
);
|
||||
|
||||
@ffi.Native<ffi.Void Function(ffi.Pointer<TView>, ffi.Float, ffi.Float)>(
|
||||
isLeaf: true)
|
||||
external void View_setSoftShadowOptions(
|
||||
ffi.Pointer<TView> tView,
|
||||
double penumbraScale,
|
||||
double penumbraRatioScale,
|
||||
);
|
||||
|
||||
@ffi.Native<ffi.Void Function(ffi.Pointer<TView>, ffi.Float)>(isLeaf: true)
|
||||
external void View_setBloom(
|
||||
ffi.Pointer<TView> tView,
|
||||
double strength,
|
||||
);
|
||||
|
||||
@ffi.Native<
|
||||
ffi.Void Function(ffi.Pointer<TView>, ffi.Pointer<TEngine>,
|
||||
ffi.UnsignedInt)>(symbol: "View_setToneMapping", isLeaf: true)
|
||||
external void _View_setToneMapping(
|
||||
ffi.Pointer<TView> tView,
|
||||
ffi.Pointer<TEngine> tEngine,
|
||||
int toneMapping,
|
||||
ffi.Void Function(
|
||||
ffi.Pointer<TCamera>, ffi.Float, ffi.Float, ffi.Float)>(isLeaf: true)
|
||||
external void set_camera_exposure(
|
||||
ffi.Pointer<TCamera> camera,
|
||||
double aperture,
|
||||
double shutterSpeed,
|
||||
double sensitivity,
|
||||
);
|
||||
|
||||
void View_setToneMapping(
|
||||
ffi.Pointer<TView> tView,
|
||||
ffi.Pointer<TEngine> tEngine,
|
||||
ToneMapping toneMapping,
|
||||
) =>
|
||||
_View_setToneMapping(
|
||||
tView,
|
||||
tEngine,
|
||||
toneMapping.value,
|
||||
);
|
||||
@ffi.Native<ffi.Void Function(ffi.Pointer<TCamera>, double4x4)>(isLeaf: true)
|
||||
external void set_camera_model_matrix(
|
||||
ffi.Pointer<TCamera> camera,
|
||||
double4x4 matrix,
|
||||
);
|
||||
|
||||
@ffi.Native<ffi.Pointer<TCamera> Function(ffi.Pointer<TViewer>, EntityId)>(
|
||||
isLeaf: true)
|
||||
external ffi.Pointer<TCamera> get_camera(
|
||||
ffi.Pointer<TViewer> viewer,
|
||||
int entity,
|
||||
);
|
||||
|
||||
@ffi.Native<double4x4 Function(ffi.Pointer<TCamera>)>(isLeaf: true)
|
||||
external double4x4 get_camera_model_matrix(
|
||||
ffi.Pointer<TCamera> camera,
|
||||
);
|
||||
|
||||
@ffi.Native<double4x4 Function(ffi.Pointer<TCamera>)>(isLeaf: true)
|
||||
external double4x4 get_camera_view_matrix(
|
||||
ffi.Pointer<TCamera> camera,
|
||||
);
|
||||
|
||||
@ffi.Native<double4x4 Function(ffi.Pointer<TCamera>)>(isLeaf: true)
|
||||
external double4x4 get_camera_projection_matrix(
|
||||
ffi.Pointer<TCamera> camera,
|
||||
);
|
||||
|
||||
@ffi.Native<double4x4 Function(ffi.Pointer<TCamera>)>(isLeaf: true)
|
||||
external double4x4 get_camera_culling_projection_matrix(
|
||||
ffi.Pointer<TCamera> camera,
|
||||
);
|
||||
|
||||
@ffi.Native<ffi.Pointer<ffi.Double> Function(ffi.Pointer<TCamera>)>(
|
||||
isLeaf: true)
|
||||
external ffi.Pointer<ffi.Double> get_camera_frustum(
|
||||
ffi.Pointer<TCamera> camera,
|
||||
);
|
||||
|
||||
@ffi.Native<
|
||||
ffi.Void Function(
|
||||
ffi.Pointer<TView>, ffi.Bool, ffi.Bool, ffi.Bool)>(isLeaf: true)
|
||||
external void View_setAntiAliasing(
|
||||
ffi.Pointer<TView> tView,
|
||||
bool msaa,
|
||||
bool fxaa,
|
||||
bool taa,
|
||||
ffi.Pointer<TCamera>, double4x4, ffi.Double, ffi.Double)>(isLeaf: true)
|
||||
external void set_camera_projection_matrix(
|
||||
ffi.Pointer<TCamera> camera,
|
||||
double4x4 matrix,
|
||||
double near,
|
||||
double far,
|
||||
);
|
||||
|
||||
@ffi.Native<ffi.Void Function(ffi.Pointer<TView>, ffi.Int, ffi.Bool)>(
|
||||
isLeaf: true)
|
||||
external void View_setLayerEnabled(
|
||||
ffi.Pointer<TView> tView,
|
||||
int layer,
|
||||
bool visible,
|
||||
@ffi.Native<
|
||||
ffi.Void Function(ffi.Pointer<TCamera>, ffi.Double, ffi.Double, ffi.Double,
|
||||
ffi.Double, ffi.Bool)>(isLeaf: true)
|
||||
external void set_camera_projection_from_fov(
|
||||
ffi.Pointer<TCamera> camera,
|
||||
double fovInDegrees,
|
||||
double aspect,
|
||||
double near,
|
||||
double far,
|
||||
bool horizontal,
|
||||
);
|
||||
|
||||
@ffi.Native<ffi.Void Function(ffi.Pointer<TView>, ffi.Pointer<TCamera>)>(
|
||||
isLeaf: true)
|
||||
external void View_setCamera(
|
||||
ffi.Pointer<TView> tView,
|
||||
@ffi.Native<ffi.Double Function(ffi.Pointer<TCamera>)>(isLeaf: true)
|
||||
external double get_camera_focal_length(
|
||||
ffi.Pointer<TCamera> camera,
|
||||
);
|
||||
|
||||
@ffi.Native<ffi.Double Function(ffi.Pointer<TCamera>)>(isLeaf: true)
|
||||
external double Camera_getFocalLength(
|
||||
ffi.Pointer<TCamera> camera,
|
||||
);
|
||||
|
||||
@ffi.Native<ffi.Double Function(ffi.Pointer<TCamera>)>(isLeaf: true)
|
||||
external double Camera_getNear(
|
||||
ffi.Pointer<TCamera> camera,
|
||||
);
|
||||
|
||||
@ffi.Native<ffi.Double Function(ffi.Pointer<TCamera>)>(isLeaf: true)
|
||||
external double Camera_getCullingFar(
|
||||
ffi.Pointer<TCamera> camera,
|
||||
);
|
||||
|
||||
@ffi.Native<double4x4 Function(ffi.Pointer<TCamera>)>(isLeaf: true)
|
||||
external double4x4 Camera_getViewMatrix(
|
||||
ffi.Pointer<TCamera> camera,
|
||||
);
|
||||
|
||||
@ffi.Native<double4x4 Function(ffi.Pointer<TCamera>)>(isLeaf: true)
|
||||
external double4x4 Camera_getModelMatrix(
|
||||
ffi.Pointer<TCamera> camera,
|
||||
);
|
||||
|
||||
@ffi.Native<ffi.Double Function(ffi.Pointer<TCamera>)>(isLeaf: true)
|
||||
external double get_camera_near(
|
||||
ffi.Pointer<TCamera> camera,
|
||||
);
|
||||
|
||||
@ffi.Native<ffi.Double Function(ffi.Pointer<TCamera>)>(isLeaf: true)
|
||||
external double get_camera_culling_far(
|
||||
ffi.Pointer<TCamera> camera,
|
||||
);
|
||||
|
||||
@ffi.Native<ffi.Float Function(ffi.Pointer<TCamera>, ffi.Bool)>(isLeaf: true)
|
||||
external double get_camera_fov(
|
||||
ffi.Pointer<TCamera> camera,
|
||||
bool horizontal,
|
||||
);
|
||||
|
||||
@ffi.Native<ffi.Void Function(ffi.Pointer<TCamera>, ffi.Float)>(isLeaf: true)
|
||||
external void set_camera_focus_distance(
|
||||
ffi.Pointer<TCamera> camera,
|
||||
double focusDistance,
|
||||
);
|
||||
|
||||
@ffi.Native<
|
||||
ffi.Void Function(
|
||||
ffi.Pointer<TCamera>, double4x4, ffi.Double, ffi.Double)>(isLeaf: true)
|
||||
external void Camera_setCustomProjectionWithCulling(
|
||||
ffi.Pointer<TCamera> camera,
|
||||
double4x4 projectionMatrix,
|
||||
double near,
|
||||
double far,
|
||||
);
|
||||
|
||||
@ffi.Native<ffi.Void Function(ffi.Pointer<TCamera>, double4x4)>(isLeaf: true)
|
||||
external void Camera_setModelMatrix(
|
||||
ffi.Pointer<TCamera> camera,
|
||||
double4x4 modelMatrix,
|
||||
);
|
||||
|
||||
@ffi.Native<
|
||||
ffi.Void Function(ffi.Pointer<TCamera>, ffi.Double, ffi.Double, ffi.Double,
|
||||
ffi.Double)>(isLeaf: true)
|
||||
external void Camera_setLensProjection(
|
||||
ffi.Pointer<TCamera> camera,
|
||||
double near,
|
||||
double far,
|
||||
double aspect,
|
||||
double focalLength,
|
||||
);
|
||||
|
||||
@ffi.Native<EntityId Function(ffi.Pointer<TCamera>)>(isLeaf: true)
|
||||
external int Camera_getEntity(
|
||||
ffi.Pointer<TCamera> camera,
|
||||
);
|
||||
|
||||
@ffi.Native<
|
||||
ffi.Void Function(
|
||||
ffi.Pointer<TCamera>,
|
||||
ffi.UnsignedInt,
|
||||
ffi.Double,
|
||||
ffi.Double,
|
||||
ffi.Double,
|
||||
ffi.Double,
|
||||
ffi.Double,
|
||||
ffi.Double)>(symbol: "Camera_setProjection", isLeaf: true)
|
||||
external void _Camera_setProjection(
|
||||
ffi.Pointer<TCamera> tCamera,
|
||||
int projection,
|
||||
double left,
|
||||
double right,
|
||||
double bottom,
|
||||
double top,
|
||||
double near,
|
||||
double far,
|
||||
);
|
||||
|
||||
@ffi.Native<ffi.Pointer<TScene> Function(ffi.Pointer<TView>)>(isLeaf: true)
|
||||
external ffi.Pointer<TScene> View_getScene(
|
||||
ffi.Pointer<TView> tView,
|
||||
);
|
||||
|
||||
@ffi.Native<ffi.Pointer<TCamera> Function(ffi.Pointer<TView>)>(isLeaf: true)
|
||||
external ffi.Pointer<TCamera> View_getCamera(
|
||||
ffi.Pointer<TView> tView,
|
||||
);
|
||||
void Camera_setProjection(
|
||||
ffi.Pointer<TCamera> tCamera,
|
||||
Projection projection,
|
||||
double left,
|
||||
double right,
|
||||
double bottom,
|
||||
double top,
|
||||
double near,
|
||||
double far,
|
||||
) =>
|
||||
_Camera_setProjection(
|
||||
tCamera,
|
||||
projection.value,
|
||||
left,
|
||||
right,
|
||||
bottom,
|
||||
top,
|
||||
near,
|
||||
far,
|
||||
);
|
||||
|
||||
@ffi.Native<
|
||||
ffi.Pointer<TGizmo> Function(ffi.Pointer<TEngine>, ffi.Pointer<TView>,
|
||||
@@ -2218,12 +2261,6 @@ typedef DartLoadFilamentResourceIntoOutPointerFunction = void Function(
|
||||
/// - setting up a render loop
|
||||
typedef EntityId = ffi.Int32;
|
||||
typedef DartEntityId = int;
|
||||
typedef FilamentRenderCallback
|
||||
= ffi.Pointer<ffi.NativeFunction<FilamentRenderCallbackFunction>>;
|
||||
typedef FilamentRenderCallbackFunction = ffi.Void Function(
|
||||
ffi.Pointer<ffi.Void> owner);
|
||||
typedef DartFilamentRenderCallbackFunction = void Function(
|
||||
ffi.Pointer<ffi.Void> owner);
|
||||
|
||||
final class TViewport extends ffi.Struct {
|
||||
@ffi.Int32()
|
||||
@@ -2255,6 +2292,27 @@ enum ToneMapping {
|
||||
};
|
||||
}
|
||||
|
||||
typedef FilamentRenderCallback
|
||||
= ffi.Pointer<ffi.NativeFunction<FilamentRenderCallbackFunction>>;
|
||||
typedef FilamentRenderCallbackFunction = ffi.Void Function(
|
||||
ffi.Pointer<ffi.Void> owner);
|
||||
typedef DartFilamentRenderCallbackFunction = void Function(
|
||||
ffi.Pointer<ffi.Void> owner);
|
||||
|
||||
enum Projection {
|
||||
Perspective(0),
|
||||
Orthographic(1);
|
||||
|
||||
final int value;
|
||||
const Projection(this.value);
|
||||
|
||||
static Projection fromValue(int value) => switch (value) {
|
||||
0 => Perspective,
|
||||
1 => Orthographic,
|
||||
_ => throw ArgumentError("Unknown value for Projection: $value"),
|
||||
};
|
||||
}
|
||||
|
||||
typedef GizmoPickCallback
|
||||
= ffi.Pointer<ffi.NativeFunction<GizmoPickCallbackFunction>>;
|
||||
typedef GizmoPickCallbackFunction = ffi.Void Function(
|
||||
|
||||
@@ -13,7 +13,7 @@ import '../../thermion_viewer_base.dart';
|
||||
import 'package:logging/logging.dart';
|
||||
|
||||
import 'callbacks.dart';
|
||||
import 'camera_ffi.dart';
|
||||
import 'ffi_camera.dart';
|
||||
import 'ffi_view.dart';
|
||||
|
||||
// ignore: constant_identifier_names
|
||||
@@ -180,14 +180,8 @@ class ThermionViewerFFI extends ThermionViewer {
|
||||
nullptr;
|
||||
_viewer = await withPointerCallback(
|
||||
(Pointer<NativeFunction<Void Function(Pointer<TViewer>)>> callback) {
|
||||
Viewer_createOnRenderThread(
|
||||
_sharedContext,
|
||||
_driver,
|
||||
uberarchivePtr,
|
||||
resourceLoader,
|
||||
_renderCallback,
|
||||
_renderCallbackOwner,
|
||||
callback);
|
||||
Viewer_createOnRenderThread(_sharedContext, _driver, uberarchivePtr,
|
||||
resourceLoader, _renderCallback, _renderCallbackOwner, callback);
|
||||
});
|
||||
|
||||
allocator.free(uberarchivePtr);
|
||||
@@ -529,8 +523,9 @@ class ThermionViewerFFI extends ThermionViewer {
|
||||
throw Exception("Not yet implemented");
|
||||
}
|
||||
final pathPtr = path.toNativeUtf8(allocator: allocator).cast<Char>();
|
||||
var entity = await withIntCallback((callback) => load_glb_render_thread(
|
||||
_sceneManager!, pathPtr, numInstances, keepData, callback));
|
||||
var entity = await withIntCallback((callback)=> load_glb_render_thread(
|
||||
_sceneManager!, pathPtr, numInstances, keepData, callback));
|
||||
|
||||
allocator.free(pathPtr);
|
||||
if (entity == _FILAMENT_ASSET_ERROR) {
|
||||
throw Exception("An error occurred loading the asset at $path");
|
||||
@@ -561,7 +556,7 @@ class ThermionViewerFFI extends ThermionViewer {
|
||||
}
|
||||
|
||||
var entity = await withIntCallback((callback) =>
|
||||
load_glb_from_buffer_render_thread(_sceneManager!, data.address,
|
||||
SceneManager_loadGlbFromBufferRenderThread(_sceneManager!, data.address,
|
||||
data.length, numInstances, keepData, priority, layer, callback));
|
||||
|
||||
if (entity == _FILAMENT_ASSET_ERROR) {
|
||||
@@ -1160,7 +1155,8 @@ class ThermionViewerFFI extends ThermionViewer {
|
||||
///
|
||||
@override
|
||||
Future setToneMapping(ToneMapper mapper) async {
|
||||
set_tone_mapping_render_thread(_viewer!, mapper.index);
|
||||
final view = await getViewAt(0);
|
||||
view.setToneMapper(mapper);
|
||||
}
|
||||
|
||||
///
|
||||
@@ -1302,7 +1298,8 @@ class ThermionViewerFFI extends ThermionViewer {
|
||||
///
|
||||
@override
|
||||
Future setViewFrustumCulling(bool enabled) async {
|
||||
set_view_frustum_culling(_viewer!, enabled);
|
||||
var view = await getViewAt(0);
|
||||
view.setFrustumCullingEnabled(enabled);
|
||||
}
|
||||
|
||||
///
|
||||
@@ -2052,10 +2049,13 @@ class ThermionViewerFFI extends ThermionViewer {
|
||||
completer.complete(true);
|
||||
});
|
||||
|
||||
Viewer_requestFrameRenderThread(
|
||||
_viewer!, callback.nativeFunction);
|
||||
Viewer_requestFrameRenderThread(_viewer!, callback.nativeFunction);
|
||||
|
||||
await completer.future.timeout(Duration(seconds: 1));
|
||||
try {
|
||||
await completer.future.timeout(Duration(seconds: 1));
|
||||
} catch (err) {
|
||||
print("WARNING - render call timed out");
|
||||
}
|
||||
}
|
||||
|
||||
Future<Camera> createCamera() async {
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
library;
|
||||
|
||||
export 'src/thermion_viewer_ffi.dart' show ThermionViewerFFI;
|
||||
export 'src/camera_ffi.dart';
|
||||
|
||||
@@ -2,7 +2,11 @@ import 'package:vector_math/vector_math_64.dart';
|
||||
|
||||
import '../thermion_viewer_base.dart';
|
||||
|
||||
enum Projection { Perspective, Orthographic }
|
||||
|
||||
abstract class Camera {
|
||||
Future setProjection(Projection projection, double left, double right,
|
||||
double bottom, double top, double near, double far);
|
||||
Future setProjectionMatrixWithCulling(
|
||||
Matrix4 projectionMatrix, double near, double far);
|
||||
|
||||
|
||||
@@ -1,6 +1,11 @@
|
||||
import 'package:thermion_dart/thermion_dart.dart';
|
||||
import 'swap_chain.dart';
|
||||
|
||||
///
|
||||
/// The viewport currently attached to a [View].
|
||||
///
|
||||
/// The dimensions here are guaranteed to be in physical pixels.
|
||||
///
|
||||
class Viewport {
|
||||
final int left;
|
||||
final int bottom;
|
||||
@@ -19,4 +24,7 @@ abstract class View {
|
||||
Future setPostProcessing(bool enabled);
|
||||
Future setAntiAliasing(bool msaa, bool fxaa, bool taa);
|
||||
Future setRenderable(bool renderable, covariant SwapChain swapChain);
|
||||
Future setFrustumCullingEnabled(bool enabled);
|
||||
Future setToneMapper(ToneMapper mapper);
|
||||
Future setBloom(double strength);
|
||||
}
|
||||
|
||||
@@ -887,7 +887,7 @@ abstract class ThermionViewer {
|
||||
///
|
||||
///
|
||||
///
|
||||
Future getActiveCamera();
|
||||
Future<Camera> getActiveCamera();
|
||||
|
||||
///
|
||||
///
|
||||
|
||||
50
thermion_dart/native/include/TCamera.h
Normal file
50
thermion_dart/native/include/TCamera.h
Normal file
@@ -0,0 +1,50 @@
|
||||
#pragma once
|
||||
|
||||
#ifdef __cplusplus
|
||||
namespace thermion {
|
||||
extern "C"
|
||||
{
|
||||
#endif
|
||||
|
||||
#include "ThermionDartApi.h"
|
||||
|
||||
enum Projection {
|
||||
Perspective,
|
||||
Orthographic
|
||||
};
|
||||
|
||||
// Camera methods
|
||||
EMSCRIPTEN_KEEPALIVE void set_camera_exposure(TCamera *camera, float aperture, float shutterSpeed, float sensitivity);
|
||||
EMSCRIPTEN_KEEPALIVE void set_camera_model_matrix(TCamera *camera, double4x4 matrix);
|
||||
EMSCRIPTEN_KEEPALIVE TCamera *get_camera(TViewer *viewer, EntityId entity);
|
||||
EMSCRIPTEN_KEEPALIVE double4x4 get_camera_model_matrix(TCamera *const camera);
|
||||
EMSCRIPTEN_KEEPALIVE double4x4 get_camera_view_matrix(TCamera *const camera);
|
||||
EMSCRIPTEN_KEEPALIVE double4x4 get_camera_projection_matrix(TCamera *const camera);
|
||||
EMSCRIPTEN_KEEPALIVE double4x4 get_camera_culling_projection_matrix(TCamera *const camera);
|
||||
EMSCRIPTEN_KEEPALIVE const double *const get_camera_frustum(TCamera *const camera);
|
||||
EMSCRIPTEN_KEEPALIVE void set_camera_projection_matrix(TCamera *camera, double4x4 matrix, double near, double far);
|
||||
EMSCRIPTEN_KEEPALIVE void set_camera_projection_from_fov(TCamera *camera, double fovInDegrees, double aspect, double near, double far, bool horizontal);
|
||||
EMSCRIPTEN_KEEPALIVE double get_camera_focal_length(TCamera *const camera);
|
||||
EMSCRIPTEN_KEEPALIVE double Camera_getFocalLength(TCamera *const camera);
|
||||
EMSCRIPTEN_KEEPALIVE double Camera_getNear(TCamera *const camera);
|
||||
EMSCRIPTEN_KEEPALIVE double Camera_getCullingFar(TCamera *const camera);
|
||||
EMSCRIPTEN_KEEPALIVE double4x4 Camera_getViewMatrix(TCamera *const camera);
|
||||
EMSCRIPTEN_KEEPALIVE double4x4 Camera_getModelMatrix(TCamera* camera);
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE double get_camera_near(TCamera *camera);
|
||||
EMSCRIPTEN_KEEPALIVE double get_camera_culling_far(TCamera *camera);
|
||||
EMSCRIPTEN_KEEPALIVE float get_camera_fov(TCamera *camera, bool horizontal);
|
||||
EMSCRIPTEN_KEEPALIVE void set_camera_focus_distance(TCamera *camera, float focusDistance);
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void Camera_setCustomProjectionWithCulling(TCamera* camera, double4x4 projectionMatrix, double near, double far);
|
||||
EMSCRIPTEN_KEEPALIVE void Camera_setModelMatrix(TCamera* camera, double4x4 modelMatrix);
|
||||
EMSCRIPTEN_KEEPALIVE void Camera_setLensProjection(TCamera *camera, double near, double far, double aspect, double focalLength);
|
||||
EMSCRIPTEN_KEEPALIVE EntityId Camera_getEntity(TCamera* camera);
|
||||
EMSCRIPTEN_KEEPALIVE void Camera_setProjection(TCamera *const tCamera, Projection projection, double left, double right,
|
||||
double bottom, double top,
|
||||
double near, double far);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
}
|
||||
#endif
|
||||
27
thermion_dart/native/include/ThermionDartAPIUtils.h
Normal file
27
thermion_dart/native/include/ThermionDartAPIUtils.h
Normal file
@@ -0,0 +1,27 @@
|
||||
#pragma once
|
||||
#include <math/mat4.h>
|
||||
#include "APIBoundaryTypes.h"
|
||||
|
||||
namespace thermion {
|
||||
|
||||
// Helper function to convert filament::math::mat4 to double4x4
|
||||
static double4x4 convert_mat4_to_double4x4(const filament::math::mat4 &mat)
|
||||
{
|
||||
return double4x4{
|
||||
{mat[0][0], mat[0][1], mat[0][2], mat[0][3]},
|
||||
{mat[1][0], mat[1][1], mat[1][2], mat[1][3]},
|
||||
{mat[2][0], mat[2][1], mat[2][2], mat[2][3]},
|
||||
{mat[3][0], mat[3][1], mat[3][2], mat[3][3]},
|
||||
};
|
||||
}
|
||||
|
||||
// Helper function to convert double4x4 to filament::math::mat4
|
||||
static filament::math::mat4 convert_double4x4_to_mat4(const double4x4 &d_mat)
|
||||
{
|
||||
return filament::math::mat4{
|
||||
filament::math::float4{float(d_mat.col1[0]), float(d_mat.col1[1]), float(d_mat.col1[2]), float(d_mat.col1[3])},
|
||||
filament::math::float4{float(d_mat.col2[0]), float(d_mat.col2[1]), float(d_mat.col2[2]), float(d_mat.col2[3])},
|
||||
filament::math::float4{float(d_mat.col3[0]), float(d_mat.col3[1]), float(d_mat.col3[2]), float(d_mat.col3[3])},
|
||||
filament::math::float4{float(d_mat.col4[0]), float(d_mat.col4[1]), float(d_mat.col4[2]), float(d_mat.col4[3])}};
|
||||
}
|
||||
}
|
||||
@@ -48,12 +48,15 @@
|
||||
|
||||
#include "APIBoundaryTypes.h"
|
||||
#include "ResourceBuffer.hpp"
|
||||
#include "ThermionDartAPIUtils.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C"
|
||||
{
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE TViewer *Viewer_create(const void *const context, const void *const loader, void *const platform, const char *uberArchivePath);
|
||||
EMSCRIPTEN_KEEPALIVE void destroy_filament_viewer(TViewer *viewer);
|
||||
EMSCRIPTEN_KEEPALIVE TSceneManager *Viewer_getSceneManager(TViewer *viewer);
|
||||
@@ -93,7 +96,7 @@ extern "C"
|
||||
EMSCRIPTEN_KEEPALIVE void set_background_image_position(TViewer *viewer, float x, float y, bool clamp);
|
||||
EMSCRIPTEN_KEEPALIVE void set_background_color(TViewer *viewer, const float r, const float g, const float b, const float a);
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void set_bloom(TViewer *viewer, float strength);
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void load_skybox(TViewer *viewer, const char *skyboxPath);
|
||||
EMSCRIPTEN_KEEPALIVE void load_ibl(TViewer *viewer, const char *iblPath, float intensity);
|
||||
EMSCRIPTEN_KEEPALIVE void create_ibl(TViewer *viewer, float r, float g, float b, float intensity);
|
||||
@@ -123,14 +126,12 @@ extern "C"
|
||||
EMSCRIPTEN_KEEPALIVE void set_light_position(TViewer *viewer, EntityId light, float x, float y, float z);
|
||||
EMSCRIPTEN_KEEPALIVE void set_light_direction(TViewer *viewer, EntityId light, float x, float y, float z);
|
||||
EMSCRIPTEN_KEEPALIVE EntityId load_glb(TSceneManager *sceneManager, const char *assetPath, int numInstances, bool keepData);
|
||||
EMSCRIPTEN_KEEPALIVE EntityId load_glb_from_buffer(TSceneManager *sceneManager, const void *const data, size_t length, bool keepData, int priority, int layer);
|
||||
EMSCRIPTEN_KEEPALIVE EntityId load_gltf(TSceneManager *sceneManager, const char *assetPath, const char *relativePath, bool keepData);
|
||||
EMSCRIPTEN_KEEPALIVE EntityId create_instance(TSceneManager *sceneManager, EntityId id);
|
||||
EMSCRIPTEN_KEEPALIVE int get_instance_count(TSceneManager *sceneManager, EntityId entityId);
|
||||
EMSCRIPTEN_KEEPALIVE void get_instances(TSceneManager *sceneManager, EntityId entityId, EntityId *out);
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE EntityId get_main_camera(TViewer *viewer);
|
||||
EMSCRIPTEN_KEEPALIVE void set_view_frustum_culling(TViewer *viewer, bool enabled);
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void set_frame_interval(TViewer *viewer, float interval);
|
||||
|
||||
@@ -208,6 +209,7 @@ extern "C"
|
||||
EMSCRIPTEN_KEEPALIVE TCamera* SceneManager_findCameraByName(TSceneManager* tSceneManager, EntityId entity, const char* name);
|
||||
EMSCRIPTEN_KEEPALIVE void SceneManager_setVisibilityLayer(TSceneManager *tSceneManager, EntityId entity, int layer);
|
||||
EMSCRIPTEN_KEEPALIVE TScene* SceneManager_getScene(TSceneManager *tSceneManager);
|
||||
EMSCRIPTEN_KEEPALIVE EntityId SceneManager_loadGlbFromBuffer(TSceneManager *sceneManager, const uint8_t *const, size_t length, bool keepData, int priority, int layer);
|
||||
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE bool update_bone_matrices(TSceneManager *sceneManager, EntityId entityId);
|
||||
@@ -225,37 +227,7 @@ extern "C"
|
||||
EMSCRIPTEN_KEEPALIVE void set_rotation(TSceneManager *sceneManager, EntityId entity, float rads, float x, float y, float z, float w);
|
||||
EMSCRIPTEN_KEEPALIVE void set_scale(TSceneManager *sceneManager, EntityId entity, float scale);
|
||||
|
||||
// Camera methods
|
||||
EMSCRIPTEN_KEEPALIVE void set_view_frustum_culling(TViewer *viewer, bool enabled);
|
||||
EMSCRIPTEN_KEEPALIVE void set_camera_exposure(TCamera *camera, float aperture, float shutterSpeed, float sensitivity);
|
||||
EMSCRIPTEN_KEEPALIVE void set_camera_model_matrix(TCamera *camera, double4x4 matrix);
|
||||
EMSCRIPTEN_KEEPALIVE TCamera *get_camera(TViewer *viewer, EntityId entity);
|
||||
EMSCRIPTEN_KEEPALIVE double4x4 get_camera_model_matrix(TCamera *const camera);
|
||||
EMSCRIPTEN_KEEPALIVE double4x4 get_camera_view_matrix(TCamera *const camera);
|
||||
EMSCRIPTEN_KEEPALIVE double4x4 get_camera_projection_matrix(TCamera *const camera);
|
||||
EMSCRIPTEN_KEEPALIVE double4x4 get_camera_culling_projection_matrix(TCamera *const camera);
|
||||
EMSCRIPTEN_KEEPALIVE const double *const get_camera_frustum(TCamera *const camera);
|
||||
EMSCRIPTEN_KEEPALIVE void set_camera_projection_matrix(TCamera *camera, double4x4 matrix, double near, double far);
|
||||
EMSCRIPTEN_KEEPALIVE void set_camera_projection_from_fov(TCamera *camera, double fovInDegrees, double aspect, double near, double far, bool horizontal);
|
||||
EMSCRIPTEN_KEEPALIVE double get_camera_focal_length(TCamera *const camera);
|
||||
EMSCRIPTEN_KEEPALIVE double Camera_getFocalLength(TCamera *const camera);
|
||||
EMSCRIPTEN_KEEPALIVE double Camera_getNear(TCamera *const camera);
|
||||
EMSCRIPTEN_KEEPALIVE double Camera_getCullingFar(TCamera *const camera);
|
||||
EMSCRIPTEN_KEEPALIVE double4x4 Camera_getViewMatrix(TCamera *const camera);
|
||||
EMSCRIPTEN_KEEPALIVE double4x4 Camera_getModelMatrix(TCamera* camera);
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE double get_camera_near(TCamera *camera);
|
||||
EMSCRIPTEN_KEEPALIVE double get_camera_culling_far(TCamera *camera);
|
||||
EMSCRIPTEN_KEEPALIVE float get_camera_fov(TCamera *camera, bool horizontal);
|
||||
EMSCRIPTEN_KEEPALIVE void set_camera_focus_distance(TCamera *camera, float focusDistance);
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void Camera_setCustomProjectionWithCulling(TCamera* camera, double4x4 projectionMatrix, double near, double far);
|
||||
EMSCRIPTEN_KEEPALIVE void Camera_setModelMatrix(TCamera* camera, double4x4 modelMatrix);
|
||||
EMSCRIPTEN_KEEPALIVE void Camera_setLensProjection(TCamera *camera, double near, double far, double aspect, double focalLength);
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE EntityId Camera_getEntity(TCamera* camera);
|
||||
EMSCRIPTEN_KEEPALIVE TCamera *Engine_getCameraComponent(TEngine *engine, EntityId entity);
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE TEntityManager *Engine_getEntityManager(TEngine *engine);
|
||||
|
||||
// SceneManager
|
||||
|
||||
@@ -2,8 +2,10 @@
|
||||
#define _DART_FILAMENT_FFI_API_H
|
||||
|
||||
#include "ThermionDartApi.h"
|
||||
#include "TView.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
namespace thermion {
|
||||
extern "C"
|
||||
{
|
||||
#endif
|
||||
@@ -33,6 +35,10 @@ extern "C"
|
||||
void Viewer_captureRenderTargetRenderThread(TViewer *viewer, TView* view, TSwapChain* swapChain, TRenderTarget* renderTarget, uint8_t* out, void (*onComplete)());
|
||||
void Viewer_requestFrameRenderThread(TViewer *viewer, void(*onComplete)());
|
||||
|
||||
void View_setToneMappingRenderThread(TView *tView, TEngine *tEngine, thermion::ToneMapping toneMapping);
|
||||
void View_setBloomRenderThread(TView *tView, double bloom);
|
||||
|
||||
|
||||
void destroy_filament_viewer_render_thread(TViewer *viewer);
|
||||
|
||||
FilamentRenderCallback make_render_callback_fn_pointer(FilamentRenderCallback);
|
||||
@@ -43,13 +49,11 @@ extern "C"
|
||||
void clear_background_image_render_thread(TViewer *viewer);
|
||||
void set_background_image_render_thread(TViewer *viewer, const char *path, bool fillHeight, void (*onComplete)());
|
||||
void set_background_image_position_render_thread(TViewer *viewer, float x, float y, bool clamp);
|
||||
void set_tone_mapping_render_thread(TViewer *viewer, int toneMapping);
|
||||
void set_bloom_render_thread(TViewer *viewer, float strength);
|
||||
void load_skybox_render_thread(TViewer *viewer, const char *skyboxPath, void (*onComplete)());
|
||||
void remove_skybox_render_thread(TViewer *viewer);
|
||||
|
||||
void SceneManager_loadGlbFromBufferRenderThread(TSceneManager *sceneManager, const uint8_t *const data, size_t length, int numInstances, bool keepData, int priority, int layer, void (*callback)(EntityId));
|
||||
void load_glb_render_thread(TSceneManager *sceneManager, const char *assetPath, int numInstances, bool keepData, void (*callback)(EntityId));
|
||||
void load_glb_from_buffer_render_thread(TSceneManager *sceneManager, const uint8_t *const data, size_t length, int numInstances, bool keepData, int priority, int layer, void (*callback)(EntityId));
|
||||
void load_gltf_render_thread(TSceneManager *sceneManager, const char *assetPath, const char *relativePath, bool keepData, void (*callback)(EntityId));
|
||||
void create_instance_render_thread(TSceneManager *sceneManager, EntityId entityId, void (*callback)(EntityId));
|
||||
void remove_entity_render_thread(TViewer *viewer, EntityId asset, void (*callback)());
|
||||
@@ -103,6 +107,7 @@ extern "C"
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif // _DART_FILAMENT_FFI_API_H
|
||||
|
||||
@@ -783,7 +783,6 @@ namespace thermion
|
||||
///
|
||||
View *FilamentViewer::getViewAt(int32_t index)
|
||||
{
|
||||
Log("Getting view at %d", index);
|
||||
if (index < _views.size())
|
||||
{
|
||||
return _views[index];
|
||||
|
||||
84
thermion_dart/native/src/TCamera.cpp
Normal file
84
thermion_dart/native/src/TCamera.cpp
Normal file
@@ -0,0 +1,84 @@
|
||||
#include <filament/View.h>
|
||||
#include <filament/Viewport.h>
|
||||
#include <filament/Engine.h>
|
||||
#include <filament/ToneMapper.h>
|
||||
#include <filament/ColorGrading.h>
|
||||
#include <filament/Camera.h>
|
||||
#include <utils/Entity.h>
|
||||
|
||||
#include "ThermionDartApi.h"
|
||||
#include "TCamera.h"
|
||||
#include "ThermionDartAPIUtils.h"
|
||||
|
||||
#include "Log.hpp"
|
||||
|
||||
#ifdef __cplusplus
|
||||
namespace thermion
|
||||
{
|
||||
extern "C"
|
||||
{
|
||||
using namespace filament;
|
||||
|
||||
#endif
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void Camera_setCustomProjectionWithCulling(TCamera *tCamera, double4x4 projectionMatrix, double near, double far)
|
||||
{
|
||||
auto *camera = reinterpret_cast<Camera *>(tCamera);
|
||||
camera->setCustomProjection(convert_double4x4_to_mat4(projectionMatrix), near, far);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE double4x4 Camera_getModelMatrix(TCamera *tCamera)
|
||||
{
|
||||
auto *camera = reinterpret_cast<Camera *>(tCamera);
|
||||
return convert_mat4_to_double4x4(camera->getModelMatrix());
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE double4x4 Camera_getViewMatrix(TCamera *const tCamera)
|
||||
{
|
||||
auto *camera = reinterpret_cast<Camera *>(tCamera);
|
||||
return convert_mat4_to_double4x4(camera->getViewMatrix());
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE EntityId Camera_getEntity(TCamera *tCamera)
|
||||
{
|
||||
auto *camera = reinterpret_cast<Camera *>(tCamera);
|
||||
return utils::Entity::smuggle(camera->getEntity());
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE double Camera_getFocalLength(TCamera *const tCamera)
|
||||
{
|
||||
auto *camera = reinterpret_cast<Camera *>(tCamera);
|
||||
return camera->getFocalLength() * 1000.0;
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE double Camera_getNear(TCamera *const tCamera)
|
||||
{
|
||||
auto *camera = reinterpret_cast<Camera *>(tCamera);
|
||||
return camera->getNear();
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE double Camera_getCullingFar(TCamera *const tCamera)
|
||||
{
|
||||
auto *camera = reinterpret_cast<Camera *>(tCamera);
|
||||
return camera->getCullingFar();
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void Camera_setProjection(TCamera *const tCamera, Projection projection, double left, double right,
|
||||
double bottom, double top,
|
||||
double near, double far)
|
||||
{
|
||||
auto *camera = reinterpret_cast<Camera *>(tCamera);
|
||||
filament::Camera::Projection filamentProjection;
|
||||
switch(projection) {
|
||||
case Projection::Orthographic:
|
||||
filamentProjection = filament::Camera::Projection::ORTHO;
|
||||
case Projection::Perspective:
|
||||
filamentProjection = filament::Camera::Projection::PERSPECTIVE;
|
||||
}
|
||||
camera->setProjection(filamentProjection, left, right, bottom, top, near, far);
|
||||
}
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
}
|
||||
#endif
|
||||
@@ -9,7 +9,6 @@
|
||||
#include "TView.h"
|
||||
#include "Log.hpp"
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
namespace thermion {
|
||||
extern "C"
|
||||
|
||||
@@ -23,27 +23,6 @@ extern "C"
|
||||
|
||||
#include "ThermionDartApi.h"
|
||||
|
||||
// Helper function to convert filament::math::mat4 to double4x4
|
||||
static double4x4 convert_mat4_to_double4x4(const filament::math::mat4 &mat)
|
||||
{
|
||||
return double4x4{
|
||||
{mat[0][0], mat[0][1], mat[0][2], mat[0][3]},
|
||||
{mat[1][0], mat[1][1], mat[1][2], mat[1][3]},
|
||||
{mat[2][0], mat[2][1], mat[2][2], mat[2][3]},
|
||||
{mat[3][0], mat[3][1], mat[3][2], mat[3][3]},
|
||||
};
|
||||
}
|
||||
|
||||
// Helper function to convert double4x4 to filament::math::mat4
|
||||
static filament::math::mat4 convert_double4x4_to_mat4(const double4x4 &d_mat)
|
||||
{
|
||||
return filament::math::mat4{
|
||||
filament::math::float4{float(d_mat.col1[0]), float(d_mat.col1[1]), float(d_mat.col1[2]), float(d_mat.col1[3])},
|
||||
filament::math::float4{float(d_mat.col2[0]), float(d_mat.col2[1]), float(d_mat.col2[2]), float(d_mat.col2[3])},
|
||||
filament::math::float4{float(d_mat.col3[0]), float(d_mat.col3[1]), float(d_mat.col3[2]), float(d_mat.col3[3])},
|
||||
filament::math::float4{float(d_mat.col4[0]), float(d_mat.col4[1]), float(d_mat.col4[2]), float(d_mat.col4[3])}};
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE TViewer *Viewer_create(const void *context, const void *const loader, void *const platform, const char *uberArchivePath)
|
||||
{
|
||||
const auto *loaderImpl = new ResourceLoaderWrapperImpl((ResourceLoaderWrapper *)loader);
|
||||
@@ -183,7 +162,7 @@ extern "C"
|
||||
return ((SceneManager *)sceneManager)->loadGlb(assetPath, numInstances, keepData);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE EntityId load_glb_from_buffer(TSceneManager *sceneManager, const void *const data, size_t length, bool keepData, int priority, int layer)
|
||||
EMSCRIPTEN_KEEPALIVE EntityId SceneManager_loadGlbFromBuffer(TSceneManager *sceneManager, const uint8_t *const data, size_t length, bool keepData, int priority, int layer)
|
||||
{
|
||||
return ((SceneManager *)sceneManager)->loadGlbFromBuffer((const uint8_t *)data, length, 1, keepData, priority, layer);
|
||||
}
|
||||
@@ -1064,47 +1043,6 @@ extern "C"
|
||||
reinterpret_cast<MaterialInstance *>(materialInstance)->setParameter(propertyName, data);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void Camera_setCustomProjectionWithCulling(TCamera *tCamera, double4x4 projectionMatrix, double near, double far)
|
||||
{
|
||||
auto *camera = reinterpret_cast<Camera *>(tCamera);
|
||||
camera->setCustomProjection(convert_double4x4_to_mat4(projectionMatrix), near, far);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE double4x4 Camera_getModelMatrix(TCamera *tCamera)
|
||||
{
|
||||
auto *camera = reinterpret_cast<Camera *>(tCamera);
|
||||
return convert_mat4_to_double4x4(camera->getModelMatrix());
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE double4x4 Camera_getViewMatrix(TCamera *const tCamera)
|
||||
{
|
||||
auto *camera = reinterpret_cast<Camera *>(tCamera);
|
||||
return convert_mat4_to_double4x4(camera->getViewMatrix());
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE EntityId Camera_getEntity(TCamera *tCamera)
|
||||
{
|
||||
auto *camera = reinterpret_cast<Camera *>(tCamera);
|
||||
return Entity::smuggle(camera->getEntity());
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE double Camera_getFocalLength(TCamera *const tCamera)
|
||||
{
|
||||
auto *camera = reinterpret_cast<Camera *>(tCamera);
|
||||
return camera->getFocalLength();
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE double Camera_getNear(TCamera *const tCamera)
|
||||
{
|
||||
auto *camera = reinterpret_cast<Camera *>(tCamera);
|
||||
return camera->getNear();
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE double Camera_getCullingFar(TCamera *const tCamera)
|
||||
{
|
||||
auto *camera = reinterpret_cast<Camera *>(tCamera);
|
||||
return camera->getCullingFar();
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE TCamera *Engine_getCameraComponent(TEngine *tEngine, EntityId entityId)
|
||||
{
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
#include "ThermionDartRenderThreadApi.h"
|
||||
#include "FilamentViewer.hpp"
|
||||
#include "TView.h"
|
||||
#include "Log.hpp"
|
||||
#include "ThreadPool.hpp"
|
||||
#include "filament/LightManager.h"
|
||||
@@ -328,7 +329,7 @@ extern "C"
|
||||
auto fut = _rl->add_task(lambda);
|
||||
}
|
||||
|
||||
void load_glb_from_buffer_render_thread(TSceneManager *sceneManager,
|
||||
void SceneManager_loadGlbFromBufferRenderThread(TSceneManager *sceneManager,
|
||||
const uint8_t *const data,
|
||||
size_t length,
|
||||
int numInstances,
|
||||
@@ -340,7 +341,7 @@ extern "C"
|
||||
std::packaged_task<EntityId()> lambda(
|
||||
[=]() mutable
|
||||
{
|
||||
auto entity = load_glb_from_buffer(sceneManager, data, length, keepData, priority, layer);
|
||||
auto entity = SceneManager_loadGlbFromBuffer(sceneManager, data, length, keepData, priority, layer);
|
||||
callback(entity);
|
||||
return entity;
|
||||
});
|
||||
@@ -562,6 +563,24 @@ extern "C"
|
||||
auto fut = _rl->add_task(lambda);
|
||||
}
|
||||
|
||||
void View_setToneMappingRenderThread(TView *tView, TEngine *tEngine, thermion::ToneMapping toneMapping) {
|
||||
std::packaged_task<void()> lambda(
|
||||
[=]
|
||||
{
|
||||
View_setToneMapping(tView, tEngine, toneMapping);
|
||||
});
|
||||
auto fut = _rl->add_task(lambda);
|
||||
}
|
||||
|
||||
void View_setBloomRenderThread(TView *tView, double bloom) {
|
||||
std::packaged_task<void()> lambda(
|
||||
[=]
|
||||
{
|
||||
View_setBloom(tView, bloom);
|
||||
});
|
||||
auto fut = _rl->add_task(lambda);
|
||||
}
|
||||
|
||||
void reset_to_rest_pose_render_thread(TSceneManager *sceneManager, EntityId entityId, void (*callback)())
|
||||
{
|
||||
std::packaged_task<void()> lambda(
|
||||
|
||||
@@ -76,6 +76,17 @@ void main() async {
|
||||
print(frustum.plane5.constant);
|
||||
});
|
||||
|
||||
test('set orthographic projection', () async {
|
||||
var viewer = await testHelper.createViewer(
|
||||
bg: kRed, cameraPosition: Vector3(0, 0, 4));
|
||||
var camera = await viewer.getMainCamera();
|
||||
await viewer.createGeometry(GeometryHelper.cube());
|
||||
|
||||
await camera.setProjection(Projection.Orthographic, -0.05, 0.05, -0.05, 0.05, 0.05, 10000);
|
||||
await testHelper.capture(
|
||||
viewer, "camera_set_orthographic_projection");
|
||||
});
|
||||
|
||||
test('set custom projection/culling matrix', () async {
|
||||
var viewer = await testHelper.createViewer(
|
||||
bg: kRed, cameraPosition: Vector3(0, 0, 4));
|
||||
|
||||
@@ -121,7 +121,7 @@ class TestHelper {
|
||||
var viewer = ThermionViewerFFI(resourceLoader: resourceLoader.cast<Void>());
|
||||
|
||||
await viewer.initialized;
|
||||
swapChain = await viewer.createSwapChain(
|
||||
swapChain = await viewer.createHeadlessSwapChain(
|
||||
viewportDimensions.width, viewportDimensions.height);
|
||||
|
||||
await viewer.updateViewportAndCameraProjection(
|
||||
|
||||
@@ -9,30 +9,40 @@ import 'package:thermion_flutter_platform_interface/thermion_flutter_platform_in
|
||||
/// Call [createViewerWithOptions] to create an instance of [ThermionViewer].
|
||||
///
|
||||
class ThermionFlutterPlugin {
|
||||
|
||||
ThermionFlutterPlugin._();
|
||||
|
||||
static bool _initializing = false;
|
||||
|
||||
static ThermionViewer? _viewer;
|
||||
|
||||
static ThermionFlutterOptions? options;
|
||||
|
||||
static Future<ThermionViewer> createViewer(
|
||||
{ThermionFlutterOptions options =
|
||||
const ThermionFlutterOptions.empty()}) async {
|
||||
|
||||
if (_initializing) {
|
||||
throw Exception("Existing call to createViewer has not completed.");
|
||||
}
|
||||
_initializing = true;
|
||||
|
||||
if (_viewer != null) {
|
||||
throw Exception(
|
||||
"Instance of ThermionViewer has already been created. Ensure you call dispose() on that instance.");
|
||||
}
|
||||
|
||||
options = options;
|
||||
|
||||
_viewer =
|
||||
await ThermionFlutterPlatform.instance.createViewer(options: options);
|
||||
|
||||
var camera = await _viewer!.getActiveCamera();
|
||||
camera.setLensProjection();
|
||||
|
||||
_viewer!.onDispose(() async {
|
||||
_viewer = null;
|
||||
ThermionFlutterPlugin.options = null;
|
||||
});
|
||||
_initializing = false;
|
||||
return _viewer!;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -7,14 +7,32 @@ import 'package:thermion_flutter_platform_interface/thermion_flutter_texture.dar
|
||||
import 'package:vector_math/vector_math_64.dart' hide Colors;
|
||||
|
||||
class ThermionTextureWidget extends StatefulWidget {
|
||||
///
|
||||
///
|
||||
///
|
||||
final ThermionViewer viewer;
|
||||
|
||||
///
|
||||
///
|
||||
///
|
||||
final t.View view;
|
||||
|
||||
///
|
||||
///
|
||||
///
|
||||
final Widget? initial;
|
||||
|
||||
///
|
||||
/// A callback that will be invoked whenever this widget (and the underlying texture is resized).
|
||||
///
|
||||
final Future Function(Size size, t.View view, double pixelRatio)? onResize;
|
||||
|
||||
const ThermionTextureWidget(
|
||||
{super.key, required this.viewer, required this.view, this.initial});
|
||||
{super.key,
|
||||
required this.viewer,
|
||||
required this.view,
|
||||
this.initial,
|
||||
this.onResize});
|
||||
|
||||
@override
|
||||
State<StatefulWidget> createState() {
|
||||
@@ -54,9 +72,16 @@ class _ThermionTextureWidgetState extends State<ThermionTextureWidget> {
|
||||
.createTexture(widget.view, width, height);
|
||||
|
||||
await widget.view.updateViewport(_texture!.width, _texture!.height);
|
||||
var camera = await widget.view.getCamera();
|
||||
await camera.setLensProjection(
|
||||
aspect: _texture!.width / _texture!.height);
|
||||
|
||||
try {
|
||||
await widget.onResize?.call(
|
||||
Size(_texture!.width.toDouble(), _texture!.height.toDouble()),
|
||||
widget.view,
|
||||
dpr);
|
||||
} catch (err, st) {
|
||||
print(err);
|
||||
print(st);
|
||||
}
|
||||
|
||||
if (mounted) {
|
||||
setState(() {});
|
||||
@@ -124,7 +149,9 @@ class _ThermionTextureWidgetState extends State<ThermionTextureWidget> {
|
||||
|
||||
_resizing.add(completer.future);
|
||||
|
||||
newSize *= MediaQuery.of(context).devicePixelRatio;
|
||||
final dpr = MediaQuery.of(context).devicePixelRatio;
|
||||
|
||||
newSize *= dpr;
|
||||
|
||||
var newWidth = newSize.width.ceil();
|
||||
var newHeight = newSize.height.ceil();
|
||||
@@ -136,11 +163,13 @@ class _ThermionTextureWidgetState extends State<ThermionTextureWidget> {
|
||||
0,
|
||||
);
|
||||
|
||||
|
||||
await widget.view.updateViewport(_texture!.width, _texture!.height);
|
||||
var camera = await widget.view.getCamera();
|
||||
await camera.setLensProjection(
|
||||
aspect: _texture!.width.toDouble() / _texture!.height.toDouble());
|
||||
|
||||
await widget.onResize?.call(
|
||||
Size(_texture!.width.toDouble(), _texture!.height.toDouble()),
|
||||
widget.view,
|
||||
dpr);
|
||||
|
||||
if (!mounted) {
|
||||
return;
|
||||
}
|
||||
@@ -169,108 +198,3 @@ class _ThermionTextureWidgetState extends State<ThermionTextureWidget> {
|
||||
]));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
// class _ThermionWidgetState extends State<ThermionWidget> {
|
||||
|
||||
// ThermionFlutterTexture? _texture;
|
||||
|
||||
// @override
|
||||
// void initState() {
|
||||
// WidgetsBinding.instance.addPostFrameCallback((timeStamp) async {
|
||||
// await widget.viewer.initialized;
|
||||
// widget.viewer.onDispose(() async {
|
||||
// _rendering = false;
|
||||
|
||||
// if (_texture != null) {
|
||||
// var texture = _texture;
|
||||
// _texture = null;
|
||||
// if (mounted) {
|
||||
// setState(() {});
|
||||
// }
|
||||
// await ThermionFlutterPlugin.destroyTexture(texture!);
|
||||
// }
|
||||
// });
|
||||
// var dpr = MediaQuery.of(context).devicePixelRatio;
|
||||
|
||||
// var size = ((context.findRenderObject()) as RenderBox).size;
|
||||
// _texture = await ThermionFlutterPlugin.createTexture(
|
||||
// size.width, size.height, 0, 0, dpr);
|
||||
|
||||
// if (mounted) {
|
||||
// setState(() {});
|
||||
// }
|
||||
|
||||
// _requestFrame();
|
||||
// });
|
||||
// super.initState();
|
||||
// }
|
||||
|
||||
// bool _rendering = false;
|
||||
|
||||
// void _requestFrame() {
|
||||
// WidgetsBinding.instance.scheduleFrameCallback((d) async {
|
||||
// if (!_rendering) {
|
||||
// _rendering = true;
|
||||
// await widget.viewer.requestFrame();
|
||||
// _rendering = false;
|
||||
// }
|
||||
// _requestFrame();
|
||||
// });
|
||||
// }
|
||||
|
||||
// bool _resizing = false;
|
||||
// Timer? _resizeTimer;
|
||||
|
||||
// Future _resizeTexture(Size newSize) async {
|
||||
// _resizeTimer?.cancel();
|
||||
// _resizeTimer = Timer(const Duration(milliseconds: 500), () async {
|
||||
// if (_resizing || !mounted) {
|
||||
// return;
|
||||
// }
|
||||
// _resizeTimer!.cancel();
|
||||
// _resizing = true;
|
||||
|
||||
// if (!mounted) {
|
||||
// return;
|
||||
// }
|
||||
|
||||
// var dpr = MediaQuery.of(context).devicePixelRatio;
|
||||
|
||||
// _texture.resize(newSize.width.ceil(), newSize.height.ceil(), 0, 0, dpr);
|
||||
// setState(() {});
|
||||
// _resizing = false;
|
||||
// });
|
||||
// }
|
||||
|
||||
// @override
|
||||
// Widget build(BuildContext context) {
|
||||
// if (_texture == null || _resizing) {
|
||||
// return widget.initial ??
|
||||
// Container(
|
||||
// color:
|
||||
// kIsWeb ? const Color.fromARGB(0, 170, 129, 129) : Colors.red);
|
||||
// }
|
||||
|
||||
// var textureWidget = Texture(
|
||||
// key: ObjectKey("texture_${_texture!.flutterId}"),
|
||||
// textureId: _texture!.flutterId!,
|
||||
// filterQuality: FilterQuality.none,
|
||||
// freeze: false,
|
||||
// );
|
||||
|
||||
// return ResizeObserver(
|
||||
// onResized: _resizeTexture,
|
||||
// child: Stack(children: [
|
||||
// Positioned.fill(
|
||||
// child: Platform.isLinux || Platform.isWindows
|
||||
// ? Transform(
|
||||
// alignment: Alignment.center,
|
||||
// transform: Matrix4.rotationX(
|
||||
// pi), // TODO - this rotation is due to OpenGL texture coordinate working in a different space from Flutter, can we move this to the C++ side somewhere?
|
||||
// child: textureWidget)
|
||||
// : textureWidget)
|
||||
// ]));
|
||||
// }
|
||||
// }
|
||||
|
||||
@@ -8,6 +8,16 @@ import 'package:thermion_flutter_web/thermion_flutter_web_options.dart';
|
||||
import 'package:thermion_dart/src/viewer/src/shared_types/view.dart' as t;
|
||||
import 'thermion_widget_windows.dart';
|
||||
|
||||
Future kDefaultResizeCallback(Size size, t.View view, double pixelRatio) async {
|
||||
var camera = await view.getCamera();
|
||||
var near = await camera.getNear();
|
||||
var far = await camera.getCullingFar();
|
||||
var focalLength = await camera.getFocalLength();
|
||||
|
||||
await camera.setLensProjection(near:near, far:far, focalLength: focalLength,
|
||||
aspect: size.width.toDouble() / size.height.toDouble());
|
||||
}
|
||||
|
||||
class ThermionWidget extends StatefulWidget {
|
||||
///
|
||||
/// The viewer.
|
||||
@@ -15,14 +25,25 @@ class ThermionWidget extends StatefulWidget {
|
||||
final ThermionViewer viewer;
|
||||
|
||||
///
|
||||
/// The view.
|
||||
/// The [View] associated with this widget. If null, the default View will be used.
|
||||
///
|
||||
final t.View? view;
|
||||
|
||||
///
|
||||
/// The options to use when creating this widget.
|
||||
/// A callback to invoke whenever this widget and the underlying surface are
|
||||
/// resized. If a callback is not explicitly provided, the default callback
|
||||
/// will be run, which changes the aspect ratio for the active camera in
|
||||
/// the View managed by this widget. If you specify your own callback,
|
||||
/// you probably want to preserve this behaviour (otherwise the aspect ratio)
|
||||
/// will be incorrect.
|
||||
///
|
||||
/// To completely disable the resize callback, pass [null].
|
||||
///
|
||||
/// IMPORTANT - size is specified in physical pixels, not logical pixels.
|
||||
/// If you need to work with Flutter dimensions, divide [size] by
|
||||
/// [pixelRatio].
|
||||
///
|
||||
final ThermionFlutterOptions? options;
|
||||
final Future Function(Size size, t.View view, double pixelRatio)? onResize;
|
||||
|
||||
///
|
||||
/// The content to render before the texture widget is available.
|
||||
@@ -31,7 +52,11 @@ class ThermionWidget extends StatefulWidget {
|
||||
final Widget? initial;
|
||||
|
||||
const ThermionWidget(
|
||||
{Key? key, this.initial, required this.viewer, this.view, this.options})
|
||||
{Key? key,
|
||||
this.initial,
|
||||
required this.viewer,
|
||||
this.view,
|
||||
this.onResize = kDefaultResizeCallback})
|
||||
: super(key: key);
|
||||
|
||||
@override
|
||||
@@ -66,7 +91,7 @@ class _ThermionWidgetState extends State<ThermionWidget> {
|
||||
if (kIsWeb) {
|
||||
return ThermionWidgetWeb(
|
||||
viewer: widget.viewer,
|
||||
options: widget.options as ThermionFlutterWebOptions);
|
||||
options: ThermionFlutterPlugin.options as ThermionFlutterWebOptions?);
|
||||
}
|
||||
|
||||
if (Platform.isWindows) {
|
||||
@@ -77,6 +102,7 @@ class _ThermionWidgetState extends State<ThermionWidget> {
|
||||
key: ObjectKey(view!),
|
||||
initial: widget.initial,
|
||||
viewer: widget.viewer,
|
||||
view: view!);
|
||||
view: view!,
|
||||
onResize: widget.onResize);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,3 +3,4 @@ library;
|
||||
export 'src/thermion_widget.dart';
|
||||
export 'src/thermion_listener_widget.dart';
|
||||
export 'src/camera/camera_selector_widget.dart';
|
||||
export 'src/camera/camera_orientation_widget.dart';
|
||||
|
||||
Reference in New Issue
Block a user