support relative setPosition, add hardware keyboard listener + control, log FPS

This commit is contained in:
Nick Fisher
2024-02-03 11:55:44 +08:00
parent 0d9cf8a9ff
commit 63a52025dd
11 changed files with 238 additions and 26 deletions

View File

@@ -38,7 +38,7 @@ namespace polyvox
void transformToUnitCube(EntityId e);
inline void updateTransform(EntityId e);
void setScale(EntityId e, float scale);
void setPosition(EntityId e, float x, float y, float z);
void setPosition(EntityId e, float x, float y, float z, bool relative);
void setRotation(EntityId e, float rads, float x, float y, float z);
const utils::Entity *getCameraEntities(EntityId e);
size_t getCameraEntityCount(EntityId e);

View File

@@ -200,11 +200,15 @@ namespace polyvox
void loadTextureFromPath(string path);
void savePng(void* data, size_t size, int frameNumber);
time_point_t _startTime = std::chrono::high_resolution_clock::now();
time_point_t _recordingStartTime = std::chrono::high_resolution_clock::now();
time_point_t _fpsCounterStartTime = std::chrono::high_resolution_clock::now();
bool _recording = false;
std::string _recordingOutputDirectory = std::string("/tmp");
std::mutex _recordingMutex;
double _cumulativeAnimationUpdateTime = 0;
int _frameCount = 0;
int _skippedFrames = 0;
};
struct FrameCallbackData {

View File

@@ -146,7 +146,7 @@ extern "C"
FLUTTER_PLUGIN_EXPORT void clear_assets(const void *const viewer);
FLUTTER_PLUGIN_EXPORT bool set_material_color(void *assetManager, EntityId asset, const char *meshName, int materialIndex, const float r, const float g, const float b, const float a);
FLUTTER_PLUGIN_EXPORT void transform_to_unit_cube(void *assetManager, EntityId asset);
FLUTTER_PLUGIN_EXPORT void set_position(void *assetManager, EntityId asset, float x, float y, float z);
FLUTTER_PLUGIN_EXPORT void set_position(void *assetManager, EntityId asset, float x, float y, float z, bool relative);
FLUTTER_PLUGIN_EXPORT void set_rotation(void *assetManager, EntityId asset, float rads, float x, float y, float z);
FLUTTER_PLUGIN_EXPORT void set_scale(void *assetManager, EntityId asset, float scale);
@@ -183,6 +183,7 @@ extern "C"
FLUTTER_PLUGIN_EXPORT void set_recording_output_directory(void *const viewer, const char* outputDirectory);
FLUTTER_PLUGIN_EXPORT void ios_dummy();
FLUTTER_PLUGIN_EXPORT void flutter_filament_free(void *ptr);
#ifdef __cplusplus
}
#endif

View File

@@ -1184,7 +1184,7 @@ namespace polyvox
updateTransform(asset);
}
void AssetManager::setPosition(EntityId entity, float x, float y, float z)
void AssetManager::setPosition(EntityId entity, float x, float y, float z, bool relative)
{
const auto &pos = _entityIdLookup.find(entity);
if (pos == _entityIdLookup.end())
@@ -1193,7 +1193,14 @@ namespace polyvox
return;
}
auto &asset = _assets[pos->second];
asset.position = math::mat4f::translation(math::float3(x, y, z));
if(relative) {
asset.position[3][0] += x;
asset.position[3][1] += y;
asset.position[3][2] += z;
} else {
asset.position = math::mat4f::translation(math::float3(x, y, z));
}
updateTransform(asset);
}

View File

@@ -1005,9 +1005,6 @@ namespace polyvox
}
}
double _elapsed = 0;
int _frameCount = 0;
int _skippedFrames = 0;
void FilamentViewer::render(
uint64_t frameTimeInNanos,
@@ -1022,21 +1019,30 @@ namespace polyvox
return;
}
if (_frameCount == 60)
{
// Log("1 sec average for asset animation update %f", _elapsed / 60);
Log("Skipped frames : %d", _skippedFrames);
_elapsed = 0;
// if (_frameCount == 60)
// {
// Log("Skipped frames : %d", _skippedFrames);
// _elapsed = 0;
// _frameCount = 0;
// _skippedFrames = 0;
// }
auto now = std::chrono::high_resolution_clock::now();
auto secsSinceLastFpsCheck = float(std::chrono::duration_cast<std::chrono::seconds>(now - _fpsCounterStartTime).count());
if(secsSinceLastFpsCheck >= 1) {
auto fps = _frameCount / secsSinceLastFpsCheck;
Log("%ffps (_frameCount %d, secs since last check %f)", fps, _frameCount, secsSinceLastFpsCheck);
// Log("1 sec average for asset animation update %f", _elapsed / _frameCount);
_frameCount = 0;
_skippedFrames = 0;
_fpsCounterStartTime = now;
}
Timer tmr;
_assetManager->updateAnimations();
_elapsed += tmr.elapsed();
_frameCount++;
_cumulativeAnimationUpdateTime += tmr.elapsed();
// if a manipulator is active, update the active camera orientation
if(_manipulator) {
@@ -1068,6 +1074,8 @@ namespace polyvox
if (beginFrame)
{
_renderer->render(_view);
_frameCount++;
if(_recording) {
Viewport const &vp = _view->getViewport();
@@ -1081,7 +1089,7 @@ namespace polyvox
};
auto now = std::chrono::high_resolution_clock::now();
auto elapsed = float(std::chrono::duration_cast<std::chrono::milliseconds>(now - _startTime).count());
auto elapsed = float(std::chrono::duration_cast<std::chrono::milliseconds>(now - _recordingStartTime).count());
auto frameNumber = uint32_t(floor(elapsed / _frameInterval));
@@ -1161,7 +1169,7 @@ namespace polyvox
this->_recording = recording;
if(recording) {
_tp = new flutter_filament::ThreadPool(8);
_startTime = std::chrono::high_resolution_clock::now();
_recordingStartTime = std::chrono::high_resolution_clock::now();
} else {
delete _tp;
}

View File

@@ -470,9 +470,9 @@ extern "C"
((AssetManager *)assetManager)->transformToUnitCube(asset);
}
FLUTTER_PLUGIN_EXPORT void set_position(void *assetManager, EntityId asset, float x, float y, float z)
FLUTTER_PLUGIN_EXPORT void set_position(void *assetManager, EntityId asset, float x, float y, float z, bool relative)
{
((AssetManager *)assetManager)->setPosition(asset, x, y, z);
((AssetManager *)assetManager)->setPosition(asset, x, y, z, relative);
}
FLUTTER_PLUGIN_EXPORT void set_rotation(void *assetManager, EntityId asset, float rads, float x, float y, float z)