support relative setPosition, add hardware keyboard listener + control, log FPS
This commit is contained in:
@@ -38,7 +38,7 @@ namespace polyvox
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void transformToUnitCube(EntityId e);
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inline void updateTransform(EntityId e);
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void setScale(EntityId e, float scale);
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void setPosition(EntityId e, float x, float y, float z);
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void setPosition(EntityId e, float x, float y, float z, bool relative);
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void setRotation(EntityId e, float rads, float x, float y, float z);
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const utils::Entity *getCameraEntities(EntityId e);
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size_t getCameraEntityCount(EntityId e);
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@@ -200,11 +200,15 @@ namespace polyvox
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void loadTextureFromPath(string path);
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void savePng(void* data, size_t size, int frameNumber);
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time_point_t _startTime = std::chrono::high_resolution_clock::now();
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time_point_t _recordingStartTime = std::chrono::high_resolution_clock::now();
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time_point_t _fpsCounterStartTime = std::chrono::high_resolution_clock::now();
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bool _recording = false;
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std::string _recordingOutputDirectory = std::string("/tmp");
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std::mutex _recordingMutex;
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double _cumulativeAnimationUpdateTime = 0;
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int _frameCount = 0;
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int _skippedFrames = 0;
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};
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struct FrameCallbackData {
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@@ -146,7 +146,7 @@ extern "C"
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FLUTTER_PLUGIN_EXPORT void clear_assets(const void *const viewer);
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FLUTTER_PLUGIN_EXPORT bool set_material_color(void *assetManager, EntityId asset, const char *meshName, int materialIndex, const float r, const float g, const float b, const float a);
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FLUTTER_PLUGIN_EXPORT void transform_to_unit_cube(void *assetManager, EntityId asset);
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FLUTTER_PLUGIN_EXPORT void set_position(void *assetManager, EntityId asset, float x, float y, float z);
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FLUTTER_PLUGIN_EXPORT void set_position(void *assetManager, EntityId asset, float x, float y, float z, bool relative);
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FLUTTER_PLUGIN_EXPORT void set_rotation(void *assetManager, EntityId asset, float rads, float x, float y, float z);
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FLUTTER_PLUGIN_EXPORT void set_scale(void *assetManager, EntityId asset, float scale);
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@@ -183,6 +183,7 @@ extern "C"
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FLUTTER_PLUGIN_EXPORT void set_recording_output_directory(void *const viewer, const char* outputDirectory);
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FLUTTER_PLUGIN_EXPORT void ios_dummy();
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FLUTTER_PLUGIN_EXPORT void flutter_filament_free(void *ptr);
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#ifdef __cplusplus
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}
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#endif
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@@ -1184,7 +1184,7 @@ namespace polyvox
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updateTransform(asset);
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}
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void AssetManager::setPosition(EntityId entity, float x, float y, float z)
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void AssetManager::setPosition(EntityId entity, float x, float y, float z, bool relative)
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{
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const auto &pos = _entityIdLookup.find(entity);
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if (pos == _entityIdLookup.end())
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@@ -1193,7 +1193,14 @@ namespace polyvox
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return;
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}
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auto &asset = _assets[pos->second];
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asset.position = math::mat4f::translation(math::float3(x, y, z));
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if(relative) {
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asset.position[3][0] += x;
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asset.position[3][1] += y;
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asset.position[3][2] += z;
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} else {
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asset.position = math::mat4f::translation(math::float3(x, y, z));
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}
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updateTransform(asset);
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}
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@@ -1005,9 +1005,6 @@ namespace polyvox
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}
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}
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double _elapsed = 0;
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int _frameCount = 0;
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int _skippedFrames = 0;
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void FilamentViewer::render(
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uint64_t frameTimeInNanos,
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@@ -1022,21 +1019,30 @@ namespace polyvox
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return;
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}
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if (_frameCount == 60)
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{
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// Log("1 sec average for asset animation update %f", _elapsed / 60);
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Log("Skipped frames : %d", _skippedFrames);
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_elapsed = 0;
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// if (_frameCount == 60)
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// {
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// Log("Skipped frames : %d", _skippedFrames);
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// _elapsed = 0;
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// _frameCount = 0;
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// _skippedFrames = 0;
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// }
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auto now = std::chrono::high_resolution_clock::now();
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auto secsSinceLastFpsCheck = float(std::chrono::duration_cast<std::chrono::seconds>(now - _fpsCounterStartTime).count());
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if(secsSinceLastFpsCheck >= 1) {
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auto fps = _frameCount / secsSinceLastFpsCheck;
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Log("%ffps (_frameCount %d, secs since last check %f)", fps, _frameCount, secsSinceLastFpsCheck);
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// Log("1 sec average for asset animation update %f", _elapsed / _frameCount);
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_frameCount = 0;
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_skippedFrames = 0;
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_fpsCounterStartTime = now;
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}
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Timer tmr;
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_assetManager->updateAnimations();
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_elapsed += tmr.elapsed();
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_frameCount++;
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_cumulativeAnimationUpdateTime += tmr.elapsed();
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// if a manipulator is active, update the active camera orientation
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if(_manipulator) {
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@@ -1068,6 +1074,8 @@ namespace polyvox
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if (beginFrame)
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{
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_renderer->render(_view);
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_frameCount++;
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if(_recording) {
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Viewport const &vp = _view->getViewport();
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@@ -1081,7 +1089,7 @@ namespace polyvox
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};
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auto now = std::chrono::high_resolution_clock::now();
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auto elapsed = float(std::chrono::duration_cast<std::chrono::milliseconds>(now - _startTime).count());
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auto elapsed = float(std::chrono::duration_cast<std::chrono::milliseconds>(now - _recordingStartTime).count());
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auto frameNumber = uint32_t(floor(elapsed / _frameInterval));
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@@ -1161,7 +1169,7 @@ namespace polyvox
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this->_recording = recording;
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if(recording) {
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_tp = new flutter_filament::ThreadPool(8);
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_startTime = std::chrono::high_resolution_clock::now();
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_recordingStartTime = std::chrono::high_resolution_clock::now();
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} else {
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delete _tp;
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}
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@@ -470,9 +470,9 @@ extern "C"
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((AssetManager *)assetManager)->transformToUnitCube(asset);
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}
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FLUTTER_PLUGIN_EXPORT void set_position(void *assetManager, EntityId asset, float x, float y, float z)
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FLUTTER_PLUGIN_EXPORT void set_position(void *assetManager, EntityId asset, float x, float y, float z, bool relative)
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{
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((AssetManager *)assetManager)->setPosition(asset, x, y, z);
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((AssetManager *)assetManager)->setPosition(asset, x, y, z, relative);
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}
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FLUTTER_PLUGIN_EXPORT void set_rotation(void *assetManager, EntityId asset, float rads, float x, float y, float z)
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116
lib/entities/entity_transform_controller.dart
Normal file
116
lib/entities/entity_transform_controller.dart
Normal file
@@ -0,0 +1,116 @@
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import 'dart:async';
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import 'dart:math';
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import 'package:flutter_filament/filament_controller.dart';
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import 'package:vector_math/vector_math_64.dart' as v;
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class EntityTransformController {
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final FilamentController controller;
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final FilamentEntity _entity;
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late Timer _ticker;
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double translationSpeed;
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double rotationRadsPerSecond;
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bool _forward = false;
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bool _strafeLeft = false;
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bool _strafeRight = false;
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bool _back = false;
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bool _rotateLeft = false;
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bool _rotateRight = false;
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EntityTransformController(this.controller, this._entity,
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{this.translationSpeed = 1, this.rotationRadsPerSecond = pi / 2}) {
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var translationSpeedPerTick = translationSpeed / (1000 / 16.667);
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_ticker = Timer.periodic(const Duration(milliseconds: 16), (timer) {
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_update(translationSpeedPerTick);
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});
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}
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void _update(double translationSpeedPerTick) async {
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var _position = v.Vector3.zero();
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var _rotation = v.Quaternion.identity();
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bool requiresUpdate = false;
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if (_forward) {
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_position.add(v.Vector3(0, 0, -translationSpeedPerTick));
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requiresUpdate = true;
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}
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if (_back) {
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_position.add(v.Vector3(0, 0, translationSpeedPerTick));
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requiresUpdate = true;
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}
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if (_strafeLeft) {
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_position.add(v.Vector3(-translationSpeedPerTick, 0, 0));
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requiresUpdate = true;
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}
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if (_strafeRight) {
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_position.add(v.Vector3(translationSpeedPerTick, 0, 0));
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requiresUpdate = true;
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}
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// todo - better to use pitch/yaw/roll
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if (_rotateLeft) {}
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if (_rotateRight) {}
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if (requiresUpdate) {
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await controller.setPosition(
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_entity, _position.x, _position.y, _position.z,
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relative: true);
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}
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}
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void dispose() {
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_ticker.cancel();
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}
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void forwardPressed() {
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print("forward");
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_forward = true;
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}
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Timer? _forwardTimer;
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Timer? _backwardsTimer;
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Timer? _strafeLeftTimer;
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Timer? _strafeRightTimer;
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void forwardReleased() async {
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_forwardTimer?.cancel();
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_forwardTimer = Timer(Duration(milliseconds: 50), () {
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_forward = false;
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});
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}
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void backPressed() {
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_back = true;
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}
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void backReleased() async {
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_backwardsTimer?.cancel();
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_backwardsTimer = Timer(Duration(milliseconds: 50), () {
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_back = false;
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});
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}
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void strafeLeftPressed() {
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_strafeLeft = true;
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}
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void strafeLeftReleased() async {
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_strafeLeftTimer?.cancel();
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_strafeLeftTimer = Timer(Duration(milliseconds: 50), () {
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_strafeLeft = false;
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});
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}
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void strafeRightPressed() {
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_strafeRight = true;
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}
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void strafeRightReleased() async {
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_strafeRightTimer?.cancel();
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_strafeRightTimer = Timer(Duration(milliseconds: 50), () {
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_strafeRight = false;
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});
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}
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}
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@@ -450,7 +450,8 @@ abstract class FilamentController {
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///
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/// Sets the world space position for [entity] to the given coordinates.
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///
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Future setPosition(FilamentEntity entity, double x, double y, double z);
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Future setPosition(FilamentEntity entity, double x, double y, double z,
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{bool relative = false});
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///
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/// Enable/disable postprocessing.
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@@ -523,4 +524,9 @@ abstract class FilamentController {
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/// Sets the output directory where recorded PNGs will be placed.
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///
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Future setRecordingOutputDirectory(String outputDirectory);
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// Stream get keyboardFocusRequested;
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// void requestKeyboardFocus();
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void control(FilamentEntity entity, {double? translationSpeed});
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}
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@@ -6,11 +6,13 @@ import 'dart:developer' as dev;
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import 'package:flutter/services.dart';
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import 'package:ffi/ffi.dart';
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import 'package:flutter/widgets.dart';
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import 'package:flutter_filament/entities/entity_transform_controller.dart';
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import 'package:flutter_filament/filament_controller.dart';
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import 'package:flutter_filament/animations/animation_data.dart';
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import 'package:flutter_filament/generated_bindings.dart';
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import 'package:flutter_filament/hardware/hardware_keyboard_listener.dart';
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import 'package:flutter_filament/rendering_surface.dart';
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import 'package:vector_math/vector_math_64.dart';
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@@ -1049,12 +1051,12 @@ class FilamentControllerFFI extends FilamentController {
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}
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@override
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Future setPosition(
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FilamentEntity entity, double x, double y, double z) async {
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Future setPosition(FilamentEntity entity, double x, double y, double z,
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{bool relative = false}) async {
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if (_viewer == null) {
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throw Exception("No viewer available, ignoring");
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}
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set_position(_assetManager!, entity, x, y, z);
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set_position(_assetManager!, entity, x, y, z, relative);
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}
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@override
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@@ -1321,4 +1323,12 @@ class FilamentControllerFFI extends FilamentController {
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set_recording_output_directory(_viewer!, pathPtr.cast<Char>());
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allocator.free(pathPtr);
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}
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HardwareKeyboardListener? _keyboardListener;
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void control(FilamentEntity entity, {double? translationSpeed}) {
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_keyboardListener?.dispose();
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_keyboardListener = HardwareKeyboardListener(EntityTransformController(
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this, entity,
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translationSpeed: translationSpeed ?? 1.0));
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}
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}
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@@ -541,14 +541,20 @@ external void transform_to_unit_cube(
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);
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@ffi.Native<
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ffi.Void Function(ffi.Pointer<ffi.Void>, EntityId, ffi.Float, ffi.Float,
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ffi.Float)>(symbol: 'set_position', assetId: 'flutter_filament_plugin')
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ffi.Void Function(
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ffi.Pointer<ffi.Void>,
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EntityId,
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ffi.Float,
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ffi.Float,
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ffi.Float,
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ffi.Bool)>(symbol: 'set_position', assetId: 'flutter_filament_plugin')
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external void set_position(
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ffi.Pointer<ffi.Void> assetManager,
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int asset,
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double x,
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double y,
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double z,
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bool relative,
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);
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@ffi.Native<
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54
lib/hardware/hardware_keyboard_listener.dart
Normal file
54
lib/hardware/hardware_keyboard_listener.dart
Normal file
@@ -0,0 +1,54 @@
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import 'package:flutter/services.dart';
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import 'package:flutter_filament/entities/entity_transform_controller.dart';
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import 'package:flutter_filament/filament_controller.dart';
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class HardwareKeyboardListener {
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final EntityTransformController _controller;
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HardwareKeyboardListener(this._controller) {
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// Get the global handler.
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final KeyMessageHandler? existing =
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ServicesBinding.instance.keyEventManager.keyMessageHandler;
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// The handler is guaranteed non-null since
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// `FallbackKeyEventRegistrar.instance` is only called during
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// `Focus.onFocusChange`, at which time `ServicesBinding.instance` must
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// have been called somewhere.
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assert(existing != null);
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// Assign the global handler with a patched handler.
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ServicesBinding.instance.keyEventManager.keyMessageHandler = (keyMessage) {
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if (keyMessage.rawEvent == null) {
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return false;
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}
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var event = keyMessage.rawEvent!;
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switch (event.logicalKey) {
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case LogicalKeyboardKey.keyW:
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(event is RawKeyDownEvent)
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? _controller.forwardPressed()
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: _controller.forwardReleased();
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break;
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case LogicalKeyboardKey.keyA:
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event is RawKeyDownEvent
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? _controller.strafeLeftPressed()
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: _controller.strafeLeftReleased();
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break;
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case LogicalKeyboardKey.keyS:
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event is RawKeyDownEvent
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? _controller.backPressed()
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: _controller.backReleased();
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break;
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case LogicalKeyboardKey.keyD:
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event is RawKeyDownEvent
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? _controller.strafeRightPressed()
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: _controller.strafeRightReleased();
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break;
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default:
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break;
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}
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return true;
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};
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}
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void dispose() {
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ServicesBinding.instance.keyEventManager.keyMessageHandler = null;
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_controller.dispose();
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}
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}
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Reference in New Issue
Block a user