rename AssetManager to SceneManager

This commit is contained in:
Nick Fisher
2024-02-18 21:48:50 +08:00
parent a10fe6584d
commit 65db2aa32e
4 changed files with 4 additions and 4 deletions

View File

@@ -110,7 +110,7 @@ When a `FilamentWidget` is added to the widget hierarchy:
3) You can then call `createViewer` to create:
* the rendering surface (on most platforms, a backing texture that will be registered with Flutter for use in a `Texture` widget)
* a rendering thread
* a `FilamentViewer` and an `AssetManager`, which will allow you to load assets/cameras/lighting/etc via the `FilamentController`
* a `FilamentViewer` and an `SceneManager`, which will allow you to load assets/cameras/lighting/etc via the `FilamentController`
4) after an indeterminate number of frames, `FilamentController` will notify `FilamentWidget` when a rendering surface is available the viewport
5) `FilamentWidget` will replace the default `initial` Widget with the viewport (which will initially be solid black or white, depending on your platform).

View File

@@ -11,7 +11,7 @@ add_library(flutter_filament_android SHARED
"${CMAKE_CURRENT_SOURCE_DIR}/../ios/src/FlutterFilamentApi.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/../ios/src/FlutterFilamentFFIApi.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/src/main/cpp/FilamentAndroid.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/../ios/src/AssetManager.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/../ios/src/SceneManager.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/../ios/src/FilamentViewer.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/../ios/src/StreamBufferAdapter.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/../ios/src/TimeIt.cpp"

View File

@@ -16,7 +16,7 @@ add_library(FILAMENT_SHADERS STATIC
)
add_library(${PLUGIN_NAME} STATIC
"${CMAKE_CURRENT_SOURCE_DIR}/../ios/src/AssetManager.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/../ios/src/SceneManager.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/../ios/src/FilamentViewer.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/../ios/src/FlutterFilamentApi.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/../ios/src/StreamBufferAdapter.cpp"

View File

@@ -12,7 +12,7 @@ set(PLUGIN_NAME "flutter_filament_plugin")
list(APPEND PLUGIN_SOURCES
"flutter_filament_plugin.cpp"
"flutter_filament_plugin.h"
"${CMAKE_CURRENT_SOURCE_DIR}/../ios/src/AssetManager.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/../ios/src/SceneManager.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/../ios/src/FilamentViewer.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/../ios/src/FlutterFilamentApi.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/../ios/src/FlutterFilamentFFIApi.cpp"