Merge branch 'feature/instancing' of github.com:nmfisher/polyvox_filament into feature/instancing
This commit is contained in:
@@ -150,39 +150,26 @@ namespace flutter_filament
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_scene = _engine->createScene();
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Log("Scene created");
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utils::Entity camera = EntityManager::get().create();
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_mainCamera = _engine->createCamera(camera);
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Log("Main camera created");
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_view = _engine->createView();
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Log("View created");
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setToneMapping(ToneMapping::ACES);
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Log("Set tone mapping");
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#ifdef __EMSCRIPTEN__
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Log("Bloom is disabled on WebGL builds as it causes instability with certain drivers");
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decltype(_view->getBloomOptions()) opts;
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opts.enabled = false;
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_view->setBloomOptions(opts);
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// there's a glitch on certain iGPUs where nothing will render when postprocessing is enabled and bloom is disabled
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// set bloom to a small value here
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setBloom(0.01);
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_view->setAmbientOcclusionOptions({.enabled = false});
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_view->setDynamicResolutionOptions({.enabled = false});
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_view->setDithering(filament::Dithering::NONE);
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_view->setAntiAliasing(filament::AntiAliasing::NONE);
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setAntiAliasing(false, false, false);
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_view->setShadowingEnabled(false);
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_view->setScreenSpaceRefractionEnabled(false);
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#else
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setBloom(0.6f);
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Log("Set bloom");
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#endif
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setPostProcessing(false);
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_view->setScene(_scene);
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_view->setCamera(_mainCamera);
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@@ -197,17 +184,6 @@ namespace flutter_filament
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const float sens = _mainCamera->getSensitivity();
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Log("Camera aperture %f shutter %f sensitivity %f", aperture, shutterSpeed, sens);
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View::DynamicResolutionOptions options;
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options.enabled = false;
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// options.homogeneousScaling = homogeneousScaling;
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// options.minScale = filament::math::float2{ minScale };
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// options.maxScale = filament::math::float2{ maxScale };
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// options.sharpness = sharpness;
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// options.quality = View::QualityLevel::ULTRA;
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_view->setDynamicResolutionOptions(options);
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setAntiAliasing(false, true, false);
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EntityManager &em = EntityManager::get();
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@@ -292,14 +268,15 @@ namespace flutter_filament
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void FilamentViewer::setBloom(float strength)
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{
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decltype(_view->getBloomOptions()) opts;
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#ifdef __EMSCRIPTEN__
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opts.enabled = false;
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Log("Bloom is disabled on WebGL builds as it causes instability with certain drivers. setBloom will be ignored");
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#else
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decltype(_view->getBloomOptions()) opts;
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opts.enabled = true;
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opts.strength = strength;
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_view->setBloomOptions(opts);
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#endif
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_view->setBloomOptions(opts);
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}
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void FilamentViewer::setToneMapping(ToneMapping toneMapping)
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@@ -335,7 +312,7 @@ namespace flutter_filament
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{
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_frameInterval = frameInterval;
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Renderer::FrameRateOptions fro;
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fro.interval = frameInterval;
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fro.interval = 1; //frameInterval;
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_renderer->setFrameRateOptions(fro);
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Log("Set framerate interval to %f", frameInterval);
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}
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@@ -1045,7 +1022,7 @@ namespace flutter_filament
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if (secsSinceLastFpsCheck >= 1)
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{
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auto fps = _frameCount / secsSinceLastFpsCheck;
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Log("%ffps", fps);
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Log("%ffps (%d skipped)", fps, _skippedFrames);
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_frameCount = 0;
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_skippedFrames = 0;
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_fpsCounterStartTime = now;
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@@ -206,8 +206,8 @@ namespace flutter_filament
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FilamentAsset *asset = nullptr;
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if(numInstances > 1) {
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FilamentInstance* instances[numInstances];
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asset = _assetLoader->createInstancedAsset((const uint8_t *)data, length, instances, numInstances);
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std::vector<FilamentInstance*> instances(numInstances);
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asset = _assetLoader->createInstancedAsset((const uint8_t *)data, length, instances.data(), numInstances);
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} else {
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asset = _assetLoader->createAsset(
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(const uint8_t *)data, length);
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@@ -298,6 +298,8 @@ class FilamentControllerFFI extends FilamentController {
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throw Exception("Failed to get resource loader");
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}
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var renderingSurface = await _createRenderingSurface();
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if (Platform.isWindows && requiresTextureWidget) {
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_driver = Pointer<Void>.fromAddress(
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await _channel.invokeMethod("getDriverPlatform"));
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@@ -310,7 +312,6 @@ class FilamentControllerFFI extends FilamentController {
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var renderCallbackOwner =
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Pointer<Void>.fromAddress(renderCallbackResult[1]);
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var renderingSurface = await _createRenderingSurface();
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print("Got rendering surface");
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@@ -305,5 +305,5 @@ class TransparencyPainter extends CustomPainter {
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}
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@override
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bool shouldRepaint(covariant CustomPainter oldDelegate) => true;
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bool shouldRepaint(covariant CustomPainter oldDelegate) => false;
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}
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@@ -29,7 +29,9 @@ if(USE_ANGLE)
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add_compile_definitions(USE_ANGLE)
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list(APPEND PLUGIN_SOURCES "flutter_angle_texture.cpp" "egl_context.cpp" )
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else()
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add_compile_definitions(WGL_USE_BACKING_WINDOW)
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if(WGL_USE_BACKING_WINDOW)
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add_compile_definitions(WGL_USE_BACKING_WINDOW)
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endif()
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list(APPEND PLUGIN_SOURCES "wgl_context.cpp" "opengl_texture_buffer.cpp" "backing_window.cpp")
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# if(WGL_USE_BACKING_WINDOW)
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# list(APPEND PLUGIN_SOURCES )
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@@ -5,7 +5,6 @@
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#include <chrono>
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#include <thread>
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#include <Commctrl.h>
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#include <Windows.h>
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#include <dwmapi.h>
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#include <ShObjIdl.h>
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@@ -1,8 +1,17 @@
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#include "egl_context.h"
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#define FILAMENT_USE_EXTERNAL_GLES3
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#include <gl_headers.h>
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#pragma comment(lib, "dwmapi.lib")
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#pragma comment(lib, "comctl32.lib")
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namespace flutter_filament {
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EGLContext::EGLContext(flutter::PluginRegistrarWindows* pluginRegistrar, flutter::TextureRegistrar* textureRegistrar); {
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FlutterEGLContext::FlutterEGLContext(
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flutter::PluginRegistrarWindows* pluginRegistrar,
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flutter::TextureRegistrar* textureRegistrar) : FlutterRenderContext(pluginRegistrar, textureRegistrar) {
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_platform = new filament::backend::PlatformEGL();
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@@ -34,7 +43,7 @@ EGLContext::EGLContext(flutter::PluginRegistrarWindows* pluginRegistrar, flutter
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dxgi->Release();
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if (!adapter_) {
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std::cout << "Failed to locate default D3D adapter" << std::endl;
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return false;
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return;
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}
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DXGI_ADAPTER_DESC adapter_desc_;
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@@ -49,7 +58,7 @@ EGLContext::EGLContext(flutter::PluginRegistrarWindows* pluginRegistrar, flutter
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if (FAILED(hr)) {
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std::cout << "Failed to create D3D device" << std::endl;
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return false;
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return;
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}
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Microsoft::WRL::ComPtr<IDXGIDevice> dxgi_device = nullptr;
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@@ -74,7 +83,7 @@ EGLContext::EGLContext(flutter::PluginRegistrarWindows* pluginRegistrar, flutter
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EGLBoolean bindAPI = eglBindAPI(EGL_OPENGL_ES_API);
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if (UTILS_UNLIKELY(!bindAPI)) {
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std::cout << "eglBindAPI EGL_OPENGL_ES_API failed" << std::endl;
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return false;
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return;
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}
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_eglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
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@@ -106,10 +115,10 @@ EGLContext::EGLContext(flutter::PluginRegistrarWindows* pluginRegistrar, flutter
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if (UTILS_UNLIKELY(!initialized)) {
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std::cout << "eglInitialize failed" << std::endl;
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return false;
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return;
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}
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importGLESExtensionsEntryPoints();
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glext::importGLESExtensionsEntryPoints();
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EGLint configsCount;
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@@ -126,53 +135,66 @@ EGLContext::EGLContext(flutter::PluginRegistrarWindows* pluginRegistrar, flutter
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// find an opaque config
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if (!eglChooseConfig(_eglDisplay, configAttribs, &_eglConfig, 1,
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&configsCount)) {
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return false;
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std::cout << "Failed to find EGL config" << std::endl;
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return;
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}
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_context = (void *)eglCreateContext(_eglDisplay, _eglConfig, EGL_NO_CONTEXT,
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contextAttribs);
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auto ctx = eglCreateContext(_eglDisplay, _eglConfig, EGL_NO_CONTEXT,contextAttribs);
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_context = (void*)ctx;
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if (UTILS_UNLIKELY(_context == EGL_NO_CONTEXT)) {
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return false;
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return;
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}
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}
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EGLContext::CreateRenderingSurface(
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void FlutterEGLContext::CreateRenderingSurface(
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uint32_t width, uint32_t height,
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std::unique_ptr<flutter::MethodResult<flutter::EncodableValue>> result,
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uint32_t left, uint32_t top
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) {
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importGLESExtensionsEntryPoints();
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glext::importGLESExtensionsEntryPoints();
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if(left != 0 || top != 0) {
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result->Error("ERROR",
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"Rendering with EGL uses a Texture render target/Flutter widget and does not need a window offset.");
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return false;
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return;
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}
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if (_active.get()) {
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result->Error("ERROR",
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"Texture already exists. You must call destroyTexture before "
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"attempting to create a new one.");
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return false;
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return;
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}
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_active = std::make_unique<FlutterAngleTexture>(
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std::unique_ptr<FlutterTextureBuffer> active = std::make_unique<FlutterAngleTexture>(
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_pluginRegistrar, _textureRegistrar, std::move(result), width, height,
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_D3D11Device, _D3D11DeviceContext, _eglConfig, _eglDisplay, _context,
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[=](size_t width, size_t height) {
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std::cout << "RESIZE" << std::endl;
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std::vector<int64_t> list;
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list.push_back((int64_t)width);
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list.push_back((int64_t)height);
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auto val = std::make_unique<flutter::EncodableValue>(list);
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this->_channel->InvokeMethod("resize", std::move(val), nullptr);
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// auto val = std::make_unique<flutter::EncodableValue>(list);
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// this->_channel->InvokeMethod("resize", std::move(val), nullptr);
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});
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_active = std::move(active);
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||||
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return _active->flutterTextureId != -1;
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}
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|
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EGLContext::GetSharedContext() {
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return (void*)_eglContext;
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void FlutterEGLContext::RenderCallback() {
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if(_active.get()) {
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((FlutterAngleTexture*)_active.get())->RenderCallback();
|
||||
}
|
||||
}
|
||||
|
||||
void* FlutterEGLContext::GetSharedContext() {
|
||||
return (void*)_context;
|
||||
}
|
||||
|
||||
void* FlutterEGLContext::GetPlatform() {
|
||||
return (void*)_platform;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,24 +1,35 @@
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||||
#ifndef _EGL_CONTEXT_H
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#define _EGL_CONTEXT_H
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||||
|
||||
#include <Windows.h>
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||||
|
||||
#include <flutter/method_channel.h>
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||||
#include <flutter/plugin_registrar_windows.h>
|
||||
#include <flutter/standard_method_codec.h>
|
||||
#include <flutter/texture_registrar.h>
|
||||
|
||||
#include "flutter_angle_texture.h"
|
||||
#include "backend/platforms/PlatformEGL.h"
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||||
#include "flutter_render_context.h"
|
||||
|
||||
namespace flutter_filament {
|
||||
|
||||
class EGLContext : public FlutterRenderingContext {
|
||||
class FlutterEGLContext : public FlutterRenderContext {
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||||
public:
|
||||
EGLContext(flutter::PluginRegistrarWindows* pluginRegistrar, flutter::TextureRegistrar* textureRegistrar);
|
||||
FlutterEGLContext(flutter::PluginRegistrarWindows* pluginRegistrar, flutter::TextureRegistrar* textureRegistrar);
|
||||
void* GetSharedContext();
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||||
void RenderCallback();
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||||
void* GetPlatform();
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||||
void CreateRenderingSurface(uint32_t width, uint32_t height, std::unique_ptr<flutter::MethodResult<flutter::EncodableValue>> result, uint32_t left, uint32_t top );
|
||||
|
||||
private:
|
||||
EGLContext _context = NULL;
|
||||
void* _context = nullptr;
|
||||
EGLConfig _eglConfig = NULL;
|
||||
EGLDisplay _eglDisplay = NULL;
|
||||
std::unique_ptr<FlutterAngleTexture> _active = nullptr;
|
||||
std::unique_ptr<FlutterAngleTexture> _inactive = nullptr;
|
||||
ID3D11Device* _D3D11Device = nullptr;
|
||||
ID3D11DeviceContext* _D3D11DeviceContext = nullptr;
|
||||
filament::backend::Platform* _platform = nullptr;
|
||||
}
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -236,6 +236,7 @@ FlutterAngleTexture::FlutterAngleTexture(
|
||||
resultList.push_back(flutter::EncodableValue(flutterTextureId));
|
||||
resultList.push_back(flutter::EncodableValue((int64_t) nullptr));
|
||||
resultList.push_back(flutter::EncodableValue(glTextureId));
|
||||
resultList.push_back(flutter::EncodableValue((int64_t) eglContext));
|
||||
result->Success(resultList);
|
||||
}
|
||||
|
||||
|
||||
@@ -28,7 +28,7 @@ typedef uint32_t GLuint;
|
||||
|
||||
namespace flutter_filament {
|
||||
|
||||
class FlutterAngleTexture : FlutterTextureBuffer {
|
||||
class FlutterAngleTexture : public FlutterTextureBuffer {
|
||||
public:
|
||||
FlutterAngleTexture(
|
||||
flutter::PluginRegistrarWindows* pluginRegistrar,
|
||||
|
||||
@@ -3,11 +3,7 @@
|
||||
|
||||
#include "flutter_filament_plugin.h"
|
||||
|
||||
// This must be included before many other Windows headers.
|
||||
#include <windows.h>
|
||||
|
||||
// For getPlatformVersion; remove unless needed for your plugin implementation.
|
||||
#include <VersionHelpers.h>
|
||||
#include <Windows.h>
|
||||
|
||||
#include <flutter/method_channel.h>
|
||||
#include <flutter/plugin_registrar_windows.h>
|
||||
@@ -18,7 +14,7 @@
|
||||
#include <cstring>
|
||||
#include <filesystem>
|
||||
#include <fstream>
|
||||
#include <future>
|
||||
|
||||
#include <iostream>
|
||||
#include <locale>
|
||||
#include <map>
|
||||
@@ -31,11 +27,6 @@
|
||||
|
||||
#include "FlutterFilamentApi.h"
|
||||
|
||||
#include <Commctrl.h>
|
||||
#include <Windows.h>
|
||||
#include <dwmapi.h>
|
||||
#include <wrl.h>
|
||||
|
||||
#include "flutter_render_context.h"
|
||||
|
||||
#if USE_ANGLE
|
||||
@@ -154,10 +145,16 @@ void render_callback(void *owner) {
|
||||
void FlutterFilamentPlugin::RenderCallback() {
|
||||
if (_context) {
|
||||
auto flutterTextureId = _context->GetFlutterTextureId();
|
||||
if(flutterTextureId == -1) {
|
||||
std::cout << "Bad texture" << std::endl;
|
||||
return;
|
||||
}
|
||||
#ifdef USE_ANGLE
|
||||
_active->RenderCallback();
|
||||
_context->RenderCallback();
|
||||
#endif
|
||||
#if !WGL_USE_BACKING_WINDOW
|
||||
_textureRegistrar->MarkTextureFrameAvailable(flutterTextureId);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
@@ -183,7 +180,7 @@ void FlutterFilamentPlugin::CreateTexture(
|
||||
// this will be used to create a backing texture and passed to Filament
|
||||
if (!_context) {
|
||||
#ifdef USE_ANGLE
|
||||
_context = std::make_unique<EGLContext>(_pluginRegistrar);
|
||||
_context = std::make_unique<FlutterEGLContext>(_pluginRegistrar, _textureRegistrar);
|
||||
#else
|
||||
_context = std::make_unique<WGLContext>(_pluginRegistrar, _textureRegistrar);
|
||||
#endif
|
||||
@@ -195,7 +192,6 @@ void FlutterFilamentPlugin::DestroyTexture(
|
||||
const flutter::MethodCall<flutter::EncodableValue> &methodCall,
|
||||
std::unique_ptr<flutter::MethodResult<flutter::EncodableValue>> result) {
|
||||
|
||||
|
||||
const auto *flutterTextureId = std::get_if<int64_t>(methodCall.arguments());
|
||||
|
||||
if (!flutterTextureId) {
|
||||
@@ -261,7 +257,7 @@ void FlutterFilamentPlugin::HandleMethodCall(
|
||||
result->Success(resultList);
|
||||
} else if (methodCall.method_name() == "getDriverPlatform") {
|
||||
#ifdef USE_ANGLE
|
||||
result->Success(flutter::EncodableValue((int64_t)_platform));
|
||||
result->Success(flutter::EncodableValue((int64_t)_context->GetPlatform()));
|
||||
#else
|
||||
result->Success(flutter::EncodableValue((int64_t) nullptr));
|
||||
#endif
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
|
||||
#include "FlutterFilamentApi.h"
|
||||
|
||||
#if ANGLE
|
||||
#if USE_ANGLE
|
||||
#include "egl_context.h"
|
||||
#else
|
||||
#include "wgl_context.h"
|
||||
@@ -60,7 +60,7 @@ public:
|
||||
|
||||
private:
|
||||
#ifdef USE_ANGLE
|
||||
std::unique_ptr<EGLContext> _context = nullptr;
|
||||
std::unique_ptr<FlutterEGLContext> _context = nullptr;
|
||||
#else
|
||||
std::unique_ptr<WGLContext> _context = nullptr;
|
||||
#endif
|
||||
|
||||
@@ -12,6 +12,7 @@ namespace flutter_filament {
|
||||
|
||||
class FlutterRenderContext {
|
||||
public:
|
||||
|
||||
void CreateRenderingSurface(uint32_t width, uint32_t height, std::unique_ptr<flutter::MethodResult<flutter::EncodableValue>> result, uint32_t left, uint32_t top );
|
||||
|
||||
void DestroyTexture(std::unique_ptr<flutter::MethodResult<flutter::EncodableValue>> result) {
|
||||
@@ -33,11 +34,15 @@ namespace flutter_filament {
|
||||
});
|
||||
}
|
||||
int64_t GetFlutterTextureId() {
|
||||
if(!_active) {
|
||||
return -1;
|
||||
}
|
||||
return _active->flutterTextureId;
|
||||
}
|
||||
void* sharedContext = nullptr;
|
||||
|
||||
|
||||
protected:
|
||||
FlutterRenderContext( flutter::PluginRegistrarWindows* pluginRegistrar, flutter::TextureRegistrar* textureRegistrar) : _pluginRegistrar(pluginRegistrar), _textureRegistrar(textureRegistrar) {};
|
||||
|
||||
flutter::PluginRegistrarWindows* _pluginRegistrar;
|
||||
flutter::TextureRegistrar* _textureRegistrar;
|
||||
std::unique_ptr<FlutterTextureBuffer> _active = nullptr;
|
||||
|
||||
@@ -11,7 +11,7 @@ namespace flutter_filament {
|
||||
|
||||
class FlutterTextureBuffer {
|
||||
public:
|
||||
int64_t flutterTextureId = 0;
|
||||
int64_t flutterTextureId = -1;
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
@@ -117,11 +117,15 @@ OpenGLTextureBuffer::OpenGLTextureBuffer(
|
||||
flutterTextureId = textureRegistrar->RegisterTexture(texture.get());
|
||||
std::cout << "Registered Flutter texture ID " << flutterTextureId
|
||||
<< std::endl;
|
||||
std::vector<flutter::EncodableValue> resultList;
|
||||
resultList.push_back(flutter::EncodableValue(flutterTextureId));
|
||||
resultList.push_back(flutter::EncodableValue((int64_t) nullptr));
|
||||
resultList.push_back(flutter::EncodableValue(glTextureId));
|
||||
result->Success(resultList);
|
||||
|
||||
if (flutterTextureId != -1) {
|
||||
std::vector<flutter::EncodableValue> resultList;
|
||||
resultList.push_back(flutter::EncodableValue(flutterTextureId));
|
||||
resultList.push_back(flutter::EncodableValue((int64_t) nullptr));
|
||||
resultList.push_back(flutter::EncodableValue(glTextureId));
|
||||
resultList.push_back(flutter::EncodableValue((int64_t)_context));
|
||||
result->Success(resultList);
|
||||
}
|
||||
}
|
||||
|
||||
OpenGLTextureBuffer::~OpenGLTextureBuffer() {
|
||||
|
||||
@@ -10,94 +10,13 @@ namespace flutter_filament {
|
||||
|
||||
WGLContext::WGLContext(flutter::PluginRegistrarWindows *pluginRegistrar,
|
||||
flutter::TextureRegistrar *textureRegistrar)
|
||||
: _pluginRegistrar(pluginRegistrar), _textureRegistrar(textureRegistrar) {
|
||||
|
||||
auto hwnd = pluginRegistrar->GetView()->GetNativeWindow();
|
||||
|
||||
HDC whdc = GetDC(hwnd);
|
||||
if (whdc == NULL) {
|
||||
std::cout << "No device context for temporary window" << std::endl;
|
||||
return;
|
||||
}
|
||||
|
||||
std::cout << "No GL context exists, creating" << std::endl;
|
||||
|
||||
PIXELFORMATDESCRIPTOR pfd = {
|
||||
sizeof(PIXELFORMATDESCRIPTOR),
|
||||
1,
|
||||
PFD_DRAW_TO_BITMAP | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER, // Flags
|
||||
PFD_TYPE_RGBA, // The kind of framebuffer. RGBA or palette.
|
||||
32, // Colordepth of the framebuffer.
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
32, // Number of bits for the depthbuffer
|
||||
0, // Number of bits for the stencilbuffer
|
||||
0, // Number of Aux buffers in the framebuffer.
|
||||
PFD_MAIN_PLANE,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0};
|
||||
|
||||
int pixelFormat = ChoosePixelFormat(whdc, &pfd);
|
||||
SetPixelFormat(whdc, pixelFormat, &pfd);
|
||||
|
||||
// We need a tmp context to retrieve and call wglCreateContextAttribsARB.
|
||||
HGLRC tempContext = wglCreateContext(whdc);
|
||||
if (!wglMakeCurrent(whdc, tempContext)) {
|
||||
std::cout << "Failed to acquire temporary context" << std::endl;
|
||||
return;
|
||||
}
|
||||
|
||||
GLenum err = glGetError();
|
||||
|
||||
if (err != GL_NO_ERROR) {
|
||||
std::cout << "GL Error @ 455 %d" << std::endl;
|
||||
return;
|
||||
}
|
||||
|
||||
PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribs = nullptr;
|
||||
|
||||
wglCreateContextAttribs =
|
||||
(PFNWGLCREATECONTEXTATTRIBSARBPROC)wglGetProcAddress(
|
||||
"wglCreateContextAttribsARB");
|
||||
|
||||
if (!wglCreateContextAttribs) {
|
||||
std::cout << "Failed to resolve wglCreateContextAttribsARB" << std::endl;
|
||||
return;
|
||||
}
|
||||
|
||||
for (int minor = 5; minor >= 1; minor--) {
|
||||
std::vector<int> mAttribs = {WGL_CONTEXT_MAJOR_VERSION_ARB, 4,
|
||||
WGL_CONTEXT_MINOR_VERSION_ARB, minor, 0};
|
||||
_context = wglCreateContextAttribs(whdc, nullptr, mAttribs.data());
|
||||
if (_context) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
wglMakeCurrent(NULL, NULL);
|
||||
wglDeleteContext(tempContext);
|
||||
|
||||
if (!_context || !wglMakeCurrent(whdc, _context)) {
|
||||
std::cout << "Failed to create OpenGL context." << std::endl;
|
||||
return;
|
||||
}
|
||||
: FlutterRenderContext(pluginRegistrar, textureRegistrar) {
|
||||
}
|
||||
|
||||
void WGLContext::ResizeRenderingSurface(uint32_t width, uint32_t height, uint32_t left, uint32_t top) {
|
||||
#if WGL_USE_BACKING_WINDOW
|
||||
_backingWindow->Resize(width, height, left, top);
|
||||
#endif
|
||||
}
|
||||
|
||||
void WGLContext::CreateRenderingSurface(
|
||||
@@ -116,7 +35,7 @@ void WGLContext::CreateRenderingSurface(
|
||||
resultList.push_back(
|
||||
flutter::EncodableValue((int64_t)_backingWindow->GetHandle()));
|
||||
resultList.push_back(flutter::EncodableValue((int64_t) nullptr));
|
||||
resultList.push_back(flutter::EncodableValue((int64_t)sharedContext));
|
||||
resultList.push_back(flutter::EncodableValue((int64_t)_context));
|
||||
result->Success(resultList);
|
||||
#else
|
||||
if(left != 0 || top != 0) {
|
||||
@@ -128,20 +47,10 @@ void WGLContext::CreateRenderingSurface(
|
||||
"attempting to create a new one.");
|
||||
|
||||
} else {
|
||||
_active = std::make_unique<OpenGLTextureBuffer>(
|
||||
auto active = std::make_unique<OpenGLTextureBuffer>(
|
||||
_pluginRegistrar, _textureRegistrar, std::move(result), width, height,
|
||||
_context);
|
||||
|
||||
if (_active->flutterTextureId != -1) {
|
||||
std::vector<flutter::EncodableValue> resultList;
|
||||
resultList.push_back(flutter::EncodableValue((int64_t) nullptr));
|
||||
resultList.push_back(flutter::EncodableValue((int64_t) nullptr));
|
||||
resultList.push_back(flutter::EncodableValue((int64_t) nullptr));
|
||||
resultList.push_back(flutter::EncodableValue((int64_t)sharedContext));
|
||||
result->Success(resultList);
|
||||
} else {
|
||||
result->Error("NO_FLUTTER_TEXTURE", "Unknown error registering texture with Flutter.", nullptr);
|
||||
}
|
||||
_active = std::move(active);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -20,9 +20,6 @@ namespace flutter_filament {
|
||||
uint32_t width, uint32_t height, uint32_t left, uint32_t top
|
||||
);
|
||||
private:
|
||||
|
||||
flutter::PluginRegistrarWindows* _pluginRegistrar = nullptr;
|
||||
flutter::TextureRegistrar* _textureRegistrar = nullptr;
|
||||
HGLRC _context = NULL;
|
||||
#if WGL_USE_BACKING_WINDOW
|
||||
std::unique_ptr<BackingWindow> _backingWindow = nullptr;
|
||||
|
||||
Reference in New Issue
Block a user