remove old tests
This commit is contained in:
@@ -1,782 +0,0 @@
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// import 'dart:async';
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// import 'dart:io';
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// import 'dart:math';
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// import 'package:thermion_dart/src/viewer/src/events.dart';
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// import 'package:thermion_dart/src/viewer/src/ffi/src/thermion_viewer_ffi.dart';
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// import 'package:thermion_dart/thermion_dart.dart';
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// import 'package:test/test.dart';
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// import 'package:vector_math/vector_math_64.dart';
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// import 'helpers.dart';
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// void main() async {
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// final testHelper = TestHelper("integration");
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// group('background', () {
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// test('set background color to solid green', () async {
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// var viewer = await testHelper.createViewer();
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// await viewer.setBackgroundColor(0.0, 1.0, 0.0, 1.0);
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// await testHelper.capture(viewer, "set_background_color_to_solid_green");
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// await viewer.dispose();
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// });
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// test('set background color to full transparency', () async {
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// var viewer = await testHelper.createViewer();
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// await viewer.setBackgroundColor(0.0, 1.0, 0.0, 0.0);
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// await testHelper.capture(
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// viewer, "set_background_color_to_transparent_green");
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// await viewer.dispose();
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// });
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// test('set background image', () async {
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// var viewer = await testHelper.createViewer();
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// await viewer.setBackgroundImage(
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// "file:///${testHelper.testDir}/assets/cube_texture_512x512.png");
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// await viewer.setPostProcessing(true);
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// await viewer.setToneMapping(ToneMapper.LINEAR);
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// await testHelper.capture(viewer, "set_background_image");
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// await viewer.dispose();
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// });
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// });
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// group("scene update events", () {
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// test('add light fires SceneUpdateEvent', () async {
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// var viewer = await testHelper.createViewer();
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// final success = Completer<bool>();
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// var light = DirectLight(
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// type: LightType.POINT,
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// color: 6500,
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// intensity: 1000000,
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// position: Vector3(0, 0.6, 0.6),
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// direction: Vector3(0, 0, 0),
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// falloffRadius: 2.0);
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// late StreamSubscription listener;
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// listener = viewer.sceneUpdated.listen((updateEvent) {
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// var wasSuccess = updateEvent.eventType == EventType.EntityAdded &&
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// updateEvent.addedEntityType == EntityType.DirectLight &&
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// updateEvent.getDirectLight() == light;
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// success.complete(wasSuccess);
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// listener.cancel();
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// });
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// await viewer.addDirectLight(light);
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// expect(await success.future, true);
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// });
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// test('remove light fires SceneUpdateEvent', () async {
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// var viewer = await testHelper.createViewer();
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// final success = Completer<bool>();
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// var light = await viewer.addDirectLight(DirectLight.point());
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// late StreamSubscription listener;
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// listener = viewer.sceneUpdated.listen((updateEvent) {
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// var wasSuccess = updateEvent.eventType == EventType.EntityRemoved &&
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// updateEvent.entity == light;
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// success.complete(wasSuccess);
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// listener.cancel();
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// });
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// await viewer.removeLight(light);
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// expect(await success.future, true);
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// });
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// test('add geometry fires SceneUpdateEvent', () async {
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// var viewer = await testHelper.createViewer();
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// final success = Completer<bool>();
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// var geometry = GeometryHelper.cube();
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// late StreamSubscription listener;
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// listener = viewer.sceneUpdated.listen((updateEvent) {
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// var wasSuccess = updateEvent.eventType == EventType.EntityAdded &&
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// updateEvent.addedEntityType == EntityType.Geometry &&
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// updateEvent.getAsGeometry() == geometry;
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// success.complete(wasSuccess);
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// listener.cancel();
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// });
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// await viewer.createGeometry(geometry);
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// expect(await success.future, true);
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// });
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// test('remove geometry fires SceneUpdateEvent', () async {
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// var viewer = await testHelper.createViewer();
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// var geometry = await viewer.createGeometry(GeometryHelper.cube());
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// final success = Completer<bool>();
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// late StreamSubscription listener;
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// listener = viewer.sceneUpdated.listen((updateEvent) {
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// var wasSuccess = updateEvent.eventType == EventType.EntityRemoved &&
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// updateEvent.entity == geometry;
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// success.complete(wasSuccess);
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// listener.cancel();
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// });
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// await viewer.destroyAsset(geometry);
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// expect(await success.future, true);
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// });
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// test('loadGlb fires SceneUpdateEvent', () async {
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// var viewer = await testHelper.createViewer();
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// final success = Completer<bool>();
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// late StreamSubscription listener;
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// final uri = "${testHelper.testDir}/cube.glb";
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// listener = viewer.sceneUpdated.listen((updateEvent) {
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// var wasSuccess = updateEvent.eventType == EventType.EntityAdded &&
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// updateEvent.addedEntityType == EntityType.Gltf &&
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// updateEvent.getAsGLTF().uri == uri;
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// success.complete(wasSuccess);
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// listener.cancel();
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// });
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// await viewer.loadGlb(uri, keepData: false);
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// expect(await success.future, true);
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// });
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// test('remove glb fires SceneUpdateEvent', () async {
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// var viewer = await testHelper.createViewer();
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// final uri = "${testHelper.testDir}/cube.glb";
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// var entity = await viewer.loadGlb(uri, keepData: false);
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// final success = Completer<bool>();
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// late StreamSubscription listener;
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// listener = viewer.sceneUpdated.listen((updateEvent) {
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// var wasSuccess = updateEvent.eventType == EventType.EntityRemoved &&
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// updateEvent.entity == entity;
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// success.complete(wasSuccess);
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// listener.cancel();
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// });
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// await viewer.destroyAsset(entity);
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// expect(await success.future, true);
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// });
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// });
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// group("MaterialInstance", () {
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// test('disable depth write', () async {
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// var viewer = await testHelper.createViewer();
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// await viewer.setBackgroundColor(1.0, 0.0, 0.0, 1.0);
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// await viewer.setCameraPosition(0, 0, 6);
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// await viewer.addDirectLight(
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// DirectLight.sun(direction: Vector3(0, 0, -1)..normalize()));
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// final cube1 = await viewer.createGeometry(GeometryHelper.cube());
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// var materialInstance = await viewer.getMaterialInstanceAt(cube1, 0);
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// final cube2 = await viewer.createGeometry(GeometryHelper.cube());
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// await viewer.setMaterialPropertyFloat4(
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// cube2, "baseColorFactor", 0, 0, 1, 0, 1);
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// await viewer.setPosition(cube2, 1.0, 0.0, -1.0);
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// expect(materialInstance, isNotNull);
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// // with depth write enabled on both materials, cube2 renders behind the white cube
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// await testHelper.capture(viewer, "material_instance_depth_write_enabled");
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// // if we disable depth write on cube1, then cube2 will always appear in front
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// // (relying on insertion order)
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// materialInstance!.setDepthWriteEnabled(false);
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// await testHelper.capture(
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// viewer, "material_instance_depth_write_disabled");
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// // set priority for the cube1 cube to 7 (render) last, cube1 renders in front
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// await viewer.setPriority(cube1, 7);
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// await testHelper.capture(
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// viewer, "material_instance_depth_write_disabled_with_priority");
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// });
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// });
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// // test('create instance from glb when keepData is true', () async {
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// // var model = await viewer.loadGlb("${testHelper.testDir}/cube.glb", keepData: true);
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// // await viewer.transformToUnitCube(model);
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// // var instance = await viewer.createInstance(model);
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// // await viewer.setPosition(instance, 0.5, 0.5, -0.5);
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// // await viewer.setBackgroundColor(0.0, 0.0, 1.0, 1.0);
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// // await viewer.setCameraPosition(0, 1, 5);
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// // await viewer
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// // .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -0.5));
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// // await viewer.setRendering(true);
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// // await testHelper.capture(viewer, "glb_create_instance");
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// // await viewer.setRendering(false);
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// // });
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// // test('create instance from glb fails when keepData is false', () async {
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// // var model = await viewer.loadGlb("${testHelper.testDir}/cube.glb", keepData: false);
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// // bool thrown = false;
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// // try {
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// // await viewer.createInstance(model);
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// // } catch (err) {
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// // thrown = true;
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// // }
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// // expect(thrown, true);
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// // });
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// // });
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// // group('Skinning & animations', () {
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// // test('get bone names', () async {
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// // var model = await viewer.loadGlb("${testHelper.testDir}/assets/shapes.glb");
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// // var names = await viewer.getBoneNames(model);
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// // expect(names.first, "Bone");
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// // });
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// // test('reset bones', () async {
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// // var model = await viewer.loadGlb("${testHelper.testDir}/assets/shapes.glb");
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// // await viewer.resetBones(model);
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// // });
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// // test('set from BVH', () async {
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// // var model = await viewer.loadGlb("${testHelper.testDir}/assets/shapes.glb");
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// // var animation = BVHParser.parse(
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// // File("${testHelper.testDir}/assets/animation.bvh").readAsStringSync(),
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// // boneRegex: RegExp(r"Bone$"));
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// // await viewer.addBoneAnimation(model, animation);
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// // });
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// // test('fade in/out', () async {
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// // var model = await viewer.loadGlb("${testHelper.testDir}/assets/shapes.glb");
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// // var animation = BVHParser.parse(
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// // File("${testHelper.testDir}/assets/animation.bvh").readAsStringSync(),
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// // boneRegex: RegExp(r"Bone$"));
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// // await viewer.addBoneAnimation(model, animation,
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// // fadeInInSecs: 0.5, fadeOutInSecs: 0.5);
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// // await Future.delayed(Duration(seconds: 1));
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// // });
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// group("materials", () {
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// test('set float4 material property for custom geometry', () async {
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// var viewer = await testHelper.createViewer();
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// await viewer.setCameraPosition(0, 0, 6);
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// await viewer.setBackgroundColor(0.0, 0.0, 1.0, 1.0);
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// var light = await viewer.addLight(
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// LightType.SUN, 6500, 1000000, 0, 0, 0, 0, 0, -1);
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// final cube = await viewer.createGeometry(GeometryHelper.cube());
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// await testHelper.capture(viewer, "set_material_float4_pre");
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// await viewer.setMaterialPropertyFloat4(
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// cube, "baseColorFactor", 0, 0.0, 1.0, 0.0, 1.0);
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// await testHelper.capture(viewer, "set_material_float4_post");
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// });
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// test('set float material property for custom geometry', () async {
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// var viewer = await testHelper.createViewer();
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// await viewer.setCameraPosition(0, 0, 6);
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// await viewer.setBackgroundColor(0.0, 0.0, 1.0, 1.0);
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// var light = await viewer.addLight(
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// LightType.SUN, 6500, 1000000, 0, 0, 0, 0, 0, -1);
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// final cube = await viewer.createGeometry(GeometryHelper.cube());
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// // this won't actually do anything because the default ubershader doesn't use specular/glossiness
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// // but we can at least check that the call succeeds
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// await testHelper.capture(viewer, "set_material_specular_pre");
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// await viewer.setMaterialPropertyFloat(cube, "specularFactor", 0, 0.0);
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// await testHelper.capture(viewer, "set_material_specular_post");
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// });
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// test('set float material property (roughness) for custom geometry',
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// () async {
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// var viewer = await testHelper.createViewer();
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// await viewer.setCameraPosition(0, 0, 6);
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// await viewer.setBackgroundColor(0.0, 0.0, 1.0, 1.0);
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// var light = await viewer.addLight(
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// LightType.SUN, 6500, 1000000, 0, 0, 0, 0, 0, -1);
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// final cube = await viewer.createGeometry(GeometryHelper.cube());
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// // this won't actually do anything because the default ubershader doesn't use specular/glossiness
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// // but we can at least check that the call succeeds
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// await testHelper.capture(viewer, "set_material_roughness_pre");
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// await viewer.setMaterialPropertyFloat(cube, "metallicFactor", 0, 0.0);
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// await viewer.setMaterialPropertyFloat(cube, "roughnessFactor", 0, 0.0);
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// await testHelper.capture(viewer, "set_material_roughness_post");
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// });
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// });
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// group("transforms & parenting", () {
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// test('set multiple transforms simultaneously with setTransforms', () async {
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// var viewer =
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// await testHelper.createViewer(bg: kRed, cameraPosition: Vector3(0, 0, 5));
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// final cube1 = await viewer.createGeometry(GeometryHelper.cube());
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// final cube2 = await viewer.createGeometry(GeometryHelper.cube());
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// await viewer.queueTransformUpdates([
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// cube1,
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// cube2
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// ], [
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// Matrix4.translation(Vector3(-1, 0, 0)),
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// Matrix4.translation(Vector3(1, 0, 0))
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// ]);
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// await viewer.render(testHelper.swapChain);
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// await testHelper.capture(viewer, "set_multiple_transforms");
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// });
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// test('getParent and getAncestor both return null when entity has no parent',
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// () async {
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// var viewer = await testHelper.createViewer();
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// final cube = await viewer.createGeometry(GeometryHelper.cube());
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// expect(await viewer.getParent(cube), isNull);
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// expect(await viewer.getAncestor(cube), isNull);
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// });
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// test(
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// 'getParent returns the parent entity after one has been set via setParent',
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// () async {
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// var viewer = await testHelper.createViewer();
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// final cube1 = await viewer.createGeometry(GeometryHelper.cube());
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// final cube2 = await viewer.createGeometry(GeometryHelper.cube());
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// await viewer.setParent(cube1, cube2);
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// final parent = await viewer.getParent(cube1);
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// expect(parent, cube2);
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// });
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// test('getAncestor returns the ultimate parent entity', () async {
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// var viewer = await testHelper.createViewer();
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// final grandparent = await viewer.createGeometry(GeometryHelper.cube());
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// final parent = await viewer.createGeometry(GeometryHelper.cube());
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// final child = await viewer.createGeometry(GeometryHelper.cube());
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// await viewer.setParent(child, parent);
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// await viewer.setParent(parent, grandparent);
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// expect(await viewer.getAncestor(child), grandparent);
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// });
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// test('set position based on screenspace coord', () async {
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// var viewer = await testHelper.createViewer();
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// print(await viewer.getCameraFov(true));
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// await viewer.createIbl(1.0, 1.0, 1.0, 1000);
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// await viewer.setCameraPosition(0, 0, 6);
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// await viewer.setBackgroundColor(0.0, 0.0, 1.0, 1.0);
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// // Create the cube geometry
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// final cube = await viewer.createGeometry(GeometryHelper.cube());
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// // await viewer.setPosition(cube, -0.05, 0.04, 5.9);
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// // await viewer.setPosition(cube, -2.54, 2.54, 0);
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// await viewer.queuePositionUpdateFromViewportCoords(cube, 0, 0);
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// // we need an explicit render call here to process the transform queue
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// await viewer.render(testHelper.swapChain);
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// await testHelper.capture(viewer, "set_position_from_viewport_coords");
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// });
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// });
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// group("layers & overlays", () {
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// test('enable grid overlay', () async {
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// var viewer = await testHelper.createViewer();
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// await viewer.setBackgroundColor(0, 0, 0, 1);
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// await viewer
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// .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -pi / 8));
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// await viewer.setCameraPosition(0, 2, 0);
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// await testHelper.capture(viewer, "grid_overlay_default");
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// await viewer.setLayerVisibility(7, true);
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// await testHelper.capture(viewer, "grid_overlay_enabled");
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// await viewer.setLayerVisibility(7, false);
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// await testHelper.capture(viewer, "grid_overlay_disabled");
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// });
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// test('load glb from buffer with layer', () async {
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// var viewer = await testHelper.createViewer();
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// await viewer.setBackgroundColor(1, 0, 1, 1);
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// await viewer.setCameraPosition(0, 2, 5);
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// await viewer
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// .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -0.5));
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// var buffer = File("${testHelper.testDir}/cube.glb").readAsBytesSync();
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// var model = await viewer.loadGlbFromBuffer(buffer, layer: 1);
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// await testHelper.capture(
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// viewer, "load_glb_from_buffer_with_layer_disabled");
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// await viewer.setLayerVisibility(1, true);
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// await testHelper.capture(
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// viewer, "load_glb_from_buffer_with_layer_enabled");
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// });
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// test('change layer visibility at runtime', () async {
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// var viewer = await testHelper.createViewer();
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// await viewer.setBackgroundColor(1, 0, 1, 1);
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// await viewer.setCameraPosition(0, 2, 5);
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// await viewer
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// .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -0.5));
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// var cube = await viewer.createGeometry(GeometryHelper.cube());
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// await testHelper.capture(
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// viewer, "change_layer_visibility_at_runtime_default");
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// // all entities set to layer 0 by default, so this should now be invisible
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// await viewer.setLayerVisibility(0, false);
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// await testHelper.capture(
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// viewer, "change_layer_visibility_at_runtime_layer0_invisible");
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// // now change the visibility layer to 5, should be invisible
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// await viewer.setVisibilityLayer(cube, 5);
|
||||
// await testHelper.capture(
|
||||
// viewer, "change_layer_visibility_at_runtime_layer5_invisible");
|
||||
|
||||
// // now toggle layer 5 visibility, cube should now be visible
|
||||
// await viewer.setLayerVisibility(5, true);
|
||||
// await testHelper.capture(
|
||||
// viewer, "change_layer_visibility_at_runtime_layer5_visible");
|
||||
// });
|
||||
// });
|
||||
|
||||
// // test('point light', () async {
|
||||
// // var model = await viewer.loadGlb("${testHelper.testDir}/cube.glb");
|
||||
// // await viewer.transformToUnitCube(model);
|
||||
// // var light = await viewer.addLight(
|
||||
// // LightType.POINT, 6500, 1000000, 0, 2, 0, 0, -1, 0,
|
||||
// // falloffRadius: 10.0);
|
||||
// // await viewer.setBackgroundColor(0.0, 0.0, 0.0, 1.0);
|
||||
// // await viewer.setCameraPosition(0, 1, 5);
|
||||
// // await viewer
|
||||
// // .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -0.5));
|
||||
// // await viewer.setRendering(true);
|
||||
// // await testHelper.capture(viewer, "point_light");
|
||||
// // await viewer.setRendering(false);
|
||||
// // });
|
||||
|
||||
// // test('set point light position', () async {
|
||||
// // var model = await viewer.loadGlb("${testHelper.testDir}/cube.glb");
|
||||
// // await viewer.transformToUnitCube(model);
|
||||
// // var light = await viewer.addLight(
|
||||
// // LightType.POINT, 6500, 1000000, 0, 2, 0, 0, -1, 0,
|
||||
// // falloffRadius: 10.0);
|
||||
// // await viewer.setLightPosition(light, 0.5, 2, 0);
|
||||
// // await viewer.setBackgroundColor(0.0, 0.0, 0.0, 1.0);
|
||||
// // await viewer.setCameraPosition(0, 1, 5);
|
||||
// // await viewer
|
||||
// // .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -0.5));
|
||||
// // await viewer.setRendering(true);
|
||||
// // await testHelper.capture(viewer, "move_point_light");
|
||||
// // await viewer.setRendering(false);
|
||||
// // });
|
||||
|
||||
// // test('directional light', () async {
|
||||
// // var model = await viewer.loadGlb("${testHelper.testDir}/cube.glb");
|
||||
// // await viewer.transformToUnitCube(model);
|
||||
// // var light = await viewer.addLight(
|
||||
// // LightType.SUN, 6500, 1000000, 0, 0, 0, 0, -1, 0);
|
||||
// // await viewer.setBackgroundColor(0.0, 0.0, 0.0, 1.0);
|
||||
// // await viewer.setCameraPosition(0, 1, 5);
|
||||
// // await viewer
|
||||
// // .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -0.5));
|
||||
// // await viewer.setRendering(true);
|
||||
// // await testHelper.capture(viewer, "directional_light");
|
||||
// // await viewer.setRendering(false);
|
||||
// // });
|
||||
|
||||
// // test('set directional light direction', () async {
|
||||
// // var model = await viewer.loadGlb("${testHelper.testDir}/cube.glb");
|
||||
// // await viewer.transformToUnitCube(model);
|
||||
// // var light = await viewer.addLight(
|
||||
// // LightType.SUN, 6500, 1000000, 0, 0, 0, 0, -1, 0);
|
||||
// // await viewer.setLightDirection(light, Vector3(-1, -1, -1));
|
||||
// // await viewer.setBackgroundColor(0.0, 0.0, 0.0, 1.0);
|
||||
// // await viewer.setCameraPosition(0, 1, 5);
|
||||
// // await viewer
|
||||
// // .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -0.5));
|
||||
// // await viewer.setRendering(true);
|
||||
// // await testHelper.capture(viewer, "set_directional_light_direction");
|
||||
// // await viewer.setRendering(false);
|
||||
// // });
|
||||
|
||||
// group("stencil", () {
|
||||
// test('set stencil highlight for glb', () async {
|
||||
// final viewer = await testHelper.createViewer();
|
||||
// var model = await viewer.loadGlb("${testHelper.testDir}/cube.glb", keepData: true);
|
||||
// await viewer.setPostProcessing(true);
|
||||
|
||||
// var light = await viewer.addLight(
|
||||
// LightType.SUN, 6500, 1000000, 0, 0, 0, 0, -1, 0);
|
||||
// await viewer.setLightDirection(light, Vector3(0, 1, -1));
|
||||
|
||||
// await viewer.setBackgroundColor(0.0, 1.0, 0.0, 1.0);
|
||||
// await viewer.setCameraPosition(0, -1, 5);
|
||||
// await viewer
|
||||
// .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), pi / 8));
|
||||
// await viewer.setStencilHighlight(model);
|
||||
// await testHelper.capture(viewer, "stencil_highlight_glb");
|
||||
// });
|
||||
|
||||
// test('set stencil highlight for geometry', () async {
|
||||
// var viewer = await testHelper.createViewer();
|
||||
// await viewer.setPostProcessing(true);
|
||||
// await viewer.setBackgroundColor(0.0, 1.0, 0.0, 1.0);
|
||||
// await viewer.setCameraPosition(0, 2, 5);
|
||||
// await viewer
|
||||
// .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -0.5));
|
||||
|
||||
// var cube = await viewer.createGeometry(GeometryHelper.cube());
|
||||
// await viewer.setStencilHighlight(cube);
|
||||
|
||||
// await testHelper.capture(viewer, "stencil_highlight_geometry");
|
||||
|
||||
// await viewer.removeStencilHighlight(cube);
|
||||
|
||||
// await testHelper.capture(viewer, "stencil_highlight_geometry_remove");
|
||||
// });
|
||||
|
||||
// test('set stencil highlight for gltf asset', () async {
|
||||
// var viewer = await testHelper.createViewer();
|
||||
// await viewer.setPostProcessing(true);
|
||||
// await viewer.setBackgroundColor(0.0, 1.0, 0.0, 1.0);
|
||||
// await viewer.setCameraPosition(0, 1, 5);
|
||||
// await viewer
|
||||
// .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -0.5));
|
||||
|
||||
// var cube1 = await viewer.loadGlb("${testHelper.testDir}/cube.glb", keepData: true);
|
||||
// await viewer.transformToUnitCube(cube1);
|
||||
|
||||
// await viewer.setStencilHighlight(cube1);
|
||||
|
||||
// await testHelper.capture(viewer, "stencil_highlight_gltf");
|
||||
|
||||
// await viewer.removeStencilHighlight(cube1);
|
||||
|
||||
// await testHelper.capture(viewer, "stencil_highlight_gltf_removed");
|
||||
// });
|
||||
|
||||
// test('set stencil highlight for multiple geometry ', () async {
|
||||
// var viewer = await testHelper.createViewer();
|
||||
// await viewer.setPostProcessing(true);
|
||||
// await viewer.setBackgroundColor(0.0, 1.0, 0.0, 1.0);
|
||||
// await viewer.setCameraPosition(0, 1, 5);
|
||||
// await viewer
|
||||
// .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -0.5));
|
||||
|
||||
// var cube1 = await viewer.createGeometry(GeometryHelper.cube());
|
||||
// var cube2 = await viewer.createGeometry(GeometryHelper.cube());
|
||||
// await viewer.setPosition(cube2, 0.5, 0.5, 0);
|
||||
// await viewer.setStencilHighlight(cube1);
|
||||
// await viewer.setStencilHighlight(cube2, r: 0.0, g: 0.0, b: 1.0);
|
||||
|
||||
// await testHelper.capture(viewer, "stencil_highlight_multiple_geometry");
|
||||
|
||||
// await viewer.removeStencilHighlight(cube1);
|
||||
// await viewer.removeStencilHighlight(cube2);
|
||||
|
||||
// await testHelper.capture(
|
||||
// viewer, "stencil_highlight_multiple_geometry_removed");
|
||||
// });
|
||||
|
||||
// test('set stencil highlight for multiple gltf assets ', () async {
|
||||
// var viewer = await testHelper.createViewer();
|
||||
// await viewer.setPostProcessing(true);
|
||||
// await viewer.setBackgroundColor(0.0, 1.0, 0.0, 1.0);
|
||||
// await viewer.setCameraPosition(0, 1, 5);
|
||||
// await viewer
|
||||
// .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -0.5));
|
||||
|
||||
// var cube1 = await viewer.loadGlb("${testHelper.testDir}/cube.glb", keepData: true);
|
||||
// await viewer.transformToUnitCube(cube1);
|
||||
// var cube2 = await viewer.loadGlb("${testHelper.testDir}/cube.glb", keepData: true);
|
||||
// await viewer.transformToUnitCube(cube2);
|
||||
// await viewer.setPosition(cube2, 0.5, 0.5, 0);
|
||||
// await viewer.setStencilHighlight(cube1);
|
||||
// await viewer.setStencilHighlight(cube2, r: 0.0, g: 0.0, b: 1.0);
|
||||
|
||||
// await testHelper.capture(viewer, "stencil_highlight_multiple_geometry");
|
||||
|
||||
// await viewer.removeStencilHighlight(cube1);
|
||||
// await viewer.removeStencilHighlight(cube2);
|
||||
|
||||
// await testHelper.capture(
|
||||
// viewer, "stencil_highlight_multiple_geometry_removed");
|
||||
// });
|
||||
// });
|
||||
|
||||
// group("texture", () {
|
||||
// test("create/apply/dispose texture", () async {
|
||||
// var viewer = await testHelper.createViewer();
|
||||
|
||||
// var textureData =
|
||||
// File("${testHelper.testDir}/assets/cube_texture_512x512.png").readAsBytesSync();
|
||||
|
||||
// var texture = await viewer.createTexture(textureData);
|
||||
// await viewer.setBackgroundColor(0.0, 0.0, 0.0, 1.0);
|
||||
// await viewer.addDirectLight(
|
||||
// DirectLight.sun(direction: Vector3(0, -10, -1)..normalize()));
|
||||
// await viewer.addDirectLight(DirectLight.spot(
|
||||
// intensity: 1000000,
|
||||
// position: Vector3(0, 0, 1.5),
|
||||
// direction: Vector3(0, 0, -1)..normalize(),
|
||||
// falloffRadius: 10,
|
||||
// spotLightConeInner: 1,
|
||||
// spotLightConeOuter: 1));
|
||||
// await viewer.setCameraPosition(0, 2, 6);
|
||||
// await viewer
|
||||
// .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -pi / 8));
|
||||
// var materialInstance =
|
||||
// await viewer.createUbershaderMaterialInstance(unlit: true);
|
||||
// var cube = await viewer.createGeometry(GeometryHelper.cube(),
|
||||
// materialInstance: materialInstance);
|
||||
|
||||
// await viewer.setPostProcessing(true);
|
||||
// await viewer.setToneMapping(ToneMapper.LINEAR);
|
||||
|
||||
// await viewer.applyTexture(texture, cube,
|
||||
// materialIndex: 0, parameterName: "baseColorMap");
|
||||
|
||||
// await testHelper.capture(viewer, "texture_applied_to_geometry");
|
||||
|
||||
// await viewer.destroyAsset(cube);
|
||||
// await viewer.destroyTexture(texture);
|
||||
// });
|
||||
// });
|
||||
|
||||
// // group("unproject", () {
|
||||
// // test("unproject", () async {
|
||||
// // final dimensions = (width: 1280, height: 768);
|
||||
|
||||
// // var viewer = await testHelper.createViewer(viewportDimensions: dimensions);
|
||||
// // await viewer.setPostProcessing(false);
|
||||
// // // await viewer.setToneMapping(ToneMapper.LINEAR);
|
||||
// // await viewer.setBackgroundColor(1.0, 1.0, 1.0, 1.0);
|
||||
// // // await viewer.createIbl(1.0, 1.0, 1.0, 100000);
|
||||
// // await viewer.addLight(LightType.SUN, 6500, 100000, -2, 0, 0, 1, -1, 0);
|
||||
// // await viewer.addLight(LightType.SPOT, 6500, 500000, 0, 0, 2, 0, 0, -1,
|
||||
// // falloffRadius: 10, spotLightConeInner: 1.0, spotLightConeOuter: 2.0);
|
||||
|
||||
// // await viewer.setCameraPosition(-3, 4, 6);
|
||||
// // await viewer.setCameraRotation(
|
||||
// // Quaternion.axisAngle(Vector3(0, 1, 0), -pi / 8) *
|
||||
// // Quaternion.axisAngle(Vector3(1, 0, 0), -pi / 6));
|
||||
// // var cube =
|
||||
// // await viewer.createGeometry(GeometryHelper.cube(), keepData: true);
|
||||
// // await viewer.setMaterialPropertyFloat4(
|
||||
// // cube, "baseColorFactor", 0, 1.0, 1.0, 1.0, 1.0);
|
||||
// // var textureData =
|
||||
// // File("${testHelper.testDir}/assets/cube_texture_512x512.png").readAsBytesSync();
|
||||
// // var texture = await viewer.createTexture(textureData);
|
||||
// // await viewer.applyTexture(texture, cube,
|
||||
// // materialIndex: 0, parameterName: "baseColorMap");
|
||||
|
||||
// // var numFrames = 60;
|
||||
|
||||
// // // first do the render
|
||||
// // for (int i = 0; i < numFrames; i++) {
|
||||
// // await viewer.setCameraPosition(-3 + (i / numFrames * 2), 4, 6);
|
||||
|
||||
// // await viewer.setCameraRotation(
|
||||
// // Quaternion.axisAngle(Vector3(0, 1, 0), -pi / 8) *
|
||||
// // Quaternion.axisAngle(
|
||||
// // Vector3(1, 0, 0), -pi / 6 - (i / numFrames * pi / 6)));
|
||||
|
||||
// // var rendered = await testHelper.capture(viewer, "unproject_render$i");
|
||||
// // var renderPng =
|
||||
// // await pixelsToPng(rendered, dimensions.width, dimensions.height);
|
||||
|
||||
// // File("${outDir.path}/unproject_render${i}.png")
|
||||
// // .writeAsBytesSync(renderPng);
|
||||
// // }
|
||||
|
||||
// // // then go off and convert the video
|
||||
|
||||
// // // now unproject the render back onto the geometry
|
||||
// // final textureSize = (width: 1280, height: 768);
|
||||
// // var pixels = <Uint8List>[];
|
||||
// // // note we skip the first frame
|
||||
// // for (int i = 0; i < numFrames; i++) {
|
||||
// // await viewer.setCameraPosition(-3 + (i / numFrames * 2), 4, 6);
|
||||
|
||||
// // await viewer.setCameraRotation(
|
||||
// // Quaternion.axisAngle(Vector3(0, 1, 0), -pi / 8) *
|
||||
// // Quaternion.axisAngle(
|
||||
// // Vector3(1, 0, 0), -pi / 6 - (i / numFrames * pi / 6)));
|
||||
|
||||
// // var input = pngToPixelBuffer(File(
|
||||
// // "${outDir.path}/a8c317af-6081-4848-8a06-f6b69bc57664_${i + 1}.png")
|
||||
// // .readAsBytesSync());
|
||||
// // var pixelBuffer = await (await viewer as ThermionViewerFFI).unproject(
|
||||
// // cube,
|
||||
// // input,
|
||||
// // dimensions.width,
|
||||
// // dimensions.height,
|
||||
// // textureSize.width,
|
||||
// // textureSize.height);
|
||||
|
||||
// // // var png = await pixelsToPng(Uint8List.fromList(pixelBuffer),
|
||||
// // // dimensions.width, dimensions.height);
|
||||
|
||||
// // await savePixelBufferToBmp(
|
||||
// // pixelBuffer,
|
||||
// // textureSize.width,
|
||||
// // textureSize.height,
|
||||
// // p.join(outDir.path, "unprojected_texture${i}.bmp"));
|
||||
|
||||
// // pixels.add(pixelBuffer);
|
||||
|
||||
// // if (i > 10) {
|
||||
// // break;
|
||||
// // }
|
||||
// // }
|
||||
|
||||
// // // }
|
||||
|
||||
// // final aggregatePixelBuffer = medianImages(pixels);
|
||||
// // await savePixelBufferToBmp(aggregatePixelBuffer, textureSize.width,
|
||||
// // textureSize.height, "unproject_texture.bmp");
|
||||
// // var pixelBufferPng = await pixelsToPng(
|
||||
// // Uint8List.fromList(aggregatePixelBuffer),
|
||||
// // dimensions.width,
|
||||
// // dimensions.height);
|
||||
// // File("${outDir.path}/unproject_texture.png")
|
||||
// // .writeAsBytesSync(pixelBufferPng);
|
||||
|
||||
// // await viewer.setPostProcessing(true);
|
||||
// // await viewer.setToneMapping(ToneMapper.LINEAR);
|
||||
|
||||
// // final unlit = await viewer.createUnlitMaterialInstance();
|
||||
// // await viewer.destroyAsset(cube);
|
||||
// // cube = await viewer.createGeometry(GeometryHelper.cube(),
|
||||
// // materialInstance: unlit);
|
||||
// // var reconstructedTexture = await viewer.createTexture(pixelBufferPng);
|
||||
// // await viewer.applyTexture(reconstructedTexture, cube);
|
||||
|
||||
// // await viewer.setCameraRotation(
|
||||
// // Quaternion.axisAngle(Vector3(0, 1, 0), -pi / 8) *
|
||||
// // Quaternion.axisAngle(Vector3(1, 0, 0), -pi / 6));
|
||||
// // await testHelper.capture(viewer, "unproject_reconstruct");
|
||||
|
||||
// // // now re-render
|
||||
// // for (int i = 0; i < numFrames; i++) {
|
||||
// // await viewer.setCameraPosition(-3 + (i / numFrames * 2), 4, 6);
|
||||
|
||||
// // await viewer.setCameraRotation(
|
||||
// // Quaternion.axisAngle(Vector3(0, 1, 0), -pi / 8) *
|
||||
// // Quaternion.axisAngle(
|
||||
// // Vector3(1, 0, 0), -pi / 6 - (i / numFrames * pi / 6)));
|
||||
|
||||
// // var rendered = await testHelper.capture(viewer, "unproject_rerender$i");
|
||||
// // var renderPng =
|
||||
// // await pixelsToPng(rendered, dimensions.width, dimensions.height);
|
||||
|
||||
// // File("${outDir.path}/unproject_rerender${i}.png")
|
||||
// // .writeAsBytesSync(renderPng);
|
||||
// // }
|
||||
// // }, timeout: Timeout(Duration(minutes: 2)));
|
||||
// // });
|
||||
// }
|
||||
Reference in New Issue
Block a user