more FFI work
This commit is contained in:
@@ -48,7 +48,7 @@ class FilamentControllerFFI extends FilamentController {
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if (_viewer == null || _resizing) {
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throw Exception("No viewer available, ignoring");
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}
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_lib.set_rendering_ffi(_viewer!, render ? 1 : 0);
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_lib.set_rendering_ffi(_viewer!, render);
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}
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Future render() async {
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@@ -59,7 +59,7 @@ class FilamentControllerFFI extends FilamentController {
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}
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Future setFrameRate(int framerate) async {
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await _channel.invokeMethod("setFrameInterval", 1.0 / framerate);
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_lib.set_frame_interval_ffi(1.0 / framerate);
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}
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void setPixelRatio(double ratio) {
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@@ -107,7 +107,9 @@ class FilamentControllerFFI extends FilamentController {
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await _channel.invokeMethod("createTexture", [size.width, size.height]);
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var flutterTextureId = textures[0];
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_textureId = flutterTextureId;
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var pixelBuffer = textures[1] as int;
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var surfaceAddress = textures[1] as int? ?? 0;
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// void* on iOS/MacOS, GLuid on Android/Windows/Linux
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var nativeTexture = textures[2] as int;
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var renderCallbackResult = await _channel.invokeMethod("getRenderCallback");
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@@ -127,9 +129,11 @@ class FilamentControllerFFI extends FilamentController {
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renderCallbackOwner);
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_lib.create_swap_chain(
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_viewer!, Pointer<Void>.fromAddress(pixelBuffer), width, height);
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_lib.create_render_target(_viewer!, nativeTexture, width, height);
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_viewer!, Pointer<Void>.fromAddress(surfaceAddress), width, height);
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if (nativeTexture != 0) {
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assert(surfaceAddress == 0);
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_lib.create_render_target(_viewer!, nativeTexture, width, height);
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}
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_lib.update_viewport_and_camera_projection_ffi(
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_viewer!, width, height, 1.0);
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@@ -162,7 +166,7 @@ class FilamentControllerFFI extends FilamentController {
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throw Exception("No viewer available, ignoring");
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}
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_lib.set_background_image_ffi(
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_viewer!, path.toNativeUtf8().cast<Char>(), fillHeight ? 1 : 0);
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_viewer!, path.toNativeUtf8().cast<Char>(), fillHeight);
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}
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Future setBackgroundColor(Color color) async {
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@@ -182,7 +186,7 @@ class FilamentControllerFFI extends FilamentController {
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if (_viewer == null || _resizing) {
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throw Exception("No viewer available, ignoring");
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}
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_lib.set_background_image_position_ffi(_viewer!, x, y, clamp ? 1 : 0);
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_lib.set_background_image_position_ffi(_viewer!, x, y, clamp);
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}
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Future loadSkybox(String skyboxPath) async {
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@@ -229,7 +233,7 @@ class FilamentControllerFFI extends FilamentController {
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throw Exception("No viewer available, ignoring");
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}
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var entity = _lib.add_light_ffi(_viewer!, type, colour, intensity, posX,
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posY, posZ, dirX, dirY, dirZ, castShadows ? 1 : 0);
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posY, posZ, dirX, dirY, dirZ, castShadows);
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return entity;
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}
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@@ -255,7 +259,7 @@ class FilamentControllerFFI extends FilamentController {
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throw Exception("Not yet implemented");
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}
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var asset = _lib.load_glb_ffi(
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_assetManager!, path.toNativeUtf8().cast<Char>(), unlit ? 1 : 0);
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_assetManager!, path.toNativeUtf8().cast<Char>(), unlit);
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if (asset == FILAMENT_ASSET_ERROR) {
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throw Exception("An error occurred loading the asset at $path");
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}
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@@ -278,7 +282,7 @@ class FilamentControllerFFI extends FilamentController {
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if (_viewer == null || _resizing) {
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throw Exception("No viewer available, ignoring");
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}
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_lib.grab_begin(_viewer!, x * _pixelRatio, y * _pixelRatio, 1);
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_lib.grab_begin(_viewer!, x * _pixelRatio, y * _pixelRatio, true);
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}
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Future panUpdate(double x, double y) async {
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@@ -299,7 +303,7 @@ class FilamentControllerFFI extends FilamentController {
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if (_viewer == null || _resizing) {
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throw Exception("No viewer available, ignoring");
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}
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_lib.grab_begin(_viewer!, x * _pixelRatio, y * _pixelRatio, 0);
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_lib.grab_begin(_viewer!, x * _pixelRatio, y * _pixelRatio, false);
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}
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Future rotateUpdate(double x, double y) async {
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@@ -372,9 +376,10 @@ class FilamentControllerFFI extends FilamentController {
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if (_viewer == null || _resizing) {
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throw Exception("No viewer available, ignoring");
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}
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var duration = await _channel.invokeMethod(
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"getAnimationDuration", [_assetManager!, asset, animationIndex]);
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return duration as double;
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var duration =
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_lib.get_animation_duration_ffi(_assetManager!, asset, animationIndex);
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return duration;
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}
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///
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@@ -470,7 +475,7 @@ class FilamentControllerFFI extends FilamentController {
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if (_viewer == null || _resizing) {
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throw Exception("No viewer available, ignoring");
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}
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await _channel.invokeMethod("scrollBegin");
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_lib.scroll_begin(_viewer!);
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}
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Future zoomUpdate(double z) async {
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@@ -495,8 +500,8 @@ class FilamentControllerFFI extends FilamentController {
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if (_viewer == null || _resizing) {
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throw Exception("No viewer available, ignoring");
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}
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_lib.play_animation_ffi(_assetManager!, asset, index, loop ? 1 : 0,
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reverse ? 1 : 0, replaceActive ? 1 : 0, crossfade);
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_lib.play_animation_ffi(
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_assetManager!, asset, index, loop, reverse, replaceActive, crossfade);
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}
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Future setAnimationFrame(
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@@ -504,23 +509,23 @@ class FilamentControllerFFI extends FilamentController {
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if (_viewer == null || _resizing) {
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throw Exception("No viewer available, ignoring");
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}
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await _channel.invokeMethod(
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"setAnimationFrame", [_assetManager!, asset, index, animationFrame]);
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_lib.set_animation_frame(_assetManager!, asset, index, animationFrame);
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}
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Future stopAnimation(FilamentEntity asset, int animationIndex) async {
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if (_viewer == null || _resizing) {
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throw Exception("No viewer available, ignoring");
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}
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await _channel
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.invokeMethod("stopAnimation", [_assetManager!, asset, animationIndex]);
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_lib.stop_animation(_assetManager!, asset, animationIndex);
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}
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Future setCamera(FilamentEntity asset, String? name) async {
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if (_viewer == null || _resizing) {
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throw Exception("No viewer available, ignoring");
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}
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if (await _channel.invokeMethod("setCamera", [asset, name]) != true) {
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var result = _lib.set_camera(
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_viewer!, asset, name?.toNativeUtf8()?.cast<Char>() ?? nullptr);
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if (result != 1) {
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throw Exception("Failed to set camera");
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}
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}
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@@ -572,7 +577,7 @@ class FilamentControllerFFI extends FilamentController {
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if (_viewer == null || _resizing) {
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throw Exception("No viewer available, ignoring");
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}
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_lib.set_view_frustum_culling(_viewer!, enabled ? 1 : 0);
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_lib.set_view_frustum_culling(_viewer!, enabled);
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}
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Future setCameraExposure(
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@@ -71,39 +71,39 @@ class _FilamentWidgetState extends State<FilamentWidget> {
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Timer? _resizeTimer;
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void _handleStateChange(AppLifecycleState state) async {
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switch (state) {
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case AppLifecycleState.detached:
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print("Detached");
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_textureId = null;
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// switch (state) {
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// case AppLifecycleState.detached:
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// print("Detached");
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// _textureId = null;
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await widget.controller.destroyViewer();
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await widget.controller.destroyTexture();
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break;
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case AppLifecycleState.hidden:
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print("Hidden");
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if (Platform.isIOS) {
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_textureId = null;
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await widget.controller.destroyViewer();
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await widget.controller.destroyTexture();
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}
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break;
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case AppLifecycleState.inactive:
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print("Inactive");
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break;
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case AppLifecycleState.paused:
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print("Paused");
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break;
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case AppLifecycleState.resumed:
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print("Resumed");
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if (_textureId == null) {
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var size = ((context.findRenderObject()) as RenderBox).size;
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print("Size after resuming : $size");
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await widget.controller
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.createViewer(size.width.toInt(), size.height.toInt());
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print("Created viewer Size after resuming");
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}
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break;
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}
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// await widget.controller.destroyViewer();
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// await widget.controller.destroyTexture();
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// break;
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// case AppLifecycleState.hidden:
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// print("Hidden");
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// if (Platform.isIOS) {
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// _textureId = null;
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// await widget.controller.destroyViewer();
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// await widget.controller.destroyTexture();
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// }
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// break;
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// case AppLifecycleState.inactive:
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// print("Inactive");
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// break;
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// case AppLifecycleState.paused:
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// print("Paused");
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// break;
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// case AppLifecycleState.resumed:
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// print("Resumed");
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// if (_textureId == null) {
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// var size = ((context.findRenderObject()) as RenderBox).size;
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// print("Size after resuming : $size");
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// await widget.controller
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// .createViewer(size.width.toInt(), size.height.toInt());
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// print("Created viewer Size after resuming");
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// }
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// break;
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// }
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_lastState = state;
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}
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@@ -90,13 +90,13 @@ class NativeLibrary {
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void create_render_target(
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ffi.Pointer<ffi.Void> viewer,
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int textureId,
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int texture,
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int width,
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int height,
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) {
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return _create_render_target(
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viewer,
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textureId,
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texture,
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width,
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height,
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);
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@@ -104,7 +104,7 @@ class NativeLibrary {
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late final _create_render_targetPtr = _lookup<
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ffi.NativeFunction<
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ffi.Void Function(ffi.Pointer<ffi.Void>, ffi.Uint32, ffi.Uint32,
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ffi.Void Function(ffi.Pointer<ffi.Void>, ffi.IntPtr, ffi.Uint32,
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ffi.Uint32)>>('create_render_target');
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late final _create_render_target = _create_render_targetPtr
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.asFunction<void Function(ffi.Pointer<ffi.Void>, int, int, int)>();
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@@ -126,7 +126,7 @@ class NativeLibrary {
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void set_background_image(
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ffi.Pointer<ffi.Void> viewer,
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ffi.Pointer<ffi.Char> path,
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int fillHeight,
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bool fillHeight,
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) {
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return _set_background_image(
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viewer,
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@@ -138,15 +138,15 @@ class NativeLibrary {
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late final _set_background_imagePtr = _lookup<
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ffi.NativeFunction<
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ffi.Void Function(ffi.Pointer<ffi.Void>, ffi.Pointer<ffi.Char>,
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ffi.Int)>>('set_background_image');
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ffi.Bool)>>('set_background_image');
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late final _set_background_image = _set_background_imagePtr.asFunction<
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void Function(ffi.Pointer<ffi.Void>, ffi.Pointer<ffi.Char>, int)>();
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void Function(ffi.Pointer<ffi.Void>, ffi.Pointer<ffi.Char>, bool)>();
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void set_background_image_position(
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ffi.Pointer<ffi.Void> viewer,
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double x,
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double y,
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int clamp,
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bool clamp,
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) {
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return _set_background_image_position(
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viewer,
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@@ -159,9 +159,9 @@ class NativeLibrary {
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late final _set_background_image_positionPtr = _lookup<
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ffi.NativeFunction<
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ffi.Void Function(ffi.Pointer<ffi.Void>, ffi.Float, ffi.Float,
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ffi.Int)>>('set_background_image_position');
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ffi.Bool)>>('set_background_image_position');
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late final _set_background_image_position = _set_background_image_positionPtr
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.asFunction<void Function(ffi.Pointer<ffi.Void>, double, double, int)>();
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.asFunction<void Function(ffi.Pointer<ffi.Void>, double, double, bool)>();
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void set_background_color(
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ffi.Pointer<ffi.Void> viewer,
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@@ -295,7 +295,7 @@ class NativeLibrary {
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double dirX,
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double dirY,
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double dirZ,
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int shadows,
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bool shadows,
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) {
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return _add_light(
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viewer,
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@@ -325,10 +325,10 @@ class NativeLibrary {
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ffi.Float,
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ffi.Float,
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ffi.Float,
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ffi.Int)>>('add_light');
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ffi.Bool)>>('add_light');
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late final _add_light = _add_lightPtr.asFunction<
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int Function(ffi.Pointer<ffi.Void>, int, double, double, double, double,
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double, double, double, double, int)>();
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double, double, double, double, bool)>();
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void remove_light(
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ffi.Pointer<ffi.Void> viewer,
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@@ -364,7 +364,7 @@ class NativeLibrary {
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int load_glb(
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ffi.Pointer<ffi.Void> assetManager,
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ffi.Pointer<ffi.Char> assetPath,
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int unlit,
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bool unlit,
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) {
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return _load_glb(
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assetManager,
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@@ -376,9 +376,9 @@ class NativeLibrary {
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late final _load_glbPtr = _lookup<
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ffi.NativeFunction<
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EntityId Function(ffi.Pointer<ffi.Void>, ffi.Pointer<ffi.Char>,
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ffi.Int)>>('load_glb');
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ffi.Bool)>>('load_glb');
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late final _load_glb = _load_glbPtr.asFunction<
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int Function(ffi.Pointer<ffi.Void>, ffi.Pointer<ffi.Char>, int)>();
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int Function(ffi.Pointer<ffi.Void>, ffi.Pointer<ffi.Char>, bool)>();
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int load_gltf(
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ffi.Pointer<ffi.Void> assetManager,
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@@ -400,7 +400,7 @@ class NativeLibrary {
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int Function(ffi.Pointer<ffi.Void>, ffi.Pointer<ffi.Char>,
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ffi.Pointer<ffi.Char>)>();
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int set_camera(
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bool set_camera(
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ffi.Pointer<ffi.Void> viewer,
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int asset,
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ffi.Pointer<ffi.Char> nodeName,
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@@ -414,14 +414,14 @@ class NativeLibrary {
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late final _set_cameraPtr = _lookup<
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ffi.NativeFunction<
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ffi.Int Function(ffi.Pointer<ffi.Void>, EntityId,
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ffi.Bool Function(ffi.Pointer<ffi.Void>, EntityId,
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ffi.Pointer<ffi.Char>)>>('set_camera');
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late final _set_camera = _set_cameraPtr.asFunction<
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int Function(ffi.Pointer<ffi.Void>, int, ffi.Pointer<ffi.Char>)>();
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bool Function(ffi.Pointer<ffi.Void>, int, ffi.Pointer<ffi.Char>)>();
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void set_view_frustum_culling(
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ffi.Pointer<ffi.Void> viewer,
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int enabled,
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bool enabled,
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) {
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return _set_view_frustum_culling(
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viewer,
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@@ -431,10 +431,10 @@ class NativeLibrary {
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late final _set_view_frustum_cullingPtr = _lookup<
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ffi
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.NativeFunction<ffi.Void Function(ffi.Pointer<ffi.Void>, ffi.Int)>>(
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.NativeFunction<ffi.Void Function(ffi.Pointer<ffi.Void>, ffi.Bool)>>(
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'set_view_frustum_culling');
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late final _set_view_frustum_culling = _set_view_frustum_cullingPtr
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.asFunction<void Function(ffi.Pointer<ffi.Void>, int)>();
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.asFunction<void Function(ffi.Pointer<ffi.Void>, bool)>();
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void render(
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ffi.Pointer<ffi.Void> viewer,
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@@ -579,7 +579,7 @@ class NativeLibrary {
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ffi.Pointer<ffi.Void> viewer,
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double x,
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double y,
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int pan,
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bool pan,
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) {
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return _grab_begin(
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viewer,
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@@ -592,9 +592,9 @@ class NativeLibrary {
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late final _grab_beginPtr = _lookup<
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ffi.NativeFunction<
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ffi.Void Function(ffi.Pointer<ffi.Void>, ffi.Float, ffi.Float,
|
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ffi.Int)>>('grab_begin');
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ffi.Bool)>>('grab_begin');
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late final _grab_begin = _grab_beginPtr
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.asFunction<void Function(ffi.Pointer<ffi.Void>, double, double, int)>();
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.asFunction<void Function(ffi.Pointer<ffi.Void>, double, double, bool)>();
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void grab_update(
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ffi.Pointer<ffi.Void> viewer,
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@@ -686,7 +686,7 @@ class NativeLibrary {
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void Function(ffi.Pointer<ffi.Void>, int, ffi.Pointer<ffi.Char>,
|
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ffi.Pointer<ffi.Float>, int)>();
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int set_morph_animation(
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bool set_morph_animation(
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ffi.Pointer<ffi.Void> assetManager,
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int asset,
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ffi.Pointer<ffi.Char> entityName,
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@@ -710,7 +710,7 @@ class NativeLibrary {
|
||||
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late final _set_morph_animationPtr = _lookup<
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ffi.NativeFunction<
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ffi.Int Function(
|
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ffi.Bool Function(
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||||
ffi.Pointer<ffi.Void>,
|
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EntityId,
|
||||
ffi.Pointer<ffi.Char>,
|
||||
@@ -720,7 +720,7 @@ class NativeLibrary {
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ffi.Int,
|
||||
ffi.Float)>>('set_morph_animation');
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late final _set_morph_animation = _set_morph_animationPtr.asFunction<
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int Function(ffi.Pointer<ffi.Void>, int, ffi.Pointer<ffi.Char>,
|
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bool Function(ffi.Pointer<ffi.Void>, int, ffi.Pointer<ffi.Char>,
|
||||
ffi.Pointer<ffi.Float>, ffi.Pointer<ffi.Int>, int, int, double)>();
|
||||
|
||||
void set_bone_animation(
|
||||
@@ -775,9 +775,9 @@ class NativeLibrary {
|
||||
ffi.Pointer<ffi.Void> assetManager,
|
||||
int asset,
|
||||
int index,
|
||||
int loop,
|
||||
int reverse,
|
||||
int replaceActive,
|
||||
bool loop,
|
||||
bool reverse,
|
||||
bool replaceActive,
|
||||
double crossfade,
|
||||
) {
|
||||
return _play_animation(
|
||||
@@ -793,10 +793,11 @@ class NativeLibrary {
|
||||
|
||||
late final _play_animationPtr = _lookup<
|
||||
ffi.NativeFunction<
|
||||
ffi.Void Function(ffi.Pointer<ffi.Void>, EntityId, ffi.Int, ffi.Int,
|
||||
ffi.Int, ffi.Int, ffi.Float)>>('play_animation');
|
||||
ffi.Void Function(ffi.Pointer<ffi.Void>, EntityId, ffi.Int, ffi.Bool,
|
||||
ffi.Bool, ffi.Bool, ffi.Float)>>('play_animation');
|
||||
late final _play_animation = _play_animationPtr.asFunction<
|
||||
void Function(ffi.Pointer<ffi.Void>, int, int, int, int, int, double)>();
|
||||
void Function(
|
||||
ffi.Pointer<ffi.Void>, int, int, bool, bool, bool, double)>();
|
||||
|
||||
void set_animation_frame(
|
||||
ffi.Pointer<ffi.Void> assetManager,
|
||||
@@ -974,7 +975,7 @@ class NativeLibrary {
|
||||
late final _clear_assets =
|
||||
_clear_assetsPtr.asFunction<void Function(ffi.Pointer<ffi.Void>)>();
|
||||
|
||||
int set_material_color(
|
||||
bool set_material_color(
|
||||
ffi.Pointer<ffi.Void> assetManager,
|
||||
int asset,
|
||||
ffi.Pointer<ffi.Char> meshName,
|
||||
@@ -998,7 +999,7 @@ class NativeLibrary {
|
||||
|
||||
late final _set_material_colorPtr = _lookup<
|
||||
ffi.NativeFunction<
|
||||
ffi.Int Function(
|
||||
ffi.Bool Function(
|
||||
ffi.Pointer<ffi.Void>,
|
||||
EntityId,
|
||||
ffi.Pointer<ffi.Char>,
|
||||
@@ -1008,7 +1009,7 @@ class NativeLibrary {
|
||||
ffi.Float,
|
||||
ffi.Float)>>('set_material_color');
|
||||
late final _set_material_color = _set_material_colorPtr.asFunction<
|
||||
int Function(ffi.Pointer<ffi.Void>, int, ffi.Pointer<ffi.Char>, int,
|
||||
bool Function(ffi.Pointer<ffi.Void>, int, ffi.Pointer<ffi.Char>, int,
|
||||
double, double, double, double)>();
|
||||
|
||||
void transform_to_unit_cube(
|
||||
@@ -1385,7 +1386,7 @@ class NativeLibrary {
|
||||
|
||||
void set_rendering_ffi(
|
||||
ffi.Pointer<ffi.Void> viewer,
|
||||
int rendering,
|
||||
bool rendering,
|
||||
) {
|
||||
return _set_rendering_ffi(
|
||||
viewer,
|
||||
@@ -1395,10 +1396,10 @@ class NativeLibrary {
|
||||
|
||||
late final _set_rendering_ffiPtr = _lookup<
|
||||
ffi
|
||||
.NativeFunction<ffi.Void Function(ffi.Pointer<ffi.Void>, ffi.Int)>>(
|
||||
.NativeFunction<ffi.Void Function(ffi.Pointer<ffi.Void>, ffi.Bool)>>(
|
||||
'set_rendering_ffi');
|
||||
late final _set_rendering_ffi = _set_rendering_ffiPtr
|
||||
.asFunction<void Function(ffi.Pointer<ffi.Void>, int)>();
|
||||
.asFunction<void Function(ffi.Pointer<ffi.Void>, bool)>();
|
||||
|
||||
void set_frame_interval_ffi(
|
||||
double frameInterval,
|
||||
@@ -1478,7 +1479,7 @@ class NativeLibrary {
|
||||
void set_background_image_ffi(
|
||||
ffi.Pointer<ffi.Void> viewer,
|
||||
ffi.Pointer<ffi.Char> path,
|
||||
int fillHeight,
|
||||
bool fillHeight,
|
||||
) {
|
||||
return _set_background_image_ffi(
|
||||
viewer,
|
||||
@@ -1490,16 +1491,16 @@ class NativeLibrary {
|
||||
late final _set_background_image_ffiPtr = _lookup<
|
||||
ffi.NativeFunction<
|
||||
ffi.Void Function(ffi.Pointer<ffi.Void>, ffi.Pointer<ffi.Char>,
|
||||
ffi.Int)>>('set_background_image_ffi');
|
||||
ffi.Bool)>>('set_background_image_ffi');
|
||||
late final _set_background_image_ffi =
|
||||
_set_background_image_ffiPtr.asFunction<
|
||||
void Function(ffi.Pointer<ffi.Void>, ffi.Pointer<ffi.Char>, int)>();
|
||||
void Function(ffi.Pointer<ffi.Void>, ffi.Pointer<ffi.Char>, bool)>();
|
||||
|
||||
void set_background_image_position_ffi(
|
||||
ffi.Pointer<ffi.Void> viewer,
|
||||
double x,
|
||||
double y,
|
||||
int clamp,
|
||||
bool clamp,
|
||||
) {
|
||||
return _set_background_image_position_ffi(
|
||||
viewer,
|
||||
@@ -1512,10 +1513,10 @@ class NativeLibrary {
|
||||
late final _set_background_image_position_ffiPtr = _lookup<
|
||||
ffi.NativeFunction<
|
||||
ffi.Void Function(ffi.Pointer<ffi.Void>, ffi.Float, ffi.Float,
|
||||
ffi.Int)>>('set_background_image_position_ffi');
|
||||
ffi.Bool)>>('set_background_image_position_ffi');
|
||||
late final _set_background_image_position_ffi =
|
||||
_set_background_image_position_ffiPtr.asFunction<
|
||||
void Function(ffi.Pointer<ffi.Void>, double, double, int)>();
|
||||
void Function(ffi.Pointer<ffi.Void>, double, double, bool)>();
|
||||
|
||||
void set_tone_mapping_ffi(
|
||||
ffi.Pointer<ffi.Void> viewer,
|
||||
@@ -1626,7 +1627,7 @@ class NativeLibrary {
|
||||
double dirX,
|
||||
double dirY,
|
||||
double dirZ,
|
||||
int shadows,
|
||||
bool shadows,
|
||||
) {
|
||||
return _add_light_ffi(
|
||||
viewer,
|
||||
@@ -1656,10 +1657,10 @@ class NativeLibrary {
|
||||
ffi.Float,
|
||||
ffi.Float,
|
||||
ffi.Float,
|
||||
ffi.Int)>>('add_light_ffi');
|
||||
ffi.Bool)>>('add_light_ffi');
|
||||
late final _add_light_ffi = _add_light_ffiPtr.asFunction<
|
||||
int Function(ffi.Pointer<ffi.Void>, int, double, double, double, double,
|
||||
double, double, double, double, int)>();
|
||||
double, double, double, double, bool)>();
|
||||
|
||||
void remove_light_ffi(
|
||||
ffi.Pointer<ffi.Void> viewer,
|
||||
@@ -1695,7 +1696,7 @@ class NativeLibrary {
|
||||
int load_glb_ffi(
|
||||
ffi.Pointer<ffi.Void> assetManager,
|
||||
ffi.Pointer<ffi.Char> assetPath,
|
||||
int unlit,
|
||||
bool unlit,
|
||||
) {
|
||||
return _load_glb_ffi(
|
||||
assetManager,
|
||||
@@ -1707,9 +1708,9 @@ class NativeLibrary {
|
||||
late final _load_glb_ffiPtr = _lookup<
|
||||
ffi.NativeFunction<
|
||||
EntityId Function(ffi.Pointer<ffi.Void>, ffi.Pointer<ffi.Char>,
|
||||
ffi.Int)>>('load_glb_ffi');
|
||||
ffi.Bool)>>('load_glb_ffi');
|
||||
late final _load_glb_ffi = _load_glb_ffiPtr.asFunction<
|
||||
int Function(ffi.Pointer<ffi.Void>, ffi.Pointer<ffi.Char>, int)>();
|
||||
int Function(ffi.Pointer<ffi.Void>, ffi.Pointer<ffi.Char>, bool)>();
|
||||
|
||||
int load_gltf_ffi(
|
||||
ffi.Pointer<ffi.Void> assetManager,
|
||||
@@ -1762,7 +1763,7 @@ class NativeLibrary {
|
||||
late final _clear_assets_ffi =
|
||||
_clear_assets_ffiPtr.asFunction<void Function(ffi.Pointer<ffi.Void>)>();
|
||||
|
||||
int set_camera_ffi(
|
||||
bool set_camera_ffi(
|
||||
ffi.Pointer<ffi.Void> viewer,
|
||||
int asset,
|
||||
ffi.Pointer<ffi.Char> nodeName,
|
||||
@@ -1776,10 +1777,10 @@ class NativeLibrary {
|
||||
|
||||
late final _set_camera_ffiPtr = _lookup<
|
||||
ffi.NativeFunction<
|
||||
ffi.Int Function(ffi.Pointer<ffi.Void>, EntityId,
|
||||
ffi.Bool Function(ffi.Pointer<ffi.Void>, EntityId,
|
||||
ffi.Pointer<ffi.Char>)>>('set_camera_ffi');
|
||||
late final _set_camera_ffi = _set_camera_ffiPtr.asFunction<
|
||||
int Function(ffi.Pointer<ffi.Void>, int, ffi.Pointer<ffi.Char>)>();
|
||||
bool Function(ffi.Pointer<ffi.Void>, int, ffi.Pointer<ffi.Char>)>();
|
||||
|
||||
void apply_weights_ffi(
|
||||
ffi.Pointer<ffi.Void> assetManager,
|
||||
@@ -1838,7 +1839,7 @@ class NativeLibrary {
|
||||
void Function(ffi.Pointer<ffi.Void>, int, ffi.Pointer<ffi.Char>,
|
||||
ffi.Pointer<ffi.Float>, int)>();
|
||||
|
||||
int set_morph_animation_ffi(
|
||||
bool set_morph_animation_ffi(
|
||||
ffi.Pointer<ffi.Void> assetManager,
|
||||
int asset,
|
||||
ffi.Pointer<ffi.Char> entityName,
|
||||
@@ -1862,7 +1863,7 @@ class NativeLibrary {
|
||||
|
||||
late final _set_morph_animation_ffiPtr = _lookup<
|
||||
ffi.NativeFunction<
|
||||
ffi.Int Function(
|
||||
ffi.Bool Function(
|
||||
ffi.Pointer<ffi.Void>,
|
||||
EntityId,
|
||||
ffi.Pointer<ffi.Char>,
|
||||
@@ -1872,7 +1873,7 @@ class NativeLibrary {
|
||||
ffi.Int,
|
||||
ffi.Float)>>('set_morph_animation_ffi');
|
||||
late final _set_morph_animation_ffi = _set_morph_animation_ffiPtr.asFunction<
|
||||
int Function(ffi.Pointer<ffi.Void>, int, ffi.Pointer<ffi.Char>,
|
||||
bool Function(ffi.Pointer<ffi.Void>, int, ffi.Pointer<ffi.Char>,
|
||||
ffi.Pointer<ffi.Float>, ffi.Pointer<ffi.Int>, int, int, double)>();
|
||||
|
||||
void set_bone_animation_ffi(
|
||||
@@ -1927,9 +1928,9 @@ class NativeLibrary {
|
||||
ffi.Pointer<ffi.Void> assetManager,
|
||||
int asset,
|
||||
int index,
|
||||
int loop,
|
||||
int reverse,
|
||||
int replaceActive,
|
||||
bool loop,
|
||||
bool reverse,
|
||||
bool replaceActive,
|
||||
double crossfade,
|
||||
) {
|
||||
return _play_animation_ffi(
|
||||
@@ -1945,10 +1946,11 @@ class NativeLibrary {
|
||||
|
||||
late final _play_animation_ffiPtr = _lookup<
|
||||
ffi.NativeFunction<
|
||||
ffi.Void Function(ffi.Pointer<ffi.Void>, EntityId, ffi.Int, ffi.Int,
|
||||
ffi.Int, ffi.Int, ffi.Float)>>('play_animation_ffi');
|
||||
ffi.Void Function(ffi.Pointer<ffi.Void>, EntityId, ffi.Int, ffi.Bool,
|
||||
ffi.Bool, ffi.Bool, ffi.Float)>>('play_animation_ffi');
|
||||
late final _play_animation_ffi = _play_animation_ffiPtr.asFunction<
|
||||
void Function(ffi.Pointer<ffi.Void>, int, int, int, int, int, double)>();
|
||||
void Function(
|
||||
ffi.Pointer<ffi.Void>, int, int, bool, bool, bool, double)>();
|
||||
|
||||
void set_animation_frame_ffi(
|
||||
ffi.Pointer<ffi.Void> assetManager,
|
||||
@@ -2097,10 +2099,102 @@ class NativeLibrary {
|
||||
int Function(ffi.Pointer<ffi.Void>, int, ffi.Pointer<ffi.Char>)>();
|
||||
}
|
||||
|
||||
final class __mbstate_t extends ffi.Union {
|
||||
@ffi.Array.multi([128])
|
||||
external ffi.Array<ffi.Char> __mbstate8;
|
||||
|
||||
@ffi.LongLong()
|
||||
external int _mbstateL;
|
||||
}
|
||||
|
||||
final class __darwin_pthread_handler_rec extends ffi.Struct {
|
||||
external ffi
|
||||
.Pointer<ffi.NativeFunction<ffi.Void Function(ffi.Pointer<ffi.Void>)>>
|
||||
__routine;
|
||||
|
||||
external ffi.Pointer<ffi.Void> __arg;
|
||||
|
||||
external ffi.Pointer<__darwin_pthread_handler_rec> __next;
|
||||
}
|
||||
|
||||
final class _opaque_pthread_attr_t extends ffi.Struct {
|
||||
@ffi.Long()
|
||||
external int __sig;
|
||||
|
||||
@ffi.Array.multi([56])
|
||||
external ffi.Array<ffi.Char> __opaque;
|
||||
}
|
||||
|
||||
final class _opaque_pthread_cond_t extends ffi.Struct {
|
||||
@ffi.Long()
|
||||
external int __sig;
|
||||
|
||||
@ffi.Array.multi([40])
|
||||
external ffi.Array<ffi.Char> __opaque;
|
||||
}
|
||||
|
||||
final class _opaque_pthread_condattr_t extends ffi.Struct {
|
||||
@ffi.Long()
|
||||
external int __sig;
|
||||
|
||||
@ffi.Array.multi([8])
|
||||
external ffi.Array<ffi.Char> __opaque;
|
||||
}
|
||||
|
||||
final class _opaque_pthread_mutex_t extends ffi.Struct {
|
||||
@ffi.Long()
|
||||
external int __sig;
|
||||
|
||||
@ffi.Array.multi([56])
|
||||
external ffi.Array<ffi.Char> __opaque;
|
||||
}
|
||||
|
||||
final class _opaque_pthread_mutexattr_t extends ffi.Struct {
|
||||
@ffi.Long()
|
||||
external int __sig;
|
||||
|
||||
@ffi.Array.multi([8])
|
||||
external ffi.Array<ffi.Char> __opaque;
|
||||
}
|
||||
|
||||
final class _opaque_pthread_once_t extends ffi.Struct {
|
||||
@ffi.Long()
|
||||
external int __sig;
|
||||
|
||||
@ffi.Array.multi([8])
|
||||
external ffi.Array<ffi.Char> __opaque;
|
||||
}
|
||||
|
||||
final class _opaque_pthread_rwlock_t extends ffi.Struct {
|
||||
@ffi.Long()
|
||||
external int __sig;
|
||||
|
||||
@ffi.Array.multi([192])
|
||||
external ffi.Array<ffi.Char> __opaque;
|
||||
}
|
||||
|
||||
final class _opaque_pthread_rwlockattr_t extends ffi.Struct {
|
||||
@ffi.Long()
|
||||
external int __sig;
|
||||
|
||||
@ffi.Array.multi([16])
|
||||
external ffi.Array<ffi.Char> __opaque;
|
||||
}
|
||||
|
||||
final class _opaque_pthread_t extends ffi.Struct {
|
||||
@ffi.Long()
|
||||
external int __sig;
|
||||
|
||||
external ffi.Pointer<__darwin_pthread_handler_rec> __cleanup_stack;
|
||||
|
||||
@ffi.Array.multi([8176])
|
||||
external ffi.Array<ffi.Char> __opaque;
|
||||
}
|
||||
|
||||
final class ResourceBuffer extends ffi.Struct {
|
||||
external ffi.Pointer<ffi.Void> data;
|
||||
|
||||
@ffi.Uint32()
|
||||
@ffi.Int64()
|
||||
external int size;
|
||||
|
||||
@ffi.Uint32()
|
||||
@@ -2131,128 +2225,174 @@ typedef FreeFilamentResourceFromOwner = ffi.Pointer<
|
||||
.NativeFunction<ffi.Void Function(ResourceBuffer, ffi.Pointer<ffi.Void>)>>;
|
||||
typedef EntityId = ffi.Int32;
|
||||
|
||||
const int INT64_MAX = 9223372036854775807;
|
||||
const int __WORDSIZE = 64;
|
||||
|
||||
const int INT64_MIN = -9223372036854775808;
|
||||
const int __DARWIN_ONLY_64_BIT_INO_T = 1;
|
||||
|
||||
const int UINT64_MAX = -1;
|
||||
const int __DARWIN_ONLY_UNIX_CONFORMANCE = 1;
|
||||
|
||||
const int __INT_LEAST64_MIN = -9223372036854775808;
|
||||
const int __DARWIN_ONLY_VERS_1050 = 1;
|
||||
|
||||
const int __INT_LEAST64_MAX = 9223372036854775807;
|
||||
const int __DARWIN_UNIX03 = 1;
|
||||
|
||||
const int __UINT_LEAST64_MAX = -1;
|
||||
const int __DARWIN_64_BIT_INO_T = 1;
|
||||
|
||||
const int __INT_LEAST32_MIN = -2147483648;
|
||||
const int __DARWIN_VERS_1050 = 1;
|
||||
|
||||
const int __INT_LEAST32_MAX = 2147483647;
|
||||
const int __DARWIN_NON_CANCELABLE = 0;
|
||||
|
||||
const int __UINT_LEAST32_MAX = 4294967295;
|
||||
const String __DARWIN_SUF_EXTSN = '\$DARWIN_EXTSN';
|
||||
|
||||
const int __INT_LEAST16_MIN = -32768;
|
||||
const int __DARWIN_C_ANSI = 4096;
|
||||
|
||||
const int __INT_LEAST16_MAX = 32767;
|
||||
const int __DARWIN_C_FULL = 900000;
|
||||
|
||||
const int __UINT_LEAST16_MAX = 65535;
|
||||
const int __DARWIN_C_LEVEL = 900000;
|
||||
|
||||
const int __INT_LEAST8_MIN = -128;
|
||||
const int __STDC_WANT_LIB_EXT1__ = 1;
|
||||
|
||||
const int __INT_LEAST8_MAX = 127;
|
||||
const int __DARWIN_NO_LONG_LONG = 0;
|
||||
|
||||
const int __UINT_LEAST8_MAX = 255;
|
||||
const int _DARWIN_FEATURE_64_BIT_INODE = 1;
|
||||
|
||||
const int INT_LEAST64_MIN = -9223372036854775808;
|
||||
const int _DARWIN_FEATURE_ONLY_64_BIT_INODE = 1;
|
||||
|
||||
const int INT_LEAST64_MAX = 9223372036854775807;
|
||||
const int _DARWIN_FEATURE_ONLY_VERS_1050 = 1;
|
||||
|
||||
const int UINT_LEAST64_MAX = -1;
|
||||
const int _DARWIN_FEATURE_ONLY_UNIX_CONFORMANCE = 1;
|
||||
|
||||
const int INT_FAST64_MIN = -9223372036854775808;
|
||||
const int _DARWIN_FEATURE_UNIX_CONFORMANCE = 3;
|
||||
|
||||
const int INT_FAST64_MAX = 9223372036854775807;
|
||||
const int __has_ptrcheck = 0;
|
||||
|
||||
const int UINT_FAST64_MAX = -1;
|
||||
const int __DARWIN_NULL = 0;
|
||||
|
||||
const int INT32_MAX = 2147483647;
|
||||
const int __PTHREAD_SIZE__ = 8176;
|
||||
|
||||
const int INT32_MIN = -2147483648;
|
||||
const int __PTHREAD_ATTR_SIZE__ = 56;
|
||||
|
||||
const int UINT32_MAX = 4294967295;
|
||||
const int __PTHREAD_MUTEXATTR_SIZE__ = 8;
|
||||
|
||||
const int INT_LEAST32_MIN = -2147483648;
|
||||
const int __PTHREAD_MUTEX_SIZE__ = 56;
|
||||
|
||||
const int INT_LEAST32_MAX = 2147483647;
|
||||
const int __PTHREAD_CONDATTR_SIZE__ = 8;
|
||||
|
||||
const int UINT_LEAST32_MAX = 4294967295;
|
||||
const int __PTHREAD_COND_SIZE__ = 40;
|
||||
|
||||
const int INT_FAST32_MIN = -2147483648;
|
||||
const int __PTHREAD_ONCE_SIZE__ = 8;
|
||||
|
||||
const int INT_FAST32_MAX = 2147483647;
|
||||
const int __PTHREAD_RWLOCK_SIZE__ = 192;
|
||||
|
||||
const int UINT_FAST32_MAX = 4294967295;
|
||||
const int __PTHREAD_RWLOCKATTR_SIZE__ = 16;
|
||||
|
||||
const int INT16_MAX = 32767;
|
||||
|
||||
const int INT16_MIN = -32768;
|
||||
|
||||
const int UINT16_MAX = 65535;
|
||||
|
||||
const int INT_LEAST16_MIN = -32768;
|
||||
|
||||
const int INT_LEAST16_MAX = 32767;
|
||||
|
||||
const int UINT_LEAST16_MAX = 65535;
|
||||
|
||||
const int INT_FAST16_MIN = -32768;
|
||||
|
||||
const int INT_FAST16_MAX = 32767;
|
||||
|
||||
const int UINT_FAST16_MAX = 65535;
|
||||
const int USER_ADDR_NULL = 0;
|
||||
|
||||
const int INT8_MAX = 127;
|
||||
|
||||
const int INT16_MAX = 32767;
|
||||
|
||||
const int INT32_MAX = 2147483647;
|
||||
|
||||
const int INT64_MAX = 9223372036854775807;
|
||||
|
||||
const int INT8_MIN = -128;
|
||||
|
||||
const int INT16_MIN = -32768;
|
||||
|
||||
const int INT32_MIN = -2147483648;
|
||||
|
||||
const int INT64_MIN = -9223372036854775808;
|
||||
|
||||
const int UINT8_MAX = 255;
|
||||
|
||||
const int UINT16_MAX = 65535;
|
||||
|
||||
const int UINT32_MAX = 4294967295;
|
||||
|
||||
const int UINT64_MAX = -1;
|
||||
|
||||
const int INT_LEAST8_MIN = -128;
|
||||
|
||||
const int INT_LEAST16_MIN = -32768;
|
||||
|
||||
const int INT_LEAST32_MIN = -2147483648;
|
||||
|
||||
const int INT_LEAST64_MIN = -9223372036854775808;
|
||||
|
||||
const int INT_LEAST8_MAX = 127;
|
||||
|
||||
const int INT_LEAST16_MAX = 32767;
|
||||
|
||||
const int INT_LEAST32_MAX = 2147483647;
|
||||
|
||||
const int INT_LEAST64_MAX = 9223372036854775807;
|
||||
|
||||
const int UINT_LEAST8_MAX = 255;
|
||||
|
||||
const int UINT_LEAST16_MAX = 65535;
|
||||
|
||||
const int UINT_LEAST32_MAX = 4294967295;
|
||||
|
||||
const int UINT_LEAST64_MAX = -1;
|
||||
|
||||
const int INT_FAST8_MIN = -128;
|
||||
|
||||
const int INT_FAST16_MIN = -32768;
|
||||
|
||||
const int INT_FAST32_MIN = -2147483648;
|
||||
|
||||
const int INT_FAST64_MIN = -9223372036854775808;
|
||||
|
||||
const int INT_FAST8_MAX = 127;
|
||||
|
||||
const int INT_FAST16_MAX = 32767;
|
||||
|
||||
const int INT_FAST32_MAX = 2147483647;
|
||||
|
||||
const int INT_FAST64_MAX = 9223372036854775807;
|
||||
|
||||
const int UINT_FAST8_MAX = 255;
|
||||
|
||||
const int INTPTR_MIN = -9223372036854775808;
|
||||
const int UINT_FAST16_MAX = 65535;
|
||||
|
||||
const int UINT_FAST32_MAX = 4294967295;
|
||||
|
||||
const int UINT_FAST64_MAX = -1;
|
||||
|
||||
const int INTPTR_MAX = 9223372036854775807;
|
||||
|
||||
const int INTPTR_MIN = -9223372036854775808;
|
||||
|
||||
const int UINTPTR_MAX = -1;
|
||||
|
||||
const int INTMAX_MAX = 9223372036854775807;
|
||||
|
||||
const int UINTMAX_MAX = -1;
|
||||
|
||||
const int INTMAX_MIN = -9223372036854775808;
|
||||
|
||||
const int PTRDIFF_MIN = -9223372036854775808;
|
||||
|
||||
const int PTRDIFF_MAX = 9223372036854775807;
|
||||
|
||||
const int SIZE_MAX = -1;
|
||||
|
||||
const int INTMAX_MIN = -9223372036854775808;
|
||||
const int RSIZE_MAX = 9223372036854775807;
|
||||
|
||||
const int INTMAX_MAX = 9223372036854775807;
|
||||
const int WCHAR_MAX = 2147483647;
|
||||
|
||||
const int UINTMAX_MAX = -1;
|
||||
|
||||
const int SIG_ATOMIC_MIN = -2147483648;
|
||||
|
||||
const int SIG_ATOMIC_MAX = 2147483647;
|
||||
const int WCHAR_MIN = -2147483648;
|
||||
|
||||
const int WINT_MIN = -2147483648;
|
||||
|
||||
const int WINT_MAX = 2147483647;
|
||||
|
||||
const int WCHAR_MAX = 2147483647;
|
||||
const int SIG_ATOMIC_MIN = -2147483648;
|
||||
|
||||
const int WCHAR_MIN = -2147483648;
|
||||
const int SIG_ATOMIC_MAX = 2147483647;
|
||||
|
||||
const int __bool_true_false_are_defined = 1;
|
||||
|
||||
const int true1 = 1;
|
||||
|
||||
const int false1 = 0;
|
||||
|
||||
Reference in New Issue
Block a user