allow partial morph animations
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@@ -45,9 +45,11 @@ namespace polyvox {
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EntityId entityId,
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const char* entityName,
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const float* const morphData,
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int numMorphWeights,
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const int* const morphIndices,
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int numMorphTargets,
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int numFrames,
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float frameLengthInMs);
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void setMorphTargetWeights(EntityId entityId, const char* const entityName, const float* const weights, int count);
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bool setBoneAnimationBuffer(
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