allow partial morph animations

This commit is contained in:
Nick Fisher
2023-08-18 15:43:20 +08:00
parent 46ecacde12
commit ed72c16724
13 changed files with 174 additions and 135 deletions

View File

@@ -1,4 +1,3 @@
import 'package:polyvox_filament/animations/bone_animation_data.dart';
import 'package:polyvox_filament/animations/morph_animation_data.dart';
import 'package:polyvox_filament/filament_controller.dart';
@@ -6,7 +5,6 @@ import 'package:flutter/foundation.dart';
import 'package:vector_math/vector_math.dart';
class AnimationBuilder {
final FilamentController controller;
// BoneAnimationData? BoneAnimationData;
double _frameLengthInMs = 0;
double _duration = 0;
@@ -18,28 +16,25 @@ class AnimationBuilder {
// List<BoneAnimationData>? _BoneAnimationDatas = null;
FilamentEntity asset;
String meshName;
late List<String> morphNames;
late List<String> availableMorphs;
late List<int> _morphTargets;
AnimationBuilder(
{required this.controller,
required this.asset,
{required this.availableMorphs,
required this.meshName,
required int framerate}) {
_frameLengthInMs = 1000 / framerate;
controller.getMorphTargetNames(asset, meshName).then((value) {
morphNames = value;
});
}
void set() {
if (morphNames.isEmpty == 0 || _duration == 0 || _frameLengthInMs == 0)
MorphAnimationData build() {
if (availableMorphs.isEmpty == 0 || _duration == 0 || _frameLengthInMs == 0)
throw Exception();
int numFrames = _duration * 1000 ~/ _frameLengthInMs;
final morphData = Float32List((numFrames * morphNames.length).toInt());
final morphData =
List<double>.filled((numFrames * _morphTargets.length).toInt(), 0.0);
var frameStart = (_interpMorphStart! * 1000) ~/ _frameLengthInMs;
var frameEnd = (_interpMorphEnd! * 1000) ~/ _frameLengthInMs;
@@ -49,17 +44,16 @@ class AnimationBuilder {
var val = ((1 - linear) * _interpMorphStartValue!) +
(linear * _interpMorphEndValue!);
for (int j = 0; j < morphNames.length; j++) {
morphData[(i * morphNames.length) + j] = val;
for (int j = 0; j < _morphTargets.length; j++) {
morphData[(i * _morphTargets.length) + j] = val;
}
}
var morphAnimation =
MorphAnimationData(meshName, morphData, morphNames, _frameLengthInMs);
controller.setMorphAnimationData(asset, morphAnimation);
// return Tuple2<MorphAnimationData, List<BoneAnimationData>>(
// morphAnimation, _BoneAnimationDatas!);
return MorphAnimationData(
meshName,
morphData,
_morphTargets.map((i) => availableMorphs[i]).toList(),
_morphTargets,
_frameLengthInMs);
}
AnimationBuilder setDuration(double secs) {
@@ -67,6 +61,11 @@ class AnimationBuilder {
return this;
}
AnimationBuilder setMorphTargets(List<String> names) {
_morphTargets = names.map((name) => availableMorphs.indexOf(name)).toList();
return this;
}
AnimationBuilder interpolateMorphWeights(
double start, double end, double startValue, double endValue) {
this._interpMorphStart = start;

View File

@@ -32,7 +32,11 @@ class DynamicAnimation {
}
var morphAnimationData = MorphAnimationData(
meshName ?? "NULL", llf.item2, morphNames, frameLengthInMs);
meshName ?? "NULL",
llf.item2,
morphNames,
List<int>.generate(morphNames.length, (index) => index),
frameLengthInMs);
final boneAnimations = <BoneAnimationData>[];

View File

@@ -9,24 +9,25 @@ import 'dart:typed_data';
class MorphAnimationData {
final String meshName;
final List<String> morphNames;
final List<int> morphIndices;
final Float32List data;
final List<double> data;
MorphAnimationData(
this.meshName, this.data, this.morphNames, this.frameLengthInMs) {
MorphAnimationData(this.meshName, this.data, this.morphNames,
this.morphIndices, this.frameLengthInMs) {
assert(data.length == morphNames.length * numFrames);
}
int get numMorphWeights => morphNames.length;
int get numMorphTargets => morphNames.length;
int get numFrames => data.length ~/ numMorphWeights;
int get numFrames => data.length ~/ numMorphTargets;
final double frameLengthInMs;
Iterable<double> getData(String morphName) sync* {
int index = morphNames.indexOf(morphName);
for (int i = 0; i < numFrames; i++) {
yield data[(i * numMorphWeights) + index];
yield data[(i * numMorphTargets) + index];
}
}
}

View File

@@ -260,12 +260,14 @@ class FilamentController {
///
void setMorphAnimationData(
FilamentEntity asset, MorphAnimationData animation) async {
print("SETTING animation with ${animation.data}");
await _channel.invokeMethod("setMorphAnimation", [
_assetManager,
asset,
animation.meshName,
animation.data,
animation.numMorphWeights,
animation.morphIndices,
animation.numMorphTargets,
animation.numFrames,
animation.frameLengthInMs
]);

View File

@@ -450,21 +450,6 @@ class NativeLibrary {
late final _set_frame_interval = _set_frame_intervalPtr
.asFunction<void Function(ffi.Pointer<ffi.Void>, double)>();
ffi.Pointer<ffi.Void> get_renderer(
ffi.Pointer<ffi.Void> viewer,
) {
return _get_renderer(
viewer,
);
}
late final _get_rendererPtr = _lookup<
ffi.NativeFunction<
ffi.Pointer<ffi.Void> Function(
ffi.Pointer<ffi.Void>)>>('get_renderer');
late final _get_renderer = _get_rendererPtr
.asFunction<ffi.Pointer<ffi.Void> Function(ffi.Pointer<ffi.Void>)>();
void update_viewport_and_camera_projection(
ffi.Pointer<ffi.Void> viewer,
int width,
@@ -652,7 +637,8 @@ class NativeLibrary {
int asset,
ffi.Pointer<ffi.Char> entityName,
ffi.Pointer<ffi.Float> morphData,
int numMorphWeights,
ffi.Pointer<ffi.Int> morphIndices,
int numMorphTargets,
int numFrames,
double frameLengthInMs,
) {
@@ -661,7 +647,8 @@ class NativeLibrary {
asset,
entityName,
morphData,
numMorphWeights,
morphIndices,
numMorphTargets,
numFrames,
frameLengthInMs,
);
@@ -674,12 +661,13 @@ class NativeLibrary {
EntityId,
ffi.Pointer<ffi.Char>,
ffi.Pointer<ffi.Float>,
ffi.Pointer<ffi.Int>,
ffi.Int,
ffi.Int,
ffi.Float)>>('set_morph_animation');
late final _set_morph_animation = _set_morph_animationPtr.asFunction<
int Function(ffi.Pointer<ffi.Void>, int, ffi.Pointer<ffi.Char>,
ffi.Pointer<ffi.Float>, int, int, double)>();
ffi.Pointer<ffi.Float>, ffi.Pointer<ffi.Int>, int, int, double)>();
void set_bone_animation(
ffi.Pointer<ffi.Void> assetManager,
@@ -735,6 +723,7 @@ class NativeLibrary {
int index,
int loop,
int reverse,
int replaceActive,
double crossfade,
) {
return _play_animation(
@@ -743,6 +732,7 @@ class NativeLibrary {
index,
loop,
reverse,
replaceActive,
crossfade,
);
}
@@ -750,9 +740,9 @@ class NativeLibrary {
late final _play_animationPtr = _lookup<
ffi.NativeFunction<
ffi.Void Function(ffi.Pointer<ffi.Void>, EntityId, ffi.Int, ffi.Int,
ffi.Int, ffi.Float)>>('play_animation');
ffi.Int, ffi.Int, ffi.Float)>>('play_animation');
late final _play_animation = _play_animationPtr.asFunction<
void Function(ffi.Pointer<ffi.Void>, int, int, int, int, double)>();
void Function(ffi.Pointer<ffi.Void>, int, int, int, int, int, double)>();
void set_animation_frame(
ffi.Pointer<ffi.Void> assetManager,
@@ -832,6 +822,25 @@ class NativeLibrary {
late final _get_animation_name = _get_animation_namePtr.asFunction<
void Function(ffi.Pointer<ffi.Void>, int, ffi.Pointer<ffi.Char>, int)>();
double get_animation_duration(
ffi.Pointer<ffi.Void> assetManager,
int asset,
int index,
) {
return _get_animation_duration(
assetManager,
asset,
index,
);
}
late final _get_animation_durationPtr = _lookup<
ffi.NativeFunction<
ffi.Float Function(ffi.Pointer<ffi.Void>, EntityId,
ffi.Int)>>('get_animation_duration');
late final _get_animation_duration = _get_animation_durationPtr
.asFunction<double Function(ffi.Pointer<ffi.Void>, int, int)>();
void get_morph_target_name(
ffi.Pointer<ffi.Void> assetManager,
int asset,
@@ -1195,7 +1204,7 @@ class NativeLibrary {
late final _ios_dummy = _ios_dummyPtr.asFunction<void Function()>();
}
final class __mbstate_t extends ffi.Union {
class __mbstate_t extends ffi.Union {
@ffi.Array.multi([128])
external ffi.Array<ffi.Char> __mbstate8;
@@ -1203,7 +1212,7 @@ final class __mbstate_t extends ffi.Union {
external int _mbstateL;
}
final class __darwin_pthread_handler_rec extends ffi.Struct {
class __darwin_pthread_handler_rec extends ffi.Struct {
external ffi
.Pointer<ffi.NativeFunction<ffi.Void Function(ffi.Pointer<ffi.Void>)>>
__routine;
@@ -1213,7 +1222,7 @@ final class __darwin_pthread_handler_rec extends ffi.Struct {
external ffi.Pointer<__darwin_pthread_handler_rec> __next;
}
final class _opaque_pthread_attr_t extends ffi.Struct {
class _opaque_pthread_attr_t extends ffi.Struct {
@ffi.Long()
external int __sig;
@@ -1221,7 +1230,7 @@ final class _opaque_pthread_attr_t extends ffi.Struct {
external ffi.Array<ffi.Char> __opaque;
}
final class _opaque_pthread_cond_t extends ffi.Struct {
class _opaque_pthread_cond_t extends ffi.Struct {
@ffi.Long()
external int __sig;
@@ -1229,7 +1238,7 @@ final class _opaque_pthread_cond_t extends ffi.Struct {
external ffi.Array<ffi.Char> __opaque;
}
final class _opaque_pthread_condattr_t extends ffi.Struct {
class _opaque_pthread_condattr_t extends ffi.Struct {
@ffi.Long()
external int __sig;
@@ -1237,7 +1246,7 @@ final class _opaque_pthread_condattr_t extends ffi.Struct {
external ffi.Array<ffi.Char> __opaque;
}
final class _opaque_pthread_mutex_t extends ffi.Struct {
class _opaque_pthread_mutex_t extends ffi.Struct {
@ffi.Long()
external int __sig;
@@ -1245,7 +1254,7 @@ final class _opaque_pthread_mutex_t extends ffi.Struct {
external ffi.Array<ffi.Char> __opaque;
}
final class _opaque_pthread_mutexattr_t extends ffi.Struct {
class _opaque_pthread_mutexattr_t extends ffi.Struct {
@ffi.Long()
external int __sig;
@@ -1253,7 +1262,7 @@ final class _opaque_pthread_mutexattr_t extends ffi.Struct {
external ffi.Array<ffi.Char> __opaque;
}
final class _opaque_pthread_once_t extends ffi.Struct {
class _opaque_pthread_once_t extends ffi.Struct {
@ffi.Long()
external int __sig;
@@ -1261,7 +1270,7 @@ final class _opaque_pthread_once_t extends ffi.Struct {
external ffi.Array<ffi.Char> __opaque;
}
final class _opaque_pthread_rwlock_t extends ffi.Struct {
class _opaque_pthread_rwlock_t extends ffi.Struct {
@ffi.Long()
external int __sig;
@@ -1269,7 +1278,7 @@ final class _opaque_pthread_rwlock_t extends ffi.Struct {
external ffi.Array<ffi.Char> __opaque;
}
final class _opaque_pthread_rwlockattr_t extends ffi.Struct {
class _opaque_pthread_rwlockattr_t extends ffi.Struct {
@ffi.Long()
external int __sig;
@@ -1277,7 +1286,7 @@ final class _opaque_pthread_rwlockattr_t extends ffi.Struct {
external ffi.Array<ffi.Char> __opaque;
}
final class _opaque_pthread_t extends ffi.Struct {
class _opaque_pthread_t extends ffi.Struct {
@ffi.Long()
external int __sig;
@@ -1287,7 +1296,7 @@ final class _opaque_pthread_t extends ffi.Struct {
external ffi.Array<ffi.Char> __opaque;
}
final class ResourceBuffer extends ffi.Struct {
class ResourceBuffer extends ffi.Struct {
external ffi.Pointer<ffi.Void> data;
@ffi.Uint32()
@@ -1297,7 +1306,7 @@ final class ResourceBuffer extends ffi.Struct {
external int id;
}
final class ResourceLoaderWrapper extends ffi.Struct {
class ResourceLoaderWrapper extends ffi.Struct {
external LoadResource mLoadResource;
external FreeResource mFreeResource;