allow partial morph animations
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@@ -1,4 +1,3 @@
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import 'package:polyvox_filament/animations/bone_animation_data.dart';
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import 'package:polyvox_filament/animations/morph_animation_data.dart';
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import 'package:polyvox_filament/filament_controller.dart';
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@@ -6,7 +5,6 @@ import 'package:flutter/foundation.dart';
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import 'package:vector_math/vector_math.dart';
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class AnimationBuilder {
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final FilamentController controller;
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// BoneAnimationData? BoneAnimationData;
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double _frameLengthInMs = 0;
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double _duration = 0;
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@@ -18,28 +16,25 @@ class AnimationBuilder {
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// List<BoneAnimationData>? _BoneAnimationDatas = null;
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FilamentEntity asset;
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String meshName;
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late List<String> morphNames;
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late List<String> availableMorphs;
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late List<int> _morphTargets;
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AnimationBuilder(
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{required this.controller,
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required this.asset,
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{required this.availableMorphs,
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required this.meshName,
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required int framerate}) {
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_frameLengthInMs = 1000 / framerate;
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controller.getMorphTargetNames(asset, meshName).then((value) {
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morphNames = value;
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});
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}
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void set() {
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if (morphNames.isEmpty == 0 || _duration == 0 || _frameLengthInMs == 0)
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MorphAnimationData build() {
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if (availableMorphs.isEmpty == 0 || _duration == 0 || _frameLengthInMs == 0)
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throw Exception();
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int numFrames = _duration * 1000 ~/ _frameLengthInMs;
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final morphData = Float32List((numFrames * morphNames.length).toInt());
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final morphData =
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List<double>.filled((numFrames * _morphTargets.length).toInt(), 0.0);
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var frameStart = (_interpMorphStart! * 1000) ~/ _frameLengthInMs;
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var frameEnd = (_interpMorphEnd! * 1000) ~/ _frameLengthInMs;
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@@ -49,17 +44,16 @@ class AnimationBuilder {
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var val = ((1 - linear) * _interpMorphStartValue!) +
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(linear * _interpMorphEndValue!);
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for (int j = 0; j < morphNames.length; j++) {
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morphData[(i * morphNames.length) + j] = val;
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for (int j = 0; j < _morphTargets.length; j++) {
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morphData[(i * _morphTargets.length) + j] = val;
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}
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}
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var morphAnimation =
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MorphAnimationData(meshName, morphData, morphNames, _frameLengthInMs);
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controller.setMorphAnimationData(asset, morphAnimation);
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// return Tuple2<MorphAnimationData, List<BoneAnimationData>>(
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// morphAnimation, _BoneAnimationDatas!);
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return MorphAnimationData(
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meshName,
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morphData,
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_morphTargets.map((i) => availableMorphs[i]).toList(),
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_morphTargets,
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_frameLengthInMs);
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}
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AnimationBuilder setDuration(double secs) {
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@@ -67,6 +61,11 @@ class AnimationBuilder {
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return this;
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}
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AnimationBuilder setMorphTargets(List<String> names) {
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_morphTargets = names.map((name) => availableMorphs.indexOf(name)).toList();
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return this;
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}
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AnimationBuilder interpolateMorphWeights(
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double start, double end, double startValue, double endValue) {
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this._interpMorphStart = start;
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@@ -32,7 +32,11 @@ class DynamicAnimation {
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}
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var morphAnimationData = MorphAnimationData(
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meshName ?? "NULL", llf.item2, morphNames, frameLengthInMs);
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meshName ?? "NULL",
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llf.item2,
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morphNames,
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List<int>.generate(morphNames.length, (index) => index),
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frameLengthInMs);
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final boneAnimations = <BoneAnimationData>[];
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@@ -9,24 +9,25 @@ import 'dart:typed_data';
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class MorphAnimationData {
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final String meshName;
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final List<String> morphNames;
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final List<int> morphIndices;
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final Float32List data;
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final List<double> data;
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MorphAnimationData(
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this.meshName, this.data, this.morphNames, this.frameLengthInMs) {
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MorphAnimationData(this.meshName, this.data, this.morphNames,
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this.morphIndices, this.frameLengthInMs) {
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assert(data.length == morphNames.length * numFrames);
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}
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int get numMorphWeights => morphNames.length;
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int get numMorphTargets => morphNames.length;
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int get numFrames => data.length ~/ numMorphWeights;
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int get numFrames => data.length ~/ numMorphTargets;
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final double frameLengthInMs;
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Iterable<double> getData(String morphName) sync* {
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int index = morphNames.indexOf(morphName);
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for (int i = 0; i < numFrames; i++) {
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yield data[(i * numMorphWeights) + index];
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yield data[(i * numMorphTargets) + index];
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}
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}
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}
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