allow partial morph animations
This commit is contained in:
@@ -450,21 +450,6 @@ class NativeLibrary {
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late final _set_frame_interval = _set_frame_intervalPtr
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.asFunction<void Function(ffi.Pointer<ffi.Void>, double)>();
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ffi.Pointer<ffi.Void> get_renderer(
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ffi.Pointer<ffi.Void> viewer,
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) {
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return _get_renderer(
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viewer,
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);
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}
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late final _get_rendererPtr = _lookup<
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ffi.NativeFunction<
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ffi.Pointer<ffi.Void> Function(
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ffi.Pointer<ffi.Void>)>>('get_renderer');
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late final _get_renderer = _get_rendererPtr
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.asFunction<ffi.Pointer<ffi.Void> Function(ffi.Pointer<ffi.Void>)>();
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void update_viewport_and_camera_projection(
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ffi.Pointer<ffi.Void> viewer,
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int width,
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@@ -652,7 +637,8 @@ class NativeLibrary {
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int asset,
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ffi.Pointer<ffi.Char> entityName,
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ffi.Pointer<ffi.Float> morphData,
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int numMorphWeights,
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ffi.Pointer<ffi.Int> morphIndices,
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int numMorphTargets,
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int numFrames,
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double frameLengthInMs,
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) {
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@@ -661,7 +647,8 @@ class NativeLibrary {
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asset,
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entityName,
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morphData,
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numMorphWeights,
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morphIndices,
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numMorphTargets,
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numFrames,
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frameLengthInMs,
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);
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@@ -674,12 +661,13 @@ class NativeLibrary {
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EntityId,
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ffi.Pointer<ffi.Char>,
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ffi.Pointer<ffi.Float>,
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ffi.Pointer<ffi.Int>,
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ffi.Int,
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ffi.Int,
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ffi.Float)>>('set_morph_animation');
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late final _set_morph_animation = _set_morph_animationPtr.asFunction<
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int Function(ffi.Pointer<ffi.Void>, int, ffi.Pointer<ffi.Char>,
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ffi.Pointer<ffi.Float>, int, int, double)>();
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ffi.Pointer<ffi.Float>, ffi.Pointer<ffi.Int>, int, int, double)>();
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void set_bone_animation(
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ffi.Pointer<ffi.Void> assetManager,
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@@ -735,6 +723,7 @@ class NativeLibrary {
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int index,
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int loop,
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int reverse,
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int replaceActive,
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double crossfade,
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) {
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return _play_animation(
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@@ -743,6 +732,7 @@ class NativeLibrary {
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index,
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loop,
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reverse,
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replaceActive,
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crossfade,
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);
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}
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@@ -750,9 +740,9 @@ class NativeLibrary {
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late final _play_animationPtr = _lookup<
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ffi.NativeFunction<
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ffi.Void Function(ffi.Pointer<ffi.Void>, EntityId, ffi.Int, ffi.Int,
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ffi.Int, ffi.Float)>>('play_animation');
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ffi.Int, ffi.Int, ffi.Float)>>('play_animation');
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late final _play_animation = _play_animationPtr.asFunction<
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void Function(ffi.Pointer<ffi.Void>, int, int, int, int, double)>();
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void Function(ffi.Pointer<ffi.Void>, int, int, int, int, int, double)>();
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void set_animation_frame(
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ffi.Pointer<ffi.Void> assetManager,
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@@ -832,6 +822,25 @@ class NativeLibrary {
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late final _get_animation_name = _get_animation_namePtr.asFunction<
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void Function(ffi.Pointer<ffi.Void>, int, ffi.Pointer<ffi.Char>, int)>();
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double get_animation_duration(
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ffi.Pointer<ffi.Void> assetManager,
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int asset,
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int index,
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) {
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return _get_animation_duration(
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assetManager,
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asset,
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index,
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);
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}
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late final _get_animation_durationPtr = _lookup<
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ffi.NativeFunction<
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ffi.Float Function(ffi.Pointer<ffi.Void>, EntityId,
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ffi.Int)>>('get_animation_duration');
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late final _get_animation_duration = _get_animation_durationPtr
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.asFunction<double Function(ffi.Pointer<ffi.Void>, int, int)>();
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void get_morph_target_name(
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ffi.Pointer<ffi.Void> assetManager,
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int asset,
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@@ -1195,7 +1204,7 @@ class NativeLibrary {
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late final _ios_dummy = _ios_dummyPtr.asFunction<void Function()>();
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}
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final class __mbstate_t extends ffi.Union {
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class __mbstate_t extends ffi.Union {
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@ffi.Array.multi([128])
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external ffi.Array<ffi.Char> __mbstate8;
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@@ -1203,7 +1212,7 @@ final class __mbstate_t extends ffi.Union {
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external int _mbstateL;
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}
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final class __darwin_pthread_handler_rec extends ffi.Struct {
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class __darwin_pthread_handler_rec extends ffi.Struct {
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external ffi
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.Pointer<ffi.NativeFunction<ffi.Void Function(ffi.Pointer<ffi.Void>)>>
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__routine;
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@@ -1213,7 +1222,7 @@ final class __darwin_pthread_handler_rec extends ffi.Struct {
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external ffi.Pointer<__darwin_pthread_handler_rec> __next;
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}
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final class _opaque_pthread_attr_t extends ffi.Struct {
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class _opaque_pthread_attr_t extends ffi.Struct {
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@ffi.Long()
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external int __sig;
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@@ -1221,7 +1230,7 @@ final class _opaque_pthread_attr_t extends ffi.Struct {
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external ffi.Array<ffi.Char> __opaque;
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}
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final class _opaque_pthread_cond_t extends ffi.Struct {
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class _opaque_pthread_cond_t extends ffi.Struct {
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@ffi.Long()
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external int __sig;
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@@ -1229,7 +1238,7 @@ final class _opaque_pthread_cond_t extends ffi.Struct {
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external ffi.Array<ffi.Char> __opaque;
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}
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final class _opaque_pthread_condattr_t extends ffi.Struct {
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class _opaque_pthread_condattr_t extends ffi.Struct {
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@ffi.Long()
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external int __sig;
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@@ -1237,7 +1246,7 @@ final class _opaque_pthread_condattr_t extends ffi.Struct {
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external ffi.Array<ffi.Char> __opaque;
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}
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final class _opaque_pthread_mutex_t extends ffi.Struct {
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class _opaque_pthread_mutex_t extends ffi.Struct {
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@ffi.Long()
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external int __sig;
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@@ -1245,7 +1254,7 @@ final class _opaque_pthread_mutex_t extends ffi.Struct {
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external ffi.Array<ffi.Char> __opaque;
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}
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final class _opaque_pthread_mutexattr_t extends ffi.Struct {
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class _opaque_pthread_mutexattr_t extends ffi.Struct {
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@ffi.Long()
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external int __sig;
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@@ -1253,7 +1262,7 @@ final class _opaque_pthread_mutexattr_t extends ffi.Struct {
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external ffi.Array<ffi.Char> __opaque;
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}
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final class _opaque_pthread_once_t extends ffi.Struct {
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class _opaque_pthread_once_t extends ffi.Struct {
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@ffi.Long()
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external int __sig;
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@@ -1261,7 +1270,7 @@ final class _opaque_pthread_once_t extends ffi.Struct {
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external ffi.Array<ffi.Char> __opaque;
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}
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final class _opaque_pthread_rwlock_t extends ffi.Struct {
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class _opaque_pthread_rwlock_t extends ffi.Struct {
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@ffi.Long()
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external int __sig;
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@@ -1269,7 +1278,7 @@ final class _opaque_pthread_rwlock_t extends ffi.Struct {
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external ffi.Array<ffi.Char> __opaque;
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}
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final class _opaque_pthread_rwlockattr_t extends ffi.Struct {
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class _opaque_pthread_rwlockattr_t extends ffi.Struct {
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@ffi.Long()
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external int __sig;
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@@ -1277,7 +1286,7 @@ final class _opaque_pthread_rwlockattr_t extends ffi.Struct {
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external ffi.Array<ffi.Char> __opaque;
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}
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final class _opaque_pthread_t extends ffi.Struct {
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class _opaque_pthread_t extends ffi.Struct {
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@ffi.Long()
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external int __sig;
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@@ -1287,7 +1296,7 @@ final class _opaque_pthread_t extends ffi.Struct {
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external ffi.Array<ffi.Char> __opaque;
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}
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final class ResourceBuffer extends ffi.Struct {
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class ResourceBuffer extends ffi.Struct {
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external ffi.Pointer<ffi.Void> data;
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@ffi.Uint32()
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@@ -1297,7 +1306,7 @@ final class ResourceBuffer extends ffi.Struct {
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external int id;
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}
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final class ResourceLoaderWrapper extends ffi.Struct {
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class ResourceLoaderWrapper extends ffi.Struct {
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external LoadResource mLoadResource;
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external FreeResource mFreeResource;
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