Nick Fisher
73e6597301
replace overlay render target when viewport resizes
2025-07-01 16:58:46 +08:00
Nick Fisher
f9a7ac49a1
expose View methods for transparent picking
2025-07-01 14:20:02 +08:00
Nick Fisher
e984d8cf71
don't pass View to readPixels (only width/height, x/y offsets needed, and optionally rendertarget)
2025-07-01 13:03:06 +08:00
Nick Fisher
9a5b737391
move outline material to embedded binary
2025-07-01 11:06:51 +08:00
Nick Fisher
0c2e4e6faa
(material) set gridColor when instantiating grid material
2025-07-01 10:42:42 +08:00
Nick Fisher
e50a1b6002
implement RenderTicker::removeSwapChain
2025-07-01 10:42:21 +08:00
Nick Fisher
584abd6086
on macOS, always create stencil buffer by default
2025-07-01 10:21:39 +08:00
Nick Fisher
0f9d2492e6
move set/remove stencilHighlight to View and implement via OverlayManager
2025-07-01 10:13:47 +08:00
Nick Fisher
506d2fb562
expose Material->getFeautureLevel
2025-07-01 10:07:35 +08:00
Nick Fisher
0b18caf4ff
expose Engine->getSupportedFeatureLevel()
2025-07-01 10:07:10 +08:00
Nick Fisher
feeb757a10
use render thread method for creating grid overlay & reinstate overlay tests
2025-06-27 13:34:01 +08:00
Nick Fisher
ccc0a53abc
rename numInstances to initialInstances in loadGltf methods.
...
when initialInstances > 0, don't wait for createInstance to be called to create corresponding GltfSceneAsset
2025-06-26 10:11:29 +08:00
Nick Fisher
1fe1889fa2
remove STB_IMAGE_IMPLEMENTATION (this is already linked)
2025-06-24 15:30:39 +08:00
Nick Fisher
21ccb52ab9
fix missing includes for Linux compatibility
2025-06-24 12:30:33 +08:00
Nick Fisher
d41f29c06d
(web) after capture is called on emscripten builds, request the render thread to exit/resume to yield to the browser so the frame is committed
2025-06-23 12:43:40 +08:00
Nick Fisher
a8a7f11d44
add mRestart flag to immediately request the thread exits to force a commit frame
2025-06-23 12:42:53 +08:00
Nick Fisher
668c001b49
add inUse flag to assist with recycling gltf instances
2025-06-23 12:21:52 +08:00
Nick Fisher
e1cb517417
allow creating more glTF instances than pre-allocated
2025-06-20 18:46:36 +08:00
Nick Fisher
64eeacc029
add missing support for Camera_getCullingProjectionMatrix
2025-06-20 12:42:32 +08:00
Nick Fisher
a823718bcd
fix incorrect indexing for material instances when creating an instance
2025-06-19 10:57:54 +08:00
Nick Fisher
86e0f7740f
add Fence_waitAndDestroyRenderThread
2025-06-18 13:03:34 +08:00
Nick Fisher
a5a3c73708
add Fence_waitAndDestroy to TEngine.h
2025-06-18 13:02:59 +08:00
Nick Fisher
42f9538040
implement TSkybox and use setColor method to set the background color, rather than the image
2025-06-18 13:01:25 +08:00
Nick Fisher
65ca59ff22
merge native setImage with setImageWithDepth
2025-06-17 13:25:53 +08:00
Nick Fisher
388b8556e5
fix incorrect index when creating texture from Ktx1Bundle
2025-06-12 11:54:10 +08:00
Nick Fisher
59d9d87d2f
remove unused headers
2025-06-12 11:47:23 +08:00
Nick Fisher
47807d560f
separate native methods for creating IBL from irradiance texture and harmonics
2025-06-12 11:33:38 +08:00
Nick Fisher
ad26fc4563
add Dart IndirectLight and Ktx1Bundle classes, and separate KTX decoding from skybox/IBL creation
2025-06-12 11:31:44 +08:00
Nick Fisher
32fe54ac09
(web) on Emscripten builds, use static global wrapper function for texture upload complete callbacks (this is needed because all callbacks need to be proxied to the main thread
2025-06-11 11:08:13 +08:00
Nick Fisher
8998f1f740
add RenderableManager_getBoundingBox
2025-06-11 09:50:48 +08:00
Nick Fisher
8f1da5e7bd
separate skybox/ibl creation from KTX decoding
2025-06-11 09:48:17 +08:00
Nick Fisher
073976b40e
logging
2025-06-09 18:13:54 +08:00
Nick Fisher
6d0844f873
logging
2025-06-09 18:13:44 +08:00
Nick Fisher
983d1373ba
logging
2025-06-09 18:13:35 +08:00
Nick Fisher
0dd64a07bb
add helper method to convert between TStencilFace and MaterialInstance::StencilFace (not strictly necessary, but will help if something upstream changes in future
2025-06-09 18:12:17 +08:00
Nick Fisher
acf03ea0c7
pass TFogOptions by value, not pointer, and rearrange struct fields to minimize alignment issues
2025-06-05 16:40:53 +08:00
Nick Fisher
655ba89b0f
logging
2025-06-04 11:05:19 +08:00
Nick Fisher
840f3599e7
logging
2025-06-04 11:04:52 +08:00
Nick Fisher
d0da7f49f3
when destroying a SceneAsset, if the object is an instance, call destroyInstance on the owner of instance rather than deleting the object directly
2025-06-04 10:48:07 +08:00
Nick Fisher
e147e59d8d
don't call endFrame() unless beginFrame() was called
...
only use condition_variable on non-emscripten builds
2025-06-03 16:39:04 +08:00
Nick Fisher
b1617004d7
add missing EMSCRIPTEN_KEEPALIVE from Texture_generateMipMapsRenderThread
2025-06-02 14:58:11 +08:00
Nick Fisher
24aaffda9c
lock mutex when setting animations manually via AnimationManager
2025-06-02 11:52:08 +08:00
Nick Fisher
7b80723560
add Texture_generateMipMapsRenderThread, AnimationManager_resetToRestPoseRenderThread
2025-06-02 11:51:19 +08:00
Nick Fisher
2f7f363db9
pass shared NameComponentManager to gltfio AssetLoader
2025-05-31 11:21:57 +08:00
Nick Fisher
7f0ec01937
change RenderThread warning from Log to TRACE
2025-05-30 14:35:48 +08:00
Nick Fisher
86894cf583
add alpha/requireAlpha argument when decoding images
...
remove size checks from setImage (we are assuming the caller knows the correct size)
This also adds some monkey-patch methods to js_interop to convert Float32List to a UInt8List (but use this with care, because it will only work for emscripten-allocated objects)
2025-05-29 22:26:42 +08:00
Nick Fisher
beeb45609c
don't take reference to Builder
2025-05-29 18:57:01 +08:00
Nick Fisher
94eacec27e
Texture improvements: generateMipmaps(), add levels to createTexture, tests to check auto mip level selection
2025-05-29 18:38:57 +08:00
Nick Fisher
ff5921a505
remove unused StreamBufferAdapter
2025-05-28 21:52:53 +08:00
Nick Fisher
45c7831a17
replace libpng with stb_image for Image_decode
2025-05-28 21:51:56 +08:00