Commit Graph

30 Commits

Author SHA1 Message Date
Nick Fisher
f60f8eb4bd update Windows CMakeLists to support Manipulator 2023-10-11 17:16:40 +11:00
Nick Fisher
32bff81f53 re-implement pixel buffer on Windows with compile-time switch 2023-10-10 20:08:50 +11:00
Nick Fisher
8c82edd3d2 add Cmake/preprocessor define to switch between ANGLE/OpenGL on Windows 2023-10-10 19:26:31 +11:00
Nick Fisher
d45c211ad8 allow asset:// URIs on Windows 2023-10-10 18:10:02 +11:00
Nick Fisher
86a33df584 windows logging 2023-10-03 17:19:56 +11:00
Nick Fisher
89ac0ff626 build gltfio libs with GLTFIO_USE_FILESYSTEM disabled 2023-10-03 17:17:40 +11:00
Nick Fisher
f615ea9668 clean up windows CMakeLists 2023-10-03 17:03:59 +11:00
Nick Fisher
4492a9fa8f fix ResourceBuffer going out of scope before texture callbacks 2023-10-03 12:46:14 +11:00
Nick Fisher
313baef727 merge in Windows support 2023-09-30 16:54:20 +10:00
Nick Fisher
d3aedecdd0 hacks for D3D interop - working 2023-09-30 01:02:16 +10:00
Nick Fisher
a89a2a59e9 specify Release/Debug libs in Windows CMakeLists.txt 2023-09-30 01:00:49 +10:00
Nick Fisher
1114188024 update debug libs 2023-09-29 23:58:27 +10:00
Nick Fisher
a6506e6346 initial work to re-implement FFI with background thread render loop 2023-09-29 13:54:04 +08:00
Nick Fisher
cfa8e8edb4 first (rough) working implementation of Filament-GLES-D3D-ANGLE 2023-09-29 01:11:07 +10:00
Nick Fisher
7e2f39c611 current working version for pixel buffer on Windows (may need to comment out lifecycle checks in FilamentWidget) 2023-09-28 10:47:28 +10:00
Nick Fisher
d502450f9e add release uberarchive lib on Windows 2023-09-28 10:45:01 +10:00
Nick Fisher
d75853daea add Debug/Release libs for windows 2023-09-27 17:11:08 +10:00
Nick Fisher
600da7d5b2 add EGL/GLES Windows libs 2023-09-27 16:11:21 +10:00
Nick Fisher
32049876b4 initial work on custom Platform to wrap EGL D3D surface 2023-09-27 16:03:50 +10:00
Nick Fisher
c27ca565f9 more D3D interop work 2023-09-26 15:14:17 +10:00
Nick Fisher
77eb42ce30 add thread pool for some methods 2023-09-26 13:00:28 +10:00
Nick Fisher
86f7821014 first pass D3D textures 2023-09-26 11:38:44 +10:00
Nick Fisher
3bccce91bf event channel handlers 2023-09-25 23:55:28 +10:00
Nick Fisher
d93b3f6aa8 windows working (SLOW) with pixel buffer copy 2023-09-25 21:52:28 +10:00
Nick Fisher
6cdc9bd3dc downgrade Filament libs to v1.34.2 for Windows 2023-09-25 21:52:09 +10:00
Nick Fisher
609e349d58 first pass Windows support 2023-09-23 15:27:09 +10:00
Nick Fisher
15cbed2afa first pass Windows implementation 2023-09-22 08:24:22 +08:00
Nick Fisher
693e5431ed first pass Windows implementation 2023-09-22 08:24:14 +08:00
Nick Fisher
97eca4a418 add viewer/windows files 2022-01-30 14:52:19 +08:00
Nick Fisher
d31b1eb09b add windows libs 2022-01-30 14:52:07 +08:00