Nick Fisher
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94683ab5a9
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(test) ensure aspect ratio is correctly set if viewport is not square
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2025-05-23 16:28:32 +08:00 |
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Nick Fisher
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725f36a860
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(test) use RGBA32F when creating render target in TestHelper
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2025-05-22 15:23:30 +08:00 |
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Nick Fisher
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51212bdeed
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(test) cleanup imports
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2025-05-22 15:22:32 +08:00 |
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Nick Fisher
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9785576866
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reinstate View tests
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2025-05-22 15:03:22 +08:00 |
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Nick Fisher
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3007dec127
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TextureProjection now makes a separate render pass for each View.
This is needed because changing material properties between beginFrame/endFrame is unsupported
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2025-05-22 15:03:06 +08:00 |
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Nick Fisher
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1008452198
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(test) formatting
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2025-05-21 13:16:20 +08:00 |
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Nick Fisher
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1f58c13179
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(test) formatting
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2025-05-21 13:16:06 +08:00 |
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Nick Fisher
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73f04eb0d4
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update test helper setup for new objective_c package
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2025-05-21 13:14:46 +08:00 |
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Nick Fisher
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097d991ea8
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move precompiled Swift lib to test/generated and add precompiled objc
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2025-05-21 13:14:31 +08:00 |
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Nick Fisher
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5cf494def9
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remove old input handler test
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2025-05-21 12:03:20 +08:00 |
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Nick Fisher
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e432b0be1d
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update tests
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2025-05-21 11:58:32 +08:00 |
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Nick Fisher
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1fb68b20e9
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separate Gltf/Morph/BoneAnimationComponentManager definitions
move gltf animation instantiation to GltfAnimationComponentManager (this helps ensure we are creating the component on the correct entity)
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2025-05-20 14:57:26 +08:00 |
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Nick Fisher
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4b2342979f
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update tests + bindings
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2025-05-17 21:52:21 +08:00 |
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Nick Fisher
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c98e604e76
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split animation components into GltfAnimation/MorphAnimation/BoneAnimation
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2025-05-17 10:11:55 +08:00 |
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Nick Fisher
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c7ad70b81c
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add glTF animation track to test cube
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2025-05-17 10:03:51 +08:00 |
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Nick Fisher
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2f16908992
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feat! js_interop improvements
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2025-05-07 17:06:38 +08:00 |
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Nick Fisher
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e5b75debed
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add test for destroy camera
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2025-04-19 09:50:18 +08:00 |
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Nick Fisher
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da87442b3a
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add async gltf test
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2025-04-16 18:01:31 +08:00 |
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Nick Fisher
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0759590f4c
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test fix
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2025-04-16 18:00:17 +08:00 |
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Nick Fisher
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a4227df098
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test cleanup
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2025-04-16 17:23:56 +08:00 |
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Nick Fisher
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d0b297b015
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add destructor test
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2025-03-28 15:55:35 +08:00 |
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Nick Fisher
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4ac1b5329c
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tests: split createViewer from withViewer
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2025-03-28 15:55:35 +08:00 |
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Nick Fisher
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bf44ca7ddd
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add precompiled swift lib for macos tests
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2025-03-28 15:55:35 +08:00 |
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Nick Fisher
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e25d7805d9
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comment out tests for merge
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2025-03-28 15:55:35 +08:00 |
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Nick Fisher
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709fe35852
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instancing tests/demo
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2025-03-28 14:06:12 +08:00 |
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Nick Fisher
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ecb8d8672a
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fix instancing so that gltf assets always fill the first instance slot
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2025-03-28 13:06:36 +08:00 |
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Nick Fisher
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b4e4eb349c
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test updates
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2025-03-28 10:04:21 +08:00 |
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Nick Fisher
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7a5fdb0b77
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test updates
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2025-03-28 10:04:02 +08:00 |
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Nick Fisher
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51e51db229
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VDTM tests
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2025-03-28 10:03:39 +08:00 |
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Nick Fisher
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123543a985
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test fixes
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2025-03-28 10:03:14 +08:00 |
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Nick Fisher
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cd9332063c
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update TestHelper
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2025-03-28 10:02:01 +08:00 |
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Nick Fisher
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54a0a0befb
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update TextureProjection
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2025-03-28 10:01:49 +08:00 |
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Nick Fisher
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cd1c2f3827
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projection work + tests
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2025-03-28 10:01:00 +08:00 |
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Nick Fisher
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cac063324d
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texture projection work
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2025-03-25 12:16:38 +08:00 |
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Nick Fisher
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6c25a3c405
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projection tests
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2025-03-25 11:32:53 +08:00 |
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Nick Fisher
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999b1e613f
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refactoring + texture projection
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2025-03-25 09:39:02 +08:00 |
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Nick Fisher
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255c0edd49
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refactoring
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2025-03-21 14:56:20 +08:00 |
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Nick Fisher
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1177a71f73
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test updates
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2025-03-20 18:56:10 +08:00 |
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Nick Fisher
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cbff4cd805
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refactoring
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2025-03-20 11:07:16 +08:00 |
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Nick Fisher
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2244359edd
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interm texture depth tests
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2025-03-17 17:00:47 +08:00 |
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Nick Fisher
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4205b86f13
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update generated Swift bindings
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2025-03-17 16:55:28 +08:00 |
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Nick Fisher
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e1446c7eb8
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more VDTM work
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2025-03-10 22:21:25 +08:00 |
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Nick Fisher
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1f4af8c946
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more VDTM work
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2025-03-10 22:05:10 +08:00 |
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Nick Fisher
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75bee32e54
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test fix
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2025-03-10 18:11:23 +08:00 |
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Nick Fisher
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1d49db4767
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3D texture tests
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2025-03-10 18:06:27 +08:00 |
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Nick Fisher
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593bca3365
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feat: expose setCastShadows/setReceiveShadows
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2025-03-05 14:47:55 +08:00 |
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Nick Fisher
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cca9fba79f
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add setImage method to set texture image directly from buffer
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2025-03-04 18:17:17 +08:00 |
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Nick Fisher
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a245cf2915
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add bitmap conversion to utils
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2025-03-04 18:16:49 +08:00 |
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Nick Fisher
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fc7f5d7b93
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create material for texture baking
textures can now be created manually and are no longer tracked by SceneManager (and therefore require manual tracking/disposal)
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2025-03-04 14:52:48 +08:00 |
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Nick Fisher
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665c2fb39d
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update projection test
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2025-03-04 14:37:13 +08:00 |
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