Nick Fisher
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4eebe02f29
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add destroy_swap_chain_ffi and move setRendering into its own task
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2023-10-13 11:22:42 +08:00 |
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Nick Fisher
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79292914d2
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fix type for nativeTextureId and add picker definition
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2023-10-11 09:30:01 +08:00 |
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Nick Fisher
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9801fe9777
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add first API method
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2023-10-10 21:37:39 +08:00 |
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Nick Fisher
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1da0600c11
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move include outside extern C scope to satisfy iOS
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2023-10-04 15:46:01 +08:00 |
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Nick Fisher
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45576466c9
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allow passing uberarchive path to FilamentViewer and expose destroy_viewer
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2023-10-04 14:49:48 +08:00 |
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Nick Fisher
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c1f8eae85e
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add toggle for postprocessing and minor cleanup work
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2023-10-03 22:04:37 +08:00 |
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Nick Fisher
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d49b43c191
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use consistent size/pixel ratio
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2023-10-03 21:49:34 +08:00 |
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Nick Fisher
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4a9bf91fae
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don't include C++ Log.hpp in ResourceBuffer
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2023-10-03 00:46:58 +08:00 |
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Nick Fisher
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cf5ab5848d
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interim Android fixes
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2023-10-01 20:44:23 +08:00 |
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Nick Fisher
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313baef727
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merge in Windows support
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2023-09-30 16:54:20 +10:00 |
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Nick Fisher
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2e207e636a
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iOS fixes for direct FFI
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2023-09-29 21:51:33 +08:00 |
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Nick Fisher
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e8ba136863
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more FFI work
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2023-09-29 17:58:12 +08:00 |
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Nick Fisher
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dd88c45536
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more FFI work
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2023-09-29 14:55:40 +08:00 |
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Nick Fisher
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a6506e6346
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initial work to re-implement FFI with background thread render loop
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2023-09-29 13:54:04 +08:00 |
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