Nick Fisher
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176036402a
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use SceneManager::LAYERS enum for gizmo
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2024-10-23 14:44:57 +08:00 |
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Nick Fisher
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2832686193
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adjust gizmo size
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2024-10-23 14:44:38 +08:00 |
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Nick Fisher
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7aba6d15b7
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reduce size of gizmo
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2024-10-23 14:44:37 +08:00 |
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Nick Fisher
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709b098054
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fix: properly destroy entities/material/etc in Gizmo on destruction, remove custom scene creation logic
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2024-10-23 14:44:34 +08:00 |
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Nick Fisher
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6771431038
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chore: add nested PickCallbackHandler to Gizmo
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2024-10-23 14:44:32 +08:00 |
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Nick Fisher
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727ac7d9df
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feat: create transparent overlay for gizmo for easier picking
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2024-10-23 14:44:31 +08:00 |
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Nick Fisher
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e04cd0488e
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feat: rescale gizmo based on distance from camera
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2024-10-23 14:44:31 +08:00 |
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Nick Fisher
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f6f12e2566
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use inactive/active color gizmo
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2024-10-23 14:44:30 +08:00 |
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Nick Fisher
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3512ed6da3
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chore: don't use shader to overlay gizmo
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2024-10-23 14:44:30 +08:00 |
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Nick Fisher
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4a29a77a78
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feat: re-implement (native) Gizmo class, expose preserveScaling parameter for setParent, add methods for getting viewport bounding box from renderable entity
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2024-10-23 14:44:29 +08:00 |
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