Commit Graph

42 Commits

Author SHA1 Message Date
Nick Fisher
97389e41de iOS project fixes 2022-04-26 23:04:02 +08:00
Nick Fisher
54f312cd63 replace calls to private Filament code with public API for morph target/animation names & cameras 2022-04-16 23:04:33 +08:00
Nick Fisher
629b81968d upgrade to Filament 1.21.0 2022-04-14 01:54:33 +08:00
Nick Fisher
6d271e2de3 add loop option to playAnimation 2022-03-29 15:50:23 +08:00
Nick Fisher
c258b0ebce update example projet 2022-03-29 15:50:07 +08:00
Nick Fisher
e3abf9a548 add loop option to playAnimation and fix animation names 2022-03-29 15:49:43 +08:00
Nick Fisher
bc492b1cec add loop option to playAnimation 2022-03-29 15:49:19 +08:00
Nick Fisher
b00fe3af1e add loop option to playAnimation 2022-03-29 15:49:03 +08:00
Nick Fisher
0944a8df66 add loop option to playAnimation and fix animation names 2022-03-29 15:48:39 +08:00
Nick Fisher
473ba59b27 add getters from animation names and play animation method 2022-03-22 22:33:50 +08:00
Nick Fisher
9892f36363 re-add morph animation 2022-02-07 14:52:03 +08:00
Nick Fisher
b28097b054 add fixes for setting camera 2022-02-07 13:19:20 +08:00
Nick Fisher
acec3fc2e1 add bare script for updating includes from Filament repo 2022-02-06 13:52:40 +08:00
Nick Fisher
60f245fa7f update example project 2022-02-06 13:52:34 +08:00
Nick Fisher
abb43d351c add android integration & make iOS API consistent
add pubspec android plugin

update android CMakeLists

add filament android libs for linking
2022-02-06 13:52:19 +08:00
Nick Fisher
0701932466 remove superseded morph classes 2022-02-06 13:28:59 +08:00
Nick Fisher
bd3d0d080b update external headers 2022-02-06 13:28:28 +08:00
Nick Fisher
6d5a63d398 add preparation for windows platform view 2022-01-30 15:59:39 +08:00
Nick Fisher
97eca4a418 add viewer/windows files 2022-01-30 14:52:19 +08:00
Nick Fisher
d31b1eb09b add windows libs 2022-01-30 14:52:07 +08:00
Nick Fisher
e58ce66c8e package change and add libs 2022-01-30 13:59:42 +08:00
Nick Fisher
dc3f9e9be8 namespace change and add camera extraction from GLTF 2022-01-20 19:55:41 +08:00
Nick Fisher
77a68a11de package name changes and fixes 2021-12-06 17:19:52 +08:00
Nick Fisher
61e3ed179c add GLB view 2021-11-24 11:48:29 +08:00
Nick Fisher
e4e861ae1d add opaque/fade materials 2021-11-24 11:48:13 +08:00
Nick Fisher
1fd75fb2b1 add controls to gesture detector 2021-11-24 11:47:56 +08:00
Nick Fisher
7ae6d85878 fix normal morph target 2021-11-23 15:51:50 +08:00
Nick Fisher
bb13d82114 package and namespace changes 2021-11-09 22:05:42 +08:00
Nick Fisher
51ba4b2377 package name change 2021-11-06 12:38:56 +08:00
Nick Fisher
4a87ccd143 add animation ticker inside render loop 2021-09-26 10:23:58 +08:00
Nick Fisher
a0fc14c33b update example project 2021-09-24 11:48:09 +08:00
Nick Fisher
1361fc7d41 add support for multiple primitives 2021-09-24 11:47:50 +08:00
Nick Fisher
14c8f431a2 only animate a single primitive 2021-09-21 16:52:29 +08:00
Nick Fisher
26af350dbe fix rotate method call name 2021-09-21 16:30:44 +08:00
Nick Fisher
02a5fc5661 don't use copy when iterating over primitives 2021-09-21 16:30:22 +08:00
Nick Fisher
aca72e1576 add gesture detecting widget 2021-09-21 10:55:56 +08:00
Nick Fisher
a167d38984 add getTargetNames method 2021-09-21 10:55:46 +08:00
Nick Fisher
952794fdf3 update filament dep to 1.12.4 2021-09-18 09:28:02 +08:00
Nick Fisher
29008993d3 enable camera rotate 2021-09-18 09:27:41 +08:00
Nick Fisher
76f25ae7d5 add GPU morpher + Dart API 2021-09-17 13:45:41 +08:00
Nick Fisher
8288758e78 tidy up method call handler and add example project with camera panning 2021-09-16 17:33:24 +08:00
Nick Fisher
a0f877be48 first commit 2021-09-15 20:07:11 +08:00