Nick Fisher
|
b7e91a0a49
|
add compiled metal material
|
2022-08-19 21:50:48 +08:00 |
|
Nick Fisher
|
0b760af2dd
|
update freeResource in SceneAsset to use id
|
2022-08-19 21:47:40 +08:00 |
|
Nick Fisher
|
86169ca7c0
|
add resgen IOS materials
|
2022-08-19 21:47:16 +08:00 |
|
Nick Fisher
|
49b3f4275c
|
merge
|
2022-08-19 21:23:36 +08:00 |
|
Nick Fisher
|
7dc02e4c1b
|
add rotation/position methods to SceneAsset
|
2022-08-19 16:48:46 +10:00 |
|
Nick Fisher
|
95fc819757
|
merge
|
2022-08-19 12:40:33 +08:00 |
|
Nick Fisher
|
c016b071e4
|
replace view with texture, move plugin to Swift implementation
|
2022-08-19 12:39:55 +08:00 |
|
Nick Fisher
|
d23fe45d08
|
update FilamentViewer with iOS Metal
|
2022-08-19 12:37:28 +08:00 |
|
Nick Fisher
|
996ab39201
|
fix camera update
|
2022-08-19 14:33:22 +10:00 |
|
Nick Fisher
|
d86ba24956
|
defer freeing resource until after source data released and enable culling by default
|
2022-08-16 11:32:29 +10:00 |
|
Nick Fisher
|
4aef34b2ae
|
add setFirstCamera method to FilamentViewer
|
2022-08-16 11:32:03 +10:00 |
|
Nick Fisher
|
7e424a8bed
|
header guards for StreamBufferAdapter
|
2022-08-15 19:02:52 +10:00 |
|
Nick Fisher
|
2cd6cbe8ec
|
add setTexture method on SceneAsset
|
2022-08-15 19:00:47 +10:00 |
|
Nick Fisher
|
3651e86321
|
cleanup unused mat transforms
|
2022-08-15 18:59:58 +10:00 |
|
Nick Fisher
|
c59c62abd1
|
move color grading to FilamentViewer constructor
|
2022-08-15 17:09:13 +10:00 |
|
Nick Fisher
|
284974c37f
|
revert to main camera when removing assets
|
2022-08-15 00:27:31 +10:00 |
|
Nick Fisher
|
020f83f2d8
|
don't revert final frame on animations
|
2022-08-15 00:27:05 +10:00 |
|
Nick Fisher
|
e778c097db
|
add clearAssets method to viewer
|
2022-08-14 21:30:58 +10:00 |
|
Nick Fisher
|
0e38ebc8fc
|
restructure embedded animations to allow simultaneous play
|
2022-08-13 12:52:53 +10:00 |
|
Nick Fisher
|
ff1679198d
|
decouple assets from viewer to allow independent addition/removal/animation/etc
|
2022-08-13 00:25:56 +10:00 |
|
Nick Fisher
|
2cb0d57eed
|
separate IBL from skybox and add setBackgroundImage method
|
2022-08-09 09:52:07 +08:00 |
|
Nick Fisher
|
12edd1f0b2
|
add streambuf for wrapping resources in IOStream
|
2022-08-09 09:49:52 +08:00 |
|
Nick Fisher
|
bf7396ec41
|
add imagematerial for background images
|
2022-08-09 09:49:30 +08:00 |
|
Nick Fisher
|
6654b4360c
|
use focal length from GLTF
|
2022-07-18 12:24:53 +10:00 |
|
Nick Fisher
|
09fe0343de
|
add removeSkybox
|
2022-07-16 17:34:56 +10:00 |
|
Nick Fisher
|
e3ab9ced81
|
fixes for Android transparency and add removeAsset method
|
2022-07-11 19:12:49 +10:00 |
|
Nick Fisher
|
30a5c1974f
|
update FilamentViewer for v1.25 texture & shader providers
|
2022-07-10 17:51:46 +10:00 |
|
Nick Fisher
|
40ad175637
|
fix off-by-one on morph animation frames
|
2022-06-21 13:05:36 +08:00 |
|
Nick Fisher
|
94d1329f0f
|
fix up morph target animations and add stopAnimation function
|
2022-04-28 15:54:09 +08:00 |
|
Nick Fisher
|
72fc692305
|
replace calls to private Filament code with public API for morph target/animation names & cameras
|
2022-04-16 23:04:33 +08:00 |
|
Nick Fisher
|
53ab72bcff
|
upgrade to Filament 1.21.0
|
2022-04-14 01:54:33 +08:00 |
|
Nick Fisher
|
d5cf8e0b00
|
add loop option to playAnimation
|
2022-03-29 15:49:03 +08:00 |
|
Nick Fisher
|
1410fb9ea7
|
add getters from animation names and play animation method
|
2022-03-22 22:33:50 +08:00 |
|
Nick Fisher
|
8e3b530b46
|
re-add morph animation
|
2022-02-07 14:52:03 +08:00 |
|
Nick Fisher
|
61e12975b4
|
add fixes for setting camera
|
2022-02-07 13:19:20 +08:00 |
|
Nick Fisher
|
9c0c73146b
|
add android integration & make iOS API consistent
add pubspec android plugin
update android CMakeLists
add filament android libs for linking
|
2022-02-06 13:52:19 +08:00 |
|
Nick Fisher
|
5c40b24b14
|
remove superseded morph classes
|
2022-02-06 13:28:59 +08:00 |
|
Nick Fisher
|
a08f3d95e3
|
update external headers
|
2022-02-06 13:28:28 +08:00 |
|
Nick Fisher
|
dc3f9e9be8
|
namespace change and add camera extraction from GLTF
|
2022-01-20 19:55:41 +08:00 |
|
Nick Fisher
|
61e3ed179c
|
add GLB view
|
2021-11-24 11:48:29 +08:00 |
|
Nick Fisher
|
7ae6d85878
|
fix normal morph target
|
2021-11-23 15:51:50 +08:00 |
|
Nick Fisher
|
bb13d82114
|
package and namespace changes
|
2021-11-09 22:05:42 +08:00 |
|
Nick Fisher
|
51ba4b2377
|
package name change
|
2021-11-06 12:38:56 +08:00 |
|
Nick Fisher
|
4a87ccd143
|
add animation ticker inside render loop
|
2021-09-26 10:23:58 +08:00 |
|
Nick Fisher
|
1361fc7d41
|
add support for multiple primitives
|
2021-09-24 11:47:50 +08:00 |
|
Nick Fisher
|
14c8f431a2
|
only animate a single primitive
|
2021-09-21 16:52:29 +08:00 |
|
Nick Fisher
|
02a5fc5661
|
don't use copy when iterating over primitives
|
2021-09-21 16:30:22 +08:00 |
|
Nick Fisher
|
a167d38984
|
add getTargetNames method
|
2021-09-21 10:55:46 +08:00 |
|
Nick Fisher
|
76f25ae7d5
|
add GPU morpher + Dart API
|
2021-09-17 13:45:41 +08:00 |
|
Nick Fisher
|
8288758e78
|
tidy up method call handler and add example project with camera panning
|
2021-09-16 17:33:24 +08:00 |
|