Nick Fisher
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5c5897f74d
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add maxDelta to blend between glTF and dynamic bone animations
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2024-06-10 22:32:44 +08:00 |
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Nick Fisher
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6ecfb60521
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remove logging
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2024-06-04 22:20:24 +08:00 |
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Nick Fisher
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f31bbccdc9
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add fade in/out to dynamic bone animations
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2024-06-04 13:14:53 +08:00 |
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Nick Fisher
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7af0f6f00d
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don't add multiple component instances and interpolate between gltf and dynamic bone animation
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2024-06-03 22:30:45 +08:00 |
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Nick Fisher
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8391ae6178
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allow removing animation components and dont stash initial joint transforms when creating bone animations
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2024-06-01 12:32:50 +08:00 |
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Nick Fisher
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7d54eadaa8
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allow removing animation components and dont stash initial joint transforms when creating bone animations
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2024-06-01 12:31:59 +08:00 |
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Nick Fisher
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8f9e309c34
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initial work to split into dart_filament and flutter_filament
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2024-04-30 12:07:26 +08:00 |
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