Nick Fisher
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313baef727
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merge in Windows support
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2023-09-30 16:54:20 +10:00 |
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Nick Fisher
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cfa8e8edb4
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first (rough) working implementation of Filament-GLES-D3D-ANGLE
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2023-09-29 01:11:07 +10:00 |
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Nick Fisher
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7e2f39c611
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current working version for pixel buffer on Windows (may need to comment out lifecycle checks in FilamentWidget)
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2023-09-28 10:47:28 +10:00 |
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Nick Fisher
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32049876b4
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initial work on custom Platform to wrap EGL D3D surface
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2023-09-27 16:03:50 +10:00 |
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Nick Fisher
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c27ca565f9
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more D3D interop work
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2023-09-26 15:14:17 +10:00 |
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Nick Fisher
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d93b3f6aa8
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windows working (SLOW) with pixel buffer copy
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2023-09-25 21:52:28 +10:00 |
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Nick Fisher
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609e349d58
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first pass Windows support
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2023-09-23 15:27:09 +10:00 |
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Nick Fisher
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15cbed2afa
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first pass Windows implementation
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2023-09-22 08:24:22 +08:00 |
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