Compare commits

...

7 Commits

Author SHA1 Message Date
Nick Fisher
429b8eb93b doc: improve addToScene/removeFromScene documentation 2025-07-16 13:00:27 +08:00
Nick Fisher
413faec849 fix: add nan/negative checks inside setLensProjection 2025-07-14 11:50:52 +08:00
Nick Fisher
433b6373a9 docs: replace thermion_flutter README with symlink to thermion_dart README 2025-07-14 10:13:58 +08:00
Nick Fisher
ad2c5afb7f docs: update contributor list 2025-07-14 10:13:38 +08:00
Nick Fisher
a561c847a7 (test) don't load dylib on macos in testing 2025-07-09 10:47:22 +08:00
Nick Fisher
ef7ba24ecc don't fade grid axes depending on camera angle 2025-07-09 10:46:37 +08:00
Nick Fisher
ee176d2684 explicitly list packages in melos.yaml 2025-07-09 10:41:53 +08:00
11 changed files with 2160 additions and 2261 deletions

View File

@@ -79,4 +79,4 @@ Thank you to the following people:
- @LukasPoque for CI/refactoring work
- @alexmercerind for his work on integrating ANGLE textures on Flutter Windows
- @BrutalCoding for documentation fixes
- @chenriji for testing and bug fixes

View File

@@ -108,10 +108,13 @@ fragment {
1.0
);
color.rgb = (axes.x < 1e-8) ? color.rgb : AXIS_COLOR_X;
color.rgb = (axes.z < 1e-8) ? color.rgb : AXIS_COLOR_Z;
material.baseColor = color * gridAlpha;
if(axes.x > 1e-8) {
material.baseColor = vec4(AXIS_COLOR_X, 1.0);
} else if(axes.z > 1e-8) {
material.baseColor = vec4(AXIS_COLOR_Z, 1.0);
} else {
material.baseColor = color * gridAlpha;
}
}
}

View File

@@ -1,4 +1,8 @@
name: thermion_workspace
packages:
- thermion_dart
- thermion_flutter/**
- thermion_flutter/thermion_flutter_platform_interface
- thermion_flutter/thermion_flutter_method_channel
- thermion_flutter/thermion_flutter_web
- thermion_flutter/thermion_flutter

View File

@@ -5,11 +5,10 @@ import '../../../utils/src/matrix.dart';
class FFICamera extends Camera<Pointer<TCamera>> {
final Pointer<TCamera> camera;
@override
Pointer<TCamera> getNativeHandle() {
return camera;
}
final FFIFilamentApp app;
@@ -92,6 +91,16 @@ class FFICamera extends Camera<Pointer<TCamera>> {
double far = kFar,
double aspect = 1.0,
double focalLength = kFocalLength}) async {
if (near.isNaN ||
far.isNaN ||
aspect.isNaN ||
focalLength.isNaN ||
near.isNegative ||
far.isNegative ||
aspect.isNegative ||
focalLength.isNegative) {
throw FormatException();
}
Camera_setLensProjection(camera, near, far, aspect, focalLength);
}

View File

@@ -344,13 +344,14 @@ abstract class ThermionViewer {
int getCameraCount();
///
/// Adds the asset to the scene, meaning the asset will be rendered/visible.
/// Adds the asset to the scene. All renderable entities attached to
/// the asset will be visible.
///
Future addToScene(covariant ThermionAsset asset);
///
/// Removes the asset from the scene, meaning the asset will not be rendered/visible.
/// The asset itself will remain valid.
/// Removes the asset from the scene. None of the renderable entities
/// attached to the asset will be visible, but the asset itself remains valid.
///
Future removeFromScene(covariant ThermionAsset asset);
}

View File

@@ -8,5 +8,5 @@ GRID_PACKAGE:
GRID_GRID_OFFSET:
.int 0
GRID_GRID_SIZE:
.int 50913
.int 49793

View File

@@ -8,5 +8,5 @@ _GRID_PACKAGE:
_GRID_GRID_OFFSET:
.int 0
_GRID_GRID_SIZE:
.int 50913
.int 49793

File diff suppressed because it is too large Load Diff

View File

@@ -82,10 +82,6 @@ class TestHelper {
testDir = Directory("${packageUri}test").path;
outDir = Directory("$testDir/output/${dir}");
outDir.createSync(recursive: true);
if (Platform.isMacOS) {
DynamicLibrary.open('${testDir}/generated/objective_c.dylib');
DynamicLibrary.open('${testDir}/generated/libThermionTextureSwift.dylib');
}
}
///
@@ -226,6 +222,10 @@ class TestHelper {
FFIRenderTarget? renderTarget;
if (createRenderTarget) {
// if (Platform.isMacOS) {
// DynamicLibrary.open('${testDir}/generated/objective_c.dylib');
// DynamicLibrary.open('${testDir}/generated/libThermionTextureSwift.dylib');
// }
// var metalColorTexture = await createTexture(
// viewportDimensions.width, viewportDimensions.height);
// var metalDepthTexture = await createTexture(

View File

@@ -1,63 +0,0 @@
![Thermion Logo](https://raw.githubusercontent.com/nmfisher/flutter_filament/f19ea9b/docs/logo.png)
<p align="center">
<a href="https://thermion.dev/quickstart">Quickstart (Flutter)</a> •
<a href="https://thermion.dev/quickstart">Documentation</a> •
<a href="https://thermion.dev/showcase">Showcase</a> •
<a href="https://dartpad.thermion.dev/">Playground</a> •
<a href="https://discord.gg/h2VdDK3EAQ">Discord</a>
</p>
## Cross-platform 3D engine for Dart and Flutter.
<a href="https://pub.dev/packages/thermion_dart"><img src="https://img.shields.io/pub/v/thermion_dart?label=pub.dev&labelColor=333940&logo=dart&color=00589B" alt="pub"></a>
<a href="https://github.com/nmfisher/thermion"><img src="https://img.shields.io/github/stars/nmfisher/flutter_filament?style=flat&label=stars&labelColor=333940&color=8957e5&logo=github" alt="github"></a>
<a href="https://discord.gg/h2VdDK3EAQ"><img src="https://img.shields.io/discord/993167615587520602?logo=discord&logoColor=fff&labelColor=333940" alt="discord"></a>
<a href="https://github.com/nmfisher/thermion"><img src="https://img.shields.io/github/contributors/nmfisher/flutter_filament?logo=github&labelColor=333940" alt="contributors"></a>
### Quickstart (Flutter)
```
_thermionViewer = await ThermionFlutterPlugin.createViewer();
// Geometry and models are represented as "entities". Here, we load a glTF
// file containing a plain cube.
// By default, all paths are treated as asset paths. To load from a file
// instead, use file:// URIs.
var entity =
await _thermionViewer!.loadGlb("assets/cube.glb", keepData: true);
// Thermion uses a right-handed coordinate system where +Y is up and -Z is
// "into" the screen.
// By default, the camera is located at (0,0,0) looking at (0,0,-1); this
// would place it directly inside the cube we just loaded.
//
// Let's move the camera to (0,0,10) to ensure the cube is visible in the
// viewport.
await _thermionViewer!.setCameraPosition(0, 0, 10);
// Without a light source, your scene will be totally black. Let's load a skybox
// (a cubemap image that is rendered behind everything else in the scene)
// and an image-based indirect light that has been precomputed from the same
// skybox.
await _thermionViewer!.loadSkybox("assets/default_env_skybox.ktx");
await _thermionViewer!.loadIbl("assets/default_env_ibl.ktx");
// Finally, you need to explicitly enable rendering. Setting rendering to
// false is designed to allow you to pause rendering to conserve battery life
await _thermionViewer!.setRendering(true);
```
and then in your Flutter application:
```
@override
Widget build(BuildContext context) {
return Stack(children: [
if (_thermionViewer != null)
Positioned.fill(
child: ThermionWidget(
viewer: _thermionViewer!,
)),
]);
}
```

View File

@@ -0,0 +1 @@
../../thermion_dart/README.md