Hannes
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b833b2d288
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Add melos
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2024-06-19 15:47:00 +02:00 |
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Nick Fisher
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8f9e309c34
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initial work to split into dart_filament and flutter_filament
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2024-04-30 12:07:26 +08:00 |
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Nick Fisher
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f8e69466d7
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fixes for moving animation_tools_dart
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2024-04-26 11:14:24 +08:00 |
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Nick Fisher
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7f365f985d
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add animation_tools dependency
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2024-04-26 11:00:33 +08:00 |
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Nick Fisher
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cfab7eac3b
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update path for generated bindings
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2024-03-25 22:22:38 +08:00 |
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Nick Fisher
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0b315f3dfe
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bump Dart SDK version for NativeCallable
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2024-02-15 13:45:51 +08:00 |
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Nick Fisher
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395de95d37
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more methods for projection/culling projection matrices & frustum
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2023-11-09 11:41:40 +08:00 |
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Nick Fisher
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b5fffe617e
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use ffi-native for generated bindings
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2023-11-07 13:15:12 +08:00 |
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Nick Fisher
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214510b595
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remove wasm_ffi dependency
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2023-11-01 13:47:25 +08:00 |
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Nick Fisher
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8b9e6a2b3a
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rename plugin from PolyvoxFilament to FlutterFilament
rename plugin from PolyvoxFilament to FlutterFilament
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2023-10-26 14:08:20 +11:00 |
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Nick Fisher
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2553d854e9
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replace isReadyForScene with hasViewer stream and update version number/CHANGELOG
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2023-10-17 08:57:00 +08:00 |
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Nick Fisher
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6ab814114e
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rewrite resize handler for better support on Windows
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2023-10-17 00:13:44 +11:00 |
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Nick Fisher
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e28fb8223a
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remove now unused assets folder from pubspec
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2023-10-10 18:10:31 +11:00 |
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Nick Fisher
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313baef727
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merge in Windows support
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2023-09-30 16:54:20 +10:00 |
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Nick Fisher
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e8ba136863
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more FFI work
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2023-09-29 17:58:12 +08:00 |
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Nick Fisher
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a6506e6346
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initial work to re-implement FFI with background thread render loop
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2023-09-29 13:54:04 +08:00 |
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Nick Fisher
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744fedb8d9
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windows working (SLOW) with pixel buffer copy
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2023-09-25 21:53:42 +10:00 |
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Nick Fisher
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609e349d58
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first pass Windows support
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2023-09-23 15:27:09 +10:00 |
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Nick Fisher
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cbb20ab4eb
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add web to pubspec.yaml
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2023-09-22 08:23:06 +08:00 |
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Nick Fisher
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9f6ceb11b6
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add macOS and uberz material to pubspec
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2023-09-14 09:54:40 +08:00 |
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Nick Fisher
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44aa3109bc
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add animation fading and revert to platform channel handler
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2023-08-08 10:44:10 +08:00 |
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Nick Fisher
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a162ff2400
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refactor
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2023-04-19 18:06:48 +08:00 |
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Nick Fisher
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b1832c237f
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finalize bone transform animation
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2022-12-17 16:31:20 +08:00 |
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Nick Fisher
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b14678c3bf
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merge direct_texture display into master
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2022-12-05 18:03:07 +08:00 |
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Nick Fisher
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7a30d94327
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update README
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2022-12-05 17:59:44 +08:00 |
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Nick Fisher
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af6f90c21e
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rearrange source/header files for compatibility with CocoaPods Framework structure
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2022-10-04 09:24:27 +08:00 |
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Nick Fisher
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e51577cf6b
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decouple assets from viewer to allow independent addition/removal/animation/etc
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2022-08-13 00:25:56 +10:00 |
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Nick Fisher
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629b81968d
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upgrade to Filament 1.21.0
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2022-04-14 01:54:33 +08:00 |
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Nick Fisher
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abb43d351c
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add android integration & make iOS API consistent
add pubspec android plugin
update android CMakeLists
add filament android libs for linking
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2022-02-06 13:52:19 +08:00 |
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Nick Fisher
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6d5a63d398
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add preparation for windows platform view
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2022-01-30 15:59:39 +08:00 |
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Nick Fisher
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97eca4a418
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add viewer/windows files
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2022-01-30 14:52:19 +08:00 |
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Nick Fisher
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77a68a11de
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package name changes and fixes
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2021-12-06 17:19:52 +08:00 |
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Nick Fisher
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e4e861ae1d
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add opaque/fade materials
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2021-11-24 11:48:13 +08:00 |
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Nick Fisher
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51ba4b2377
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package name change
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2021-11-06 12:38:56 +08:00 |
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Nick Fisher
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a167d38984
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add getTargetNames method
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2021-09-21 10:55:46 +08:00 |
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Nick Fisher
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8288758e78
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tidy up method call handler and add example project with camera panning
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2021-09-16 17:33:24 +08:00 |
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Nick Fisher
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a0f877be48
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first commit
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2021-09-15 20:07:11 +08:00 |
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