Nick Fisher
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16dc0419e2
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feat: add uvScale to unlit material
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2024-09-27 15:08:30 +08:00 |
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Nick Fisher
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035ad48fe4
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feat!: set baseColorIndex to -1 by default in unlit materialss
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2024-09-27 15:06:32 +08:00 |
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Nick Fisher
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a2d3c1d73e
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chore: getter for native camera view matrix
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2024-09-26 18:49:32 +08:00 |
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Nick Fisher
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1a721deee6
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more camera work
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2024-09-26 18:41:34 +08:00 |
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Nick Fisher
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4355d9c83f
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more camera work
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2024-09-26 16:51:14 +08:00 |
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Nick Fisher
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7ecf414a47
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feat: set camera model matrix directly
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2024-09-26 15:52:50 +08:00 |
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Nick Fisher
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a2684ae47d
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renaming/refactoring and allow creating new cameras
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2024-09-25 23:56:25 +08:00 |
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Nick Fisher
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2b1339b560
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feat: expose more camera methods
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2024-09-25 23:09:27 +08:00 |
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Nick Fisher
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65e99b9212
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set clearOptions to true
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2024-09-23 13:51:18 +08:00 |
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Nick Fisher
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e83193ba0d
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introduce stronger native typing, camera projection/culling methods, update tests
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2024-09-21 11:36:41 +08:00 |
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Nick Fisher
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57872d2e40
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rename from *FFI to *RenderThread, return bool from render() to check frame timings, update render loop to wait on condition variable, add requestFrame() method
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2024-09-21 10:21:46 +08:00 |
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Nick Fisher
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ddbb4ec5c6
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rename CameraPtr to TCamera and use named arguments for setCameraLensProjection
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2024-09-20 18:31:20 +08:00 |
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Nick Fisher
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7cb3080596
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move MaterialInstance methods to own class
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2024-09-20 18:18:08 +08:00 |
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Nick Fisher
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f6c91294aa
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rename setLayerEnabled to setLayerVisibility, add setVisibilityLayer method
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2024-09-20 17:34:17 +08:00 |
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Nick Fisher
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43e5fd7766
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add setMaterialDepthWrite method
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2024-09-20 14:53:06 +08:00 |
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Nick Fisher
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b421df5e2f
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remove image.mat from LFS
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2024-09-20 14:04:59 +08:00 |
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Nick Fisher
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b5e278183a
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update built unlit material
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2024-09-20 14:04:27 +08:00 |
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Nick Fisher
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8e85042e37
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remove old default paramsf rom UnlitMaterialProvider
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2024-09-20 14:04:11 +08:00 |
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Nick Fisher
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f943756624
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add setMaterialProperty for int, add create_unlit_material_instance, use double4 instead of float4
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2024-09-20 14:03:50 +08:00 |
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Nick Fisher
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92814aed56
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add setMaterialProperty for int, add create_unlit_material_instance
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2024-09-20 14:03:29 +08:00 |
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Nick Fisher
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e8a1b976e1
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set default layer for loadGlb to 0,. add setMaterialProperty for int, add SceneManager::createUnlitMaterialInstance
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2024-09-20 14:02:30 +08:00 |
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Nick Fisher
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196cc6b980
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set default layer for loadGlb to 0,. add setMaterialProperty for int
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2024-09-20 14:01:41 +08:00 |
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Nick Fisher
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1788c74d4c
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change float4 to double4
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2024-09-20 14:01:02 +08:00 |
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Nick Fisher
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fa43149c98
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update unproject texture to accept input texture
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2024-09-19 21:10:10 +08:00 |
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Nick Fisher
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e8ae7193ee
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update unproject texture to accept input texture
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2024-09-19 21:09:23 +08:00 |
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Nick Fisher
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aa21c0fb76
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don't call clearBackgroundImage when setBackgroundImage is called (would deadlock)
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2024-09-19 21:08:55 +08:00 |
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Nick Fisher
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10826466a4
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set default material for geometry to baseColorIndex 0
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2024-09-19 17:08:06 +08:00 |
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Nick Fisher
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3b2d7d8c47
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depth pre-pass when projecting texture
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2024-09-19 16:59:01 +08:00 |
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Nick Fisher
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82d85386c0
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fixes for createMaterialInstance
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2024-09-19 12:50:57 +08:00 |
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Nick Fisher
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18bb45dcd8
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use TMaterialInstance for FFI API, add priority/layer params to load_glb_from_buffer
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2024-09-19 09:16:06 +08:00 |
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Nick Fisher
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729f72e768
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use SceneManager::LAYERS enum for Overlay, set priority/layer in loadGlbFromBuffer, add create/destroy material instance
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2024-09-19 09:12:57 +08:00 |
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Nick Fisher
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d01861e949
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use SceneManager::LAYERS enum for Overlay
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2024-09-19 09:12:16 +08:00 |
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Nick Fisher
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adec48f253
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use SceneManager::LAYERS enum for gizmo
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2024-09-19 09:12:02 +08:00 |
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Nick Fisher
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27a8ce18d5
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add priority/layer to load_glb_from_buffer
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2024-09-19 09:11:40 +08:00 |
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Nick Fisher
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4b740a9f5a
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native types, add create/destroy material instance, add SceneManager::LAYERS enum
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2024-09-19 09:11:20 +08:00 |
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Nick Fisher
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0b34b4546e
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refactor: native types
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2024-09-19 09:10:24 +08:00 |
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Nick Fisher
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c17919cd97
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refactor: native types
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2024-09-19 09:09:42 +08:00 |
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Nick Fisher
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462f1f02bf
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refactor: move native types to own header, add methods for create/destroy material instance, add priority/layer to load_glb_from_buffer
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2024-09-19 09:09:16 +08:00 |
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Nick Fisher
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676ddc3773
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add texture methods (including unproject)
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2024-09-16 20:51:14 +08:00 |
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Nick Fisher
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7d2cf3f91b
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don't store gizmo material in LFS
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2024-09-16 11:25:21 +08:00 |
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Nick Fisher
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6b0f25ca59
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remove using namespace filament*
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2024-09-13 15:27:01 +08:00 |
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Nick Fisher
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70f904d54c
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allow setting material property by name
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2024-09-13 15:20:45 +08:00 |
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Nick Fisher
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aee607908d
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remove using namespace filament*
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2024-09-13 15:18:01 +08:00 |
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Nick Fisher
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c99c57e24d
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geometry receives/casts shadows by default
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2024-09-13 14:52:20 +08:00 |
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Nick Fisher
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2ab30a7933
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remove double sided from HighlightOverlay material
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2024-09-13 11:09:09 +08:00 |
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Nick Fisher
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1be8a5e862
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adjust gizmo size
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2024-09-13 11:08:49 +08:00 |
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Nick Fisher
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d476d78e2b
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reduce size of gizmo
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2024-09-13 10:35:13 +08:00 |
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Nick Fisher
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98113fb79f
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remove logging
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2024-09-13 10:34:59 +08:00 |
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Nick Fisher
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90827ff012
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culling fixes for HighlightOverlay
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2024-09-13 10:34:47 +08:00 |
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Nick Fisher
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62417bfebd
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explicitly mark type of Camera for Gizmo
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2024-09-11 23:07:29 +08:00 |
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