Nick Fisher
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fd843147ad
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add missing method handlers on Windows and use 32bit depth buffer for render target by default
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2023-09-28 10:46:20 +10:00 |
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Nick Fisher
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042439a72b
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add method for setting material color
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2023-08-19 13:52:57 +08:00 |
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Nick Fisher
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ed72c16724
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allow partial morph animations
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2023-08-18 15:43:20 +08:00 |
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Nick Fisher
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d82bdff939
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upgrade Filament to v1.41
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2023-08-18 12:01:14 +08:00 |
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Nick Fisher
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e62bf64c04
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allow multiple simultaneous gltf animatiosn
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2023-08-09 13:59:10 +08:00 |
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Nick Fisher
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fa8c6b1ca0
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add getAnimationDuration method
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2023-08-08 14:34:15 +08:00 |
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Nick Fisher
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44aa3109bc
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add animation fading and revert to platform channel handler
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2023-08-08 10:44:10 +08:00 |
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Nick Fisher
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313fb9bebf
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add hide/reveal entity
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2023-07-03 22:54:27 +08:00 |
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Nick Fisher
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4adf8bbf80
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merge
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2023-06-22 13:47:24 +08:00 |
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Nick Fisher
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555d1199a2
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add implementation for setMorphWeights
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2023-06-22 13:38:17 +08:00 |
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Nick Fisher
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bbb3cb5727
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fix dynamic bone animations
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2023-04-28 20:53:16 +08:00 |
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Nick Fisher
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62c4be0563
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fix dynamic bone animations
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2023-04-27 16:32:32 +08:00 |
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Nick Fisher
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80a781a3c4
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iOS fixes
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2023-04-20 22:15:50 +08:00 |
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Nick Fisher
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dd01249547
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fix morph animations
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2023-04-19 22:10:51 +08:00 |
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Nick Fisher
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a162ff2400
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refactor
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2023-04-19 18:06:48 +08:00 |
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