Nick Fisher
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1dcc4b5108
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remove unnecessary cast from SceneManager
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2024-06-06 22:14:22 +08:00 |
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Nick Fisher
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cc27577f4d
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logging
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2024-06-06 22:13:30 +08:00 |
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Nick Fisher
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e9bbf2f8b3
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dont ignore return value when removing lights to stop compiler complaining
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2024-06-05 22:30:23 +08:00 |
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Nick Fisher
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3c289bd13d
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don't enqueue gltf animation if already playing
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2024-06-04 20:53:58 +08:00 |
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Nick Fisher
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f31bbccdc9
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add fade in/out to dynamic bone animations
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2024-06-04 13:14:53 +08:00 |
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Nick Fisher
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69bc4d6ff6
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add missing emscripten resolve callback arg
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2024-06-03 22:31:07 +08:00 |
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Nick Fisher
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7d9bc9e5cc
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add method to retrieve rest local transforms
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2024-06-03 22:29:23 +08:00 |
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Nick Fisher
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9090eca461
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add method to retrieve rest local transforms
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2024-06-03 22:28:46 +08:00 |
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Nick Fisher
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57f3135e3b
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add callbacks to certain async FFI methods
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2024-06-01 12:40:20 +08:00 |
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Nick Fisher
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c19928850c
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expose various methods for getting bones/transforms/etc.
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2024-06-01 12:35:20 +08:00 |
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Nick Fisher
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dc8dfc3474
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expose various methods for getting bones/transforms/etc. change reset rest pose to reset bone transforms (not just resetting the bone matrices)
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2024-06-01 12:34:48 +08:00 |
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Nick Fisher
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82f533e6b2
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expose methods for getting bone names
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2024-05-26 12:11:11 +08:00 |
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Nick Fisher
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443a4ba0d4
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reenable bloom on web
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2024-05-21 16:39:23 +08:00 |
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Nick Fisher
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d7edf105c4
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addLight now accepts a LightType enum; added support for setting falloff, spot light radius, sun radius & halo
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2024-05-21 13:23:23 +08:00 |
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Nick Fisher
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3415648676
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remove logging
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2024-05-19 14:19:03 +08:00 |
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Nick Fisher
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269aa819e2
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whitespace
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2024-05-19 14:18:51 +08:00 |
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Nick Fisher
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8b1a1974b1
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use child entity for morph animations rather than name & expose Emscripten scripts via moduleArgs
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2024-05-17 14:36:52 +08:00 |
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Nick Fisher
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f63228e623
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turn off debug colouring
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2024-05-16 11:01:51 +08:00 |
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Nick Fisher
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77f544fd6d
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add missing emscripten callback blocks
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2024-05-16 00:14:27 +08:00 |
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Nick Fisher
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a5991c15c2
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EM_ASM callbacks
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2024-05-11 22:40:22 +08:00 |
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Nick Fisher
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c0315c3450
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formatting
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2024-05-11 22:40:00 +08:00 |
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Nick Fisher
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7aa450948c
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use EMSCRIPTEN_KEEPALIVE
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2024-05-11 12:31:55 +08:00 |
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Nick Fisher
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ed78dd66ef
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use EMSCRIPTEN_KEEPALIVE
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2024-05-11 12:31:42 +08:00 |
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Nick Fisher
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cfbfc87b0b
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dont free ResourceBuffer in emscripten loadGlbFromBuffer
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2024-05-11 10:11:30 +08:00 |
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Nick Fisher
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f82a9b6222
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rename native pick to filament_pick to avoid naming clashes
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2024-05-11 10:09:11 +08:00 |
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Nick Fisher
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87213e8aac
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actually hook up set_frame_interval to FilamentViewer
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2024-05-09 13:37:01 +08:00 |
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Nick Fisher
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f8db54e941
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create transparent swapchain on iOS and fix recording issues"
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2024-05-09 13:36:26 +08:00 |
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Nick Fisher
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adfdecd274
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remove animation components on destroyAll
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2024-05-09 13:35:50 +08:00 |
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Nick Fisher
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8267a0c5f8
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fix
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2024-04-30 15:48:50 +08:00 |
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Nick Fisher
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8f9e309c34
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initial work to split into dart_filament and flutter_filament
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2024-04-30 12:07:26 +08:00 |
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