Commit Graph

26 Commits

Author SHA1 Message Date
Nick Fisher
31b2c7aaed add small delay to FilamentWidget in debug mode 2023-10-03 00:21:23 +08:00
Nick Fisher
2fdbb9582e use FilterQuality.none in widget 2023-10-02 13:38:45 +08:00
Nick Fisher
313baef727 merge in Windows support 2023-09-30 16:54:20 +10:00
Nick Fisher
e8ba136863 more FFI work 2023-09-29 17:58:12 +08:00
Nick Fisher
a6506e6346 initial work to re-implement FFI with background thread render loop 2023-09-29 13:54:04 +08:00
Nick Fisher
b7b2aebf28 merge moveCameraToAsset changes 2023-09-27 16:10:10 +10:00
Nick Fisher
833022e4e0 add moveCameraToAsset 2023-09-25 22:30:07 +08:00
Nick Fisher
db5edfa8b9 flip texture on Windows 2023-09-25 23:53:56 +10:00
Nick Fisher
609e349d58 first pass Windows support 2023-09-23 15:27:09 +10:00
Nick Fisher
3312b88f0a add resize timer to FilamentWidget 2023-09-14 13:39:25 +08:00
Nick Fisher
bd7de45103 use new initialization methods in FilamentWidget 2023-09-14 09:51:33 +08:00
Nick Fisher
b739976c24 add lifecycle listeners 2023-09-01 12:49:54 +08:00
Nick Fisher
3e982e2993 fix aspect 2023-08-08 13:05:08 +08:00
Nick Fisher
4ec9dbe756 fix resizing 2023-08-08 11:16:34 +08:00
Nick Fisher
a10825c2ac comment TODO re OpenGL tex coords 2023-04-26 17:50:44 +08:00
Nick Fisher
7225cb53b1 fix morph animations 2023-04-20 15:45:59 +08:00
Nick Fisher
c91362eefe use threadpool on C API 2023-04-20 11:49:12 +08:00
Nick Fisher
e88d25013c updates 2023-03-07 13:51:05 +08:00
Nick Fisher
5ac6753a77 move texture ID to stream on FilamentController 2022-12-20 11:31:14 +08:00
Nick Fisher
f50b5328db add manual bone transform animation 2022-12-15 16:56:57 +08:00
Nick Fisher
313956bcc7 flip axis on Linux 2022-12-09 22:54:05 +08:00
Nick Fisher
fd90bae53f use pixels in setBackgroundImagePosition and add argument for clamp 2022-09-07 17:40:18 +10:00
Nick Fisher
0c39fec87d clean up initialization listener in FilamentWidget 2022-09-01 15:19:51 +10:00
Nick Fisher
dc9e639c40 add setter for frame interval, separate FilamentController initialization from widget 2022-09-01 14:26:31 +10:00
Nick Fisher
6f177897eb formatting 2022-08-19 21:50:09 +08:00
Nick Fisher
cab2ac45f8 render directly to Texture rather than PlatformView (Android only) 2022-08-17 19:46:02 +10:00