Commit Graph

28 Commits

Author SHA1 Message Date
Nick Fisher
e83193ba0d introduce stronger native typing, camera projection/culling methods, update tests 2024-09-21 11:36:41 +08:00
Nick Fisher
57872d2e40 rename from *FFI to *RenderThread, return bool from render() to check frame timings, update render loop to wait on condition variable, add requestFrame() method 2024-09-21 10:21:46 +08:00
Nick Fisher
ddbb4ec5c6 rename CameraPtr to TCamera and use named arguments for setCameraLensProjection 2024-09-20 18:31:20 +08:00
Nick Fisher
7cb3080596 move MaterialInstance methods to own class 2024-09-20 18:18:08 +08:00
Nick Fisher
f6c91294aa rename setLayerEnabled to setLayerVisibility, add setVisibilityLayer method 2024-09-20 17:34:17 +08:00
Nick Fisher
43e5fd7766 add setMaterialDepthWrite method 2024-09-20 14:53:06 +08:00
Nick Fisher
92814aed56 add setMaterialProperty for int, add create_unlit_material_instance 2024-09-20 14:03:29 +08:00
Nick Fisher
fa43149c98 update unproject texture to accept input texture 2024-09-19 21:10:10 +08:00
Nick Fisher
82d85386c0 fixes for createMaterialInstance 2024-09-19 12:50:57 +08:00
Nick Fisher
676ddc3773 add texture methods (including unproject) 2024-09-16 20:51:14 +08:00
Nick Fisher
70f904d54c allow setting material property by name 2024-09-13 15:20:45 +08:00
Nick Fisher
141827c59c use opaque CameraPtr to set camera matrices/properties/etc 2024-09-11 23:05:40 +08:00
Nick Fisher
9077632d1b add create_geometry_with_normals method 2024-09-11 18:07:07 +08:00
Nick Fisher
5c4d5d4b9d feat: add getAncestor method 2024-09-08 13:52:04 +08:00
Nick Fisher
ee24fca20e feat: move createGeometry to SceneManager, add queueRelativePositionUpdateFromViewportVector and removeStencilHighlight 2024-09-07 18:00:50 +08:00
Nick Fisher
9c5156e41a feat: add flag for keepData for gltf instancing, add highlightScene, add stencilHighlight method 2024-09-06 12:36:16 +08:00
Nick Fisher
80d5b1d23f feat: expose setLightDirection and setLightPosition 2024-09-05 22:18:54 +08:00
Nick Fisher
683105c4f7 fix: emscripten export visibility for add_light 2024-09-05 17:42:17 +08:00
Nick Fisher
78dcbc8bb9 feat: expose API methods for create_ibl, pick/set gizmo visibility 2024-08-27 21:45:49 +08:00
Nick Fisher
3cc876f972 feat: layers, grid 2024-08-24 16:18:23 +08:00
Nick Fisher
7693a0fe14 feat: re-implement (native) Gizmo class, expose preserveScaling parameter for setParent, add methods for getting viewport bounding box from renderable entity 2024-08-22 18:04:06 +08:00
Nick Fisher
d868fd6970 feat: add capture() function and expose viewportDimensions on ThermionViewer (allows easier saving of captured images to PNG) 2024-08-21 14:33:48 +08:00
Nick Fisher
16c6203b97 feat: add startOffset parameter to gltf playAnimation 2024-07-29 16:13:45 +08:00
Nick Fisher
41bf9ededa feat: add clearMorphAnimationData function 2024-07-23 09:38:26 +08:00
Nick Fisher
c7a0b2f5cc fix: defer creating image entity/material/etc until actually requested
feat: expose shadow options
2024-07-02 16:17:36 +08:00
Nick Fisher
a455e4f88a construct (C++) ResourceLoaderWrapperImpl from (C) ResourceLoaderWrapper 2024-06-19 13:13:36 +08:00
Nick Fisher
dc0c855135 documentation & further renaming 2024-06-16 13:22:27 +08:00
Nick Fisher
fe62a70e29 renaming to Thermion 2024-06-16 13:22:22 +08:00