Nick Fisher
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951f5daa2d
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more refactoring
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2025-03-18 18:06:17 +08:00 |
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Nick Fisher
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77fe40848b
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refactoring
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2025-03-18 16:26:47 +08:00 |
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Nick Fisher
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07b80071a4
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add destroy methods for skybox/indirect light
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2025-03-18 11:42:29 +08:00 |
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Nick Fisher
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03f7764da2
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add bitmask to createTexture viewer method
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2025-03-17 22:37:19 +08:00 |
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Nick Fisher
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231b03cd17
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add indirect light methods
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2025-03-17 22:36:53 +08:00 |
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Nick Fisher
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b271b7e433
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more render thread methods
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2025-03-17 22:36:10 +08:00 |
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Nick Fisher
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746ef07e42
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add FilamentAsset methods
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2025-03-17 22:35:58 +08:00 |
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Nick Fisher
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bff76f184e
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add gltfio FFI methods and expose texture/render target creation directly
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2025-03-17 18:53:36 +08:00 |
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Nick Fisher
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2244359edd
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interm texture depth tests
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2025-03-17 17:00:47 +08:00 |
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Nick Fisher
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b94edf0951
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Dart interface updates
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2025-03-17 17:00:25 +08:00 |
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Nick Fisher
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988e22fe95
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rename updateViewport -> setViewport
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2025-03-17 16:59:57 +08:00 |
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Nick Fisher
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401048e6a8
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allow creation/import of Metal depth texture
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2025-03-17 16:59:35 +08:00 |
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Nick Fisher
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232289003e
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add generated Swift bindings
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2025-03-17 16:59:03 +08:00 |
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Nick Fisher
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e18d1246f6
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ffigen: generate enums as int
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2025-03-17 16:58:39 +08:00 |
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Nick Fisher
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95c9e5be66
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misc C API updates
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2025-03-17 16:58:24 +08:00 |
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Nick Fisher
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e1203df087
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add depth texture to createRenderTarget, set stencil disabled by default
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2025-03-17 16:58:04 +08:00 |
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Nick Fisher
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09678c6cdc
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add more Dart-side Texture methods
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2025-03-17 16:57:22 +08:00 |
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Nick Fisher
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f2ce4a4044
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add depth texture to render target creation
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2025-03-17 16:56:17 +08:00 |
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Nick Fisher
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c23b991c9c
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add Dart-side methods
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2025-03-17 16:55:53 +08:00 |
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Nick Fisher
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4205b86f13
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update generated Swift bindings
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2025-03-17 16:55:28 +08:00 |
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Nick Fisher
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d710ab810c
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expose more Texture/TextureSampler methods
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2025-03-17 16:54:15 +08:00 |
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Nick Fisher
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4e5a9be97a
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add standalone SceneAsset_createGeometry method
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2025-03-17 16:53:35 +08:00 |
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Nick Fisher
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342a53ae7b
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add View_setScene and rename View_updateViewport to View_setViewport
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2025-03-17 16:53:06 +08:00 |
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Nick Fisher
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a0e1971958
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logging
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2025-03-17 16:52:32 +08:00 |
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Nick Fisher
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74502ba5b3
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add further TEngine methods
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2025-03-17 16:52:05 +08:00 |
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Nick Fisher
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09b6aca08f
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move FFISwapChain to own file
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2025-03-17 16:39:28 +08:00 |
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Nick Fisher
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03c4afb031
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update API boundary types & enums
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2025-03-17 16:39:13 +08:00 |
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Nick Fisher
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f923b94b84
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update Filament headers to v1.58.0
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2025-03-17 16:38:52 +08:00 |
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Nick Fisher
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20ea43a809
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add TScene
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2025-03-17 16:38:30 +08:00 |
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Nick Fisher
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8b34934755
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add TRenderer
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2025-03-17 16:37:51 +08:00 |
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Nick Fisher
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5ad187d54f
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add various render thread methods
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2025-03-17 16:35:45 +08:00 |
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Nick Fisher
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711abe11bd
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add Camera_lookAt
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2025-03-17 16:34:34 +08:00 |
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Nick Fisher
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a16c3c7580
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add logging to setImage
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2025-03-10 22:22:07 +08:00 |
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Nick Fisher
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e1446c7eb8
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more VDTM work
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2025-03-10 22:21:25 +08:00 |
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Nick Fisher
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1f4af8c946
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more VDTM work
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2025-03-10 22:05:10 +08:00 |
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Nick Fisher
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75bee32e54
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test fix
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2025-03-10 18:11:23 +08:00 |
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Nick Fisher
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1d49db4767
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3D texture tests
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2025-03-10 18:06:27 +08:00 |
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Nick Fisher
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d39b57f054
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initial view-dependent texture projection material
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2025-03-10 18:06:18 +08:00 |
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Nick Fisher
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e91d1ca0aa
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support 3D texture/2D texture arrays
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2025-03-10 18:05:42 +08:00 |
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Nick Fisher
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7d87d229d0
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add texture projection material
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2025-03-08 13:25:15 +08:00 |
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Nick Fisher
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7ed7ff48b9
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always initialize uvScale to 1
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2025-03-08 12:17:57 +08:00 |
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Nick Fisher
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9d311220b1
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remove UV1 from geometry
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2025-03-08 12:17:39 +08:00 |
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Nick Fisher
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e4de0f3ae0
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expose setParameterBool/hasParameter on material + instance
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2025-03-08 12:17:06 +08:00 |
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Nick Fisher
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72711ee64f
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rename/update materials_and_textures sample project
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2025-03-08 11:20:10 +08:00 |
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Nick Fisher
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c52052c1b9
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ensure any existing Viewers are destroyed on initialize()
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2025-03-07 18:58:22 +08:00 |
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Nick Fisher
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aa26f4d0df
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separate out RenderLoop/FilamentViewer construction/destruction
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2025-03-07 18:53:36 +08:00 |
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Nick Fisher
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be61d5e5ca
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move image from dev to package dependency
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2025-03-07 14:53:38 +08:00 |
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Nick Fisher
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1a3d902d23
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add image utils
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2025-03-07 14:53:13 +08:00 |
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Nick Fisher
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35bddd2bb2
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fix geometry normals/UVs
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2025-03-07 14:53:02 +08:00 |
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Nick Fisher
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74ee35bfcd
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use render thread methods for Texture/Image/TextureSampler
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2025-03-07 14:52:45 +08:00 |
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