Nick Fisher
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c1af7e374d
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set bloom enabled by default, but 0 strength
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2024-10-10 08:39:48 +08:00 |
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Nick Fisher
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562ecf2ee5
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feat: camera and resizing improvements
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2024-10-02 16:47:55 +08:00 |
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Nick Fisher
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d294938a2c
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chore: remove EMSCRIPTEN ifdefs in *RenderThread methods (no longer used)
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2024-09-30 18:24:05 +08:00 |
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Nick Fisher
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027cf23069
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chore: cleanup
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2024-09-30 18:20:30 +08:00 |
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Nick Fisher
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c4598637bb
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feat: support multiple ThermionWidget on Android
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2024-09-30 18:20:05 +08:00 |
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Nick Fisher
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8a94b6a334
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feat: use imported texture on iOS
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2024-09-30 14:51:11 +08:00 |
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Nick Fisher
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c80c163212
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feat: working implementation of multiple widgets on macos
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2024-09-30 13:45:57 +08:00 |
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Nick Fisher
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921a994eb6
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refactor: continual refactor to support multiple render targets
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2024-09-28 18:28:05 +08:00 |
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Nick Fisher
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661185083e
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chore: refactoring and cleanup for Gizmo
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2024-09-28 13:24:28 +08:00 |
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Nick Fisher
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a2a26555e2
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feat: more work on multiple views/swapchains
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2024-09-28 11:19:06 +08:00 |
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Nick Fisher
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7f11250b79
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refactor!: refactor to support multiple Views/Render Targets
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2024-09-27 23:16:01 +08:00 |
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Nick Fisher
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a6d2f2ecf9
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feat!: big refactor to support multiple swapchains
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2024-09-27 18:39:20 +08:00 |
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Nick Fisher
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399d447eec
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chore: don't keep superfluous handle to rtDepth and rtColor
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2024-09-27 16:40:30 +08:00 |
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Nick Fisher
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95b378348c
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refactor!: remove RenderThread methods no longer needed
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2024-09-27 15:11:47 +08:00 |
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Nick Fisher
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1309bf7c6e
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fix!: replace queuePosition/Rotation with queueTransforms
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2024-09-27 15:10:13 +08:00 |
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Nick Fisher
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2531b507b0
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fix!: replace queuePosition/Rotation with queueTransforms
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2024-09-27 15:09:49 +08:00 |
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Nick Fisher
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a2d3c1d73e
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chore: getter for native camera view matrix
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2024-09-26 18:49:32 +08:00 |
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Nick Fisher
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1a721deee6
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more camera work
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2024-09-26 18:41:34 +08:00 |
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Nick Fisher
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4355d9c83f
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more camera work
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2024-09-26 16:51:14 +08:00 |
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Nick Fisher
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7ecf414a47
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feat: set camera model matrix directly
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2024-09-26 15:52:50 +08:00 |
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Nick Fisher
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a2684ae47d
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renaming/refactoring and allow creating new cameras
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2024-09-25 23:56:25 +08:00 |
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Nick Fisher
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2b1339b560
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feat: expose more camera methods
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2024-09-25 23:09:27 +08:00 |
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Nick Fisher
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65e99b9212
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set clearOptions to true
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2024-09-23 13:51:18 +08:00 |
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Nick Fisher
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e83193ba0d
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introduce stronger native typing, camera projection/culling methods, update tests
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2024-09-21 11:36:41 +08:00 |
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Nick Fisher
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57872d2e40
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rename from *FFI to *RenderThread, return bool from render() to check frame timings, update render loop to wait on condition variable, add requestFrame() method
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2024-09-21 10:21:46 +08:00 |
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Nick Fisher
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ddbb4ec5c6
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rename CameraPtr to TCamera and use named arguments for setCameraLensProjection
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2024-09-20 18:31:20 +08:00 |
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Nick Fisher
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7cb3080596
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move MaterialInstance methods to own class
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2024-09-20 18:18:08 +08:00 |
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Nick Fisher
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f6c91294aa
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rename setLayerEnabled to setLayerVisibility, add setVisibilityLayer method
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2024-09-20 17:34:17 +08:00 |
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Nick Fisher
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43e5fd7766
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add setMaterialDepthWrite method
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2024-09-20 14:53:06 +08:00 |
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Nick Fisher
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92814aed56
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add setMaterialProperty for int, add create_unlit_material_instance
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2024-09-20 14:03:29 +08:00 |
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Nick Fisher
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e8a1b976e1
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set default layer for loadGlb to 0,. add setMaterialProperty for int, add SceneManager::createUnlitMaterialInstance
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2024-09-20 14:02:30 +08:00 |
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Nick Fisher
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fa43149c98
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update unproject texture to accept input texture
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2024-09-19 21:10:10 +08:00 |
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Nick Fisher
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aa21c0fb76
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don't call clearBackgroundImage when setBackgroundImage is called (would deadlock)
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2024-09-19 21:08:55 +08:00 |
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Nick Fisher
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10826466a4
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set default material for geometry to baseColorIndex 0
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2024-09-19 17:08:06 +08:00 |
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Nick Fisher
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3b2d7d8c47
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depth pre-pass when projecting texture
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2024-09-19 16:59:01 +08:00 |
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Nick Fisher
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82d85386c0
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fixes for createMaterialInstance
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2024-09-19 12:50:57 +08:00 |
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Nick Fisher
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18bb45dcd8
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use TMaterialInstance for FFI API, add priority/layer params to load_glb_from_buffer
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2024-09-19 09:16:06 +08:00 |
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Nick Fisher
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729f72e768
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use SceneManager::LAYERS enum for Overlay, set priority/layer in loadGlbFromBuffer, add create/destroy material instance
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2024-09-19 09:12:57 +08:00 |
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Nick Fisher
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d01861e949
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use SceneManager::LAYERS enum for Overlay
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2024-09-19 09:12:16 +08:00 |
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Nick Fisher
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adec48f253
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use SceneManager::LAYERS enum for gizmo
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2024-09-19 09:12:02 +08:00 |
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Nick Fisher
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676ddc3773
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add texture methods (including unproject)
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2024-09-16 20:51:14 +08:00 |
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Nick Fisher
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6b0f25ca59
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remove using namespace filament*
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2024-09-13 15:27:01 +08:00 |
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Nick Fisher
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70f904d54c
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allow setting material property by name
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2024-09-13 15:20:45 +08:00 |
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Nick Fisher
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c99c57e24d
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geometry receives/casts shadows by default
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2024-09-13 14:52:20 +08:00 |
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Nick Fisher
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2ab30a7933
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remove double sided from HighlightOverlay material
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2024-09-13 11:09:09 +08:00 |
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Nick Fisher
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1be8a5e862
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adjust gizmo size
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2024-09-13 11:08:49 +08:00 |
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Nick Fisher
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d476d78e2b
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reduce size of gizmo
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2024-09-13 10:35:13 +08:00 |
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Nick Fisher
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98113fb79f
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remove logging
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2024-09-13 10:34:59 +08:00 |
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Nick Fisher
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90827ff012
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culling fixes for HighlightOverlay
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2024-09-13 10:34:47 +08:00 |
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Nick Fisher
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a1f71ab459
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remove camera methods from FilamentViewer
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2024-09-11 23:06:32 +08:00 |
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