Nick Fisher
|
95a44936ac
|
add option for async loading glTF resources
|
2024-10-10 14:58:09 +08:00 |
|
Nick Fisher
|
9deafc7371
|
return View when picking, use uint32_t for morphIndices
|
2024-10-10 08:42:16 +08:00 |
|
Nick Fisher
|
661185083e
|
chore: refactoring and cleanup for Gizmo
|
2024-09-28 13:24:28 +08:00 |
|
Nick Fisher
|
a2a26555e2
|
feat: more work on multiple views/swapchains
|
2024-09-28 11:19:06 +08:00 |
|
Nick Fisher
|
7f11250b79
|
refactor!: refactor to support multiple Views/Render Targets
|
2024-09-27 23:16:01 +08:00 |
|
Nick Fisher
|
2531b507b0
|
fix!: replace queuePosition/Rotation with queueTransforms
|
2024-09-27 15:09:49 +08:00 |
|
Nick Fisher
|
1a721deee6
|
more camera work
|
2024-09-26 18:41:34 +08:00 |
|
Nick Fisher
|
4355d9c83f
|
more camera work
|
2024-09-26 16:51:14 +08:00 |
|
Nick Fisher
|
a2684ae47d
|
renaming/refactoring and allow creating new cameras
|
2024-09-25 23:56:25 +08:00 |
|
Nick Fisher
|
7cb3080596
|
move MaterialInstance methods to own class
|
2024-09-20 18:18:08 +08:00 |
|
Nick Fisher
|
f6c91294aa
|
rename setLayerEnabled to setLayerVisibility, add setVisibilityLayer method
|
2024-09-20 17:34:17 +08:00 |
|
Nick Fisher
|
43e5fd7766
|
add setMaterialDepthWrite method
|
2024-09-20 14:53:06 +08:00 |
|
Nick Fisher
|
e8a1b976e1
|
set default layer for loadGlb to 0,. add setMaterialProperty for int, add SceneManager::createUnlitMaterialInstance
|
2024-09-20 14:02:30 +08:00 |
|
Nick Fisher
|
10826466a4
|
set default material for geometry to baseColorIndex 0
|
2024-09-19 17:08:06 +08:00 |
|
Nick Fisher
|
82d85386c0
|
fixes for createMaterialInstance
|
2024-09-19 12:50:57 +08:00 |
|
Nick Fisher
|
729f72e768
|
use SceneManager::LAYERS enum for Overlay, set priority/layer in loadGlbFromBuffer, add create/destroy material instance
|
2024-09-19 09:12:57 +08:00 |
|
Nick Fisher
|
676ddc3773
|
add texture methods (including unproject)
|
2024-09-16 20:51:14 +08:00 |
|
Nick Fisher
|
70f904d54c
|
allow setting material property by name
|
2024-09-13 15:20:45 +08:00 |
|
Nick Fisher
|
c99c57e24d
|
geometry receives/casts shadows by default
|
2024-09-13 14:52:20 +08:00 |
|
Nick Fisher
|
f5de4349bf
|
add createGeometryWithNormals to SceneManager
|
2024-09-11 18:09:42 +08:00 |
|
Nick Fisher
|
5c4d5d4b9d
|
feat: add getAncestor method
|
2024-09-08 13:52:04 +08:00 |
|
Nick Fisher
|
4c6c20f3de
|
feat: move HighlightOverlay to nested class, move createGeometry to SceneManager, add queueRelativePositionUpdateFromViewportVector
|
2024-09-07 17:57:38 +08:00 |
|
Nick Fisher
|
9c5156e41a
|
feat: add flag for keepData for gltf instancing, add highlightScene, add stencilHighlight method
|
2024-09-06 12:36:16 +08:00 |
|
Nick Fisher
|
cf61369a8d
|
chore: clean up old commented code
|
2024-09-05 22:20:11 +08:00 |
|
Nick Fisher
|
375e1cc887
|
fix: add more nan checks for gizmo manipulation
|
2024-08-27 21:46:21 +08:00 |
|
Nick Fisher
|
10db8c39f3
|
fix: add check for nan NDC coordinates for viewport translation
|
2024-08-25 21:54:08 +08:00 |
|
Nick Fisher
|
2e1f2cd56d
|
feat: SceneManager updates (setLayer, add grid, queueRelativePositionUpdateWorld
|
2024-08-24 16:02:54 +08:00 |
|
Nick Fisher
|
7693a0fe14
|
feat: re-implement (native) Gizmo class, expose preserveScaling parameter for setParent, add methods for getting viewport bounding box from renderable entity
|
2024-08-22 18:04:06 +08:00 |
|
Nick Fisher
|
16c6203b97
|
feat: add startOffset parameter to gltf playAnimation
|
2024-07-29 16:13:45 +08:00 |
|
Nick Fisher
|
41bf9ededa
|
feat: add clearMorphAnimationData function
|
2024-07-23 09:38:26 +08:00 |
|
Nick Fisher
|
3785580b01
|
free all resources in SceneManager
|
2024-06-19 13:12:28 +08:00 |
|
Nick Fisher
|
dc0c855135
|
documentation & further renaming
|
2024-06-16 13:22:27 +08:00 |
|
Nick Fisher
|
fe62a70e29
|
renaming to Thermion
|
2024-06-16 13:22:22 +08:00 |
|