Nick Fisher
|
5638eca20c
|
allow setting animations for multiple targets
|
2023-11-18 13:34:50 +08:00 |
|
Nick Fisher
|
0c698d16e3
|
use boneName instead of boneIndex for setBoneTransform
|
2023-11-18 00:28:31 +08:00 |
|
Nick Fisher
|
572a945025
|
add support for multiple bone animations using quaternions
|
2023-11-17 23:44:30 +08:00 |
|
LukasPoque
|
94680c6db7
|
Fix typos and comments in FilamentControllerFFI
and AnimationBuilder classes
|
2023-11-06 16:41:07 +01:00 |
|
LukasPoque
|
851d2df84e
|
Run dart fix in lib
|
2023-11-06 14:27:16 +01:00 |
|
Nick Fisher
|
8b9e6a2b3a
|
rename plugin from PolyvoxFilament to FlutterFilament
rename plugin from PolyvoxFilament to FlutterFilament
|
2023-10-26 14:08:20 +11:00 |
|
Nick Fisher
|
ed3555c237
|
reorder morph animations according to actual mesh morph targets
|
2023-10-18 16:04:14 +08:00 |
|
Nick Fisher
|
50c47fe908
|
move LiveLinkFace-related data loaders to viewer project
|
2023-10-18 14:37:45 +08:00 |
|
Nick Fisher
|
a6506e6346
|
initial work to re-implement FFI with background thread render loop
|
2023-09-29 13:54:04 +08:00 |
|
Nick Fisher
|
a52b6f9610
|
rename some fields in MorphAnimationData
|
2023-08-20 23:26:14 +08:00 |
|
Nick Fisher
|
ed72c16724
|
allow partial morph animations
|
2023-08-18 15:43:20 +08:00 |
|
Nick Fisher
|
9fd02b12a4
|
merge
|
2023-08-08 10:45:15 +08:00 |
|
Nick Fisher
|
44aa3109bc
|
add animation fading and revert to platform channel handler
|
2023-08-08 10:44:10 +08:00 |
|
Nick Fisher
|
803bc6b658
|
cleanup
|
2023-07-18 11:31:39 +08:00 |
|
Nick Fisher
|
1a09aa97c5
|
cleanup
|
2023-07-18 11:31:24 +08:00 |
|
Nick Fisher
|
bbb3cb5727
|
fix dynamic bone animations
|
2023-04-28 20:53:16 +08:00 |
|
Nick Fisher
|
62c4be0563
|
fix dynamic bone animations
|
2023-04-27 16:32:32 +08:00 |
|
Nick Fisher
|
fae619feb8
|
migrate some animation helper classes
|
2023-04-26 17:49:44 +08:00 |
|
Nick Fisher
|
7225cb53b1
|
fix morph animations
|
2023-04-20 15:45:59 +08:00 |
|
Nick Fisher
|
a162ff2400
|
refactor
|
2023-04-19 18:06:48 +08:00 |
|
Nick Fisher
|
494d2bad43
|
more Linux plugin work, separate out MorphAnimation and require entity name
|
2023-02-14 16:11:21 +08:00 |
|
Nick Fisher
|
5731265b5b
|
fix iOS implementation for set_animation
|
2022-12-19 16:34:29 +08:00 |
|
Nick Fisher
|
b1832c237f
|
finalize bone transform animation
|
2022-12-17 16:31:20 +08:00 |
|
Nick Fisher
|
0c9a079298
|
add frame length check
|
2022-12-16 00:12:54 +08:00 |
|
Nick Fisher
|
9f032a8392
|
update to animation structures
|
2022-12-15 23:15:22 +08:00 |
|
Nick Fisher
|
f50b5328db
|
add manual bone transform animation
|
2022-12-15 16:56:57 +08:00 |
|