Commit Graph

26 Commits

Author SHA1 Message Date
Nick Fisher
5638eca20c allow setting animations for multiple targets 2023-11-18 13:34:50 +08:00
Nick Fisher
0c698d16e3 use boneName instead of boneIndex for setBoneTransform 2023-11-18 00:28:31 +08:00
Nick Fisher
572a945025 add support for multiple bone animations using quaternions 2023-11-17 23:44:30 +08:00
LukasPoque
94680c6db7 Fix typos and comments in FilamentControllerFFI
and AnimationBuilder classes
2023-11-06 16:41:07 +01:00
LukasPoque
851d2df84e Run dart fix in lib 2023-11-06 14:27:16 +01:00
Nick Fisher
8b9e6a2b3a rename plugin from PolyvoxFilament to FlutterFilament
rename plugin from PolyvoxFilament to FlutterFilament
2023-10-26 14:08:20 +11:00
Nick Fisher
ed3555c237 reorder morph animations according to actual mesh morph targets 2023-10-18 16:04:14 +08:00
Nick Fisher
50c47fe908 move LiveLinkFace-related data loaders to viewer project 2023-10-18 14:37:45 +08:00
Nick Fisher
a6506e6346 initial work to re-implement FFI with background thread render loop 2023-09-29 13:54:04 +08:00
Nick Fisher
a52b6f9610 rename some fields in MorphAnimationData 2023-08-20 23:26:14 +08:00
Nick Fisher
ed72c16724 allow partial morph animations 2023-08-18 15:43:20 +08:00
Nick Fisher
9fd02b12a4 merge 2023-08-08 10:45:15 +08:00
Nick Fisher
44aa3109bc add animation fading and revert to platform channel handler 2023-08-08 10:44:10 +08:00
Nick Fisher
803bc6b658 cleanup 2023-07-18 11:31:39 +08:00
Nick Fisher
1a09aa97c5 cleanup 2023-07-18 11:31:24 +08:00
Nick Fisher
bbb3cb5727 fix dynamic bone animations 2023-04-28 20:53:16 +08:00
Nick Fisher
62c4be0563 fix dynamic bone animations 2023-04-27 16:32:32 +08:00
Nick Fisher
fae619feb8 migrate some animation helper classes 2023-04-26 17:49:44 +08:00
Nick Fisher
7225cb53b1 fix morph animations 2023-04-20 15:45:59 +08:00
Nick Fisher
a162ff2400 refactor 2023-04-19 18:06:48 +08:00
Nick Fisher
494d2bad43 more Linux plugin work, separate out MorphAnimation and require entity name 2023-02-14 16:11:21 +08:00
Nick Fisher
5731265b5b fix iOS implementation for set_animation 2022-12-19 16:34:29 +08:00
Nick Fisher
b1832c237f finalize bone transform animation 2022-12-17 16:31:20 +08:00
Nick Fisher
0c9a079298 add frame length check 2022-12-16 00:12:54 +08:00
Nick Fisher
9f032a8392 update to animation structures 2022-12-15 23:15:22 +08:00
Nick Fisher
f50b5328db add manual bone transform animation 2022-12-15 16:56:57 +08:00