Nick Fisher
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2ae3f8c466
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rename (asset to entity)
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2024-02-15 15:16:56 +08:00 |
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Nick Fisher
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da123d6274
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update example project
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2024-02-15 13:47:22 +08:00 |
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Nick Fisher
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0d9cf8a9ff
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merge in work on controller from webjs branch
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2024-02-02 18:17:40 +08:00 |
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Nick Fisher
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3e368e1a31
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expose getters for near/far culling distance and clean up example project for more readability on frustum
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2023-12-17 15:17:17 +08:00 |
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Nick Fisher
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de3cc00059
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update example project
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2023-12-15 23:39:56 +08:00 |
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Nick Fisher
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b2d7cfc4df
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add explicit bone animation to sample project
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2023-12-15 22:30:06 +08:00 |
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Nick Fisher
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5c1be3d047
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add option to record to PNGs (inc background threadpool for encoding)
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2023-11-20 15:28:55 +08:00 |
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Nick Fisher
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ad9e4689b1
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update example project
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2023-11-18 13:35:10 +08:00 |
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Nick Fisher
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572a945025
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add support for multiple bone animations using quaternions
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2023-11-17 23:44:30 +08:00 |
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Nick Fisher
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f5d5a36f22
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add setBoneTransform method
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2023-11-17 16:40:17 +08:00 |
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Nick Fisher
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f2a458b9ca
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add setCameraCulling method to set near/far culling plane and return vector_math:Frustum from planes returned by get_camera_frustum
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2023-11-09 15:08:34 +08:00 |
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Nick Fisher
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e1141098d0
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example project fixes
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2023-11-09 11:22:56 +08:00 |
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Nick Fisher
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2db353cc3b
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add getCameraFrustum() and getCameraProjectionMatrix()
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2023-11-08 20:30:14 +08:00 |
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Nick Fisher
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7b0dcf2c1c
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update integration test
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2023-11-08 17:46:23 +08:00 |
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Nick Fisher
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a2543aa69d
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fix hasViewer check in example ControllerMenu
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2023-11-07 17:26:15 +11:00 |
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Nick Fisher
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60ed8443b2
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example project fixes
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2023-11-07 13:14:46 +08:00 |
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Nick Fisher
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8120cbea6d
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properly free memory in model/view matrix getters
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2023-11-03 22:43:04 +08:00 |
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Nick Fisher
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48be185bba
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start using menu for example project & add methods for getting camera model/view matrices
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2023-11-03 22:17:39 +08:00 |
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Nick Fisher
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f5cc7a8174
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update example project
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2023-11-03 17:28:25 +08:00 |
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Nick Fisher
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58a9542121
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add model/view matrix getters & manipulator options
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2023-11-03 15:20:15 +08:00 |
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Nick Fisher
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23364ba9a2
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Merge branch 'develop' of github.com:nmfisher/polyvox_filament into develop
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2023-10-28 15:17:32 +08:00 |
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Nick Fisher
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78094fbf61
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update example project
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2023-10-27 20:58:33 +08:00 |
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Nick Fisher
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42c0d96e56
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add buster to example project
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2023-10-27 00:19:17 +11:00 |
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Nick Fisher
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8b9e6a2b3a
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rename plugin from PolyvoxFilament to FlutterFilament
rename plugin from PolyvoxFilament to FlutterFilament
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2023-10-26 14:08:20 +11:00 |
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Nick Fisher
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0928d9d273
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rendering correctly with backing window but some issues re pixel density, scroll & foregrounding on start
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2023-10-25 17:52:37 +11:00 |
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Nick Fisher
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2910c34ae5
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update macos/Android GLES uberz
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2023-10-19 16:39:50 +08:00 |
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Nick Fisher
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50c47fe908
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move LiveLinkFace-related data loaders to viewer project
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2023-10-18 14:37:45 +08:00 |
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Nick Fisher
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73b2633f4d
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add permissions check to example project
add permission check to example project
add permission check to example project
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2023-10-17 18:25:42 +08:00 |
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Nick Fisher
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2553d854e9
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replace isReadyForScene with hasViewer stream and update version number/CHANGELOG
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2023-10-17 08:57:00 +08:00 |
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Nick Fisher
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504cc8ca30
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add option for resize to example project
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2023-10-13 12:54:33 +08:00 |
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Nick Fisher
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8358c0b236
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add integration tests and update README
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2023-10-12 21:48:44 +08:00 |
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Nick Fisher
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98bcf5d7ad
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implement picker/getNameForEntity
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2023-10-11 11:10:47 +08:00 |
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Nick Fisher
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45576466c9
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allow passing uberarchive path to FilamentViewer and expose destroy_viewer
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2023-10-04 14:49:48 +08:00 |
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Nick Fisher
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c1f8eae85e
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add toggle for postprocessing and minor cleanup work
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2023-10-03 22:04:37 +08:00 |
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Nick Fisher
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af18f18524
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update example project to allow setting camera to GLB asset camera
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2023-10-03 21:29:34 +08:00 |
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Nick Fisher
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0c9387a9d6
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example project updates
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2023-10-03 17:18:54 +11:00 |
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Nick Fisher
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bde15ab233
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Android, iOS, macOS supported
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2023-10-03 00:34:29 +08:00 |
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Nick Fisher
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cf5ab5848d
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interim Android fixes
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2023-10-01 20:44:23 +08:00 |
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Nick Fisher
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313baef727
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merge in Windows support
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2023-09-30 16:54:20 +10:00 |
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Nick Fisher
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a6506e6346
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initial work to re-implement FFI with background thread render loop
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2023-09-29 13:54:04 +08:00 |
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Nick Fisher
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b7b2aebf28
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merge moveCameraToAsset changes
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2023-09-27 16:10:10 +10:00 |
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Nick Fisher
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182df02b06
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add setViewFrustumCulling, zoomDelta for gesture detector and cleanup
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2023-09-26 14:51:18 +08:00 |
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Nick Fisher
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833022e4e0
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add moveCameraToAsset
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2023-09-25 22:30:07 +08:00 |
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Nick Fisher
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744fedb8d9
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windows working (SLOW) with pixel buffer copy
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2023-09-25 21:53:42 +10:00 |
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Nick Fisher
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609e349d58
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first pass Windows support
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2023-09-23 15:27:09 +10:00 |
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Nick Fisher
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880ea1dc84
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update example project
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2023-09-22 08:23:25 +08:00 |
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Nick Fisher
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c5c78c7478
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add fillHeight option to setBackgroundImage
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2023-09-15 13:51:52 +08:00 |
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Nick Fisher
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84e3124e04
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add macOS implementation
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2023-09-05 23:13:59 +08:00 |
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Nick Fisher
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7687e54a0d
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fix animation looping bug
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2023-08-24 00:57:33 +08:00 |
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Nick Fisher
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568f2af55b
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add morphs to example cube asset
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2023-08-23 15:37:46 +08:00 |
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