Commit Graph

96 Commits

Author SHA1 Message Date
Nick Fisher
ff5ac01a1d chore: (windows) remove unused libs 2024-10-30 11:43:12 +08:00
Nick Fisher
c4270fc918 fix:move createUnlitMaterialInstance and createGeometry to render thread 2024-10-23 16:38:23 +11:00
Nick Fisher
a29a1605a7 chore: rename SceneManager* methods 2024-10-23 16:28:42 +11:00
Nick Fisher
e2175db7cb fix!: add meshoptimizer lib on Windows 2024-10-23 14:16:03 +11:00
Nick Fisher
9bec96f160 chore: rename Viewer_destroyOnRenderThread method and cleanup unused SwapChain parameter in render threa 2024-10-22 12:42:19 +08:00
Nick Fisher
a6f5e59cbb fix: move ThermionWin32.h to include 2024-10-14 09:36:28 +08:00
Nick Fisher
f9468db266 Windows embedder fixes 2024-10-14 11:23:56 +11:00
Nick Fisher
a321966e5b fix Windows build.dart to avoid native_assets fork; add implementations for ThermionFlutterWindows 2024-10-12 02:14:37 +11:00
Nick Fisher
95a44936ac add option for async loading glTF resources 2024-10-10 14:58:09 +08:00
Nick Fisher
9deafc7371 return View when picking, use uint32_t for morphIndices 2024-10-10 08:42:16 +08:00
Nick Fisher
562ecf2ee5 feat: camera and resizing improvements 2024-10-02 16:47:55 +08:00
Nick Fisher
d294938a2c chore: remove EMSCRIPTEN ifdefs in *RenderThread methods (no longer used) 2024-09-30 18:24:05 +08:00
Nick Fisher
c4598637bb feat: support multiple ThermionWidget on Android 2024-09-30 18:20:05 +08:00
Nick Fisher
c80c163212 feat: working implementation of multiple widgets on macos 2024-09-30 13:45:57 +08:00
Nick Fisher
921a994eb6 refactor: continual refactor to support multiple render targets 2024-09-28 18:28:05 +08:00
Nick Fisher
661185083e chore: refactoring and cleanup for Gizmo 2024-09-28 13:24:28 +08:00
Nick Fisher
a2a26555e2 feat: more work on multiple views/swapchains 2024-09-28 11:19:06 +08:00
Nick Fisher
7f11250b79 refactor!: refactor to support multiple Views/Render Targets 2024-09-27 23:16:01 +08:00
Nick Fisher
a6d2f2ecf9 feat!: big refactor to support multiple swapchains 2024-09-27 18:39:20 +08:00
Nick Fisher
399d447eec chore: don't keep superfluous handle to rtDepth and rtColor 2024-09-27 16:40:30 +08:00
Nick Fisher
95b378348c refactor!: remove RenderThread methods no longer needed 2024-09-27 15:11:47 +08:00
Nick Fisher
1309bf7c6e fix!: replace queuePosition/Rotation with queueTransforms 2024-09-27 15:10:13 +08:00
Nick Fisher
2531b507b0 fix!: replace queuePosition/Rotation with queueTransforms 2024-09-27 15:09:49 +08:00
Nick Fisher
16dc0419e2 feat: add uvScale to unlit material 2024-09-27 15:08:30 +08:00
Nick Fisher
035ad48fe4 feat!: set baseColorIndex to -1 by default in unlit materialss 2024-09-27 15:06:32 +08:00
Nick Fisher
a2d3c1d73e chore: getter for native camera view matrix 2024-09-26 18:49:32 +08:00
Nick Fisher
1a721deee6 more camera work 2024-09-26 18:41:34 +08:00
Nick Fisher
4355d9c83f more camera work 2024-09-26 16:51:14 +08:00
Nick Fisher
7ecf414a47 feat: set camera model matrix directly 2024-09-26 15:52:50 +08:00
Nick Fisher
a2684ae47d renaming/refactoring and allow creating new cameras 2024-09-25 23:56:25 +08:00
Nick Fisher
2b1339b560 feat: expose more camera methods 2024-09-25 23:09:27 +08:00
Nick Fisher
e83193ba0d introduce stronger native typing, camera projection/culling methods, update tests 2024-09-21 11:36:41 +08:00
Nick Fisher
57872d2e40 rename from *FFI to *RenderThread, return bool from render() to check frame timings, update render loop to wait on condition variable, add requestFrame() method 2024-09-21 10:21:46 +08:00
Nick Fisher
ddbb4ec5c6 rename CameraPtr to TCamera and use named arguments for setCameraLensProjection 2024-09-20 18:31:20 +08:00
Nick Fisher
7cb3080596 move MaterialInstance methods to own class 2024-09-20 18:18:08 +08:00
Nick Fisher
f6c91294aa rename setLayerEnabled to setLayerVisibility, add setVisibilityLayer method 2024-09-20 17:34:17 +08:00
Nick Fisher
43e5fd7766 add setMaterialDepthWrite method 2024-09-20 14:53:06 +08:00
Nick Fisher
b421df5e2f remove image.mat from LFS 2024-09-20 14:04:59 +08:00
Nick Fisher
b5e278183a update built unlit material 2024-09-20 14:04:27 +08:00
Nick Fisher
8e85042e37 remove old default paramsf rom UnlitMaterialProvider 2024-09-20 14:04:11 +08:00
Nick Fisher
f943756624 add setMaterialProperty for int, add create_unlit_material_instance, use double4 instead of float4 2024-09-20 14:03:50 +08:00
Nick Fisher
196cc6b980 set default layer for loadGlb to 0,. add setMaterialProperty for int 2024-09-20 14:01:41 +08:00
Nick Fisher
1788c74d4c change float4 to double4 2024-09-20 14:01:02 +08:00
Nick Fisher
fa43149c98 update unproject texture to accept input texture 2024-09-19 21:10:10 +08:00
Nick Fisher
e8ae7193ee update unproject texture to accept input texture 2024-09-19 21:09:23 +08:00
Nick Fisher
82d85386c0 fixes for createMaterialInstance 2024-09-19 12:50:57 +08:00
Nick Fisher
27a8ce18d5 add priority/layer to load_glb_from_buffer 2024-09-19 09:11:40 +08:00
Nick Fisher
4b740a9f5a native types, add create/destroy material instance, add SceneManager::LAYERS enum 2024-09-19 09:11:20 +08:00
Nick Fisher
0b34b4546e refactor: native types 2024-09-19 09:10:24 +08:00
Nick Fisher
c17919cd97 refactor: native types 2024-09-19 09:09:42 +08:00