Commit Graph

2482 Commits

Author SHA1 Message Date
Nick Fisher
06cc114daa add geometry_combined lib to libs 2025-03-01 12:28:35 +08:00
Nick Fisher
1258751dda update bindings 2025-03-01 12:00:03 +08:00
Nick Fisher
67ca24a7d9 remove old ThermionDartRenderThreadApi.h 2025-03-01 11:59:52 +08:00
Nick Fisher
282ee6d103 cherry pick changes onto ThermionDartRenderThreadApi.h 2025-03-01 11:59:36 +08:00
Nick Fisher
bb5a8f495d enable GPU validation mode for camera_manipulation iOS project 2025-03-01 11:56:35 +08:00
Nick Fisher
c400ca3993 rename Android project and disable impeller for camera_manipulation 2025-03-01 11:56:35 +08:00
Nick Fisher
d7d7fa7c0b use scale directly for DelegateInputHandler 2025-03-01 11:56:34 +08:00
Nick Fisher
c1be084e3e update generated bindings 2025-03-01 11:56:14 +08:00
Nick Fisher
178e59a618 add enabled/strength params for bloom 2025-03-01 11:55:48 +08:00
Nick Fisher
7fe9c06a7f change setBloom docstring 2025-03-01 11:54:54 +08:00
Nick Fisher
0f4531d3d7 add enabled/strength params to setBloom, add setRenderQuality method 2025-03-01 11:54:29 +08:00
Nick Fisher
c5228dff7e add enabled/strength params to setBloom, add setRenderQuality method 2025-03-01 11:54:12 +08:00
Nick Fisher
7131e7ab86 add enabled/strength params for bloom 2025-03-01 11:53:40 +08:00
Nick Fisher
16ff7ef008 fix: rename msPerFrame property 2025-03-01 11:52:31 +08:00
Nick Fisher
a178035796 internal: set dynamicResolution enabled by default, set frameInterval properly, set bloom disabled by default 2025-03-01 11:52:19 +08:00
Nick Fisher
61abed2fb7 internal: use msPerFrame to control render timing 2025-03-01 11:50:43 +08:00
Nick Fisher
30060578ef chore(release): publish packages
- thermion_dart@0.2.1-dev.20.0
 - thermion_flutter@0.2.1-dev.20.0
 - thermion_flutter_platform_interface@0.2.1-dev.20.0
 - thermion_flutter_ffi@0.2.1-dev.20.0
 - thermion_flutter_web@0.2.0+11
2025-03-01 11:50:41 +08:00
Nick Fisher
2c2beb0e76 internal: add missing Mutex.h header 2025-01-09 09:50:03 +08:00
Nick Fisher
2b864f6f44 example: fix android release build for camera_manipulation 2025-01-08 17:18:27 +08:00
Nick Fisher
0b1da2a15d feat!: use raw pointer scale (>1 meaning zoom in, <1 meaning zoom out) rather than binary -1/1 for DelegateInputHandler 2025-01-08 11:39:40 +08:00
Nick Fisher
ad70ef1461 fix: only use Windows-style ndkRoot when building on Windows 2025-01-08 11:39:34 +08:00
Nick Fisher
6f110a56dd internal: add Gizmo material to Makefile 2025-01-08 09:35:27 +08:00
Nick Fisher
0e5253f7b3 internal: store bounding box with SceneAsset rather than recalculating from renderables 2025-01-07 12:02:44 +08:00
Nick Fisher
124eed0264 fix: don't return entity from SceneManager_addLightRenderThread 2025-01-07 08:43:36 +08:00
Nick Fisher
9a055174e6 fix: return light entity from SceneManager 2025-01-07 08:43:06 +08:00
Nick Fisher
3a231697e5 test: add more tests 2025-01-07 08:42:24 +08:00
Nick Fisher
3e74c8faea internal: regenerate bindings 2025-01-07 08:40:51 +08:00
Nick Fisher
18b0bf19b9 internal: recompile materials 2025-01-07 08:40:51 +08:00
Nick Fisher
020bfbcbf6 feat: update Filament to v1.56.4 2025-01-07 08:40:51 +08:00
Nick Fisher
b1c0d4b2e8 internal: expose more RenderableManager/LightManager bindings 2025-01-07 08:25:48 +08:00
Nick Fisher
6cefe44c64 fix: when creating geometry, normals/uvs are set to false by default. remove wirefame camera container (can now be replaced by bounding box methods 2025-01-07 08:25:48 +08:00
Nick Fisher
4aa8889834 internal: rename Viewer_getMainCamera and return null in Engine_getCameraComponent if camera entity is null 2025-01-07 08:25:48 +08:00
Nick Fisher
aee9c767dd doc: camera improvements 2025-01-07 08:25:48 +08:00
Nick Fisher
916ecd5629 internal: rename Viewer_getMainCamera and return null in Engine_getCameraComponent if camera entity is null 2025-01-07 08:25:48 +08:00
Nick Fisher
d3a6f6e22a fix: add destroyCamera to ThermionViewer interface 2025-01-07 08:25:48 +08:00
Nick Fisher
86ecd53de7 internal: use std::vector for geometry material instances 2025-01-07 08:25:48 +08:00
Nick Fisher
8653ca8398 doc: postprocessing 2025-01-07 08:25:48 +08:00
Nick Fisher
1d615e7568 fix: UV calculation for geometry 2025-01-07 08:25:48 +08:00
Nick Fisher
4cb118ad65 feat: use existing material instances when creating an instance of GeometrySceneAsset and no material instance is passed 2025-01-07 08:25:48 +08:00
Nick Fisher
4e64c4976f refactor!: rename removeAsset to destroyAsset
use render thread methods for lights
2025-01-07 08:25:48 +08:00
Nick Fisher
04adbc39e0 remove Scene class 2025-01-07 08:25:48 +08:00
Nick Fisher
744e39e8dd fix: move removeIbl to render thread 2025-01-07 08:25:48 +08:00
Nick Fisher
baf86d1ade refactor!: move light methods from FilamentViewer to SceneManager/TLightManager and rename clearLights/clearAssets to destroyLights/destroyAssets 2025-01-07 08:25:48 +08:00
Nick Fisher
3e181b6aff fix: allow destroying instances independently of owner 2025-01-07 08:25:48 +08:00
Nick Fisher
8e0ba8ac4e fix: glTF instancing when loaded via buffer 2025-01-07 08:25:48 +08:00
Nick Fisher
3e39aa3630 feat: allow setting material instance directly on ThermionAsset 2025-01-07 08:25:48 +08:00
Nick Fisher
cc1b55b6c9 internal: remove vertexScale from unlit material and multiply by alpha 2025-01-07 08:25:48 +08:00
Nick Fisher
242041c9f6 fix: increase grid material depth 2025-01-07 08:25:48 +08:00
Nick Fisher
7717387909 internal: remove bounding box asset when parent asset removed 2025-01-07 08:25:48 +08:00
Nick Fisher
31e453a4e6 refactor: dont require GizmoInputHandler to wrap an existing InputHandler (you can do this by creating your own InputHandler that wraps two children 2025-01-07 08:25:48 +08:00