Nick Fisher
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0a9b1a82e2
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update instancing tests
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2025-06-19 11:01:16 +08:00 |
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Nick Fisher
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65ca59ff22
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merge native setImage with setImageWithDepth
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2025-06-17 13:25:53 +08:00 |
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Nick Fisher
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4bde3d34cf
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(test) add test to create indirect light from irradiance texture
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2025-06-12 11:34:17 +08:00 |
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Nick Fisher
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7f2ad7c4e4
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(test) rename background_tests.dart to image_tests.dart
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2025-06-12 11:33:57 +08:00 |
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Nick Fisher
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ad26fc4563
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add Dart IndirectLight and Ktx1Bundle classes, and separate KTX decoding from skybox/IBL creation
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2025-06-12 11:31:44 +08:00 |
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Nick Fisher
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f78c6f258f
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add test for getBoundingBox
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2025-06-11 09:51:24 +08:00 |
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Nick Fisher
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b0796f493f
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(test) move IBL tests to light_tests
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2025-06-11 09:51:14 +08:00 |
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Nick Fisher
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ae9ce197c1
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move setStencilHighlight/removeStencilHighlight to Scene
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2025-06-10 10:27:03 +08:00 |
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Nick Fisher
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66d3bf65fd
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add view test for multiple views rendering into the same render target
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2025-06-10 09:08:30 +08:00 |
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Nick Fisher
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dba40fb82b
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update instancing tests
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2025-06-09 18:28:58 +08:00 |
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Nick Fisher
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4a9b91c411
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(test) update helper to add createStencilBuffer flag
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2025-06-09 18:25:39 +08:00 |
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Nick Fisher
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9054879722
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update Swift bindings and remove dylib from repository (should be recompiled when running via CI/CD?)
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2025-06-09 18:25:18 +08:00 |
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Nick Fisher
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8866ffe210
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(test) update helper to add createStencilBuffer flag
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2025-06-09 18:23:22 +08:00 |
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Nick Fisher
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78e14574ef
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split stencil/depth tests from unlit material tests
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2025-06-09 18:15:17 +08:00 |
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Nick Fisher
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150c0227c8
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(test) remove group from asset_tests
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2025-06-04 11:08:13 +08:00 |
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Nick Fisher
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e594a42496
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add test for create/destroy geometry instances
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2025-06-04 11:07:58 +08:00 |
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Nick Fisher
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886a4a37aa
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(test) log to stdout by default when using TestHelper
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2025-06-04 10:46:55 +08:00 |
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Nick Fisher
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3c9b607109
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add geometry tests for destroyAssets
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2025-06-02 10:13:08 +08:00 |
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Nick Fisher
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2f7f363db9
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pass shared NameComponentManager to gltfio AssetLoader
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2025-05-31 11:21:57 +08:00 |
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Nick Fisher
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764fea836b
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move tests to unlit_material_tests.dart
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2025-05-29 22:29:04 +08:00 |
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Nick Fisher
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27d6bd0f4a
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update projection tests to use aspect-ratio other than 1
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2025-05-29 22:28:50 +08:00 |
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Nick Fisher
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7e810b8265
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remove old tests
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2025-05-29 22:27:39 +08:00 |
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Nick Fisher
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6ad3bfab13
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remove old material_tests.dart
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2025-05-29 22:27:31 +08:00 |
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Nick Fisher
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94eacec27e
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Texture improvements: generateMipmaps(), add levels to createTexture, tests to check auto mip level selection
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2025-05-29 18:38:57 +08:00 |
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Nick Fisher
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11f7ac459b
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separate material_tests into ubershader & unlit
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2025-05-29 18:02:21 +08:00 |
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Nick Fisher
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afd47f9b24
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merge test/example assets
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2025-05-29 17:58:13 +08:00 |
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Nick Fisher
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1e812ebe93
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allow directly creating an entity and setting transform
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2025-05-24 16:33:58 +08:00 |
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Nick Fisher
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81fb0fb583
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add setFogOptions
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2025-05-24 15:05:03 +08:00 |
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Nick Fisher
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4505cbe325
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add missing setExposure methods + reinstate camera tests
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2025-05-24 10:51:56 +08:00 |
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Nick Fisher
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94683ab5a9
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(test) ensure aspect ratio is correctly set if viewport is not square
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2025-05-23 16:28:32 +08:00 |
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Nick Fisher
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725f36a860
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(test) use RGBA32F when creating render target in TestHelper
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2025-05-22 15:23:30 +08:00 |
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Nick Fisher
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51212bdeed
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(test) cleanup imports
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2025-05-22 15:22:32 +08:00 |
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Nick Fisher
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9785576866
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reinstate View tests
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2025-05-22 15:03:22 +08:00 |
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Nick Fisher
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3007dec127
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TextureProjection now makes a separate render pass for each View.
This is needed because changing material properties between beginFrame/endFrame is unsupported
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2025-05-22 15:03:06 +08:00 |
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Nick Fisher
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1008452198
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(test) formatting
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2025-05-21 13:16:20 +08:00 |
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Nick Fisher
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1f58c13179
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(test) formatting
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2025-05-21 13:16:06 +08:00 |
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Nick Fisher
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73f04eb0d4
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update test helper setup for new objective_c package
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2025-05-21 13:14:46 +08:00 |
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Nick Fisher
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097d991ea8
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move precompiled Swift lib to test/generated and add precompiled objc
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2025-05-21 13:14:31 +08:00 |
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Nick Fisher
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5cf494def9
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remove old input handler test
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2025-05-21 12:03:20 +08:00 |
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Nick Fisher
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e432b0be1d
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update tests
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2025-05-21 11:58:32 +08:00 |
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Nick Fisher
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1fb68b20e9
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separate Gltf/Morph/BoneAnimationComponentManager definitions
move gltf animation instantiation to GltfAnimationComponentManager (this helps ensure we are creating the component on the correct entity)
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2025-05-20 14:57:26 +08:00 |
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Nick Fisher
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4b2342979f
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update tests + bindings
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2025-05-17 21:52:21 +08:00 |
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Nick Fisher
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c98e604e76
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split animation components into GltfAnimation/MorphAnimation/BoneAnimation
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2025-05-17 10:11:55 +08:00 |
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Nick Fisher
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c7ad70b81c
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add glTF animation track to test cube
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2025-05-17 10:03:51 +08:00 |
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Nick Fisher
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2f16908992
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feat! js_interop improvements
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2025-05-07 17:06:38 +08:00 |
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Nick Fisher
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e5b75debed
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add test for destroy camera
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2025-04-19 09:50:18 +08:00 |
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Nick Fisher
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da87442b3a
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add async gltf test
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2025-04-16 18:01:31 +08:00 |
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Nick Fisher
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0759590f4c
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test fix
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2025-04-16 18:00:17 +08:00 |
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Nick Fisher
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a4227df098
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test cleanup
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2025-04-16 17:23:56 +08:00 |
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Nick Fisher
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d0b297b015
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add destructor test
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2025-03-28 15:55:35 +08:00 |
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