Nick Fisher
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683105c4f7
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fix: emscripten export visibility for add_light
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2024-09-05 17:42:17 +08:00 |
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Nick Fisher
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6f2331582c
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chore: use float instead of float32_t in FilamentViewer
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2024-09-05 17:41:55 +08:00 |
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Nick Fisher
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f0f97e310c
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chore: add nested PickCallbackHandler to Gizmo
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2024-09-05 17:41:24 +08:00 |
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Nick Fisher
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85116f43a2
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feat: remove gizmo view references, exclude gizmo entities from picking, add createIbl
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2024-08-27 21:47:56 +08:00 |
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Nick Fisher
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375e1cc887
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fix: add more nan checks for gizmo manipulation
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2024-08-27 21:46:21 +08:00 |
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Nick Fisher
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78dcbc8bb9
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feat: expose API methods for create_ibl, pick/set gizmo visibility
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2024-08-27 21:45:49 +08:00 |
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Nick Fisher
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a3f7b98bf7
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feat: create transparent overlay for gizmo for easier picking
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2024-08-27 21:45:19 +08:00 |
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Nick Fisher
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0e3b014c2c
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feat: rescale gizmo based on distance from camera
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2024-08-27 16:50:54 +08:00 |
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Nick Fisher
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10db8c39f3
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fix: add check for nan NDC coordinates for viewport translation
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2024-08-25 21:54:08 +08:00 |
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Nick Fisher
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3cc876f972
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feat: layers, grid
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2024-08-24 16:18:23 +08:00 |
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Nick Fisher
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11756fcedd
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feat: ignore grid overlay and gizmo center when picking, implement highlighting
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2024-08-24 16:17:34 +08:00 |
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Nick Fisher
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2e1f2cd56d
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feat: SceneManager updates (setLayer, add grid, queueRelativePositionUpdateWorld
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2024-08-24 16:02:54 +08:00 |
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Nick Fisher
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5a3517f953
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add grid overlay
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2024-08-24 15:59:04 +08:00 |
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Nick Fisher
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731c4981c9
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use inactive/active color gizmo
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2024-08-24 15:58:49 +08:00 |
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Nick Fisher
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8f20a8a859
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chore: don't use shader to overlay gizmo
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2024-08-24 15:21:36 +08:00 |
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Nick Fisher
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7693a0fe14
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feat: re-implement (native) Gizmo class, expose preserveScaling parameter for setParent, add methods for getting viewport bounding box from renderable entity
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2024-08-22 18:04:06 +08:00 |
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Nick Fisher
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98c3676fdf
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fix: (web) add emscripten guards for flushAndWait call when swapchain destroyed
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2024-08-21 17:18:37 +08:00 |
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Nick Fisher
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d868fd6970
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feat: add capture() function and expose viewportDimensions on ThermionViewer (allows easier saving of captured images to PNG)
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2024-08-21 14:33:48 +08:00 |
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Nick Fisher
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16c6203b97
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feat: add startOffset parameter to gltf playAnimation
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2024-07-29 16:13:45 +08:00 |
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Nick Fisher
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41bf9ededa
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feat: add clearMorphAnimationData function
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2024-07-23 09:38:26 +08:00 |
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Nick Fisher
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c7a0b2f5cc
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fix: defer creating image entity/material/etc until actually requested
feat: expose shadow options
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2024-07-02 16:17:36 +08:00 |
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Nick Fisher
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81be5e25f7
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fix: revert to std::thread (pthreads not easily available on Windows)
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2024-06-26 01:50:22 +10:00 |
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Nick Fisher
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846f45bb63
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don't destroy dummy image texture if clearBackgroundImage has been called without setBackgroundImage having been called first
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2024-06-19 16:38:14 +08:00 |
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Nick Fisher
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7dc0e91e6b
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fix RenderLoop to use (C) ResourceLoaderWrapper and destroy RL when viewer is destroyed
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2024-06-19 13:16:33 +08:00 |
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Nick Fisher
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49b8e7023b
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free all resources in FilamentViewer destructor
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2024-06-19 13:15:36 +08:00 |
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Nick Fisher
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a455e4f88a
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construct (C++) ResourceLoaderWrapperImpl from (C) ResourceLoaderWrapper
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2024-06-19 13:13:36 +08:00 |
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Nick Fisher
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3785580b01
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free all resources in SceneManager
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2024-06-19 13:12:28 +08:00 |
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Nick Fisher
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dc0c855135
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documentation & further renaming
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2024-06-16 13:22:27 +08:00 |
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Nick Fisher
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fe62a70e29
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renaming to Thermion
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2024-06-16 13:22:22 +08:00 |
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