Commit Graph

137 Commits

Author SHA1 Message Date
Nick Fisher
d7d7fa7c0b use scale directly for DelegateInputHandler 2025-03-01 11:56:34 +08:00
Nick Fisher
c1be084e3e update generated bindings 2025-03-01 11:56:14 +08:00
Nick Fisher
178e59a618 add enabled/strength params for bloom 2025-03-01 11:55:48 +08:00
Nick Fisher
7fe9c06a7f change setBloom docstring 2025-03-01 11:54:54 +08:00
Nick Fisher
0f4531d3d7 add enabled/strength params to setBloom, add setRenderQuality method 2025-03-01 11:54:29 +08:00
Nick Fisher
61abed2fb7 internal: use msPerFrame to control render timing 2025-03-01 11:50:43 +08:00
Nick Fisher
0b1da2a15d feat!: use raw pointer scale (>1 meaning zoom in, <1 meaning zoom out) rather than binary -1/1 for DelegateInputHandler 2025-01-08 11:39:40 +08:00
Nick Fisher
0e5253f7b3 internal: store bounding box with SceneAsset rather than recalculating from renderables 2025-01-07 12:02:44 +08:00
Nick Fisher
3e74c8faea internal: regenerate bindings 2025-01-07 08:40:51 +08:00
Nick Fisher
b1c0d4b2e8 internal: expose more RenderableManager/LightManager bindings 2025-01-07 08:25:48 +08:00
Nick Fisher
6cefe44c64 fix: when creating geometry, normals/uvs are set to false by default. remove wirefame camera container (can now be replaced by bounding box methods 2025-01-07 08:25:48 +08:00
Nick Fisher
4aa8889834 internal: rename Viewer_getMainCamera and return null in Engine_getCameraComponent if camera entity is null 2025-01-07 08:25:48 +08:00
Nick Fisher
aee9c767dd doc: camera improvements 2025-01-07 08:25:48 +08:00
Nick Fisher
d3a6f6e22a fix: add destroyCamera to ThermionViewer interface 2025-01-07 08:25:48 +08:00
Nick Fisher
8653ca8398 doc: postprocessing 2025-01-07 08:25:48 +08:00
Nick Fisher
4e64c4976f refactor!: rename removeAsset to destroyAsset
use render thread methods for lights
2025-01-07 08:25:48 +08:00
Nick Fisher
04adbc39e0 remove Scene class 2025-01-07 08:25:48 +08:00
Nick Fisher
744e39e8dd fix: move removeIbl to render thread 2025-01-07 08:25:48 +08:00
Nick Fisher
baf86d1ade refactor!: move light methods from FilamentViewer to SceneManager/TLightManager and rename clearLights/clearAssets to destroyLights/destroyAssets 2025-01-07 08:25:48 +08:00
Nick Fisher
3e39aa3630 feat: allow setting material instance directly on ThermionAsset 2025-01-07 08:25:48 +08:00
Nick Fisher
cc1b55b6c9 internal: remove vertexScale from unlit material and multiply by alpha 2025-01-07 08:25:48 +08:00
Nick Fisher
7717387909 internal: remove bounding box asset when parent asset removed 2025-01-07 08:25:48 +08:00
Nick Fisher
31e453a4e6 refactor: dont require GizmoInputHandler to wrap an existing InputHandler (you can do this by creating your own InputHandler that wraps two children 2025-01-07 08:25:48 +08:00
Nick Fisher
9b988537e0 internal: allow InputHandler methods to return null 2025-01-07 08:25:48 +08:00
Nick Fisher
b6397b5f73 fix!: rename removeEntity to removeAsset 2025-01-07 08:25:48 +08:00
Nick Fisher
584ace23b4 refactor: gizmo/input handler improvements 2025-01-07 08:25:48 +08:00
Nick Fisher
024643e3a1 internal: add check for renderable entity when returning bounding box 2025-01-07 08:25:48 +08:00
Nick Fisher
8d8acef481 feat: remove bounding box from SceneAsset and create renderable wireframe bounding box in ThermionAsset 2025-01-07 08:25:48 +08:00
Nick Fisher
51bdca7158 feat!: remove Viewer setRenderTarget method (use the View method instead) 2025-01-07 08:25:48 +08:00
Nick Fisher
658984e784 internal: FFIView getRenderTarget 2025-01-07 08:25:48 +08:00
Nick Fisher
f8ae90b631 internal: add destroyRenderTargetRenderThread 2025-01-07 08:25:48 +08:00
Nick Fisher
b158062ce8 internal: expose View_getRenderTarget and set (Dart) FFIView.renderTarget property on construction 2025-01-07 08:25:48 +08:00
Nick Fisher
342264eba9 chore: remove unnecessary null check 2025-01-07 08:25:48 +08:00
Nick Fisher
453ce9d1ea fix: fix highlights after first 2025-01-07 08:25:48 +08:00
Nick Fisher
b6bde0c9d9 fix: set overlay layer visibility when adding grid 2025-01-07 08:25:48 +08:00
Nick Fisher
f873f7da66 feat: add setTransparencyMode to Dart Material class 2025-01-07 08:25:48 +08:00
Nick Fisher
9f9b34f662 feat: expose attached entity as Stream on GizmoInputHandler 2025-01-07 08:25:48 +08:00
Nick Fisher
19ffa91164 chore: update stubbed viewer 2025-01-07 08:25:48 +08:00
Nick Fisher
5fb5e42b98 feat: allow custom material for grid overlay, and material creation from Uint8List 2025-01-07 08:25:48 +08:00
Nick Fisher
ba3636a203 fix: use render thread methods for grid overlay creation and create ubershader instance 2025-01-07 08:25:48 +08:00
Nick Fisher
e0b4ebc349 chore: regenerate bindings 2025-01-07 08:25:48 +08:00
Nick Fisher
1d1a3cbfe6 chore: rename to FFIMaterialInstance 2025-01-07 08:25:48 +08:00
Nick Fisher
0817efc33e internal: add Dart FFIMaterial type 2025-01-07 08:25:48 +08:00
Nick Fisher
852cb58ba9 fix: move material/instance creation to render thread 2025-01-07 08:25:48 +08:00
Nick Fisher
7cf1468f38 feat: more rotation gizmo improvements 2025-01-07 08:25:48 +08:00
Nick Fisher
62cd85c148 feat: rotation gizmo improvements 2025-01-07 08:25:48 +08:00
Nick Fisher
def85614d8 feat: add rotation gizmo 2025-01-07 08:25:48 +08:00
Nick Fisher
b94aeb8b4a chore: whitespace 2025-01-07 08:25:48 +08:00
Nick Fisher
8b9b299786 chore: update generated bindings 2025-01-07 08:25:48 +08:00
Nick Fisher
6ce743057b chore: whitespace 2025-01-07 08:25:48 +08:00