Nick Fisher
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beeb45609c
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don't take reference to Builder
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2025-05-29 18:57:01 +08:00 |
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Nick Fisher
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94eacec27e
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Texture improvements: generateMipmaps(), add levels to createTexture, tests to check auto mip level selection
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2025-05-29 18:38:57 +08:00 |
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Nick Fisher
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11f7ac459b
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separate material_tests into ubershader & unlit
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2025-05-29 18:02:21 +08:00 |
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Nick Fisher
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afd47f9b24
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merge test/example assets
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2025-05-29 17:58:13 +08:00 |
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Nick Fisher
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aab2b0b769
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(web) update emcc flags
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2025-05-28 21:54:31 +08:00 |
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Nick Fisher
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ffc7717149
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(web) add explicit check for failure to create context
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2025-05-28 21:54:03 +08:00 |
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Nick Fisher
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ff5921a505
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remove unused StreamBufferAdapter
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2025-05-28 21:52:53 +08:00 |
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Nick Fisher
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45c7831a17
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replace libpng with stb_image for Image_decode
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2025-05-28 21:51:56 +08:00 |
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Nick Fisher
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fcf57e8850
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fix missing return value in EntityManager_createEntity
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2025-05-28 21:48:24 +08:00 |
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Nick Fisher
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a875f370e5
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remove logging
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2025-05-28 18:41:02 +08:00 |
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Nick Fisher
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b00f37ddaa
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(web) remove asTypedList from generated JS bindings (replaced by equivalent in js_interop.dart
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2025-05-28 11:21:48 +08:00 |
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Nick Fisher
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a98d7550ae
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(web) add asTypedList extension for Pointer<Float>/Float32List
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2025-05-28 10:49:44 +08:00 |
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Nick Fisher
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f7d6d4786a
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remove asset from internal list before destroying
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2025-05-28 10:48:10 +08:00 |
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Nick Fisher
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5db9fe2c9e
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disable initial clear color (blue) for gl canvas on web
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2025-05-28 10:47:44 +08:00 |
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Nick Fisher
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d298b0d091
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add decodeToTexture static helper method to Texture
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2025-05-28 10:47:21 +08:00 |
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Nick Fisher
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4a7a366fc6
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add setTransform/getWorldTransform to FilamentApp
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2025-05-28 10:47:00 +08:00 |
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Nick Fisher
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c6ceea4f8b
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update generated bindings
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2025-05-24 16:38:21 +08:00 |
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Nick Fisher
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679af95901
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allow directly creating an entity and setting transform
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2025-05-24 16:34:47 +08:00 |
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Nick Fisher
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1e812ebe93
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allow directly creating an entity and setting transform
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2025-05-24 16:33:58 +08:00 |
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Nick Fisher
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75a9950909
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update generated bindings
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2025-05-24 15:05:29 +08:00 |
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Nick Fisher
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81fb0fb583
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add setFogOptions
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2025-05-24 15:05:03 +08:00 |
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Nick Fisher
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4d6c008299
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regenerate JS bindings
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2025-05-24 10:54:49 +08:00 |
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Nick Fisher
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4505cbe325
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add missing setExposure methods + reinstate camera tests
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2025-05-24 10:51:56 +08:00 |
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Nick Fisher
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94683ab5a9
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(test) ensure aspect ratio is correctly set if viewport is not square
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2025-05-23 16:28:32 +08:00 |
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Nick Fisher
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195a625738
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when getMaterialInstance/setMaterialInstance are called, if entity is not renderable, return false
if no entity is passed, iterate through all entities and use the first renderable entity
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2025-05-23 16:27:38 +08:00 |
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Nick Fisher
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725f36a860
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(test) use RGBA32F when creating render target in TestHelper
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2025-05-22 15:23:30 +08:00 |
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Nick Fisher
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51212bdeed
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(test) cleanup imports
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2025-05-22 15:22:32 +08:00 |
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Nick Fisher
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96694be017
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remove register/unregister swapchain/view in TextureProjection
since we are rendering each view separately, this is no longer necessary
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2025-05-22 15:22:15 +08:00 |
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Nick Fisher
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a31f11151e
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check for beginFrame returning false in project() and correctly calculate numChannels/channelSize
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2025-05-22 15:19:03 +08:00 |
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Nick Fisher
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10136c8cde
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use flush() instead of directly calling executeRenderThread (wasm) or flushAndWait (native)
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2025-05-22 15:18:19 +08:00 |
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Nick Fisher
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c712804bb1
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add createLight method to FilamentApp
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2025-05-22 15:09:36 +08:00 |
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Nick Fisher
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1373ce5a32
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use flush() instead of manually invoking different methods for wasm/native
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2025-05-22 15:08:29 +08:00 |
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Nick Fisher
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1b3d46533c
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remove unnecessary import
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2025-05-22 15:08:02 +08:00 |
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Nick Fisher
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5733bc125b
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add addEntity method to Scene
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2025-05-22 15:07:43 +08:00 |
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Nick Fisher
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943de8f77b
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add createCamera method to FilamentApp
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2025-05-22 15:07:23 +08:00 |
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Nick Fisher
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9a4fd1141e
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remove logging
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2025-05-22 15:06:27 +08:00 |
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Nick Fisher
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9785576866
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reinstate View tests
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2025-05-22 15:03:22 +08:00 |
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Nick Fisher
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3007dec127
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TextureProjection now makes a separate render pass for each View.
This is needed because changing material properties between beginFrame/endFrame is unsupported
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2025-05-22 15:03:06 +08:00 |
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Nick Fisher
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1008452198
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(test) formatting
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2025-05-21 13:16:20 +08:00 |
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Nick Fisher
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1f58c13179
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(test) formatting
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2025-05-21 13:16:06 +08:00 |
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Nick Fisher
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5ce2efa638
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(web) remove console logging
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2025-05-21 13:15:43 +08:00 |
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Nick Fisher
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73f04eb0d4
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update test helper setup for new objective_c package
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2025-05-21 13:14:46 +08:00 |
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Nick Fisher
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097d991ea8
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move precompiled Swift lib to test/generated and add precompiled objc
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2025-05-21 13:14:31 +08:00 |
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Nick Fisher
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5cf494def9
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remove old input handler test
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2025-05-21 12:03:20 +08:00 |
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Nick Fisher
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9a6bacc73f
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pass both logical key & physical key to input handler on keyboard keypress
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2025-05-21 12:01:50 +08:00 |
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Nick Fisher
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e432b0be1d
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update tests
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2025-05-21 11:58:32 +08:00 |
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Nick Fisher
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1fb68b20e9
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separate Gltf/Morph/BoneAnimationComponentManager definitions
move gltf animation instantiation to GltfAnimationComponentManager (this helps ensure we are creating the component on the correct entity)
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2025-05-20 14:57:26 +08:00 |
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Nick Fisher
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d61723dee2
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update Emscripten build instructions for macOS compat
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2025-05-18 15:13:02 +08:00 |
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Nick Fisher
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1afd5ff257
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clean up FixedOrbitCameraDelegate
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2025-05-18 15:11:52 +08:00 |
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Nick Fisher
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bdba92c842
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set emscripten main thread to nullptr when RenderThread is stopped
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2025-05-18 15:11:52 +08:00 |
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