Commit Graph

274 Commits

Author SHA1 Message Date
Nick Fisher
e6bdcb687a refactoring 2025-03-20 18:48:04 +08:00
Nick Fisher
cbff4cd805 refactoring 2025-03-20 11:07:16 +08:00
Nick Fisher
a8a2f14b34 refactoring 2025-03-19 23:22:19 +08:00
Nick Fisher
931aab5159 refactoring 2025-03-19 21:52:59 +08:00
Nick Fisher
a310498c5a refactoring 2025-03-19 18:45:42 +08:00
Nick Fisher
6744c02019 refactoring 2025-03-19 17:54:43 +08:00
Nick Fisher
124f923720 refactor 2025-03-19 16:06:55 +08:00
Nick Fisher
102429e090 refactoring 2025-03-19 15:42:11 +08:00
Nick Fisher
627447f8b0 refactoring 2025-03-19 12:27:13 +08:00
Nick Fisher
d5bffd5ad2 refactor 2025-03-18 23:15:13 +08:00
Nick Fisher
951f5daa2d more refactoring 2025-03-18 18:06:17 +08:00
Nick Fisher
77fe40848b refactoring 2025-03-18 16:26:47 +08:00
Nick Fisher
03f7764da2 add bitmask to createTexture viewer method 2025-03-17 22:37:19 +08:00
Nick Fisher
bff76f184e add gltfio FFI methods and expose texture/render target creation directly 2025-03-17 18:53:36 +08:00
Nick Fisher
b94edf0951 Dart interface updates 2025-03-17 17:00:25 +08:00
Nick Fisher
232289003e add generated Swift bindings 2025-03-17 16:59:03 +08:00
Nick Fisher
09678c6cdc add more Dart-side Texture methods 2025-03-17 16:57:22 +08:00
Nick Fisher
c23b991c9c add Dart-side methods 2025-03-17 16:55:53 +08:00
Nick Fisher
09b6aca08f move FFISwapChain to own file 2025-03-17 16:39:28 +08:00
Nick Fisher
e91d1ca0aa support 3D texture/2D texture arrays 2025-03-10 18:05:42 +08:00
Nick Fisher
e4de0f3ae0 expose setParameterBool/hasParameter on material + instance 2025-03-08 12:17:06 +08:00
Nick Fisher
c52052c1b9 ensure any existing Viewers are destroyed on initialize() 2025-03-07 18:58:22 +08:00
Nick Fisher
aa26f4d0df separate out RenderLoop/FilamentViewer construction/destruction 2025-03-07 18:53:36 +08:00
Nick Fisher
1a3d902d23 add image utils 2025-03-07 14:53:13 +08:00
Nick Fisher
35bddd2bb2 fix geometry normals/UVs 2025-03-07 14:53:02 +08:00
Nick Fisher
74ee35bfcd use render thread methods for Texture/Image/TextureSampler 2025-03-07 14:52:45 +08:00
Nick Fisher
2915655695 remove superseded destroyTexture method (call texture.dispose() instead) 2025-03-05 17:32:48 +08:00
Nick Fisher
5b80dd3a3d bounding box geometry doesn't cast/receive shadows 2025-03-05 14:57:20 +08:00
Nick Fisher
593bca3365 feat: expose setCastShadows/setReceiveShadows 2025-03-05 14:47:55 +08:00
Nick Fisher
cca9fba79f add setImage method to set texture image directly from buffer 2025-03-04 18:17:17 +08:00
Nick Fisher
9abb192148 add setImage method to set texture image directly from buffer 2025-03-04 18:15:54 +08:00
Nick Fisher
f7fa02180a add bitmap conversion to utils 2025-03-04 18:15:30 +08:00
Nick Fisher
fc7f5d7b93 create material for texture baking
textures can now be created manually and are no longer tracked by SceneManager (and therefore require manual tracking/disposal)
2025-03-04 14:52:48 +08:00
Nick Fisher
8d52690c97 fix texture/material methods 2025-03-03 15:52:03 +08:00
Nick Fisher
2a8931e1ac add TTexture bindings with TextureFormat, PixelDataType and PixelDataFormat enums 2025-03-03 14:43:20 +08:00
Nick Fisher
8993d888b1 docstring 2025-03-01 17:23:06 +08:00
Nick Fisher
1258751dda update bindings 2025-03-01 12:00:03 +08:00
Nick Fisher
d7d7fa7c0b use scale directly for DelegateInputHandler 2025-03-01 11:56:34 +08:00
Nick Fisher
c1be084e3e update generated bindings 2025-03-01 11:56:14 +08:00
Nick Fisher
178e59a618 add enabled/strength params for bloom 2025-03-01 11:55:48 +08:00
Nick Fisher
7fe9c06a7f change setBloom docstring 2025-03-01 11:54:54 +08:00
Nick Fisher
0f4531d3d7 add enabled/strength params to setBloom, add setRenderQuality method 2025-03-01 11:54:29 +08:00
Nick Fisher
61abed2fb7 internal: use msPerFrame to control render timing 2025-03-01 11:50:43 +08:00
Nick Fisher
0b1da2a15d feat!: use raw pointer scale (>1 meaning zoom in, <1 meaning zoom out) rather than binary -1/1 for DelegateInputHandler 2025-01-08 11:39:40 +08:00
Nick Fisher
0e5253f7b3 internal: store bounding box with SceneAsset rather than recalculating from renderables 2025-01-07 12:02:44 +08:00
Nick Fisher
3e74c8faea internal: regenerate bindings 2025-01-07 08:40:51 +08:00
Nick Fisher
b1c0d4b2e8 internal: expose more RenderableManager/LightManager bindings 2025-01-07 08:25:48 +08:00
Nick Fisher
6cefe44c64 fix: when creating geometry, normals/uvs are set to false by default. remove wirefame camera container (can now be replaced by bounding box methods 2025-01-07 08:25:48 +08:00
Nick Fisher
4aa8889834 internal: rename Viewer_getMainCamera and return null in Engine_getCameraComponent if camera entity is null 2025-01-07 08:25:48 +08:00
Nick Fisher
aee9c767dd doc: camera improvements 2025-01-07 08:25:48 +08:00