Nick Fisher
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e6bdcb687a
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refactoring
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2025-03-20 18:48:04 +08:00 |
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Nick Fisher
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cbff4cd805
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refactoring
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2025-03-20 11:07:16 +08:00 |
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Nick Fisher
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a8a2f14b34
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refactoring
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2025-03-19 23:22:19 +08:00 |
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Nick Fisher
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931aab5159
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refactoring
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2025-03-19 21:52:59 +08:00 |
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Nick Fisher
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a310498c5a
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refactoring
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2025-03-19 18:45:42 +08:00 |
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Nick Fisher
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6744c02019
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refactoring
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2025-03-19 17:54:43 +08:00 |
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Nick Fisher
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124f923720
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refactor
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2025-03-19 16:06:55 +08:00 |
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Nick Fisher
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102429e090
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refactoring
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2025-03-19 15:42:11 +08:00 |
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Nick Fisher
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627447f8b0
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refactoring
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2025-03-19 12:27:13 +08:00 |
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Nick Fisher
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d5bffd5ad2
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refactor
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2025-03-18 23:15:13 +08:00 |
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Nick Fisher
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951f5daa2d
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more refactoring
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2025-03-18 18:06:17 +08:00 |
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Nick Fisher
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77fe40848b
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refactoring
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2025-03-18 16:26:47 +08:00 |
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Nick Fisher
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03f7764da2
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add bitmask to createTexture viewer method
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2025-03-17 22:37:19 +08:00 |
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Nick Fisher
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bff76f184e
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add gltfio FFI methods and expose texture/render target creation directly
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2025-03-17 18:53:36 +08:00 |
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Nick Fisher
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b94edf0951
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Dart interface updates
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2025-03-17 17:00:25 +08:00 |
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Nick Fisher
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232289003e
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add generated Swift bindings
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2025-03-17 16:59:03 +08:00 |
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Nick Fisher
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09678c6cdc
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add more Dart-side Texture methods
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2025-03-17 16:57:22 +08:00 |
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Nick Fisher
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c23b991c9c
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add Dart-side methods
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2025-03-17 16:55:53 +08:00 |
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Nick Fisher
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09b6aca08f
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move FFISwapChain to own file
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2025-03-17 16:39:28 +08:00 |
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Nick Fisher
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e91d1ca0aa
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support 3D texture/2D texture arrays
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2025-03-10 18:05:42 +08:00 |
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Nick Fisher
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e4de0f3ae0
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expose setParameterBool/hasParameter on material + instance
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2025-03-08 12:17:06 +08:00 |
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Nick Fisher
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c52052c1b9
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ensure any existing Viewers are destroyed on initialize()
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2025-03-07 18:58:22 +08:00 |
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Nick Fisher
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aa26f4d0df
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separate out RenderLoop/FilamentViewer construction/destruction
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2025-03-07 18:53:36 +08:00 |
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Nick Fisher
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1a3d902d23
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add image utils
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2025-03-07 14:53:13 +08:00 |
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Nick Fisher
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35bddd2bb2
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fix geometry normals/UVs
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2025-03-07 14:53:02 +08:00 |
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Nick Fisher
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74ee35bfcd
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use render thread methods for Texture/Image/TextureSampler
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2025-03-07 14:52:45 +08:00 |
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Nick Fisher
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2915655695
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remove superseded destroyTexture method (call texture.dispose() instead)
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2025-03-05 17:32:48 +08:00 |
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Nick Fisher
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5b80dd3a3d
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bounding box geometry doesn't cast/receive shadows
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2025-03-05 14:57:20 +08:00 |
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Nick Fisher
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593bca3365
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feat: expose setCastShadows/setReceiveShadows
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2025-03-05 14:47:55 +08:00 |
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Nick Fisher
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cca9fba79f
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add setImage method to set texture image directly from buffer
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2025-03-04 18:17:17 +08:00 |
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Nick Fisher
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9abb192148
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add setImage method to set texture image directly from buffer
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2025-03-04 18:15:54 +08:00 |
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Nick Fisher
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f7fa02180a
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add bitmap conversion to utils
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2025-03-04 18:15:30 +08:00 |
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Nick Fisher
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fc7f5d7b93
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create material for texture baking
textures can now be created manually and are no longer tracked by SceneManager (and therefore require manual tracking/disposal)
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2025-03-04 14:52:48 +08:00 |
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Nick Fisher
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8d52690c97
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fix texture/material methods
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2025-03-03 15:52:03 +08:00 |
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Nick Fisher
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2a8931e1ac
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add TTexture bindings with TextureFormat, PixelDataType and PixelDataFormat enums
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2025-03-03 14:43:20 +08:00 |
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Nick Fisher
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8993d888b1
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docstring
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2025-03-01 17:23:06 +08:00 |
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Nick Fisher
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1258751dda
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update bindings
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2025-03-01 12:00:03 +08:00 |
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Nick Fisher
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d7d7fa7c0b
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use scale directly for DelegateInputHandler
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2025-03-01 11:56:34 +08:00 |
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Nick Fisher
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c1be084e3e
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update generated bindings
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2025-03-01 11:56:14 +08:00 |
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Nick Fisher
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178e59a618
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add enabled/strength params for bloom
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2025-03-01 11:55:48 +08:00 |
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Nick Fisher
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7fe9c06a7f
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change setBloom docstring
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2025-03-01 11:54:54 +08:00 |
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Nick Fisher
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0f4531d3d7
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add enabled/strength params to setBloom, add setRenderQuality method
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2025-03-01 11:54:29 +08:00 |
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Nick Fisher
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61abed2fb7
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internal: use msPerFrame to control render timing
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2025-03-01 11:50:43 +08:00 |
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Nick Fisher
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0b1da2a15d
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feat!: use raw pointer scale (>1 meaning zoom in, <1 meaning zoom out) rather than binary -1/1 for DelegateInputHandler
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2025-01-08 11:39:40 +08:00 |
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Nick Fisher
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0e5253f7b3
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internal: store bounding box with SceneAsset rather than recalculating from renderables
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2025-01-07 12:02:44 +08:00 |
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Nick Fisher
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3e74c8faea
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internal: regenerate bindings
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2025-01-07 08:40:51 +08:00 |
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Nick Fisher
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b1c0d4b2e8
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internal: expose more RenderableManager/LightManager bindings
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2025-01-07 08:25:48 +08:00 |
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Nick Fisher
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6cefe44c64
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fix: when creating geometry, normals/uvs are set to false by default. remove wirefame camera container (can now be replaced by bounding box methods
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2025-01-07 08:25:48 +08:00 |
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Nick Fisher
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4aa8889834
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internal: rename Viewer_getMainCamera and return null in Engine_getCameraComponent if camera entity is null
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2025-01-07 08:25:48 +08:00 |
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Nick Fisher
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aee9c767dd
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doc: camera improvements
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2025-01-07 08:25:48 +08:00 |
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